using System.ComponentModel; namespace Terminal.Gui; /// /// Specifies the event arguments for . This is a higher-level construct than /// the wrapped class and is used for the events defined on and subclasses /// of View (e.g. and ). /// public class MouseEventArgs : HandledEventArgs { /// /// Flags indicating the state of the mouse buttons and the type of event that occurred. /// public MouseFlags Flags { get; set; } /// /// The screen-relative mouse position. /// public Point ScreenPosition { get; set; } /// The deepest View who's contains . public View View { get; set; } /// The position of the mouse in 's Viewport-relative coordinates. Only valid if is set. public Point Position { get; set; } /// Returns a that represents the current . /// A that represents the current . public override string ToString () { return $"({ScreenPosition}):{Flags}:{View.Id}:{Position}"; } }