Terminal.Gui 1.0.0.0 Terminal.Gui.View Button is a view that provides an item that invokes a callback when activated. Provides a button that can be clicked, or pressed with the enter key and processes hotkeys (the first uppercase letter in the button becomes the hotkey). If the button is configured as the default (IsDefault) the button will respond to the return key is no other view processes it, and turns this into a clicked event. Constructor 1.0.0.0 The button's text If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button Public constructor, creates a button based on the given text at position 0,0 The size of the button is computed based on the text length. This button is not a default button. Constructor 1.0.0.0 X position where the button will be shown. Y position where the button will be shown. The button's text Public constructor, creates a button based on the given text at the given position. The size of the button is computed based on the text length. This button is not a default button. Constructor 1.0.0.0 X position where the button will be shown. Y position where the button will be shown. The button's text If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button Public constructor, creates a button based on the given text at the given position. If the value for is_default is true, a special decoration is used, and the enter key on a dialog would implicitly activate this button. Field 1.0.0.0 System.Action Clicked event, raised when the button is clicked. Client code can hook up to this event, it is raised when the button is activated either with the mouse or the keyboard. Property 1.0.0.0 System.Boolean Gets or sets a value indicating whether this is the default action to activate on return on a dialog. true if is default; otherwise, false. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Void To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Void To be added. To be added. To be added. Property 1.0.0.0 NStack.ustring The text displayed by this widget. To be added. To be added.