Terminal.Gui 1.0.0.0 Terminal.Gui.View Text data entry widget The Entry widget provides Emacs-like editing functionality, and mouse support. Constructor 1.0.0.0 Initial text contents. Public constructor that creates a text field, with layout controlled with X, Y, Width and Height. To be added. Constructor 1.0.0.0 Initial text contents. Public constructor that creates a text field, with layout controlled with X, Y, Width and Height. To be added. Constructor 1.0.0.0 The x coordinate. The y coordinate. The width. Initial text contents. Public constructor that creates a text field at an absolute position and size. To be added. Property 1.0.0.0 System.Boolean To be added. To be added. To be added. Event 1.0.0.0 System.EventHandler Changed event, raised when the text has clicked. Client code can hook up to this event, it is raised when the text in the entry changes. Property 1.0.0.0 System.Int32 Sets or gets the current cursor position. To be added. To be added. Property 1.0.0.0 Terminal.Gui.Rect To be added. To be added. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Void Sets the cursor position. To be added. Method 1.0.0.0 System.Boolean To be added. To be added. To be added. To be added. Method 1.0.0.0 System.Void To be added. To be added. To be added. Property 1.0.0.0 System.Boolean Sets the secret property. To be added. This makes the text entry suitable for entering passwords. Property 1.0.0.0 NStack.ustring Sets or gets the text in the entry. To be added. Property 1.0.0.0 System.Boolean Tracks whether the text field should be considered "used", that is, that the user has moved in the entry, so new input should be appended at the cursor position, rather than clearing the entry To be added. To be added.