Terminal.Gui
1.0.0.0
Terminal.Gui.View
Text data entry widget
The Entry widget provides Emacs-like editing
functionality, and mouse support.
Constructor
1.0.0.0
Initial text contents.
Public constructor that creates a text field, with layout controlled with X, Y, Width and Height.
To be added.
Constructor
1.0.0.0
Initial text contents.
Public constructor that creates a text field, with layout controlled with X, Y, Width and Height.
To be added.
Constructor
1.0.0.0
The x coordinate.
The y coordinate.
The width.
Initial text contents.
Public constructor that creates a text field at an absolute position and size.
To be added.
Property
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
Event
1.0.0.0
System.EventHandler
Changed event, raised when the text has clicked.
Client code can hook up to this event, it is
raised when the text in the entry changes.
Property
1.0.0.0
System.Int32
Sets or gets the current cursor position.
To be added.
To be added.
Property
1.0.0.0
Terminal.Gui.Rect
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Void
Sets the cursor position.
To be added.
Method
1.0.0.0
System.Boolean
To be added.
To be added.
To be added.
To be added.
Method
1.0.0.0
System.Void
To be added.
To be added.
To be added.
Property
1.0.0.0
System.Boolean
Sets the secret property.
To be added.
This makes the text entry suitable for entering passwords.
Property
1.0.0.0
NStack.ustring
Sets or gets the text in the entry.
To be added.
Property
1.0.0.0
System.Boolean
Tracks whether the text field should be considered "used", that is, that the user has moved in the entry, so new input should be appended at the cursor position, rather than clearing the entry
To be added.
To be added.