Menu.cs 38 KB

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  1. //
  2. // Menu.cs: application menus and submenus
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // TODO:
  8. // Add accelerator support, but should also support chords (ShortCut in MenuItem)
  9. // Allow menus inside menus
  10. using System;
  11. using NStack;
  12. using System.Linq;
  13. using System.Collections.Generic;
  14. namespace Terminal.Gui {
  15. /// <summary>
  16. /// Specifies how a <see cref="MenuItem"/> shows selection state.
  17. /// </summary>
  18. [Flags]
  19. public enum MenuItemCheckStyle {
  20. /// <summary>
  21. /// The menu item will be shown normally, with no check indicator.
  22. /// </summary>
  23. NoCheck = 0b_0000_0000,
  24. /// <summary>
  25. /// The menu item will indicate checked/un-checked state (see <see cref="Checked"/>.
  26. /// </summary>
  27. Checked = 0b_0000_0001,
  28. /// <summary>
  29. /// The menu item is part of a menu radio group (see <see cref="Checked"/> and will indicate selected state.
  30. /// </summary>
  31. Radio = 0b_0000_0010,
  32. };
  33. /// <summary>
  34. /// A <see cref="MenuItem"/> has a title, an associated help text, and an action to execute on activation.
  35. /// </summary>
  36. public class MenuItem {
  37. /// <summary>
  38. /// Initializes a new instance of <see cref="MenuItem"/>
  39. /// </summary>
  40. public MenuItem ()
  41. {
  42. Title = "";
  43. Help = "";
  44. }
  45. /// <summary>
  46. /// Initializes a new instance of <see cref="MenuItem"/>.
  47. /// </summary>
  48. /// <param name="title">Title for the menu item.</param>
  49. /// <param name="help">Help text to display.</param>
  50. /// <param name="action">Action to invoke when the menu item is activated.</param>
  51. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  52. public MenuItem (ustring title, string help, Action action, Func<bool> canExecute = null)
  53. {
  54. Title = title ?? "";
  55. Help = help ?? "";
  56. Action = action;
  57. CanExecute = canExecute;
  58. bool nextIsHot = false;
  59. foreach (var x in Title) {
  60. if (x == '_')
  61. nextIsHot = true;
  62. else {
  63. if (nextIsHot) {
  64. HotKey = Char.ToUpper ((char)x);
  65. break;
  66. }
  67. nextIsHot = false;
  68. }
  69. }
  70. }
  71. /// <summary>
  72. /// Initializes a new instance of <see cref="MenuItem"/>
  73. /// </summary>
  74. /// <param name="title">Title for the menu item.</param>
  75. /// <param name="subMenu">The menu sub-menu.</param>
  76. public MenuItem (ustring title, MenuBarItem subMenu) : this (title, "", null)
  77. {
  78. SubMenu = subMenu;
  79. IsFromSubMenu = true;
  80. }
  81. /// <summary>
  82. /// The HotKey is used when the menu is active, the shortcut can be triggered when the menu is not active.
  83. /// For example HotKey would be "N" when the File Menu is open (assuming there is a "_New" entry
  84. /// if the ShortCut is set to "Control-N", this would be a global hotkey that would trigger as well
  85. /// </summary>
  86. public Rune HotKey;
  87. /// <summary>
  88. /// This is the global setting that can be used as a global shortcut to invoke the action on the menu.
  89. /// </summary>
  90. public Key ShortCut;
  91. /// <summary>
  92. /// Gets or sets the title.
  93. /// </summary>
  94. /// <value>The title.</value>
  95. public ustring Title { get; set; }
  96. /// <summary>
  97. /// Gets or sets the help text for the menu item.
  98. /// </summary>
  99. /// <value>The help text.</value>
  100. public ustring Help { get; set; }
  101. /// <summary>
  102. /// Gets or sets the action to be invoked when the menu is triggered
  103. /// </summary>
  104. /// <value>Method to invoke.</value>
  105. public Action Action { get; set; }
  106. /// <summary>
  107. /// Gets or sets the action to be invoked if the menu can be triggered
  108. /// </summary>
  109. /// <value>Function to determine if action is ready to be executed.</value>
  110. public Func<bool> CanExecute { get; set; }
  111. /// <summary>
  112. /// Shortcut to check if the menu item is enabled
  113. /// </summary>
  114. public bool IsEnabled ()
  115. {
  116. return CanExecute == null ? true : CanExecute ();
  117. }
  118. internal int Width => Title.RuneCount + Help.RuneCount + 1 + 2 +
  119. (Checked || CheckType.HasFlag (MenuItemCheckStyle.Checked) || CheckType.HasFlag (MenuItemCheckStyle.Radio) ? 2 : 0);
  120. /// <summary>
  121. /// Sets or gets whether the <see cref="MenuItem"/> shows a check indicator or not. See <see cref="MenuItemCheckStyle"/>.
  122. /// </summary>
  123. public bool Checked { set; get; }
  124. /// <summary>
  125. /// Sets or gets the type selection indicator the menu item will be displayed with.
  126. /// </summary>
  127. public MenuItemCheckStyle CheckType { get; set; }
  128. /// <summary>
  129. /// Gets or sets the parent for this <see cref="MenuItem"/>
  130. /// </summary>
  131. /// <value>The parent.</value>
  132. internal MenuBarItem SubMenu { get; set; }
  133. internal bool IsFromSubMenu { get; set; }
  134. /// <summary>
  135. /// Merely a debugging aid to see the interaction with main
  136. /// </summary>
  137. public MenuItem GetMenuItem ()
  138. {
  139. return this;
  140. }
  141. /// <summary>
  142. /// Merely a debugging aid to see the interaction with main
  143. /// </summary>
  144. public bool GetMenuBarItem ()
  145. {
  146. return IsFromSubMenu;
  147. }
  148. }
  149. /// <summary>
  150. /// A <see cref="MenuBarItem"/> contains <see cref="MenuBarItem"/>s or <see cref="MenuItem"/>s.
  151. /// </summary>
  152. public class MenuBarItem : MenuItem {
  153. /// <summary>
  154. /// Initializes a new <see cref="MenuBarItem"/> as a <see cref="MenuItem"/>.
  155. /// </summary>
  156. /// <param name="title">Title for the menu item.</param>
  157. /// <param name="help">Help text to display.</param>
  158. /// <param name="action">Action to invoke when the menu item is activated.</param>
  159. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  160. public MenuBarItem (ustring title, string help, Action action, Func<bool> canExecute = null) : base (title, help, action, canExecute)
  161. {
  162. SetTitle (title ?? "");
  163. Children = null;
  164. }
  165. /// <summary>
  166. /// Initializes a new <see cref="MenuBarItem"/>.
  167. /// </summary>
  168. /// <param name="title">Title for the menu item.</param>
  169. /// <param name="children">The items in the current menu.</param>
  170. public MenuBarItem (ustring title, MenuItem [] children)
  171. {
  172. if (children == null)
  173. throw new ArgumentNullException (nameof (children), "The parameter cannot be null. Use an empty array instead.");
  174. SetTitle (title ?? "");
  175. Children = children;
  176. }
  177. /// <summary>
  178. /// Initializes a new <see cref="MenuBarItem"/>.
  179. /// </summary>
  180. /// <param name="children">The items in the current menu.</param>
  181. public MenuBarItem (MenuItem [] children) : this (new string (' ', GetMaxTitleLength (children)), children) { }
  182. /// <summary>
  183. /// Initializes a new <see cref="MenuBarItem"/>.
  184. /// </summary>
  185. public MenuBarItem () : this (children: new MenuItem [] { }) { }
  186. static int GetMaxTitleLength (MenuItem [] children)
  187. {
  188. int maxLength = 0;
  189. foreach (var item in children) {
  190. int len = GetMenuBarItemLength (item.Title);
  191. if (len > maxLength)
  192. maxLength = len;
  193. item.IsFromSubMenu = true;
  194. }
  195. return maxLength;
  196. }
  197. void SetTitle (ustring title)
  198. {
  199. if (title == null)
  200. title = "";
  201. Title = title;
  202. TitleLength = GetMenuBarItemLength (Title);
  203. }
  204. static int GetMenuBarItemLength (ustring title)
  205. {
  206. int len = 0;
  207. foreach (var ch in title) {
  208. if (ch == '_')
  209. continue;
  210. len++;
  211. }
  212. return len;
  213. }
  214. ///// <summary>
  215. ///// Gets or sets the title to display.
  216. ///// </summary>
  217. ///// <value>The title.</value>
  218. //public ustring Title { get; set; }
  219. /// <summary>
  220. /// Gets or sets an array of <see cref="MenuItem"/> objects that are the children of this <see cref="MenuBarItem"/>
  221. /// </summary>
  222. /// <value>The children.</value>
  223. public MenuItem [] Children { get; set; }
  224. internal int TitleLength { get; private set; }
  225. internal bool IsTopLevel { get => (Children == null || Children.Length == 0); }
  226. }
  227. class Menu : View {
  228. internal MenuBarItem barItems;
  229. MenuBar host;
  230. internal int current;
  231. internal View previousSubFocused;
  232. static Rect MakeFrame (int x, int y, MenuItem [] items)
  233. {
  234. if (items == null || items.Length == 0) {
  235. return new Rect ();
  236. }
  237. int maxW = items.Max (z => z?.Width) ?? 0;
  238. return new Rect (x, y, maxW + 2, items.Length + 2);
  239. }
  240. public Menu (MenuBar host, int x, int y, MenuBarItem barItems) : base (MakeFrame (x, y, barItems.Children))
  241. {
  242. this.barItems = barItems;
  243. this.host = host;
  244. if (barItems.IsTopLevel) {
  245. // This is a standalone MenuItem on a MenuBar
  246. ColorScheme = Colors.Menu;
  247. CanFocus = true;
  248. } else {
  249. current = -1;
  250. for (int i = 0; i < barItems.Children.Length; i++) {
  251. if (barItems.Children [i] != null) {
  252. current = i;
  253. break;
  254. }
  255. }
  256. ColorScheme = Colors.Menu;
  257. CanFocus = true;
  258. WantMousePositionReports = host.WantMousePositionReports;
  259. }
  260. }
  261. internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
  262. {
  263. if (item != null) {
  264. if (index == current) return ColorScheme.Focus;
  265. if (!item.IsEnabled ()) return ColorScheme.Disabled;
  266. }
  267. return ColorScheme.Normal;
  268. }
  269. public override void Redraw (Rect bounds)
  270. {
  271. Driver.SetAttribute (ColorScheme.Normal);
  272. DrawFrame (bounds, padding: 0, fill: true);
  273. for (int i = 0; i < barItems.Children.Length; i++) {
  274. var item = barItems.Children [i];
  275. Driver.SetAttribute (item == null ? ColorScheme.Normal : i == current ? ColorScheme.Focus : ColorScheme.Normal);
  276. if (item == null) {
  277. Move (0, i + 1);
  278. Driver.AddRune (Driver.LeftTee);
  279. } else
  280. Move (1, i + 1);
  281. Driver.SetAttribute (DetermineColorSchemeFor (item, i));
  282. for (int p = 0; p < Frame.Width - 2; p++)
  283. if (item == null)
  284. Driver.AddRune (Driver.HLine);
  285. else if (p == Frame.Width - 3 && barItems.Children [i].SubMenu != null)
  286. Driver.AddRune (Driver.RightArrow);
  287. else
  288. Driver.AddRune (' ');
  289. if (item == null) {
  290. Move (Frame.Right - 1, i + 1);
  291. Driver.AddRune (Driver.RightTee);
  292. continue;
  293. }
  294. ustring textToDraw;
  295. var checkChar = Driver.Selected;
  296. var uncheckedChar = Driver.UnSelected;
  297. if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked)) {
  298. checkChar = Driver.Checked;
  299. uncheckedChar = Driver.UnChecked;
  300. }
  301. // Support Checked even though CHeckType wasn't set
  302. if (item.Checked) {
  303. textToDraw = ustring.Make (new Rune [] { checkChar, ' ' }) + item.Title;
  304. } else if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked) ||
  305. item.CheckType.HasFlag (MenuItemCheckStyle.Radio)) {
  306. textToDraw = ustring.Make (new Rune [] { uncheckedChar, ' ' }) + item.Title;
  307. } else {
  308. textToDraw = item.Title;
  309. }
  310. Move (2, i + 1);
  311. if (!item.IsEnabled ())
  312. DrawHotString (textToDraw, ColorScheme.Disabled, ColorScheme.Disabled);
  313. else
  314. DrawHotString (textToDraw,
  315. i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
  316. i == current ? ColorScheme.Focus : ColorScheme.Normal);
  317. // The help string
  318. var l = item.Help.RuneCount;
  319. Move (Frame.Width - l - 2, 1 + i);
  320. Driver.AddStr (item.Help);
  321. }
  322. PositionCursor ();
  323. }
  324. public override void PositionCursor ()
  325. {
  326. if (host == null || host.IsMenuOpen)
  327. if (barItems.IsTopLevel) {
  328. host.PositionCursor ();
  329. } else
  330. Move (2, 1 + current);
  331. else
  332. host.PositionCursor ();
  333. }
  334. public void Run (Action action)
  335. {
  336. if (action == null)
  337. return;
  338. Application.UngrabMouse ();
  339. host.CloseAllMenus ();
  340. Application.Refresh ();
  341. Application.MainLoop.AddIdle (() => {
  342. action ();
  343. return false;
  344. });
  345. }
  346. public override bool OnLeave (View view)
  347. {
  348. return host.OnLeave (view);
  349. }
  350. public override bool OnKeyDown (KeyEvent keyEvent)
  351. {
  352. if (keyEvent.IsAlt) {
  353. host.CloseAllMenus ();
  354. return true;
  355. }
  356. return false;
  357. }
  358. public override bool ProcessHotKey (KeyEvent keyEvent)
  359. {
  360. // To ncurses simulate a AltMask key pressing Alt+Space because
  361. // it can�t detect an alone special key down was pressed.
  362. if (keyEvent.IsAlt && keyEvent.Key == Key.AltMask) {
  363. OnKeyDown (keyEvent);
  364. return true;
  365. }
  366. return false;
  367. }
  368. public override bool ProcessKey (KeyEvent kb)
  369. {
  370. switch (kb.Key) {
  371. case Key.Tab:
  372. host.CleanUp ();
  373. return true;
  374. case Key.CursorUp:
  375. return MoveUp ();
  376. case Key.CursorDown:
  377. return MoveDown ();
  378. case Key.CursorLeft:
  379. host.PreviousMenu (true);
  380. return true;
  381. case Key.CursorRight:
  382. host.NextMenu (barItems.IsTopLevel || (barItems.Children != null && current > -1 && current < barItems.Children.Length && barItems.Children [current].IsFromSubMenu) ? true : false);
  383. return true;
  384. case Key.Esc:
  385. Application.UngrabMouse ();
  386. host.CloseAllMenus ();
  387. return true;
  388. case Key.Enter:
  389. if (barItems.IsTopLevel) {
  390. Run (barItems.Action);
  391. } else if (current > -1) {
  392. Run (barItems.Children [current].Action);
  393. }
  394. return true;
  395. default:
  396. // TODO: rune-ify
  397. if (barItems.Children != null && Char.IsLetterOrDigit ((char)kb.KeyValue)) {
  398. var x = Char.ToUpper ((char)kb.KeyValue);
  399. foreach (var item in barItems.Children) {
  400. if (item == null) continue;
  401. if (item.IsEnabled () && item.HotKey == x) {
  402. host.CloseMenu ();
  403. Run (item.Action);
  404. return true;
  405. }
  406. }
  407. }
  408. break;
  409. }
  410. return false;
  411. }
  412. bool MoveDown ()
  413. {
  414. if (barItems.IsTopLevel) {
  415. return true;
  416. }
  417. bool disabled;
  418. do {
  419. current++;
  420. if (current >= barItems.Children.Length) {
  421. current = 0;
  422. }
  423. if (this != host.openCurrentMenu && barItems.Children [current].IsFromSubMenu && host.selectedSub > -1) {
  424. host.PreviousMenu (true);
  425. host.SelectEnabledItem (barItems.Children, current, out current);
  426. host.openCurrentMenu = this;
  427. }
  428. var item = barItems.Children [current];
  429. if (item?.IsEnabled () != true) {
  430. disabled = true;
  431. } else {
  432. disabled = false;
  433. }
  434. if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
  435. !disabled && host.IsMenuOpen) {
  436. CheckSubMenu ();
  437. break;
  438. }
  439. if (!host.IsMenuOpen) {
  440. host.OpenMenu (host.selected);
  441. }
  442. } while (barItems.Children [current] == null || disabled);
  443. SetNeedsDisplay ();
  444. return true;
  445. }
  446. bool MoveUp ()
  447. {
  448. if (barItems.IsTopLevel || current == -1) {
  449. return true;
  450. }
  451. bool disabled;
  452. do {
  453. current--;
  454. if (host.UseKeysUpDownAsKeysLeftRight) {
  455. if ((current == -1 || this != host.openCurrentMenu) && barItems.Children [current + 1].IsFromSubMenu && host.selectedSub > -1) {
  456. current++;
  457. host.PreviousMenu (true);
  458. if (current > 0) {
  459. current--;
  460. host.openCurrentMenu = this;
  461. }
  462. break;
  463. }
  464. }
  465. if (current < 0)
  466. current = barItems.Children.Length - 1;
  467. if (!host.SelectEnabledItem (barItems.Children, current, out current, false)) {
  468. current = 0;
  469. if (!host.SelectEnabledItem (barItems.Children, current, out current)) {
  470. host.CloseMenu ();
  471. }
  472. break;
  473. }
  474. var item = barItems.Children [current];
  475. if (item?.IsEnabled () != true) {
  476. disabled = true;
  477. } else {
  478. disabled = false;
  479. }
  480. if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
  481. !disabled && host.IsMenuOpen) {
  482. CheckSubMenu ();
  483. break;
  484. }
  485. } while (barItems.Children [current] == null || disabled);
  486. SetNeedsDisplay ();
  487. return true;
  488. }
  489. public override bool MouseEvent (MouseEvent me)
  490. {
  491. if (!host.handled && !host.HandleGrabView (me, this)) {
  492. return false;
  493. }
  494. host.handled = false;
  495. bool disabled;
  496. if (me.Flags == MouseFlags.Button1Clicked) {
  497. disabled = false;
  498. if (me.Y < 1)
  499. return true;
  500. var meY = me.Y - 1;
  501. if (meY >= barItems.Children.Length)
  502. return true;
  503. var item = barItems.Children [meY];
  504. if (item == null || !item.IsEnabled ()) disabled = true;
  505. if (item != null && !disabled)
  506. Run (barItems.Children [meY].Action);
  507. return true;
  508. } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked ||
  509. me.Flags == MouseFlags.Button1TripleClicked || me.Flags == MouseFlags.ReportMousePosition ||
  510. me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) {
  511. disabled = false;
  512. if (me.Y < 1 || me.Y - 1 >= barItems.Children.Length) {
  513. return true;
  514. }
  515. var item = barItems.Children [me.Y - 1];
  516. if (item == null || !item.IsEnabled ()) disabled = true;
  517. if (item != null && !disabled)
  518. current = me.Y - 1;
  519. CheckSubMenu ();
  520. return true;
  521. }
  522. return false;
  523. }
  524. internal void CheckSubMenu ()
  525. {
  526. if (current == -1 || barItems.Children [current] == null) {
  527. return;
  528. }
  529. var subMenu = barItems.Children [current].SubMenu;
  530. if (subMenu != null) {
  531. int pos = -1;
  532. if (host.openSubMenu != null) {
  533. pos = host.openSubMenu.FindIndex (o => o?.barItems == subMenu);
  534. }
  535. if (pos == -1 && this != host.openCurrentMenu && subMenu.Children != host.openCurrentMenu.barItems.Children) {
  536. host.CloseMenu (false, true);
  537. }
  538. host.Activate (host.selected, pos, subMenu);
  539. } else if (host.openSubMenu != null && !barItems.Children [current].IsFromSubMenu) {
  540. host.CloseMenu (false, true);
  541. } else {
  542. SetNeedsDisplay ();
  543. }
  544. }
  545. int GetSubMenuIndex (MenuBarItem subMenu)
  546. {
  547. int pos = -1;
  548. if (this != null && Subviews.Count > 0) {
  549. Menu v = null;
  550. foreach (var menu in Subviews) {
  551. if (((Menu)menu).barItems == subMenu)
  552. v = (Menu)menu;
  553. }
  554. if (v != null)
  555. pos = Subviews.IndexOf (v);
  556. }
  557. return pos;
  558. }
  559. }
  560. /// <summary>
  561. /// The MenuBar provides a menu for Terminal.Gui applications.
  562. /// </summary>
  563. /// <remarks>
  564. /// <para>
  565. /// The <see cref="MenuBar"/> appears on the first row of the terminal.
  566. /// </para>
  567. /// <para>
  568. /// The <see cref="MenuBar"/> provides global hotkeys for the application.
  569. /// </para>
  570. /// </remarks>
  571. public class MenuBar : View {
  572. /// <summary>
  573. /// Gets or sets the array of <see cref="MenuBarItem"/>s for the menu. Only set this when the <see cref="MenuBar"/> is vislble.
  574. /// </summary>
  575. /// <value>The menu array.</value>
  576. public MenuBarItem [] Menus { get; set; }
  577. internal int selected;
  578. internal int selectedSub;
  579. Action action;
  580. /// <summary>
  581. /// Used for change the navigation key style.
  582. /// </summary>
  583. public bool UseKeysUpDownAsKeysLeftRight { get; set; } = true;
  584. /// <summary>
  585. /// Initializes a new instance of the <see cref="MenuBar"/>.
  586. /// </summary>
  587. public MenuBar () : this (new MenuBarItem [] { }) { }
  588. /// <summary>
  589. /// Initializes a new instance of the <see cref="MenuBar"/> class with the specified set of toplevel menu items.
  590. /// </summary>
  591. /// <param name="menus">Individual menu items; a null item will result in a separator being drawn.</param>
  592. public MenuBar (MenuBarItem [] menus) : base ()
  593. {
  594. X = 0;
  595. Y = 0;
  596. Width = Dim.Fill ();
  597. Height = 1;
  598. Menus = menus;
  599. //CanFocus = true;
  600. selected = -1;
  601. selectedSub = -1;
  602. ColorScheme = Colors.Menu;
  603. WantMousePositionReports = true;
  604. IsMenuOpen = false;
  605. }
  606. bool openedByAltKey;
  607. bool isCleaning;
  608. ///<inheritdoc/>
  609. public override bool OnLeave (View view)
  610. {
  611. if ((!(view is MenuBar) && !(view is Menu) || !(view is MenuBar) && !(view is Menu) && openMenu != null) && !isCleaning && !reopen) {
  612. CleanUp ();
  613. return true;
  614. }
  615. return false;
  616. }
  617. ///<inheritdoc/>
  618. public override bool OnKeyDown (KeyEvent keyEvent)
  619. {
  620. if (keyEvent.IsAlt) {
  621. openedByAltKey = true;
  622. SetNeedsDisplay ();
  623. openedByHotKey = false;
  624. }
  625. return false;
  626. }
  627. ///<inheritdoc/>
  628. public override bool OnKeyUp (KeyEvent keyEvent)
  629. {
  630. if (keyEvent.IsAlt) {
  631. // User pressed Alt - this may be a precursor to a menu accelerator (e.g. Alt-F)
  632. if (!keyEvent.IsCtrl && openedByAltKey && !IsMenuOpen && openMenu == null && ((uint)keyEvent.Key & (uint)Key.CharMask) == 0) {
  633. // There's no open menu, the first menu item should be highlight.
  634. // The right way to do this is to SetFocus(MenuBar), but for some reason
  635. // that faults.
  636. //Activate (0);
  637. //StartMenu ();
  638. IsMenuOpen = true;
  639. selected = 0;
  640. CanFocus = true;
  641. lastFocused = SuperView.MostFocused;
  642. SetFocus ();
  643. SetNeedsDisplay ();
  644. Application.GrabMouse (this);
  645. } else if (!openedByHotKey) {
  646. // There's an open menu. If this Alt key-up is a pre-cursor to an accelerator
  647. // we don't want to close the menu because it'll flash.
  648. // How to deal with that?
  649. CleanUp ();
  650. }
  651. return true;
  652. }
  653. return false;
  654. }
  655. internal void CleanUp ()
  656. {
  657. isCleaning = true;
  658. if (openMenu != null) {
  659. CloseAllMenus ();
  660. }
  661. openedByAltKey = false;
  662. IsMenuOpen = false;
  663. selected = -1;
  664. CanFocus = false;
  665. if (lastFocused != null) {
  666. lastFocused.SetFocus ();
  667. }
  668. SetNeedsDisplay ();
  669. Application.UngrabMouse ();
  670. isCleaning = false;
  671. }
  672. ///<inheritdoc/>
  673. public override void Redraw (Rect bounds)
  674. {
  675. Move (0, 0);
  676. Driver.SetAttribute (Colors.Menu.Normal);
  677. for (int i = 0; i < Frame.Width; i++)
  678. Driver.AddRune (' ');
  679. Move (1, 0);
  680. int pos = 1;
  681. for (int i = 0; i < Menus.Length; i++) {
  682. var menu = Menus [i];
  683. Move (pos, 0);
  684. Attribute hotColor, normalColor;
  685. if (i == selected) {
  686. hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
  687. normalColor = i == selected ? ColorScheme.Focus : ColorScheme.Normal;
  688. } else if (openedByAltKey) {
  689. hotColor = ColorScheme.HotNormal;
  690. normalColor = ColorScheme.Normal;
  691. } else {
  692. hotColor = ColorScheme.Normal;
  693. normalColor = ColorScheme.Normal;
  694. }
  695. DrawHotString ($" {menu.Title} ", hotColor, normalColor);
  696. pos += 1 + menu.TitleLength + 2;
  697. }
  698. PositionCursor ();
  699. }
  700. ///<inheritdoc/>
  701. public override void PositionCursor ()
  702. {
  703. int pos = 0;
  704. for (int i = 0; i < Menus.Length; i++) {
  705. if (i == selected) {
  706. pos++;
  707. if (IsMenuOpen)
  708. Move (pos + 1, 0);
  709. else
  710. Move (pos + 1, 0);
  711. return;
  712. } else {
  713. if (IsMenuOpen)
  714. pos += 1 + Menus [i].TitleLength + 2;
  715. else
  716. pos += 2 + Menus [i].TitleLength + 1;
  717. }
  718. }
  719. //Move (0, 0);
  720. }
  721. void Selected (MenuItem item)
  722. {
  723. // TODO: Running = false;
  724. action = item.Action;
  725. }
  726. /// <summary>
  727. /// Raised as a menu is opening.
  728. /// </summary>
  729. public Action MenuOpening;
  730. /// <summary>
  731. /// Raised when a menu is closing.
  732. /// </summary>
  733. public Action MenuClosing;
  734. internal Menu openMenu;
  735. internal Menu openCurrentMenu;
  736. internal List<Menu> openSubMenu;
  737. View previousFocused;
  738. internal bool isMenuOpening;
  739. internal bool isMenuClosing;
  740. /// <summary>
  741. /// True if the menu is open; otherwise false.
  742. /// </summary>
  743. public bool IsMenuOpen { get; protected set; }
  744. /// <summary>
  745. /// Virtual method that will invoke the <see cref="MenuOpening"/>
  746. /// </summary>
  747. public virtual void OnMenuOpening ()
  748. {
  749. MenuOpening?.Invoke ();
  750. }
  751. /// <summary>
  752. /// Virtual method that will invoke the <see cref="MenuClosing"/>
  753. /// </summary>
  754. public virtual void OnMenuClosing ()
  755. {
  756. MenuClosing?.Invoke ();
  757. }
  758. View lastFocused;
  759. /// <summary>
  760. /// Get the lasted focused view before open the menu.
  761. /// </summary>
  762. public View LastFocused { get; private set; }
  763. internal void OpenMenu (int index, int sIndex = -1, MenuBarItem subMenu = null)
  764. {
  765. isMenuOpening = true;
  766. OnMenuOpening ();
  767. int pos = 0;
  768. switch (subMenu) {
  769. case null:
  770. lastFocused = lastFocused ?? SuperView.MostFocused;
  771. if (openSubMenu != null)
  772. CloseMenu (false, true);
  773. if (openMenu != null) {
  774. SuperView.Remove (openMenu);
  775. openMenu.Dispose ();
  776. }
  777. for (int i = 0; i < index; i++)
  778. pos += Menus [i].Title.RuneCount + 2;
  779. openMenu = new Menu (this, pos, 1, Menus [index]);
  780. openCurrentMenu = openMenu;
  781. openCurrentMenu.previousSubFocused = openMenu;
  782. SuperView.Add (openMenu);
  783. openMenu.SetFocus ();
  784. break;
  785. default:
  786. if (openSubMenu == null)
  787. openSubMenu = new List<Menu> ();
  788. if (sIndex > -1) {
  789. RemoveSubMenu (sIndex);
  790. } else {
  791. var last = openSubMenu.Count > 0 ? openSubMenu.Last () : openMenu;
  792. openCurrentMenu = new Menu (this, last.Frame.Left + last.Frame.Width, last.Frame.Top + 1 + last.current, subMenu);
  793. openCurrentMenu.previousSubFocused = last.previousSubFocused;
  794. openSubMenu.Add (openCurrentMenu);
  795. SuperView.Add (openCurrentMenu);
  796. }
  797. selectedSub = openSubMenu.Count - 1;
  798. if (selectedSub > -1 && SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current)) {
  799. openCurrentMenu.SetFocus ();
  800. }
  801. break;
  802. }
  803. isMenuOpening = false;
  804. IsMenuOpen = true;
  805. }
  806. /// <summary>
  807. /// Opens the current Menu programatically.
  808. /// </summary>
  809. public void OpenMenu ()
  810. {
  811. if (openMenu != null)
  812. return;
  813. selected = 0;
  814. SetNeedsDisplay ();
  815. previousFocused = SuperView.Focused;
  816. OpenMenu (selected);
  817. if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current)) {
  818. CloseMenu ();
  819. }
  820. openCurrentMenu.CheckSubMenu ();
  821. Application.GrabMouse (this);
  822. }
  823. // Activates the menu, handles either first focus, or activating an entry when it was already active
  824. // For mouse events.
  825. internal void Activate (int idx, int sIdx = -1, MenuBarItem subMenu = null)
  826. {
  827. selected = idx;
  828. selectedSub = sIdx;
  829. if (openMenu == null)
  830. previousFocused = SuperView.Focused;
  831. OpenMenu (idx, sIdx, subMenu);
  832. if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current)) {
  833. if (subMenu == null) {
  834. CloseMenu ();
  835. }
  836. }
  837. SetNeedsDisplay ();
  838. }
  839. internal bool SelectEnabledItem (IEnumerable<MenuItem> chldren, int current, out int newCurrent, bool forward = true)
  840. {
  841. if (chldren == null) {
  842. newCurrent = -1;
  843. return true;
  844. }
  845. IEnumerable<MenuItem> childrens;
  846. if (forward) {
  847. childrens = chldren;
  848. } else {
  849. childrens = chldren.Reverse ();
  850. }
  851. int count;
  852. if (forward) {
  853. count = -1;
  854. } else {
  855. count = childrens.Count ();
  856. }
  857. foreach (var child in childrens) {
  858. if (forward) {
  859. if (++count < current) {
  860. continue;
  861. }
  862. } else {
  863. if (--count > current) {
  864. continue;
  865. }
  866. }
  867. if (child == null || !child.IsEnabled ()) {
  868. if (forward) {
  869. current++;
  870. } else {
  871. current--;
  872. }
  873. } else {
  874. newCurrent = current;
  875. return true;
  876. }
  877. }
  878. newCurrent = -1;
  879. return false;
  880. }
  881. /// <summary>
  882. /// Closes the current Menu programatically, if open.
  883. /// </summary>
  884. public void CloseMenu ()
  885. {
  886. CloseMenu (false, false);
  887. }
  888. bool reopen;
  889. internal void CloseMenu (bool reopen = false, bool isSubMenu = false)
  890. {
  891. isMenuClosing = true;
  892. this.reopen = reopen;
  893. OnMenuClosing ();
  894. switch (isSubMenu) {
  895. case false:
  896. if (openMenu != null) {
  897. SuperView.Remove (openMenu);
  898. }
  899. SetNeedsDisplay ();
  900. if (previousFocused != null && previousFocused is Menu && openMenu != null && previousFocused.ToString () != openCurrentMenu.ToString ())
  901. previousFocused.SetFocus ();
  902. openMenu?.Dispose ();
  903. openMenu = null;
  904. if (lastFocused is Menu || lastFocused is MenuBar) {
  905. lastFocused = null;
  906. }
  907. LastFocused = lastFocused;
  908. lastFocused = null;
  909. if (LastFocused != null) {
  910. CanFocus = false;
  911. if (!reopen) {
  912. selected = -1;
  913. }
  914. LastFocused.SetFocus ();
  915. } else {
  916. CanFocus = true;
  917. SetFocus ();
  918. PositionCursor ();
  919. }
  920. IsMenuOpen = false;
  921. break;
  922. case true:
  923. selectedSub = -1;
  924. SetNeedsDisplay ();
  925. RemoveAllOpensSubMenus ();
  926. openCurrentMenu.previousSubFocused.SetFocus ();
  927. openSubMenu = null;
  928. IsMenuOpen = true;
  929. break;
  930. }
  931. this.reopen = false;
  932. isMenuClosing = false;
  933. }
  934. void RemoveSubMenu (int index)
  935. {
  936. if (openSubMenu == null)
  937. return;
  938. for (int i = openSubMenu.Count - 1; i > index; i--) {
  939. isMenuClosing = true;
  940. if (openSubMenu.Count - 1 > 0)
  941. openSubMenu [i - 1].SetFocus ();
  942. else
  943. openMenu.SetFocus ();
  944. if (openSubMenu != null) {
  945. var menu = openSubMenu [i];
  946. SuperView.Remove (menu);
  947. openSubMenu.Remove (menu);
  948. menu.Dispose ();
  949. }
  950. RemoveSubMenu (i);
  951. }
  952. if (openSubMenu.Count > 0)
  953. openCurrentMenu = openSubMenu.Last ();
  954. //if (openMenu.Subviews.Count == 0)
  955. // return;
  956. //if (index == 0) {
  957. // //SuperView.SetFocus (previousSubFocused);
  958. // FocusPrev ();
  959. // return;
  960. //}
  961. //for (int i = openMenu.Subviews.Count - 1; i > index; i--) {
  962. // isMenuClosing = true;
  963. // if (openMenu.Subviews.Count - 1 > 0)
  964. // SuperView.SetFocus (openMenu.Subviews [i - 1]);
  965. // else
  966. // SuperView.SetFocus (openMenu);
  967. // if (openMenu != null) {
  968. // Remove (openMenu.Subviews [i]);
  969. // openMenu.Remove (openMenu.Subviews [i]);
  970. // }
  971. // RemoveSubMenu (i);
  972. //}
  973. isMenuClosing = false;
  974. }
  975. internal void RemoveAllOpensSubMenus ()
  976. {
  977. if (openSubMenu != null) {
  978. foreach (var item in openSubMenu) {
  979. SuperView.Remove (item);
  980. item.Dispose ();
  981. }
  982. }
  983. }
  984. internal void CloseAllMenus ()
  985. {
  986. if (!isMenuOpening && !isMenuClosing) {
  987. if (openSubMenu != null)
  988. CloseMenu (false, true);
  989. CloseMenu ();
  990. if (LastFocused != null && LastFocused != this)
  991. selected = -1;
  992. }
  993. IsMenuOpen = false;
  994. openedByHotKey = false;
  995. openedByAltKey = false;
  996. }
  997. View FindDeepestMenu (View view, ref int count)
  998. {
  999. count = count > 0 ? count : 0;
  1000. foreach (var menu in view.Subviews) {
  1001. if (menu is Menu) {
  1002. count++;
  1003. return FindDeepestMenu ((Menu)menu, ref count);
  1004. }
  1005. }
  1006. return view;
  1007. }
  1008. internal void PreviousMenu (bool isSubMenu = false)
  1009. {
  1010. switch (isSubMenu) {
  1011. case false:
  1012. if (selected <= 0)
  1013. selected = Menus.Length - 1;
  1014. else
  1015. selected--;
  1016. if (selected > -1)
  1017. CloseMenu (true, false);
  1018. OpenMenu (selected);
  1019. if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current, false)) {
  1020. openCurrentMenu.current = 0;
  1021. if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current)) {
  1022. CloseMenu ();
  1023. }
  1024. break;
  1025. }
  1026. break;
  1027. case true:
  1028. if (selectedSub > -1) {
  1029. selectedSub--;
  1030. RemoveSubMenu (selectedSub);
  1031. SetNeedsDisplay ();
  1032. } else
  1033. PreviousMenu ();
  1034. break;
  1035. }
  1036. }
  1037. internal void NextMenu (bool isSubMenu = false)
  1038. {
  1039. switch (isSubMenu) {
  1040. case false:
  1041. if (selected == -1)
  1042. selected = 0;
  1043. else if (selected + 1 == Menus.Length)
  1044. selected = 0;
  1045. else
  1046. selected++;
  1047. if (selected > -1)
  1048. CloseMenu (true);
  1049. OpenMenu (selected);
  1050. SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current);
  1051. break;
  1052. case true:
  1053. if (UseKeysUpDownAsKeysLeftRight) {
  1054. CloseMenu (false, true);
  1055. NextMenu ();
  1056. } else {
  1057. if ((selectedSub == -1 || openSubMenu == null || openSubMenu?.Count == selectedSub) && openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu == null) {
  1058. if (openSubMenu != null)
  1059. CloseMenu (false, true);
  1060. NextMenu ();
  1061. } else if (openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu != null ||
  1062. !openCurrentMenu.barItems.Children [openCurrentMenu.current].IsFromSubMenu)
  1063. selectedSub++;
  1064. else
  1065. return;
  1066. SetNeedsDisplay ();
  1067. openCurrentMenu.CheckSubMenu ();
  1068. }
  1069. break;
  1070. }
  1071. }
  1072. bool openedByHotKey;
  1073. internal bool FindAndOpenMenuByHotkey (KeyEvent kb)
  1074. {
  1075. //int pos = 0;
  1076. var c = ((uint)kb.Key & (uint)Key.CharMask);
  1077. for (int i = 0; i < Menus.Length; i++) {
  1078. // TODO: this code is duplicated, hotkey should be part of the MenuBarItem
  1079. var mi = Menus [i];
  1080. int p = mi.Title.IndexOf ('_');
  1081. if (p != -1 && p + 1 < mi.Title.RuneCount) {
  1082. if (Char.ToUpperInvariant ((char)mi.Title [p + 1]) == c) {
  1083. ProcessMenu (i, mi);
  1084. return true;
  1085. }
  1086. }
  1087. }
  1088. return false;
  1089. }
  1090. private void ProcessMenu (int i, MenuBarItem mi)
  1091. {
  1092. if (mi.IsTopLevel) {
  1093. var menu = new Menu (this, i, 0, mi);
  1094. menu.Run (mi.Action);
  1095. menu.Dispose ();
  1096. } else {
  1097. openedByHotKey = true;
  1098. Application.GrabMouse (this);
  1099. selected = i;
  1100. OpenMenu (i);
  1101. if (!SelectEnabledItem (openCurrentMenu.barItems.Children, openCurrentMenu.current, out openCurrentMenu.current)) {
  1102. CloseMenu ();
  1103. }
  1104. openCurrentMenu.CheckSubMenu ();
  1105. }
  1106. }
  1107. ///<inheritdoc/>
  1108. public override bool ProcessHotKey (KeyEvent kb)
  1109. {
  1110. if (kb.Key == Key.F9) {
  1111. if (!IsMenuOpen)
  1112. OpenMenu ();
  1113. else
  1114. CloseAllMenus ();
  1115. return true;
  1116. }
  1117. // To ncurses simulate a AltMask key pressing Alt+Space because
  1118. // it can�t detect an alone special key down was pressed.
  1119. if (kb.IsAlt && kb.Key == Key.AltMask && openMenu == null) {
  1120. OnKeyDown (kb);
  1121. OnKeyUp (kb);
  1122. return true;
  1123. } else if (kb.IsAlt) {
  1124. if (FindAndOpenMenuByHotkey (kb)) return true;
  1125. }
  1126. //var kc = kb.KeyValue;
  1127. return base.ProcessHotKey (kb);
  1128. }
  1129. ///<inheritdoc/>
  1130. public override bool ProcessKey (KeyEvent kb)
  1131. {
  1132. switch (kb.Key) {
  1133. case Key.CursorLeft:
  1134. selected--;
  1135. if (selected < 0)
  1136. selected = Menus.Length - 1;
  1137. break;
  1138. case Key.CursorRight:
  1139. selected = (selected + 1) % Menus.Length;
  1140. break;
  1141. case Key.Esc:
  1142. case Key.ControlC:
  1143. //TODO: Running = false;
  1144. CloseMenu ();
  1145. if (openedByAltKey) {
  1146. openedByAltKey = false;
  1147. LastFocused.SetFocus ();
  1148. }
  1149. break;
  1150. case Key.CursorDown:
  1151. case Key.Enter:
  1152. if (selected > -1) {
  1153. ProcessMenu (selected, Menus [selected]);
  1154. }
  1155. break;
  1156. default:
  1157. var key = kb.KeyValue;
  1158. if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
  1159. char c = Char.ToUpper ((char)key);
  1160. if (selected == -1 || Menus [selected].IsTopLevel)
  1161. return false;
  1162. foreach (var mi in Menus [selected].Children) {
  1163. if (mi == null)
  1164. continue;
  1165. int p = mi.Title.IndexOf ('_');
  1166. if (p != -1 && p + 1 < mi.Title.RuneCount) {
  1167. if (mi.Title [p + 1] == c) {
  1168. Selected (mi);
  1169. return true;
  1170. }
  1171. }
  1172. }
  1173. }
  1174. return false;
  1175. }
  1176. SetNeedsDisplay ();
  1177. return true;
  1178. }
  1179. ///<inheritdoc/>
  1180. public override bool MouseEvent (MouseEvent me)
  1181. {
  1182. if (!handled && !HandleGrabView (me, this)) {
  1183. return false;
  1184. }
  1185. handled = false;
  1186. if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked || me.Flags == MouseFlags.Button1Clicked ||
  1187. (me.Flags == MouseFlags.ReportMousePosition && selected > -1) ||
  1188. (me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition) && selected > -1)) {
  1189. int pos = 1;
  1190. int cx = me.X;
  1191. for (int i = 0; i < Menus.Length; i++) {
  1192. if (cx >= pos && cx < pos + 1 + Menus [i].TitleLength + 2) {
  1193. if (me.Flags == MouseFlags.Button1Clicked) {
  1194. if (Menus [i].IsTopLevel) {
  1195. var menu = new Menu (this, i, 0, Menus [i]);
  1196. menu.Run (Menus [i].Action);
  1197. menu.Dispose ();
  1198. }
  1199. } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked) {
  1200. if (IsMenuOpen && !Menus [i].IsTopLevel) {
  1201. CloseAllMenus ();
  1202. } else if (!Menus [i].IsTopLevel) {
  1203. Activate (i);
  1204. }
  1205. } else if (selected != i && selected > -1 && (me.Flags == MouseFlags.ReportMousePosition ||
  1206. me.Flags == MouseFlags.Button1Pressed && me.Flags == MouseFlags.ReportMousePosition)) {
  1207. if (IsMenuOpen) {
  1208. CloseMenu (true, false);
  1209. Activate (i);
  1210. }
  1211. } else {
  1212. if (IsMenuOpen)
  1213. Activate (i);
  1214. }
  1215. return true;
  1216. }
  1217. pos += 1 + Menus [i].TitleLength + 2;
  1218. }
  1219. }
  1220. return false;
  1221. }
  1222. internal bool handled;
  1223. internal bool HandleGrabView (MouseEvent me, View current)
  1224. {
  1225. if (Application.mouseGrabView != null) {
  1226. if (me.View is MenuBar || me.View is Menu) {
  1227. if (me.View != current) {
  1228. Application.UngrabMouse ();
  1229. var v = me.View;
  1230. Application.GrabMouse (v);
  1231. var newxy = v.ScreenToView (me.X, me.Y);
  1232. var nme = new MouseEvent () {
  1233. X = newxy.X,
  1234. Y = newxy.Y,
  1235. Flags = me.Flags,
  1236. OfX = me.X - newxy.X,
  1237. OfY = me.Y - newxy.Y,
  1238. View = v
  1239. };
  1240. v.MouseEvent (nme);
  1241. }
  1242. } else if (!(me.View is MenuBar || me.View is Menu) && (me.Flags.HasFlag (MouseFlags.Button1Clicked) ||
  1243. me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked)) {
  1244. Application.UngrabMouse ();
  1245. CloseAllMenus ();
  1246. handled = false;
  1247. return false;
  1248. } else {
  1249. handled = false;
  1250. return false;
  1251. }
  1252. } else if (!IsMenuOpen && (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked || me.Flags == MouseFlags.Button1TripleClicked || me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
  1253. Application.GrabMouse (current);
  1254. } else if (IsMenuOpen && (me.View is MenuBar || me.View is Menu)) {
  1255. Application.GrabMouse (me.View);
  1256. } else {
  1257. handled = false;
  1258. return false;
  1259. }
  1260. //if (me.View != this && me.Flags != MouseFlags.Button1Pressed)
  1261. // return true;
  1262. //else if (me.View != this && me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1263. // Application.UngrabMouse ();
  1264. // host.CloseAllMenus ();
  1265. // return true;
  1266. //}
  1267. //if (!(me.View is MenuBar) && !(me.View is Menu) && me.Flags != MouseFlags.Button1Pressed))
  1268. // return false;
  1269. //if (Application.mouseGrabView != null) {
  1270. // if (me.View is MenuBar || me.View is Menu) {
  1271. // me.X -= me.OfX;
  1272. // me.Y -= me.OfY;
  1273. // me.View.MouseEvent (me);
  1274. // return true;
  1275. // } else if (!(me.View is MenuBar || me.View is Menu) && me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1276. // Application.UngrabMouse ();
  1277. // CloseAllMenus ();
  1278. // }
  1279. //} else if (!isMenuClosed && selected == -1 && me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1280. // Application.GrabMouse (this);
  1281. // return true;
  1282. //}
  1283. //if (Application.mouseGrabView != null) {
  1284. // if (Application.mouseGrabView == me.View && me.View == current) {
  1285. // me.X -= me.OfX;
  1286. // me.Y -= me.OfY;
  1287. // } else if (me.View != current && me.View is MenuBar && me.View is Menu) {
  1288. // Application.UngrabMouse ();
  1289. // Application.GrabMouse (me.View);
  1290. // } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.Button1DoubleClicked) {
  1291. // Application.UngrabMouse ();
  1292. // CloseMenu ();
  1293. // }
  1294. //} else if ((!isMenuClosed && selected > -1)) {
  1295. // Application.GrabMouse (current);
  1296. //}
  1297. handled = true;
  1298. return true;
  1299. }
  1300. }
  1301. }