ScrollView.cs 22 KB

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  1. //
  2. // ScrollView.cs: ScrollView view.
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. //
  8. // TODO:
  9. // - focus in scrollview
  10. // - focus handling in scrollview to auto scroll to focused view
  11. // - Raise events
  12. // - Perhaps allow an option to not display the scrollbar arrow indicators?
  13. namespace Terminal.Gui;
  14. /// <summary>
  15. /// Scrollviews are views that present a window into a virtual space where subviews are added. Similar to the iOS
  16. /// UIScrollView.
  17. /// </summary>
  18. /// <remarks>
  19. /// <para>
  20. /// The subviews that are added to this <see cref="Gui.ScrollView"/> are offset by the
  21. /// <see cref="ContentOffset"/> property. The view itself is a window into the space represented by the
  22. /// <see cref="ContentSize"/>.
  23. /// </para>
  24. /// <para>Use the</para>
  25. /// </remarks>
  26. public class ScrollView : View
  27. {
  28. private readonly ContentView _contentView;
  29. private readonly ScrollBarView _horizontal;
  30. private readonly ScrollBarView _vertical;
  31. private bool _autoHideScrollBars = true;
  32. private View _contentBottomRightCorner;
  33. private Point _contentOffset;
  34. private Size _contentSize;
  35. private bool _keepContentAlwaysInViewport = true;
  36. private bool _showHorizontalScrollIndicator;
  37. private bool _showVerticalScrollIndicator;
  38. /// <summary>
  39. /// Initializes a new instance of the <see cref="Gui.ScrollView"/> class using <see cref="LayoutStyle.Computed"/>
  40. /// positioning.
  41. /// </summary>
  42. public ScrollView ()
  43. {
  44. _contentView = new ContentView ();
  45. _vertical = new ScrollBarView
  46. {
  47. X = Pos.AnchorEnd (1),
  48. Y = 0,
  49. Width = 1,
  50. Height = Dim.Fill (_showHorizontalScrollIndicator ? 1 : 0),
  51. Size = 1,
  52. IsVertical = true,
  53. Host = this
  54. };
  55. _horizontal = new ScrollBarView
  56. {
  57. X = 0,
  58. Y = Pos.AnchorEnd (1),
  59. Width = Dim.Fill (_showVerticalScrollIndicator ? 1 : 0),
  60. Height = 1,
  61. Size = 1,
  62. IsVertical = false,
  63. Host = this
  64. };
  65. _vertical.OtherScrollBarView = _horizontal;
  66. _horizontal.OtherScrollBarView = _vertical;
  67. base.Add (_contentView);
  68. CanFocus = true;
  69. MouseEnter += View_MouseEnter;
  70. MouseLeave += View_MouseLeave;
  71. _contentView.MouseEnter += View_MouseEnter;
  72. _contentView.MouseLeave += View_MouseLeave;
  73. Application.UnGrabbedMouse += Application_UnGrabbedMouse;
  74. // Things this view knows how to do
  75. AddCommand (Command.ScrollUp, () => ScrollUp (1));
  76. AddCommand (Command.ScrollDown, () => ScrollDown (1));
  77. AddCommand (Command.ScrollLeft, () => ScrollLeft (1));
  78. AddCommand (Command.ScrollRight, () => ScrollRight (1));
  79. AddCommand (Command.PageUp, () => ScrollUp (Bounds.Height));
  80. AddCommand (Command.PageDown, () => ScrollDown (Bounds.Height));
  81. AddCommand (Command.PageLeft, () => ScrollLeft (Bounds.Width));
  82. AddCommand (Command.PageRight, () => ScrollRight (Bounds.Width));
  83. AddCommand (Command.TopHome, () => ScrollUp (_contentSize.Height));
  84. AddCommand (Command.BottomEnd, () => ScrollDown (_contentSize.Height));
  85. AddCommand (Command.LeftHome, () => ScrollLeft (_contentSize.Width));
  86. AddCommand (Command.RightEnd, () => ScrollRight (_contentSize.Width));
  87. // Default keybindings for this view
  88. KeyBindings.Add (Key.CursorUp, Command.ScrollUp);
  89. KeyBindings.Add (Key.CursorDown, Command.ScrollDown);
  90. KeyBindings.Add (Key.CursorLeft, Command.ScrollLeft);
  91. KeyBindings.Add (Key.CursorRight, Command.ScrollRight);
  92. KeyBindings.Add (Key.PageUp, Command.PageUp);
  93. KeyBindings.Add (Key.V.WithAlt, Command.PageUp);
  94. KeyBindings.Add (Key.PageDown, Command.PageDown);
  95. KeyBindings.Add (Key.V.WithCtrl, Command.PageDown);
  96. KeyBindings.Add (Key.PageUp.WithCtrl, Command.PageLeft);
  97. KeyBindings.Add (Key.PageDown.WithCtrl, Command.PageRight);
  98. KeyBindings.Add (Key.Home, Command.TopHome);
  99. KeyBindings.Add (Key.End, Command.BottomEnd);
  100. KeyBindings.Add (Key.Home.WithCtrl, Command.LeftHome);
  101. KeyBindings.Add (Key.End.WithCtrl, Command.RightEnd);
  102. Initialized += (s, e) =>
  103. {
  104. if (!_vertical.IsInitialized)
  105. {
  106. _vertical.BeginInit ();
  107. _vertical.EndInit ();
  108. }
  109. if (!_horizontal.IsInitialized)
  110. {
  111. _horizontal.BeginInit ();
  112. _horizontal.EndInit ();
  113. }
  114. SetContentOffset (_contentOffset);
  115. _contentView.Frame = new Rectangle (ContentOffset, ContentSize);
  116. // PERF: How about calls to Point.Offset instead?
  117. _vertical.ChangedPosition += delegate { ContentOffset = new Point (ContentOffset.X, _vertical.Position); };
  118. _horizontal.ChangedPosition += delegate { ContentOffset = new Point (_horizontal.Position, ContentOffset.Y); };
  119. };
  120. }
  121. private void Application_UnGrabbedMouse (object sender, ViewEventArgs e)
  122. {
  123. var parent = e.View is Adornment adornment ? adornment.Parent : e.View;
  124. if (parent is { } && _contentView.Subviews.Contains (parent))
  125. {
  126. Application.GrabMouse (this);
  127. }
  128. }
  129. /// <summary>If true the vertical/horizontal scroll bars won't be showed if it's not needed.</summary>
  130. public bool AutoHideScrollBars
  131. {
  132. get => _autoHideScrollBars;
  133. set
  134. {
  135. if (_autoHideScrollBars != value)
  136. {
  137. _autoHideScrollBars = value;
  138. if (Subviews.Contains (_vertical))
  139. {
  140. _vertical.AutoHideScrollBars = value;
  141. }
  142. if (Subviews.Contains (_horizontal))
  143. {
  144. _horizontal.AutoHideScrollBars = value;
  145. }
  146. SetNeedsDisplay ();
  147. }
  148. }
  149. }
  150. /// <summary>Represents the top left corner coordinate that is displayed by the scrollview</summary>
  151. /// <value>The content offset.</value>
  152. public Point ContentOffset
  153. {
  154. get => _contentOffset;
  155. set
  156. {
  157. if (!IsInitialized)
  158. {
  159. // We're not initialized so we can't do anything fancy. Just cache value.
  160. _contentOffset = new Point (-Math.Abs (value.X), -Math.Abs (value.Y));
  161. ;
  162. return;
  163. }
  164. SetContentOffset (value);
  165. }
  166. }
  167. /// <summary>Represents the contents of the data shown inside the scrollview</summary>
  168. /// <value>The size of the content.</value>
  169. public Size ContentSize
  170. {
  171. get => _contentSize;
  172. set
  173. {
  174. if (_contentSize != value)
  175. {
  176. _contentSize = value;
  177. _contentView.Frame = new Rectangle (_contentOffset, value);
  178. _vertical.Size = _contentSize.Height;
  179. _horizontal.Size = _contentSize.Width;
  180. SetNeedsDisplay ();
  181. }
  182. }
  183. }
  184. /// <summary>Get or sets if the view-port is kept always visible in the area of this <see cref="ScrollView"/></summary>
  185. public bool KeepContentAlwaysInViewport
  186. {
  187. get => _keepContentAlwaysInViewport;
  188. set
  189. {
  190. if (_keepContentAlwaysInViewport != value)
  191. {
  192. _keepContentAlwaysInViewport = value;
  193. _vertical.OtherScrollBarView.KeepContentAlwaysInViewport = value;
  194. _horizontal.OtherScrollBarView.KeepContentAlwaysInViewport = value;
  195. Point p = default;
  196. if (value && -_contentOffset.X + Bounds.Width > _contentSize.Width)
  197. {
  198. p = new Point (
  199. _contentSize.Width - Bounds.Width + (_showVerticalScrollIndicator ? 1 : 0),
  200. -_contentOffset.Y
  201. );
  202. }
  203. if (value && -_contentOffset.Y + Bounds.Height > _contentSize.Height)
  204. {
  205. if (p == default (Point))
  206. {
  207. p = new Point (
  208. -_contentOffset.X,
  209. _contentSize.Height - Bounds.Height + (_showHorizontalScrollIndicator ? 1 : 0)
  210. );
  211. }
  212. else
  213. {
  214. p.Y = _contentSize.Height - Bounds.Height + (_showHorizontalScrollIndicator ? 1 : 0);
  215. }
  216. }
  217. if (p != default (Point))
  218. {
  219. ContentOffset = p;
  220. }
  221. }
  222. }
  223. }
  224. /// <summary>Gets or sets the visibility for the horizontal scroll indicator.</summary>
  225. /// <value><c>true</c> if show horizontal scroll indicator; otherwise, <c>false</c>.</value>
  226. public bool ShowHorizontalScrollIndicator
  227. {
  228. get => _showHorizontalScrollIndicator;
  229. set
  230. {
  231. if (value != _showHorizontalScrollIndicator)
  232. {
  233. _showHorizontalScrollIndicator = value;
  234. SetNeedsLayout ();
  235. if (value)
  236. {
  237. _horizontal.OtherScrollBarView = _vertical;
  238. base.Add (_horizontal);
  239. _horizontal.ShowScrollIndicator = value;
  240. _horizontal.AutoHideScrollBars = _autoHideScrollBars;
  241. _horizontal.OtherScrollBarView.ShowScrollIndicator = value;
  242. _horizontal.MouseEnter += View_MouseEnter;
  243. _horizontal.MouseLeave += View_MouseLeave;
  244. }
  245. else
  246. {
  247. base.Remove (_horizontal);
  248. _horizontal.OtherScrollBarView = null;
  249. _horizontal.MouseEnter -= View_MouseEnter;
  250. _horizontal.MouseLeave -= View_MouseLeave;
  251. }
  252. }
  253. _vertical.Height = Dim.Fill (_showHorizontalScrollIndicator ? 1 : 0);
  254. }
  255. }
  256. /// <summary>Gets or sets the visibility for the vertical scroll indicator.</summary>
  257. /// <value><c>true</c> if show vertical scroll indicator; otherwise, <c>false</c>.</value>
  258. public bool ShowVerticalScrollIndicator
  259. {
  260. get => _showVerticalScrollIndicator;
  261. set
  262. {
  263. if (value != _showVerticalScrollIndicator)
  264. {
  265. _showVerticalScrollIndicator = value;
  266. SetNeedsLayout ();
  267. if (value)
  268. {
  269. _vertical.OtherScrollBarView = _horizontal;
  270. base.Add (_vertical);
  271. _vertical.ShowScrollIndicator = value;
  272. _vertical.AutoHideScrollBars = _autoHideScrollBars;
  273. _vertical.OtherScrollBarView.ShowScrollIndicator = value;
  274. _vertical.MouseEnter += View_MouseEnter;
  275. _vertical.MouseLeave += View_MouseLeave;
  276. }
  277. else
  278. {
  279. Remove (_vertical);
  280. _vertical.OtherScrollBarView = null;
  281. _vertical.MouseEnter -= View_MouseEnter;
  282. _vertical.MouseLeave -= View_MouseLeave;
  283. }
  284. }
  285. _horizontal.Width = Dim.Fill (_showVerticalScrollIndicator ? 1 : 0);
  286. }
  287. }
  288. /// <summary>Adds the view to the scrollview.</summary>
  289. /// <param name="view">The view to add to the scrollview.</param>
  290. public override void Add (View view)
  291. {
  292. if (view is ScrollBarView.ContentBottomRightCorner)
  293. {
  294. _contentBottomRightCorner = view;
  295. base.Add (view);
  296. }
  297. else
  298. {
  299. if (!IsOverridden (view, "OnMouseEvent"))
  300. {
  301. view.MouseEnter += View_MouseEnter;
  302. view.MouseLeave += View_MouseLeave;
  303. }
  304. _contentView.Add (view);
  305. }
  306. SetNeedsLayout ();
  307. }
  308. /// <inheritdoc/>
  309. public override void OnDrawContent (Rectangle contentArea)
  310. {
  311. SetViewsNeedsDisplay ();
  312. Rectangle savedClip = ClipToBounds ();
  313. // TODO: It's bad practice for views to always clear a view. It negates clipping.
  314. Clear (contentArea);
  315. if (!string.IsNullOrEmpty (_contentView.Text) || _contentView.Subviews.Count > 0)
  316. {
  317. _contentView.Draw ();
  318. }
  319. DrawScrollBars ();
  320. Driver.Clip = savedClip;
  321. }
  322. /// <inheritdoc/>
  323. public override bool OnEnter (View view)
  324. {
  325. if (Subviews.Count == 0 || !Subviews.Any (subview => subview.CanFocus))
  326. {
  327. Application.Driver?.SetCursorVisibility (CursorVisibility.Invisible);
  328. }
  329. return base.OnEnter (view);
  330. }
  331. /// <inheritdoc/>
  332. public override bool OnKeyDown (Key a)
  333. {
  334. if (base.OnKeyDown (a))
  335. {
  336. return true;
  337. }
  338. bool? result = InvokeKeyBindings (a);
  339. if (result is { })
  340. {
  341. return (bool)result;
  342. }
  343. return false;
  344. }
  345. /// <inheritdoc/>
  346. protected internal override bool OnMouseEvent (MouseEvent me)
  347. {
  348. if (me.Flags == MouseFlags.WheeledDown && ShowVerticalScrollIndicator)
  349. {
  350. ScrollDown (1);
  351. }
  352. else if (me.Flags == MouseFlags.WheeledUp && ShowVerticalScrollIndicator)
  353. {
  354. ScrollUp (1);
  355. }
  356. else if (me.Flags == MouseFlags.WheeledRight && _showHorizontalScrollIndicator)
  357. {
  358. ScrollRight (1);
  359. }
  360. else if (me.Flags == MouseFlags.WheeledLeft && ShowVerticalScrollIndicator)
  361. {
  362. ScrollLeft (1);
  363. }
  364. else if (me.X == _vertical.Frame.X && ShowVerticalScrollIndicator)
  365. {
  366. _vertical.OnMouseEvent (me);
  367. }
  368. else if (me.Y == _horizontal.Frame.Y && ShowHorizontalScrollIndicator)
  369. {
  370. _horizontal.OnMouseEvent (me);
  371. }
  372. else if (IsOverridden (me.View, "OnMouseEvent"))
  373. {
  374. Application.UngrabMouse ();
  375. }
  376. return base.OnMouseEvent(me);
  377. }
  378. /// <inheritdoc/>
  379. public override void PositionCursor ()
  380. {
  381. if (InternalSubviews.Count == 0)
  382. {
  383. Move (0, 0);
  384. }
  385. else
  386. {
  387. base.PositionCursor ();
  388. }
  389. }
  390. /// <summary>Removes the view from the scrollview.</summary>
  391. /// <param name="view">The view to remove from the scrollview.</param>
  392. public override void Remove (View view)
  393. {
  394. if (view is null)
  395. {
  396. return;
  397. }
  398. SetNeedsDisplay ();
  399. View container = view?.SuperView;
  400. if (container == this)
  401. {
  402. base.Remove (view);
  403. }
  404. else
  405. {
  406. container?.Remove (view);
  407. }
  408. if (_contentView.InternalSubviews.Count < 1)
  409. {
  410. CanFocus = false;
  411. }
  412. }
  413. /// <summary>Removes all widgets from this container.</summary>
  414. public override void RemoveAll () { _contentView.RemoveAll (); }
  415. /// <summary>Scrolls the view down.</summary>
  416. /// <returns><c>true</c>, if left was scrolled, <c>false</c> otherwise.</returns>
  417. /// <param name="lines">Number of lines to scroll.</param>
  418. public bool ScrollDown (int lines)
  419. {
  420. if (_vertical.CanScroll (lines, out _, true))
  421. {
  422. ContentOffset = new Point (_contentOffset.X, _contentOffset.Y - lines);
  423. return true;
  424. }
  425. return false;
  426. }
  427. /// <summary>Scrolls the view to the left</summary>
  428. /// <returns><c>true</c>, if left was scrolled, <c>false</c> otherwise.</returns>
  429. /// <param name="cols">Number of columns to scroll by.</param>
  430. public bool ScrollLeft (int cols)
  431. {
  432. if (_contentOffset.X < 0)
  433. {
  434. ContentOffset = new Point (Math.Min (_contentOffset.X + cols, 0), _contentOffset.Y);
  435. return true;
  436. }
  437. return false;
  438. }
  439. /// <summary>Scrolls the view to the right.</summary>
  440. /// <returns><c>true</c>, if right was scrolled, <c>false</c> otherwise.</returns>
  441. /// <param name="cols">Number of columns to scroll by.</param>
  442. public bool ScrollRight (int cols)
  443. {
  444. if (_horizontal.CanScroll (cols, out _))
  445. {
  446. ContentOffset = new Point (_contentOffset.X - cols, _contentOffset.Y);
  447. return true;
  448. }
  449. return false;
  450. }
  451. /// <summary>Scrolls the view up.</summary>
  452. /// <returns><c>true</c>, if left was scrolled, <c>false</c> otherwise.</returns>
  453. /// <param name="lines">Number of lines to scroll.</param>
  454. public bool ScrollUp (int lines)
  455. {
  456. if (_contentOffset.Y < 0)
  457. {
  458. ContentOffset = new Point (_contentOffset.X, Math.Min (_contentOffset.Y + lines, 0));
  459. return true;
  460. }
  461. return false;
  462. }
  463. /// <inheritdoc/>
  464. protected override void Dispose (bool disposing)
  465. {
  466. if (!_showVerticalScrollIndicator)
  467. {
  468. // It was not added to SuperView, so it won't get disposed automatically
  469. _vertical?.Dispose ();
  470. }
  471. if (!_showHorizontalScrollIndicator)
  472. {
  473. // It was not added to SuperView, so it won't get disposed automatically
  474. _horizontal?.Dispose ();
  475. }
  476. Application.UnGrabbedMouse -= Application_UnGrabbedMouse;
  477. base.Dispose (disposing);
  478. }
  479. private void DrawScrollBars ()
  480. {
  481. if (_autoHideScrollBars)
  482. {
  483. ShowHideScrollBars ();
  484. }
  485. else
  486. {
  487. if (ShowVerticalScrollIndicator)
  488. {
  489. _vertical.Draw ();
  490. }
  491. if (ShowHorizontalScrollIndicator)
  492. {
  493. _horizontal.Draw ();
  494. }
  495. if (ShowVerticalScrollIndicator && ShowHorizontalScrollIndicator)
  496. {
  497. SetContentBottomRightCornerVisibility ();
  498. _contentBottomRightCorner.Draw ();
  499. }
  500. }
  501. }
  502. private void SetContentBottomRightCornerVisibility ()
  503. {
  504. if (_showHorizontalScrollIndicator && _showVerticalScrollIndicator)
  505. {
  506. _contentBottomRightCorner.Visible = true;
  507. }
  508. else if (_horizontal.IsAdded || _vertical.IsAdded)
  509. {
  510. _contentBottomRightCorner.Visible = false;
  511. }
  512. }
  513. private void SetContentOffset (Point offset)
  514. {
  515. // INTENT: Unclear intent. How about a call to Offset?
  516. _contentOffset = new Point (-Math.Abs (offset.X), -Math.Abs (offset.Y));
  517. _contentView.Frame = new Rectangle (_contentOffset, _contentSize);
  518. int p = Math.Max (0, -_contentOffset.Y);
  519. if (_vertical.Position != p)
  520. {
  521. _vertical.Position = Math.Max (0, -_contentOffset.Y);
  522. }
  523. p = Math.Max (0, -_contentOffset.X);
  524. if (_horizontal.Position != p)
  525. {
  526. _horizontal.Position = Math.Max (0, -_contentOffset.X);
  527. }
  528. SetNeedsDisplay ();
  529. }
  530. private void SetViewsNeedsDisplay ()
  531. {
  532. foreach (View view in _contentView.Subviews)
  533. {
  534. view.SetNeedsDisplay ();
  535. }
  536. }
  537. private void ShowHideScrollBars ()
  538. {
  539. bool v = false, h = false;
  540. var p = false;
  541. if (Bounds.Height == 0 || Bounds.Height > _contentSize.Height)
  542. {
  543. if (ShowVerticalScrollIndicator)
  544. {
  545. ShowVerticalScrollIndicator = false;
  546. }
  547. v = false;
  548. }
  549. else if (Bounds.Height > 0 && Bounds.Height == _contentSize.Height)
  550. {
  551. p = true;
  552. }
  553. else
  554. {
  555. if (!ShowVerticalScrollIndicator)
  556. {
  557. ShowVerticalScrollIndicator = true;
  558. }
  559. v = true;
  560. }
  561. if (Bounds.Width == 0 || Bounds.Width > _contentSize.Width)
  562. {
  563. if (ShowHorizontalScrollIndicator)
  564. {
  565. ShowHorizontalScrollIndicator = false;
  566. }
  567. h = false;
  568. }
  569. else if (Bounds.Width > 0 && Bounds.Width == _contentSize.Width && p)
  570. {
  571. if (ShowHorizontalScrollIndicator)
  572. {
  573. ShowHorizontalScrollIndicator = false;
  574. }
  575. h = false;
  576. if (ShowVerticalScrollIndicator)
  577. {
  578. ShowVerticalScrollIndicator = false;
  579. }
  580. v = false;
  581. }
  582. else
  583. {
  584. if (p)
  585. {
  586. if (!ShowVerticalScrollIndicator)
  587. {
  588. ShowVerticalScrollIndicator = true;
  589. }
  590. v = true;
  591. }
  592. if (!ShowHorizontalScrollIndicator)
  593. {
  594. ShowHorizontalScrollIndicator = true;
  595. }
  596. h = true;
  597. }
  598. Dim dim = Dim.Fill (h ? 1 : 0);
  599. if (!_vertical.Height.Equals (dim))
  600. {
  601. _vertical.Height = dim;
  602. }
  603. dim = Dim.Fill (v ? 1 : 0);
  604. if (!_horizontal.Width.Equals (dim))
  605. {
  606. _horizontal.Width = dim;
  607. }
  608. if (v)
  609. {
  610. _vertical.SetRelativeLayout (Bounds);
  611. _vertical.Draw ();
  612. }
  613. if (h)
  614. {
  615. _horizontal.SetRelativeLayout (Bounds);
  616. _horizontal.Draw ();
  617. }
  618. SetContentBottomRightCornerVisibility ();
  619. if (v && h)
  620. {
  621. _contentBottomRightCorner.SetRelativeLayout (Bounds);
  622. _contentBottomRightCorner.Draw ();
  623. }
  624. }
  625. private void View_MouseEnter (object sender, MouseEventEventArgs e) { Application.GrabMouse (this); }
  626. private void View_MouseLeave (object sender, MouseEventEventArgs e)
  627. {
  628. if (Application.MouseGrabView is { } && Application.MouseGrabView != _vertical && Application.MouseGrabView != _horizontal)
  629. {
  630. Application.UngrabMouse ();
  631. }
  632. }
  633. // The ContentView is the view that contains the subviews and content that are being scrolled
  634. // The ContentView is the size of the ContentSize and is offset by the ContentOffset
  635. private class ContentView : View
  636. {
  637. public ContentView () { CanFocus = true; }
  638. }
  639. }