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- //
- // PosDim.cs: Pos and Dim objects for view dimensions.
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- namespace Terminal.Gui {
- /// <summary>
- /// Describes a position which can be an absolute value, a percentage, centered, or
- /// relative to the ending dimension. Integer values are implicitly convertible to
- /// an absolute Pos. These objects are created using the static methods Percent,
- /// AnchorEnd and Center. The Pos objects can be combined with the addition and
- /// subtraction operators.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Use the Pos objects on the X or Y properties of a view to control the position.
- /// </para>
- /// <para>
- /// These can be used to set the absolute position, when merely assigning an
- /// integer value (via the implicit integer to Pos conversion), and they can be combined
- /// to produce more useful layouts, like: Pos.Center - 3, which would shift the postion
- /// of the view 3 characters to the left after centering for example.
- /// </para>
- /// <para>
- /// It is possible to reference coordinates of another view by using the methods
- /// Left(View), Right(View), Bottom(View), Top(View). The X(View) and Y(View) are
- /// aliases to Left(View) and Top(View) respectively.
- /// </para>
- /// </remarks>
- public class Pos {
- internal virtual int Anchor (int width)
- {
- return 0;
- }
- class PosFactor : Pos {
- float factor;
- public PosFactor (float n)
- {
- this.factor = n;
- }
- internal override int Anchor (int width)
- {
- return (int)(width * factor);
- }
- public override string ToString ()
- {
- return $"Pos.Factor({factor})";
- }
- }
- /// <summary>
- /// Creates a percentage Pos object
- /// </summary>
- /// <returns>The percent Pos object.</returns>
- /// <param name="n">A value between 0 and 100 representing the percentage.</param>
- public static Pos Percent (float n)
- {
- if (n < 0 || n > 100)
- throw new ArgumentException ("Percent value must be between 0 and 100");
- return new PosFactor (n / 100);
- }
- static PosAnchorEnd endNoMargin;
- class PosAnchorEnd : Pos {
- int n;
- public PosAnchorEnd (int n)
- {
- this.n = n;
- }
- internal override int Anchor (int width)
- {
- return width - n;
- }
- public override string ToString ()
- {
- return $"Pos.AnchorEnd(margin={n})";
- }
- }
- /// <summary>
- /// Creates a Pos object that is anchored to the end of the dimension, useful to flush
- /// the layout from the end.
- /// </summary>
- /// <returns>The Pos object anchored to the end (the bottom or the right side).</returns>
- /// <param name="margin">Optional margin to set aside.</param>
- public static Pos AnchorEnd (int margin = 0)
- {
- if (margin < 0)
- throw new ArgumentException ("Margin must be positive");
- if (margin == 0) {
- if (endNoMargin == null)
- endNoMargin = new PosAnchorEnd (0);
- return endNoMargin;
- }
- return new PosAnchorEnd (margin);
- }
- internal class PosCenter : Pos {
- internal override int Anchor (int width)
- {
- return width / 2;
- }
- public override string ToString ()
- {
- return "Pos.Center";
- }
- }
- static PosCenter pCenter;
- /// <summary>
- /// Returns a Pos object that can be used to center the views.
- /// </summary>
- /// <returns>The center Pos.</returns>
- public static Pos Center ()
- {
- if (pCenter == null)
- pCenter = new PosCenter ();
- return pCenter;
- }
- class PosAbsolute : Pos {
- int n;
- public PosAbsolute (int n) { this.n = n; }
- public override string ToString ()
- {
- return $"Pos.Absolute({n})";
- }
- internal override int Anchor (int width)
- {
- return n;
- }
- }
- /// <summary>
- /// Creates an Absolute Pos from the specified integer value.
- /// </summary>
- /// <returns>The Absolute Pos.</returns>
- /// <param name="n">The value to convert to the pos.</param>
- public static implicit operator Pos (int n)
- {
- return new PosAbsolute (n);
- }
- /// <summary>
- /// Creates an Absolute Pos from the specified integer value.
- /// </summary>
- /// <returns>The Absolute Pos.</returns>
- /// <param name="n">The value to convert to the pos.</param>
- public static Pos At (int n)
- {
- return new PosAbsolute (n);
- }
- class PosCombine : Pos {
- Pos left, right;
- bool add;
- public PosCombine (bool add, Pos left, Pos right)
- {
- this.left = left;
- this.right = right;
- this.add = add;
- }
- internal override int Anchor (int width)
- {
- var la = left.Anchor (width);
- var ra = right.Anchor (width);
- if (add)
- return la + ra;
- else
- return la - ra;
- }
- }
- /// <summary>
- /// Adds a <see cref="Terminal.Gui.Pos"/> to a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="T:Terminal.Gui.Pos"/>.
- /// </summary>
- /// <param name="left">The first <see cref="Terminal.Gui.Pos"/> to add.</param>
- /// <param name="right">The second <see cref="Terminal.Gui.Pos"/> to add.</param>
- /// <returns>The <see cref="T:Terminal.Gui.Pos"/> that is the sum of the values of <c>left</c> and <c>right</c>.</returns>
- public static Pos operator + (Pos left, Pos right)
- {
- return new PosCombine (true, left, right);
- }
- /// <summary>
- /// Subtracts a <see cref="Terminal.Gui.Pos"/> from a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="T:Terminal.Gui.Pos"/>.
- /// </summary>
- /// <param name="left">The <see cref="Terminal.Gui.Pos"/> to subtract from (the minuend).</param>
- /// <param name="right">The <see cref="Terminal.Gui.Pos"/> to subtract (the subtrahend).</param>
- /// <returns>The <see cref="T:Terminal.Gui.Pos"/> that is the <c>left</c> minus <c>right</c>.</returns>
- public static Pos operator - (Pos left, Pos right)
- {
- return new PosCombine (false, left, right);
- }
- internal class PosView : Pos {
- public View Target;
- int side;
- public PosView (View view, int side)
- {
- Target = view;
- this.side = side;
- }
- internal override int Anchor (int width)
- {
- switch (side) {
- case 0: return Target.Frame.X;
- case 1: return Target.Frame.Y;
- case 2: return Target.Frame.Right;
- case 3: return Target.Frame.Bottom;
- default:
- return 0;
- }
- }
- }
- /// <summary>
- /// Returns a Pos object tracks the Left (X) position of the specified view.
- /// </summary>
- /// <returns>The Position that depends on the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Pos Left (View view) => new PosView (view, 0);
- /// <summary>
- /// Returns a Pos object tracks the Left (X) position of the specified view.
- /// </summary>
- /// <returns>The Position that depends on the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Pos X (View view) => new PosView (view, 0);
- /// <summary>
- /// Returns a Pos object tracks the Top (Y) position of the specified view.
- /// </summary>
- /// <returns>The Position that depends on the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Pos Top (View view) => new PosView (view, 1);
- /// <summary>
- /// Returns a Pos object tracks the Top (Y) position of the specified view.
- /// </summary>
- /// <returns>The Position that depends on the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Pos Y (View view) => new PosView (view, 1);
- /// <summary>
- /// Returns a Pos object tracks the Right (X+Width) coordinate of the specified view.
- /// </summary>
- /// <returns>The Position that depends on the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Pos Right (View view) => new PosView (view, 2);
- /// <summary>
- /// Returns a Pos object tracks the Bottom (Y+Height) coordinate of the specified view.
- /// </summary>
- /// <returns>The Position that depends on the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Pos Bottom (View view) => new PosView (view, 3);
- }
- /// <summary>
- /// </summary>
- /// <remarks>
- /// <para>
- /// Use the Dim objects on the Width or Height properties of a view to control the position.
- /// </para>
- /// <para>
- /// These can be used to set the absolute position, when merely assigning an
- /// integer value (via the implicit integer to Pos conversion), and they can be combined
- /// to produce more useful layouts, like: Pos.Center - 3, which would shift the postion
- /// of the view 3 characters to the left after centering for example.
- /// </para>
- /// </remarks>
- public class Dim {
- internal virtual int Anchor (int width)
- {
- return 0;
- }
- class DimFactor : Dim {
- float factor;
- public DimFactor (float n)
- {
- this.factor = n;
- }
- internal override int Anchor (int width)
- {
- return (int)(width * factor);
- }
- public override string ToString ()
- {
- return $"Dim.Factor({factor})";
- }
- }
- /// <summary>
- /// Creates a percentage Dim object
- /// </summary>
- /// <returns>The percent Dim object.</returns>
- /// <param name="n">A value between 0 and 100 representing the percentage.</param>
- public static Dim Percent (float n)
- {
- if (n < 0 || n > 100)
- throw new ArgumentException ("Percent value must be between 0 and 100");
- return new DimFactor (n / 100);
- }
- class DimAbsolute : Dim {
- int n;
- public DimAbsolute (int n) { this.n = n; }
- public override string ToString ()
- {
- return $"Dim.Absolute({n})";
- }
- internal override int Anchor (int width)
- {
- return n;
- }
- }
- class DimFill : Dim {
- int margin;
- public DimFill (int margin) { this.margin = margin; }
- public override string ToString ()
- {
- return $"Dim.Fill(margin={margin})";
- }
- internal override int Anchor (int width)
- {
- return width-margin;
- }
- }
- static DimFill zeroMargin;
- /// <summary>
- /// Creates a Dim object that fills the dimension, but leaves the specified number of colums for a margin.
- /// </summary>
- /// <returns>The Fill dimension.</returns>
- /// <param name="margin">Margin to use.</param>
- public static Dim Fill (int margin = 0)
- {
- if (margin == 0) {
- if (zeroMargin == null)
- zeroMargin = new DimFill (0);
- return zeroMargin;
- }
- return new DimFill (margin);
- }
- /// <summary>
- /// Creates an Absolute Pos from the specified integer value.
- /// </summary>
- /// <returns>The Absolute Pos.</returns>
- /// <param name="n">The value to convert to the pos.</param>
- public static implicit operator Dim (int n)
- {
- return new DimAbsolute (n);
- }
- /// <summary>
- /// Creates an Absolute Pos from the specified integer value.
- /// </summary>
- /// <returns>The Absolute Pos.</returns>
- /// <param name="n">The value to convert to the pos.</param>
- public static Dim Sized (int n)
- {
- return new DimAbsolute (n);
- }
- class DimCombine : Dim {
- Dim left, right;
- bool add;
- public DimCombine (bool add, Dim left, Dim right)
- {
- this.left = left;
- this.right = right;
- this.add = add;
- }
- internal override int Anchor (int width)
- {
- var la = left.Anchor (width);
- var ra = right.Anchor (width);
- if (add)
- return la + ra;
- else
- return la - ra;
- }
- }
- /// <summary>
- /// Adds a <see cref="Terminal.Gui.Pos"/> to a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="T:Terminal.Gui.Pos"/>.
- /// </summary>
- /// <param name="left">The first <see cref="Terminal.Gui.Pos"/> to add.</param>
- /// <param name="right">The second <see cref="Terminal.Gui.Pos"/> to add.</param>
- /// <returns>The <see cref="T:Terminal.Gui.Pos"/> that is the sum of the values of <c>left</c> and <c>right</c>.</returns>
- public static Dim operator + (Dim left, Dim right)
- {
- return new DimCombine (true, left, right);
- }
- /// <summary>
- /// Subtracts a <see cref="Terminal.Gui.Pos"/> from a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="T:Terminal.Gui.Pos"/>.
- /// </summary>
- /// <param name="left">The <see cref="Terminal.Gui.Pos"/> to subtract from (the minuend).</param>
- /// <param name="right">The <see cref="Terminal.Gui.Pos"/> to subtract (the subtrahend).</param>
- /// <returns>The <see cref="T:Terminal.Gui.Pos"/> that is the <c>left</c> minus <c>right</c>.</returns>
- public static Dim operator - (Dim left, Dim right)
- {
- return new DimCombine (false, left, right);
- }
- internal class DimView : Dim {
- public View Target;
- int side;
- public DimView (View view, int side)
- {
- Target = view;
- this.side = side;
- }
- internal override int Anchor (int width)
- {
- switch (side) {
- case 0: return Target.Frame.Height;
- case 1: return Target.Frame.Width;
- default:
- return 0;
- }
- }
- }
- /// <summary>
- /// Returns a Dim object tracks the Width of the specified view.
- /// </summary>
- /// <returns>The dimension of the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Dim Width (View view) => new DimView (view, 1);
- /// <summary>
- /// Returns a Dim object tracks the Height of the specified view.
- /// </summary>
- /// <returns>The dimension of the other view.</returns>
- /// <param name="view">The view that will be tracked.</param>
- public static Dim Height (View view) => new DimView (view, 0);
- }
- }
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