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- using System.Diagnostics;
- namespace Terminal.Gui;
- /// <summary>
- /// <para>Indicates the LayoutStyle for the <see cref="View"/>.</para>
- /// <para>
- /// If Absolute, the <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, and
- /// <see cref="View.Height"/> objects are all absolute values and are not relative. The position and size of the
- /// view is described by <see cref="View.Frame"/>.
- /// </para>
- /// <para>
- /// If Computed, one or more of the <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, or
- /// <see cref="View.Height"/> objects are relative to the <see cref="View.SuperView"/> and are computed at layout
- /// time.
- /// </para>
- /// </summary>
- public enum LayoutStyle
- {
- /// <summary>
- /// Indicates the <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, and
- /// <see cref="View.Height"/> objects are all absolute values and are not relative. The position and size of the view
- /// is described by <see cref="View.Frame"/>.
- /// </summary>
- Absolute,
- /// <summary>
- /// Indicates one or more of the <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, or
- /// <see cref="View.Height"/>
- /// objects are relative to the <see cref="View.SuperView"/> and are computed at layout time. The position and size of
- /// the
- /// view
- /// will be computed based on these objects at layout time. <see cref="View.Frame"/> will provide the absolute computed
- /// values.
- /// </summary>
- Computed
- }
- public partial class View
- {
- #region Frame
- private Rectangle _frame;
- /// <summary>Gets or sets the absolute location and dimension of the view.</summary>
- /// <value>
- /// The rectangle describing absolute location and dimension of the view, in coordinates relative to the
- /// <see cref="SuperView"/>'s Content, which is bound by <see cref="ContentSize"/>.
- /// </value>
- /// <remarks>
- /// <para>Frame is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="ContentSize"/>.</para>
- /// <para>
- /// Setting Frame will set <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> to the
- /// values of the corresponding properties of the <paramref name="value"/> parameter.
- /// This causes <see cref="LayoutStyle"/> to be <see cref="LayoutStyle.Absolute"/>.
- /// </para>
- /// <para>
- /// Altering the Frame will eventually (when the view hierarchy is next laid out via see
- /// cref="LayoutSubviews"/>) cause <see cref="LayoutSubview(View, Size)"/> and
- /// <see cref="OnDrawContent(Rectangle)"/>
- /// methods to be called.
- /// </para>
- /// </remarks>
- public Rectangle Frame
- {
- get => _frame;
- set
- {
- if (_frame == value)
- {
- return;
- }
- SetFrame (value with { Width = Math.Max (value.Width, 0), Height = Math.Max (value.Height, 0) });
- // If Frame gets set, by definition, the View is now LayoutStyle.Absolute, so
- // set all Pos/Dim to Absolute values.
- _x = _frame.X;
- _y = _frame.Y;
- _width = _frame.Width;
- _height = _frame.Height;
- // TODO: Figure out if the below can be optimized.
- if (IsInitialized)
- {
- OnResizeNeeded ();
- }
- }
- }
- private void SetFrame (Rectangle frame)
- {
- var oldViewport = Rectangle.Empty;
- if (IsInitialized)
- {
- oldViewport = Viewport;
- }
- // This is the only place where _frame should be set directly. Use Frame = or SetFrame instead.
- _frame = frame;
- OnViewportChanged (new (IsInitialized ? Viewport : Rectangle.Empty, oldViewport));
- }
- /// <summary>Gets the <see cref="Frame"/> with a screen-relative location.</summary>
- /// <returns>The location and size of the view in screen-relative coordinates.</returns>
- public virtual Rectangle FrameToScreen ()
- {
- Rectangle screen = Frame;
- View current = SuperView;
- while (current is { })
- {
- if (current is Adornment adornment)
- {
- // Adornments don't have SuperViews; use Adornment.FrameToScreen override
- // which will give us the screen coordinates of the parent
- Rectangle parentScreen = adornment.FrameToScreen ();
- // Now add our Frame location
- parentScreen.Offset (screen.X, screen.Y);
- return parentScreen;
- }
- Point viewportOffset = current.GetViewportOffsetFromFrame ();
- viewportOffset.Offset (current.Frame.X - current.Viewport.X, current.Frame.Y - current.Viewport.Y);
- screen.X += viewportOffset.X;
- screen.Y += viewportOffset.Y;
- current = current.SuperView;
- }
- return screen;
- }
- /// <summary>
- /// Converts a screen-relative coordinate to a Frame-relative coordinate. Frame-relative means relative to the
- /// View's <see cref="SuperView"/>'s <see cref="Viewport"/>.
- /// </summary>
- /// <returns>The coordinate relative to the <see cref="SuperView"/>'s <see cref="Viewport"/>.</returns>
- /// <param name="x">Screen-relative column.</param>
- /// <param name="y">Screen-relative row.</param>
- public virtual Point ScreenToFrame (int x, int y)
- {
- if (SuperView is null)
- {
- return new (x - Frame.X, y - Frame.Y);
- }
- Point superViewViewportOffset = SuperView.GetViewportOffsetFromFrame ();
- superViewViewportOffset.X -= SuperView.Viewport.X;
- superViewViewportOffset.Y -= SuperView.Viewport.Y;
- x -= superViewViewportOffset.X;
- y -= superViewViewportOffset.Y;
- Point frame = SuperView.ScreenToFrame (x, y);
- frame.X -= Frame.X;
- frame.Y -= Frame.Y;
- return frame;
- }
- private Pos _x = Pos.At (0);
- /// <summary>Gets or sets the X position for the view (the column).</summary>
- /// <value>The <see cref="Pos"/> object representing the X position.</value>
- /// <remarks>
- /// <para>
- /// The position is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="ContentSize"/>.
- /// </para>
- /// <para>
- /// If set to a relative value (e.g. <see cref="Pos.Center"/>) the value is indeterminate until the view has been
- /// initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout(Size)"/> has been
- /// called.
- /// </para>
- /// <para>
- /// Changing this property will eventually (when the view is next drawn) cause the
- /// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
- /// </para>
- /// <para>
- /// Changing this property will cause <see cref="Frame"/> to be updated. If the new value is not of type
- /// <see cref="Pos.PosAbsolute"/> the <see cref="LayoutStyle"/> will change to <see cref="LayoutStyle.Computed"/>.
- /// </para>
- /// <para>The default value is <c>Pos.At (0)</c>.</para>
- /// </remarks>
- public Pos X
- {
- get => VerifyIsInitialized (_x, nameof (X));
- set
- {
- if (Equals (_x, value))
- {
- return;
- }
- _x = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (X)} cannot be null");
- OnResizeNeeded ();
- }
- }
- private Pos _y = Pos.At (0);
- /// <summary>Gets or sets the Y position for the view (the row).</summary>
- /// <value>The <see cref="Pos"/> object representing the Y position.</value>
- /// <remarks>
- /// <para>
- /// The position is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="ContentSize"/>.
- /// </para>
- /// <para>
- /// If set to a relative value (e.g. <see cref="Pos.Center"/>) the value is indeterminate until the view has been
- /// initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout(Size)"/> has been
- /// called.
- /// </para>
- /// <para>
- /// Changing this property will eventually (when the view is next drawn) cause the
- /// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
- /// </para>
- /// <para>
- /// Changing this property will cause <see cref="Frame"/> to be updated. If the new value is not of type
- /// <see cref="Pos.PosAbsolute"/> the <see cref="LayoutStyle"/> will change to <see cref="LayoutStyle.Computed"/>.
- /// </para>
- /// <para>The default value is <c>Pos.At (0)</c>.</para>
- /// </remarks>
- public Pos Y
- {
- get => VerifyIsInitialized (_y, nameof (Y));
- set
- {
- if (Equals (_y, value))
- {
- return;
- }
- _y = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Y)} cannot be null");
- OnResizeNeeded ();
- }
- }
- private Dim _height = Dim.Sized (0);
- /// <summary>Gets or sets the height dimension of the view.</summary>
- /// <value>The <see cref="Dim"/> object representing the height of the view (the number of rows).</value>
- /// <remarks>
- /// <para>
- /// The dimension is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="ContentSize"/>
- /// .
- /// </para>
- /// <para>
- /// If set to a relative value (e.g. <see cref="Dim.Fill(int)"/>) the value is indeterminate until the view has
- /// been initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout(Size)"/> has been
- /// called.
- /// </para>
- /// <para>
- /// Changing this property will eventually (when the view is next drawn) cause the
- /// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
- /// </para>
- /// <para>
- /// Changing this property will cause <see cref="Frame"/> to be updated. If the new value is not of type
- /// <see cref="Dim.DimAbsolute"/> the <see cref="LayoutStyle"/> will change to <see cref="LayoutStyle.Computed"/>.
- /// </para>
- /// <para>The default value is <c>Dim.Sized (0)</c>.</para>
- /// </remarks>
- public Dim Height
- {
- get => VerifyIsInitialized (_height, nameof (Height));
- set
- {
- if (Equals (_height, value))
- {
- return;
- }
- _height = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Height)} cannot be null");
- OnResizeNeeded ();
- }
- }
- private Dim _width = Dim.Sized (0);
- /// <summary>Gets or sets the width dimension of the view.</summary>
- /// <value>The <see cref="Dim"/> object representing the width of the view (the number of columns).</value>
- /// <remarks>
- /// <para>
- /// The dimension is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="ContentSize"/>
- /// .
- /// </para>
- /// <para>
- /// If set to a relative value (e.g. <see cref="Dim.Fill(int)"/>) the value is indeterminate until the view has
- /// been initialized ( <see cref="IsInitialized"/> is true) and <see cref="SetRelativeLayout(Size)"/> has been
- /// called.
- /// </para>
- /// <para>
- /// Changing this property will eventually (when the view is next drawn) cause the
- /// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
- /// </para>
- /// <para>
- /// Changing this property will cause <see cref="Frame"/> to be updated. If the new value is not of type
- /// <see cref="Dim.DimAbsolute"/> the <see cref="LayoutStyle"/> will change to <see cref="LayoutStyle.Computed"/>.
- /// </para>
- /// <para>The default value is <c>Dim.Sized (0)</c>.</para>
- /// </remarks>
- public Dim Width
- {
- get => VerifyIsInitialized (_width, nameof (Width));
- set
- {
- if (Equals (_width, value))
- {
- return;
- }
- _width = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Width)} cannot be null");
- OnResizeNeeded ();
- }
- }
- #endregion Frame
- #region AutoSize
- /// <summary>
- /// Gets or sets a flag that determines whether the View will be automatically resized to fit the <see cref="Text"/>
- /// within <see cref="Viewport"/>.
- /// <para>
- /// The default is <see langword="false"/>. Set to <see langword="true"/> to turn on AutoSize. If
- /// <see langword="true"/> then <see cref="Width"/> and <see cref="Height"/> will be used if <see cref="Text"/> can
- /// fit; if <see cref="Text"/> won't fit the view will be resized as needed.
- /// </para>
- /// <para>
- /// If <see cref="AutoSize"/> is set to <see langword="true"/> then <see cref="Width"/> and <see cref="Height"/>
- /// will be changed to <see cref="Dim.DimAbsolute"/> if they are not already.
- /// </para>
- /// <para>
- /// If <see cref="AutoSize"/> is set to <see langword="false"/> then <see cref="Width"/> and <see cref="Height"/>
- /// will left unchanged.
- /// </para>
- /// </summary>
- public virtual bool AutoSize
- {
- get => _height is Dim.DimAuto && _width is Dim.DimAuto;
- set
- {
- TextFormatter.AutoSize = value;
- // BUGBUG: This is all a hack until AutoSize is removed
- if (value)
- {
- UpdateTextFormatterText ();
- if (IsInitialized)
- {
- Height = Dim.Auto (Dim.DimAutoStyle.Text);
- Width = Dim.Auto (Dim.DimAutoStyle.Text);
- }
- else
- {
- _height = Dim.Auto (Dim.DimAutoStyle.Text);
- _width = Dim.Auto (Dim.DimAutoStyle.Text);
- OnResizeNeeded ();
- }
- }
- else
- {
- _height = ContentSize.Height;
- _width = ContentSize.Width;
- OnResizeNeeded ();
- }
- }
- }
- ///// <summary>Determines if the View's <see cref="Height"/> can be set to a new value.</summary>
- ///// <remarks>TrySetHeight can only be called when AutoSize is true (or being set to true).</remarks>
- ///// <param name="desiredHeight"></param>
- ///// <param name="resultHeight">
- ///// Contains the width that would result if <see cref="Height"/> were set to
- ///// <paramref name="desiredHeight"/>"/>
- ///// </param>
- ///// <returns>
- ///// <see langword="true"/> if the View's <see cref="Height"/> can be changed to the specified value. False
- ///// otherwise.
- ///// </returns>
- //internal bool TrySetHeight (int desiredHeight, out int resultHeight)
- //{
- // int h = desiredHeight;
- // bool canSetHeight;
- // switch (Height)
- // {
- // case Dim.DimCombine _:
- // case Dim.DimView _:
- // case Dim.DimFill _:
- // // It's a Dim.DimCombine and so can't be assigned. Let it have it's height anchored.
- // h = Height.Anchor (h);
- // canSetHeight = !ValidatePosDim;
- // break;
- // case Dim.DimFactor factor:
- // // Tries to get the SuperView height otherwise the view height.
- // int sh = SuperView is { } ? SuperView.Frame.Height : h;
- // if (factor.IsFromRemaining ())
- // {
- // sh -= Frame.Y;
- // }
- // h = Height.Anchor (sh);
- // canSetHeight = !ValidatePosDim;
- // break;
- // default:
- // canSetHeight = true;
- // break;
- // }
- // resultHeight = h;
- // return canSetHeight;
- //}
- ///// <summary>Determines if the View's <see cref="Width"/> can be set to a new value.</summary>
- ///// <remarks>TrySetWidth can only be called when AutoSize is true (or being set to true).</remarks>
- ///// <param name="desiredWidth"></param>
- ///// <param name="resultWidth">
- ///// Contains the width that would result if <see cref="Width"/> were set to
- ///// <paramref name="desiredWidth"/>"/>
- ///// </param>
- ///// <returns>
- ///// <see langword="true"/> if the View's <see cref="Width"/> can be changed to the specified value. False
- ///// otherwise.
- ///// </returns>
- //internal bool TrySetWidth (int desiredWidth, out int resultWidth)
- //{
- // int w = desiredWidth;
- // bool canSetWidth;
- // switch (Width)
- // {
- // case Dim.DimCombine _:
- // case Dim.DimView _:
- // case Dim.DimFill _:
- // // It's a Dim.DimCombine and so can't be assigned. Let it have it's Width anchored.
- // w = Width.Anchor (w);
- // canSetWidth = !ValidatePosDim;
- // break;
- // case Dim.DimFactor factor:
- // // Tries to get the SuperView Width otherwise the view Width.
- // int sw = SuperView is { } ? SuperView.Frame.Width : w;
- // if (factor.IsFromRemaining ())
- // {
- // sw -= Frame.X;
- // }
- // w = Width.Anchor (sw);
- // canSetWidth = !ValidatePosDim;
- // break;
- // default:
- // canSetWidth = true;
- // break;
- // }
- // resultWidth = w;
- // return canSetWidth;
- //}
- ///// <summary>Resizes the View to fit the specified size. Factors in the HotKey.</summary>
- ///// <remarks>ResizeBoundsToFit can only be called when AutoSize is true (or being set to true).</remarks>
- ///// <param name="size"></param>
- ///// <returns>whether the Viewport was changed or not</returns>
- //private bool ResizeViewportToFit (Size size)
- //{
- // //if (AutoSize == false) {
- // // throw new InvalidOperationException ("ResizeViewportToFit can only be called when AutoSize is true");
- // //}
- // var changed = false;
- // bool canSizeW = TrySetWidth (size.Width - GetHotKeySpecifierLength (), out int rW);
- // bool canSizeH = TrySetHeight (size.Height - GetHotKeySpecifierLength (false), out int rH);
- // if (canSizeW)
- // {
- // changed = true;
- // _width = rW;
- // }
- // if (canSizeH)
- // {
- // changed = true;
- // _height = rH;
- // }
- // if (changed)
- // {
- // Viewport = new (Viewport.X, Viewport.Y, canSizeW ? rW : Viewport.Width, canSizeH ? rH : Viewport.Height);
- // }
- // return changed;
- //}
- #endregion AutoSize
- #region Layout Engine
- /// <summary>
- /// Controls how the View's <see cref="Frame"/> is computed during <see cref="LayoutSubviews"/>. If the style is
- /// set to <see cref="LayoutStyle.Absolute"/>, LayoutSubviews does not change the <see cref="Frame"/>. If the style is
- /// <see cref="LayoutStyle.Computed"/> the <see cref="Frame"/> is updated using the <see cref="X"/>, <see cref="Y"/>,
- /// <see cref="Width"/>, and <see cref="Height"/> properties.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Setting this property to <see cref="LayoutStyle.Absolute"/> will cause <see cref="Frame"/> to determine the
- /// size and position of the view. <see cref="X"/> and <see cref="Y"/> will be set to <see cref="Dim.DimAbsolute"/>
- /// using <see cref="Frame"/>.
- /// </para>
- /// <para>
- /// Setting this property to <see cref="LayoutStyle.Computed"/> will cause the view to use the
- /// <see cref="LayoutSubviews"/> method to size and position of the view. If either of the <see cref="X"/> and
- /// <see cref="Y"/> properties are `null` they will be set to <see cref="Pos.PosAbsolute"/> using the current value
- /// of <see cref="Frame"/>. If either of the <see cref="Width"/> and <see cref="Height"/> properties are `null`
- /// they will be set to <see cref="Dim.DimAbsolute"/> using <see cref="Frame"/>.
- /// </para>
- /// </remarks>
- /// <value>The layout style.</value>
- public LayoutStyle LayoutStyle
- {
- get
- {
- if (_x is Pos.PosAbsolute
- && _y is Pos.PosAbsolute
- && _width is Dim.DimAbsolute
- && _height is Dim.DimAbsolute)
- {
- return LayoutStyle.Absolute;
- }
- return LayoutStyle.Computed;
- }
- }
- #endregion Layout Engine
- /// <summary>
- /// Indicates whether the specified SuperView-relative coordinates are within the View's <see cref="Frame"/>.
- /// </summary>
- /// <param name="x">SuperView-relative X coordinate.</param>
- /// <param name="y">SuperView-relative Y coordinate.</param>
- /// <returns><see langword="true"/> if the specified SuperView-relative coordinates are within the View.</returns>
- public virtual bool Contains (int x, int y) { return Frame.Contains (x, y); }
- #nullable enable
- /// <summary>Finds the first Subview of <paramref name="start"/> that is visible at the provided location.</summary>
- /// <remarks>
- /// <para>
- /// Used to determine what view the mouse is over.
- /// </para>
- /// </remarks>
- /// <param name="start">The view to scope the search by.</param>
- /// <param name="x"><paramref name="start"/>.SuperView-relative X coordinate.</param>
- /// <param name="y"><paramref name="start"/>.SuperView-relative Y coordinate.</param>
- /// <returns>
- /// The view that was found at the <paramref name="x"/> and <paramref name="y"/> coordinates.
- /// <see langword="null"/> if no view was found.
- /// </returns>
- // CONCURRENCY: This method is not thread-safe. Undefined behavior and likely program crashes are exposed by unsynchronized access to InternalSubviews.
- internal static View? FindDeepestView (View? start, int x, int y)
- {
- while (start is { Visible: true } && start.Contains (x, y))
- {
- Adornment? found = null;
- if (start.Margin.Contains (x, y))
- {
- found = start.Margin;
- }
- else if (start.Border.Contains (x, y))
- {
- found = start.Border;
- }
- else if (start.Padding.Contains (x, y))
- {
- found = start.Padding;
- }
- Point viewportOffset = start.GetViewportOffsetFromFrame ();
- if (found is { })
- {
- start = found;
- viewportOffset = found.Parent.Frame.Location;
- }
- int startOffsetX = x - (start.Frame.X + viewportOffset.X);
- int startOffsetY = y - (start.Frame.Y + viewportOffset.Y);
- View? subview = null;
- for (int i = start.InternalSubviews.Count - 1; i >= 0; i--)
- {
- if (start.InternalSubviews [i].Visible
- && start.InternalSubviews [i].Contains (startOffsetX + start.Viewport.X, startOffsetY + start.Viewport.Y))
- {
- subview = start.InternalSubviews [i];
- x = startOffsetX + start.Viewport.X;
- y = startOffsetY + start.Viewport.Y;
- // start is the deepest subview under the mouse; stop searching the subviews
- break;
- }
- }
- if (subview is null)
- {
- // No subview was found that's under the mouse, so we're done
- return start;
- }
- // We found a subview of start that's under the mouse, continue...
- start = subview;
- }
- return null;
- }
- #nullable restore
- /// <summary>
- /// Gets a new location of the <see cref="View"/> that is within the Viewport of the <paramref name="viewToMove"/>'s
- /// <see cref="View.SuperView"/> (e.g. for dragging a Window). The `out` parameters are the new X and Y coordinates.
- /// </summary>
- /// <remarks>
- /// If <paramref name="viewToMove"/> does not have a <see cref="View.SuperView"/> or it's SuperView is not
- /// <see cref="Application.Top"/> the position will be bound by the <see cref="ConsoleDriver.Cols"/> and
- /// <see cref="ConsoleDriver.Rows"/>.
- /// </remarks>
- /// <param name="viewToMove">The View that is to be moved.</param>
- /// <param name="targetX">The target x location.</param>
- /// <param name="targetY">The target y location.</param>
- /// <param name="nx">The new x location that will ensure <paramref name="viewToMove"/> will be fully visible.</param>
- /// <param name="ny">The new y location that will ensure <paramref name="viewToMove"/> will be fully visible.</param>
- /// <param name="statusBar">The new top most statusBar</param>
- /// <returns>
- /// Either <see cref="Application.Top"/> (if <paramref name="viewToMove"/> does not have a Super View) or
- /// <paramref name="viewToMove"/>'s SuperView. This can be used to ensure LayoutSubviews is called on the correct View.
- /// </returns>
- internal static View GetLocationEnsuringFullVisibility (
- View viewToMove,
- int targetX,
- int targetY,
- out int nx,
- out int ny,
- out StatusBar statusBar
- )
- {
- int maxDimension;
- View superView;
- statusBar = null;
- if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
- {
- maxDimension = Driver.Cols;
- superView = Application.Top;
- }
- else
- {
- // Use the SuperView's Viewport, not Frame
- maxDimension = viewToMove.SuperView.Viewport.Width;
- superView = viewToMove.SuperView;
- }
- if (superView?.Margin is { } && superView == viewToMove.SuperView)
- {
- maxDimension -= superView.GetAdornmentsThickness ().Left + superView.GetAdornmentsThickness ().Right;
- }
- if (viewToMove.Frame.Width <= maxDimension)
- {
- nx = Math.Max (targetX, 0);
- nx = nx + viewToMove.Frame.Width > maxDimension ? Math.Max (maxDimension - viewToMove.Frame.Width, 0) : nx;
- if (nx > viewToMove.Frame.X + viewToMove.Frame.Width)
- {
- nx = Math.Max (viewToMove.Frame.Right, 0);
- }
- }
- else
- {
- nx = targetX;
- }
- //System.Diagnostics.Debug.WriteLine ($"nx:{nx}, rWidth:{rWidth}");
- var menuVisible = false;
- var statusVisible = false;
- if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
- {
- menuVisible = Application.Top.MenuBar?.Visible == true;
- }
- else
- {
- View t = viewToMove.SuperView;
- while (t is { } and not Toplevel)
- {
- t = t.SuperView;
- }
- if (t is Toplevel toplevel)
- {
- menuVisible = toplevel.MenuBar?.Visible == true;
- }
- }
- if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
- {
- maxDimension = menuVisible ? 1 : 0;
- }
- else
- {
- maxDimension = 0;
- }
- ny = Math.Max (targetY, maxDimension);
- if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
- {
- statusVisible = Application.Top.StatusBar?.Visible == true;
- statusBar = Application.Top.StatusBar;
- }
- else
- {
- View t = viewToMove.SuperView;
- while (t is { } and not Toplevel)
- {
- t = t.SuperView;
- }
- if (t is Toplevel toplevel)
- {
- statusVisible = toplevel.StatusBar?.Visible == true;
- statusBar = toplevel.StatusBar;
- }
- }
- if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
- {
- maxDimension = statusVisible ? Driver.Rows - 1 : Driver.Rows;
- }
- else
- {
- maxDimension = statusVisible ? viewToMove.SuperView.Viewport.Height - 1 : viewToMove.SuperView.Viewport.Height;
- }
- if (superView.Margin is { } && superView == viewToMove.SuperView)
- {
- maxDimension -= superView.GetAdornmentsThickness ().Top + superView.GetAdornmentsThickness ().Bottom;
- }
- ny = Math.Min (ny, maxDimension);
- if (viewToMove.Frame.Height <= maxDimension)
- {
- ny = ny + viewToMove.Frame.Height > maxDimension
- ? Math.Max (maxDimension - viewToMove.Frame.Height, menuVisible ? 1 : 0)
- : ny;
- if (ny > viewToMove.Frame.Y + viewToMove.Frame.Height)
- {
- ny = Math.Max (viewToMove.Frame.Bottom, 0);
- }
- }
- //System.Diagnostics.Debug.WriteLine ($"ny:{ny}, rHeight:{rHeight}");
- return superView;
- }
- /// <summary>Fired after the View's <see cref="LayoutSubviews"/> method has completed.</summary>
- /// <remarks>
- /// Subscribe to this event to perform tasks when the <see cref="View"/> has been resized or the layout has
- /// otherwise changed.
- /// </remarks>
- public event EventHandler<LayoutEventArgs> LayoutComplete;
- /// <summary>Fired after the View's <see cref="LayoutSubviews"/> method has completed.</summary>
- /// <remarks>
- /// Subscribe to this event to perform tasks when the <see cref="View"/> has been resized or the layout has
- /// otherwise changed.
- /// </remarks>
- public event EventHandler<LayoutEventArgs> LayoutStarted;
- /// <summary>
- /// Invoked when a view starts executing or when the dimensions of the view have changed, for example in response to
- /// the container view or terminal resizing.
- /// </summary>
- /// <remarks>
- /// <para>
- /// The position and dimensions of the view are indeterminate until the view has been initialized. Therefore, the
- /// behavior of this method is indeterminate if <see cref="IsInitialized"/> is <see langword="false"/>.
- /// </para>
- /// <para>Raises the <see cref="LayoutComplete"/> event) before it returns.</para>
- /// </remarks>
- public virtual void LayoutSubviews ()
- {
- if (!IsInitialized)
- {
- Debug.WriteLine ($"WARNING: LayoutSubviews called before view has been initialized. This is likely a bug in {this}");
- }
- if (!LayoutNeeded)
- {
- return;
- }
- CheckDimAuto ();
- LayoutAdornments ();
- OnLayoutStarted (new (ContentSize));
- SetTextFormatterSize ();
- // Sort out the dependencies of the X, Y, Width, Height properties
- HashSet<View> nodes = new ();
- HashSet<(View, View)> edges = new ();
- CollectAll (this, ref nodes, ref edges);
- List<View> ordered = TopologicalSort (SuperView, nodes, edges);
- foreach (View v in ordered)
- {
- // TODO: Move this logic into the Pos/Dim classes
- if (v.Width is Dim.DimAuto || v.Height is Dim.DimAuto)
- {
- // If the view is auto-sized...
- Rectangle f = v.Frame;
- v._frame = new (v.Frame.X, v.Frame.Y, 0, 0);
- LayoutSubview (v, Viewport.Size);
- if (v.Frame != f)
- {
- // The subviews changed; do it again
- v.LayoutNeeded = true;
- LayoutSubview (v, Viewport.Size);
- }
- }
- else
- {
- LayoutSubview (v, Viewport.Size);
- }
- }
- // If the 'to' is rooted to 'from' and the layoutstyle is Computed it's a special-case.
- // Use LayoutSubview with the Frame of the 'from'
- if (SuperView is { } && GetTopSuperView () is { } && LayoutNeeded && edges.Count > 0)
- {
- foreach ((View from, View to) in edges)
- {
- LayoutSubview (to, from.ContentSize);
- }
- }
- LayoutNeeded = false;
- OnLayoutComplete (new (ContentSize));
- }
- // TODO: Move this logic into the Pos/Dim classes
- /// <summary>
- /// Throws an <see cref="InvalidOperationException"/> if any SubViews are using Dim objects that depend on this
- /// Views dimensions.
- /// </summary>
- /// <exception cref="InvalidOperationException"></exception>
- private void CheckDimAuto ()
- {
- if (!ValidatePosDim || !IsInitialized || (Width is not Dim.DimAuto && Height is not Dim.DimAuto))
- {
- return;
- }
- void ThrowInvalid (View view, object checkPosDim, string name)
- {
- // TODO: Figure out how to make CheckDimAuto deal with PosCombine
- object bad = null;
- switch (checkPosDim)
- {
- case Pos pos and not Pos.PosAbsolute and not Pos.PosView and not Pos.PosCombine:
- bad = pos;
- break;
- case Pos pos and Pos.PosCombine:
- // Recursively check for not Absolute or not View
- ThrowInvalid (view, (pos as Pos.PosCombine)._left, name);
- ThrowInvalid (view, (pos as Pos.PosCombine)._right, name);
- break;
- case Dim dim and not Dim.DimAbsolute and not Dim.DimView and not Dim.DimCombine:
- bad = dim;
- break;
- case Dim dim and Dim.DimCombine:
- // Recursively check for not Absolute or not View
- ThrowInvalid (view, (dim as Dim.DimCombine)._left, name);
- ThrowInvalid (view, (dim as Dim.DimCombine)._right, name);
- break;
- }
- if (bad != null)
- {
- throw new InvalidOperationException (
- @$"{view.GetType ().Name}.{name} = {bad.GetType ().Name} which depends on the SuperView's dimensions and the SuperView uses Dim.Auto.");
- }
- }
- // Verify none of the subviews are using Dim objects that depend on the SuperView's dimensions.
- foreach (View view in Subviews)
- {
- if (Width is Dim.DimAuto { _min: null })
- {
- ThrowInvalid (view, view.Width, nameof (view.Width));
- ThrowInvalid (view, view.X, nameof (view.X));
- }
- if (Height is Dim.DimAuto { _min: null })
- {
- ThrowInvalid (view, view.Height, nameof (view.Height));
- ThrowInvalid (view, view.Y, nameof (view.Y));
- }
- }
- }
- private void LayoutSubview (View v, Size contentSize)
- {
- v.SetRelativeLayout (contentSize);
- v.LayoutSubviews ();
- v.LayoutNeeded = false;
- }
- /// <summary>Indicates that the view does not need to be laid out.</summary>
- protected void ClearLayoutNeeded () { LayoutNeeded = false; }
- /// <summary>
- /// Raises the <see cref="LayoutComplete"/> event. Called from <see cref="LayoutSubviews"/> before all sub-views
- /// have been laid out.
- /// </summary>
- internal virtual void OnLayoutComplete (LayoutEventArgs args) { LayoutComplete?.Invoke (this, args); }
- /// <summary>
- /// Raises the <see cref="LayoutStarted"/> event. Called from <see cref="LayoutSubviews"/> before any subviews
- /// have been laid out.
- /// </summary>
- internal virtual void OnLayoutStarted (LayoutEventArgs args) { LayoutStarted?.Invoke (this, args); }
- /// <summary>
- /// Called whenever the view needs to be resized. This is called whenever <see cref="Frame"/>,
- /// <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, or <see cref="View.Height"/> changes.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Determines the relative bounds of the <see cref="View"/> and its <see cref="Frame"/>s, and then calls
- /// <see cref="SetRelativeLayout(Size)"/> to update the view.
- /// </para>
- /// </remarks>
- internal void OnResizeNeeded ()
- {
- // TODO: Identify a real-world use-case where this API should be virtual.
- // TODO: Until then leave it `internal` and non-virtual
- // First try SuperView.Viewport, then Application.Top, then Driver.Viewport.
- // Finally, if none of those are valid, use int.MaxValue (for Unit tests).
- Size contentSize = SuperView is { IsInitialized: true } ? SuperView.ContentSize :
- Application.Top is { } && Application.Top != this && Application.Top.IsInitialized ? Application.Top.ContentSize :
- Application.Driver?.Screen.Size ?? new (int.MaxValue, int.MaxValue);
- SetTextFormatterSize ();
- SetRelativeLayout (contentSize);
- if (IsInitialized)
- {
- LayoutAdornments ();
- }
- SetNeedsDisplay ();
- SetNeedsLayout ();
- }
- internal bool LayoutNeeded { get; private set; } = true;
- /// <summary>
- /// Sets the internal <see cref="LayoutNeeded"/> flag for this View and all of it's subviews and it's SuperView.
- /// The main loop will call SetRelativeLayout and LayoutSubviews for any view with <see cref="LayoutNeeded"/> set.
- /// </summary>
- internal void SetNeedsLayout ()
- {
- if (LayoutNeeded)
- {
- return;
- }
- LayoutNeeded = true;
- foreach (View view in Subviews)
- {
- view.SetNeedsLayout ();
- }
- TextFormatter.NeedsFormat = true;
- SuperView?.SetNeedsLayout ();
- }
- /// <summary>
- /// Adjusts <see cref="Frame"/> given the SuperView's ContentSize (nominally the same as
- /// <c>this.SuperView.ContentSize</c>)
- /// and the position (<see cref="X"/>, <see cref="Y"/>) and dimension (<see cref="Width"/>, and
- /// <see cref="Height"/>).
- /// </summary>
- /// <remarks>
- /// <para>
- /// If <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, or <see cref="Height"/> are
- /// absolute, they will be updated to reflect the new size and position of the view. Otherwise, they
- /// are left unchanged.
- /// </para>
- /// </remarks>
- /// <param name="superviewContentSize">
- /// The size of the SuperView's content (nominally the same as <c>this.SuperView.ContentSize</c>).
- /// </param>
- internal void SetRelativeLayout (Size superviewContentSize)
- {
- Debug.Assert (_x is { });
- Debug.Assert (_y is { });
- Debug.Assert (_width is { });
- Debug.Assert (_height is { });
- CheckDimAuto ();
- int newX = _x.Calculate (superviewContentSize.Width, _width, this, Dim.Dimension.Width);
- int newW = _width.Calculate (newX, superviewContentSize.Width, this, Dim.Dimension.Width);
- int newY = _y.Calculate (superviewContentSize.Height, _height, this, Dim.Dimension.Height);
- int newH = _height.Calculate (newY, superviewContentSize.Height, this, Dim.Dimension.Height);
- Rectangle newFrame = new (newX, newY, newW, newH);
- if (Frame != newFrame)
- {
- // Set the frame. Do NOT use `Frame` as it overwrites X, Y, Width, and Height, making
- // the view LayoutStyle.Absolute.
- SetFrame (newFrame);
- if (_x is Pos.PosAbsolute)
- {
- _x = Frame.X;
- }
- if (_y is Pos.PosAbsolute)
- {
- _y = Frame.Y;
- }
- if (_width is Dim.DimAbsolute)
- {
- _width = Frame.Width;
- }
- if (_height is Dim.DimAbsolute)
- {
- _height = Frame.Height;
- }
- SetNeedsLayout ();
- SetNeedsDisplay ();
- }
- //if (AutoSize)
- //{
- // if (autoSize.Width == 0 || autoSize.Height == 0)
- // {
- // // Set the frame. Do NOT use `Frame` as it overwrites X, Y, Width, and Height, making
- // // the view LayoutStyle.Absolute.
- // SetFrame (_frame with { Size = autoSize });
- // if (autoSize.Width == 0)
- // {
- // _width = 0;
- // }
- // if (autoSize.Height == 0)
- // {
- // _height = 0;
- // }
- // }
- // //else if (!SetFrameToFitText ())
- // //{
- // // SetTextFormatterSize ();
- // //}
- // SetNeedsLayout ();
- // SetNeedsDisplay ();
- //}
- }
- internal void CollectAll (View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
- {
- // BUGBUG: This should really only work on initialized subviews
- foreach (View v in from.InternalSubviews /*.Where(v => v.IsInitialized)*/)
- {
- nNodes.Add (v);
- if (v.LayoutStyle != LayoutStyle.Computed)
- {
- continue;
- }
- CollectPos (v.X, v, ref nNodes, ref nEdges);
- CollectPos (v.Y, v, ref nNodes, ref nEdges);
- CollectDim (v.Width, v, ref nNodes, ref nEdges);
- CollectDim (v.Height, v, ref nNodes, ref nEdges);
- }
- }
- internal void CollectDim (Dim dim, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
- {
- switch (dim)
- {
- case Dim.DimView dv:
- // See #2461
- //if (!from.InternalSubviews.Contains (dv.Target)) {
- // throw new InvalidOperationException ($"View {dv.Target} is not a subview of {from}");
- //}
- if (dv.Target != this)
- {
- nEdges.Add ((dv.Target, from));
- }
- return;
- case Dim.DimCombine dc:
- CollectDim (dc._left, from, ref nNodes, ref nEdges);
- CollectDim (dc._right, from, ref nNodes, ref nEdges);
- break;
- }
- }
- internal void CollectPos (Pos pos, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
- {
- switch (pos)
- {
- case Pos.PosView pv:
- // See #2461
- //if (!from.InternalSubviews.Contains (pv.Target)) {
- // throw new InvalidOperationException ($"View {pv.Target} is not a subview of {from}");
- //}
- if (pv.Target != this)
- {
- nEdges.Add ((pv.Target, from));
- }
- return;
- case Pos.PosCombine pc:
- CollectPos (pc._left, from, ref nNodes, ref nEdges);
- CollectPos (pc._right, from, ref nNodes, ref nEdges);
- break;
- }
- }
- // https://en.wikipedia.org/wiki/Topological_sorting
- internal static List<View> TopologicalSort (
- View superView,
- IEnumerable<View> nodes,
- ICollection<(View From, View To)> edges
- )
- {
- List<View> result = new ();
- // Set of all nodes with no incoming edges
- HashSet<View> noEdgeNodes = new (nodes.Where (n => edges.All (e => !e.To.Equals (n))));
- while (noEdgeNodes.Any ())
- {
- // remove a node n from S
- View n = noEdgeNodes.First ();
- noEdgeNodes.Remove (n);
- // add n to tail of L
- if (n != superView)
- {
- result.Add (n);
- }
- // for each node m with an edge e from n to m do
- foreach ((View From, View To) e in edges.Where (e => e.From.Equals (n)).ToArray ())
- {
- View m = e.To;
- // remove edge e from the graph
- edges.Remove (e);
- // if m has no other incoming edges then
- if (edges.All (me => !me.To.Equals (m)) && m != superView)
- {
- // insert m into S
- noEdgeNodes.Add (m);
- }
- }
- }
- if (!edges.Any ())
- {
- return result;
- }
- foreach ((View from, View to) in edges)
- {
- if (from == to)
- {
- // if not yet added to the result, add it and remove from edge
- if (result.Find (v => v == from) is null)
- {
- result.Add (from);
- }
- edges.Remove ((from, to));
- }
- else if (from.SuperView == to.SuperView)
- {
- // if 'from' is not yet added to the result, add it
- if (result.Find (v => v == from) is null)
- {
- result.Add (from);
- }
- // if 'to' is not yet added to the result, add it
- if (result.Find (v => v == to) is null)
- {
- result.Add (to);
- }
- // remove from edge
- edges.Remove ((from, to));
- }
- else if (from != superView?.GetTopSuperView (to, from) && !ReferenceEquals (from, to))
- {
- if (ReferenceEquals (from.SuperView, to))
- {
- throw new InvalidOperationException (
- $"ComputedLayout for \"{superView}\": \"{to}\" references a SubView (\"{from}\")."
- );
- }
- throw new InvalidOperationException (
- $"ComputedLayout for \"{superView}\": \"{from}\" linked with \"{to}\" was not found. Did you forget to add it to {superView}?"
- );
- }
- }
- // return L (a topologically sorted order)
- return result;
- } // TopologicalSort
- // Diagnostics to highlight when X or Y is read before the view has been initialized
- private Pos VerifyIsInitialized (Pos pos, string member)
- {
- #if DEBUG
- if (pos is not Pos.PosAbsolute && LayoutStyle == LayoutStyle.Computed && !IsInitialized)
- {
- Debug.WriteLine ($"WARNING: \"{this}\" has not been initialized; {member} is indeterminate ({pos}). This is potentially a bug.");
- }
- #endif // DEBUG
- return pos;
- }
- // Diagnostics to highlight when Width or Height is read before the view has been initialized
- private Dim VerifyIsInitialized (Dim dim, string member)
- {
- #if DEBUG
- if (dim is not Dim.DimAbsolute && LayoutStyle == LayoutStyle.Computed && !IsInitialized)
- {
- Debug.WriteLine ($"WARNING: \"{this}\" has not been initialized; {member} is indeterminate: ({dim}). This is potentially a bug.");
- }
- #endif // DEBUG
- return dim;
- }
- /// <summary>Gets or sets whether validation of <see cref="Pos"/> and <see cref="Dim"/> occurs.</summary>
- /// <remarks>
- /// Setting this to <see langword="true"/> will enable validation of <see cref="X"/>, <see cref="Y"/>,
- /// <see cref="Width"/>, and <see cref="Height"/> during set operations and in <see cref="LayoutSubviews"/>. If invalid
- /// settings are discovered exceptions will be thrown indicating the error. This will impose a performance penalty and
- /// thus should only be used for debugging.
- /// </remarks>
- public bool ValidatePosDim { get; set; }
- }
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