View.cs 22 KB

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  1. using System.ComponentModel;
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. #region API Docs
  5. /// <summary>
  6. /// View is the base class for all views on the screen and represents a visible element that can render itself and
  7. /// contains zero or more nested views, called SubViews. View provides basic functionality for layout, positioning, and
  8. /// drawing. In addition, View provides keyboard and mouse event handling.
  9. /// </summary>
  10. /// <remarks>
  11. /// <list type="table">
  12. /// <listheader>
  13. /// <term>Term</term><description>Definition</description>
  14. /// </listheader>
  15. /// <item>
  16. /// <term>SubView</term>
  17. /// <description>
  18. /// A View that is contained in another view and will be rendered as part of the containing view's
  19. /// ContentArea. SubViews are added to another view via the <see cref="View.Add(View)"/>` method. A View
  20. /// may only be a SubView of a single View.
  21. /// </description>
  22. /// </item>
  23. /// <item>
  24. /// <term>SuperView</term><description>The View that is a container for SubViews.</description>
  25. /// </item>
  26. /// </list>
  27. /// <para>
  28. /// Focus is a concept that is used to describe which View is currently receiving user input. Only Views that are
  29. /// <see cref="Enabled"/>, <see cref="Visible"/>, and <see cref="CanFocus"/> will receive focus.
  30. /// </para>
  31. /// <para>
  32. /// Views that are focusable should implement the <see cref="PositionCursor"/> to make sure that the cursor is
  33. /// placed in a location that makes sense. Unix terminals do not have a way of hiding the cursor, so it can be
  34. /// distracting to have the cursor left at the last focused view. So views should make sure that they place the
  35. /// cursor in a visually sensible place.
  36. /// </para>
  37. /// <para>
  38. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or
  39. /// more subviews, can respond to user input and render themselves on the screen.
  40. /// </para>
  41. /// <para>
  42. /// View supports two layout styles: <see cref="LayoutStyle.Absolute"/> or <see cref="LayoutStyle.Computed"/>.
  43. /// The style is determined by the values of <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and
  44. /// <see cref="Height"/>. If any of these is set to non-absolute <see cref="Pos"/> or <see cref="Dim"/> object,
  45. /// then the layout style is <see cref="LayoutStyle.Computed"/>. Otherwise it is <see cref="LayoutStyle.Absolute"/>
  46. /// .
  47. /// </para>
  48. /// <para>
  49. /// To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the
  50. /// absolute position and size or simply set <see cref="View.Frame "/>). To create a View using Computed layout use
  51. /// a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view to
  52. /// non-absolute values. Both approaches use coordinates that are relative to the <see cref="Viewport"/> of the
  53. /// <see cref="SuperView"/> the View is added to.
  54. /// </para>
  55. /// <para>
  56. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the
  57. /// terminal resizes or other Views change size or position. The <see cref="X"/>, <see cref="Y"/>,
  58. /// <see cref="Width"/>, and <see cref="Height"/> properties are <see cref="Dim"/> and <see cref="Pos"/> objects
  59. /// that dynamically update the position of a view. The X and Y properties are of type <see cref="Pos"/> and you
  60. /// can use either absolute positions, percentages, or anchor points. The Width and Height properties are of type
  61. /// <see cref="Dim"/> and can use absolute position, percentages, and anchors. These are useful as they will take
  62. /// care of repositioning views when view's adornments are resized or if the terminal size changes.
  63. /// </para>
  64. /// <para>
  65. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically
  66. /// stay in a fixed position and size. To change the position and size use the <see cref="Frame"/> property.
  67. /// </para>
  68. /// <para>
  69. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method. The container of
  70. /// a View can be accessed with the <see cref="SuperView"/> property.
  71. /// </para>
  72. /// <para>
  73. /// To flag a region of the View's <see cref="Viewport"/> to be redrawn call <see cref="SetNeedsDisplay(Rectangle)"/>
  74. /// .
  75. /// To flag the entire view for redraw call <see cref="SetNeedsDisplay()"/>.
  76. /// </para>
  77. /// <para>
  78. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has changed. The default
  79. /// processing system will keep the size and dimensions for views that use the <see cref="LayoutStyle.Absolute"/>,
  80. /// and will recompute the Adornments for the views that use <see cref="LayoutStyle.Computed"/>.
  81. /// </para>
  82. /// <para>
  83. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews should use for
  84. /// rendering. This ensures that the views fit in the context where they are being used, and allows for themes to
  85. /// be plugged in. For example, the default colors for windows and Toplevels uses a blue background, while it uses
  86. /// a white background for dialog boxes and a red background for errors.
  87. /// </para>
  88. /// <para>
  89. /// Subclasses should not rely on <see cref="ColorScheme"/> being set at construction time. If a
  90. /// <see cref="ColorScheme"/> is not set on a view, the view will inherit the value from its
  91. /// <see cref="SuperView"/> and the value might only be valid once a view has been added to a SuperView.
  92. /// </para>
  93. /// <para>By using <see cref="ColorScheme"/> applications will work both in color as well as black and white displays.</para>
  94. /// <para>
  95. /// Views can also opt-in to more sophisticated initialization by implementing overrides to
  96. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  97. /// when the view is added to a <see cref="SuperView"/>.
  98. /// </para>
  99. /// <para>
  100. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  101. /// be implemented, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  102. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  103. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  104. /// first run, instead of on every run.
  105. /// </para>
  106. /// <para>See <see href="../docs/keyboard.md">for an overview of View keyboard handling.</see></para>
  107. /// ///
  108. /// </remarks>
  109. #endregion API Docs
  110. public partial class View : Responder, ISupportInitializeNotification
  111. {
  112. #region Constructors and Initialization
  113. /// <summary>
  114. /// Points to the current driver in use by the view, it is a convenience property for simplifying the development
  115. /// of new views.
  116. /// </summary>
  117. public static ConsoleDriver Driver => Application.Driver;
  118. /// <summary>Initializes a new instance of <see cref="View"/>.</summary>
  119. /// <remarks>
  120. /// <para>
  121. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  122. /// control the size and location of the view. The <see cref="View"/> will be created using
  123. /// <see cref="LayoutStyle.Absolute"/> coordinates. The initial size ( <see cref="View.Frame"/>) will be adjusted
  124. /// to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  125. /// </para>
  126. /// <para>If <see cref="Height"/> is greater than one, word wrapping is provided.</para>
  127. /// <para>
  128. /// This constructor initialize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>.
  129. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  130. /// control the size and location of the view, changing it to <see cref="LayoutStyle.Computed"/>.
  131. /// </para>
  132. /// </remarks>
  133. public View ()
  134. {
  135. CreateAdornments ();
  136. HotKeySpecifier = (Rune)'_';
  137. TitleTextFormatter.HotKeyChanged += TitleTextFormatter_HotKeyChanged;
  138. TextDirection = TextDirection.LeftRight_TopBottom;
  139. Text = string.Empty;
  140. CanFocus = false;
  141. TabIndex = -1;
  142. TabStop = false;
  143. AddCommands ();
  144. }
  145. /// <summary>
  146. /// Event called only once when the <see cref="View"/> is being initialized for the first time. Allows
  147. /// configurations and assignments to be performed before the <see cref="View"/> being shown. This derived from
  148. /// <see cref="ISupportInitializeNotification"/> to allow notify all the views that are being initialized.
  149. /// </summary>
  150. public event EventHandler Initialized;
  151. /// <summary>
  152. /// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
  153. /// and <see cref="ISupportInitialize.EndInit"/>).
  154. /// </summary>
  155. /// <para>
  156. /// If first-run-only initialization is preferred, overrides to
  157. /// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
  158. /// <see cref="ISupportInitialize"/> methods will only be called if
  159. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  160. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
  161. /// run, instead of on every run.
  162. /// </para>
  163. public virtual bool IsInitialized { get; set; }
  164. /// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
  165. /// <remarks>
  166. /// <para>
  167. /// Views can opt-in to more sophisticated initialization by implementing overrides to
  168. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  169. /// when the <see cref="SuperView"/> is initialized.
  170. /// </para>
  171. /// <para>
  172. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  173. /// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  174. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  175. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  176. /// first run, instead of on every run.
  177. /// </para>
  178. /// </remarks>
  179. public virtual void BeginInit ()
  180. {
  181. if (IsInitialized)
  182. {
  183. throw new InvalidOperationException ("The view is already initialized.");
  184. }
  185. _oldCanFocus = CanFocus;
  186. _oldTabIndex = _tabIndex;
  187. BeginInitAdornments ();
  188. if (_subviews?.Count > 0)
  189. {
  190. foreach (View view in _subviews)
  191. {
  192. if (!view.IsInitialized)
  193. {
  194. view.BeginInit ();
  195. }
  196. }
  197. }
  198. }
  199. // TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
  200. // TODO: See EndInit_Called_Without_BeginInit_Throws test.
  201. /// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
  202. /// <remarks>
  203. /// <para>Initializes all Subviews and Invokes the <see cref="Initialized"/> event.</para>
  204. /// </remarks>
  205. public virtual void EndInit ()
  206. {
  207. if (IsInitialized)
  208. {
  209. throw new InvalidOperationException ("The view is already initialized.");
  210. }
  211. IsInitialized = true;
  212. EndInitAdornments ();
  213. // TODO: Move these into ViewText.cs as EndInit_Text() to consolodate.
  214. // TODO: Verify UpdateTextDirection really needs to be called here.
  215. // These calls were moved from BeginInit as they access Viewport which is indeterminate until EndInit is called.
  216. UpdateTextDirection (TextDirection);
  217. UpdateTextFormatterText ();
  218. OnResizeNeeded ();
  219. if (_subviews is { })
  220. {
  221. foreach (View view in _subviews)
  222. {
  223. if (!view.IsInitialized)
  224. {
  225. view.EndInit ();
  226. }
  227. }
  228. }
  229. Initialized?.Invoke (this, EventArgs.Empty);
  230. }
  231. #endregion Constructors and Initialization
  232. /// <summary>Gets or sets an identifier for the view;</summary>
  233. /// <value>The identifier.</value>
  234. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  235. public string Id { get; set; } = "";
  236. /// <summary>Gets or sets arbitrary data for the view.</summary>
  237. /// <remarks>This property is not used internally.</remarks>
  238. public object Data { get; set; }
  239. /// <summary>
  240. /// Cancelable event fired when the <see cref="Command.Accept"/> command is invoked. Set
  241. /// <see cref="CancelEventArgs.Cancel"/>
  242. /// to cancel the event.
  243. /// </summary>
  244. public event EventHandler<CancelEventArgs> Accept;
  245. /// <summary>
  246. /// Called when the <see cref="Command.Accept"/> command is invoked. Fires the <see cref="Accept"/>
  247. /// event.
  248. /// </summary>
  249. /// <returns>If <see langword="true"/> the event was canceled.</returns>
  250. protected bool? OnAccept ()
  251. {
  252. var args = new CancelEventArgs ();
  253. Accept?.Invoke (this, args);
  254. return args.Cancel;
  255. }
  256. #region Visibility
  257. private bool _enabled = true;
  258. private bool _oldEnabled;
  259. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> can respond to user interaction.</summary>
  260. public virtual bool Enabled
  261. {
  262. get => _enabled;
  263. set
  264. {
  265. if (_enabled == value)
  266. {
  267. return;
  268. }
  269. _enabled = value;
  270. if (!_enabled && HasFocus)
  271. {
  272. SetHasFocus (false, this);
  273. }
  274. OnEnabledChanged ();
  275. SetNeedsDisplay ();
  276. if (_subviews is null)
  277. {
  278. return;
  279. }
  280. foreach (View view in _subviews)
  281. {
  282. if (!_enabled)
  283. {
  284. view._oldEnabled = view.Enabled;
  285. view.Enabled = _enabled;
  286. }
  287. else
  288. {
  289. view.Enabled = view._oldEnabled;
  290. view._addingView = _enabled;
  291. }
  292. }
  293. }
  294. }
  295. /// <summary>Event fired when the <see cref="Enabled"/> value is being changed.</summary>
  296. public event EventHandler EnabledChanged;
  297. /// <summary>Method invoked when the <see cref="Enabled"/> property from a view is changed.</summary>
  298. public virtual void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
  299. private bool _visible = true;
  300. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> and all its child controls are displayed.</summary>
  301. public virtual bool Visible
  302. {
  303. get => _visible;
  304. set
  305. {
  306. if (_visible == value)
  307. {
  308. return;
  309. }
  310. _visible = value;
  311. if (!_visible)
  312. {
  313. if (HasFocus)
  314. {
  315. SetHasFocus (false, this);
  316. }
  317. if (IsInitialized && ClearOnVisibleFalse)
  318. {
  319. Clear ();
  320. }
  321. }
  322. OnVisibleChanged ();
  323. SetNeedsDisplay ();
  324. }
  325. }
  326. /// <summary>Method invoked when the <see cref="Visible"/> property from a view is changed.</summary>
  327. public virtual void OnVisibleChanged () { VisibleChanged?.Invoke (this, EventArgs.Empty); }
  328. /// <summary>Gets or sets whether a view is cleared if the <see cref="Visible"/> property is <see langword="false"/>.</summary>
  329. public bool ClearOnVisibleFalse { get; set; } = true;
  330. /// <summary>Event fired when the <see cref="Visible"/> value is being changed.</summary>
  331. public event EventHandler VisibleChanged;
  332. private static bool CanBeVisible (View view)
  333. {
  334. if (!view.Visible)
  335. {
  336. return false;
  337. }
  338. for (View c = view.SuperView; c != null; c = c.SuperView)
  339. {
  340. if (!c.Visible)
  341. {
  342. return false;
  343. }
  344. }
  345. return true;
  346. }
  347. #endregion Visibility
  348. #region Title
  349. private string _title = string.Empty;
  350. /// <summary>Gets the <see cref="Gui.TextFormatter"/> used to format <see cref="Title"/>.</summary>
  351. internal TextFormatter TitleTextFormatter { get; init; } = new ();
  352. /// <summary>
  353. /// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
  354. /// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
  355. /// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
  356. /// </summary>
  357. /// <remarks>
  358. /// <para>
  359. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
  360. /// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
  361. /// </para>
  362. /// <para>
  363. /// Only the first HotKey specifier found in <see cref="Title"/> is supported.
  364. /// </para>
  365. /// <para>
  366. /// To cause the hotkey to be rendered with <see cref="Text"/>,
  367. /// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
  368. /// </para>
  369. /// </remarks>
  370. /// <value>The title.</value>
  371. public string Title
  372. {
  373. get
  374. {
  375. #if DEBUG_IDISPOSABLE
  376. if (WasDisposed)
  377. {
  378. throw new ObjectDisposedException (GetType ().FullName);
  379. }
  380. #endif
  381. return _title;
  382. }
  383. set
  384. {
  385. #if DEBUG_IDISPOSABLE
  386. if (WasDisposed)
  387. {
  388. throw new ObjectDisposedException (GetType ().FullName);
  389. }
  390. #endif
  391. if (value == _title)
  392. {
  393. return;
  394. }
  395. if (!OnTitleChanging (_title, value))
  396. {
  397. string old = _title;
  398. _title = value;
  399. TitleTextFormatter.Text = _title;
  400. TitleTextFormatter.Size = new (
  401. TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
  402. - (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
  403. ? Math.Max (HotKeySpecifier.GetColumns (), 0)
  404. : 0),
  405. 1);
  406. SetHotKeyFromTitle ();
  407. SetNeedsDisplay ();
  408. #if DEBUG
  409. if (_title is { } && string.IsNullOrEmpty (Id))
  410. {
  411. Id = _title;
  412. }
  413. #endif // DEBUG
  414. OnTitleChanged (old, _title);
  415. }
  416. }
  417. }
  418. /// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
  419. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  420. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  421. public virtual void OnTitleChanged (string oldTitle, string newTitle)
  422. {
  423. StateEventArgs<string> args = new (oldTitle, newTitle);
  424. TitleChanged?.Invoke (this, args);
  425. }
  426. /// <summary>
  427. /// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
  428. /// be cancelled.
  429. /// </summary>
  430. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  431. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  432. /// <returns>`true` if an event handler canceled the Title change.</returns>
  433. public virtual bool OnTitleChanging (string oldTitle, string newTitle)
  434. {
  435. StateEventArgs<string> args = new (oldTitle, newTitle);
  436. TitleChanging?.Invoke (this, args);
  437. return args.Cancel;
  438. }
  439. /// <summary>Event fired after the <see cref="View.Title"/> has been changed.</summary>
  440. public event EventHandler<StateEventArgs<string>> TitleChanged;
  441. /// <summary>
  442. /// Event fired when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
  443. /// to cancel the Title change.
  444. /// </summary>
  445. public event EventHandler<StateEventArgs<string>> TitleChanging;
  446. #endregion
  447. /// <summary>Pretty prints the View</summary>
  448. /// <returns></returns>
  449. public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
  450. /// <inheritdoc/>
  451. protected override void Dispose (bool disposing)
  452. {
  453. LineCanvas.Dispose ();
  454. DisposeAdornments ();
  455. for (int i = InternalSubviews.Count - 1; i >= 0; i--)
  456. {
  457. View subview = InternalSubviews [i];
  458. Remove (subview);
  459. subview.Dispose ();
  460. }
  461. base.Dispose (disposing);
  462. Debug.Assert (InternalSubviews.Count == 0);
  463. }
  464. }