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-
- using Terminal.Gui;
- using Terminal.Gui.ConsoleDrivers;
- namespace TerminalGuiFluentTesting;
- public class GuiTestContext<T> : IDisposable where T : Toplevel, new ()
- {
- private readonly CancellationTokenSource _cts = new ();
- private readonly CancellationTokenSource _hardStop = new (With.Timeout);
- private readonly Task _runTask;
- private Exception _ex;
- private readonly FakeOutput _output = new ();
- private readonly FakeWindowsInput _winInput;
- private readonly FakeNetInput _netInput;
- private View _lastView;
- internal GuiTestContext (int width, int height)
- {
- IApplication origApp = ApplicationImpl.Instance;
- _netInput = new (_cts.Token);
- _winInput = new (_cts.Token);
- _output.Size = new (width, height);
- var v2 = new ApplicationV2 (
- () => _netInput,
- () => _output,
- () => _winInput,
- () => _output);
- var booting = new SemaphoreSlim (0, 1);
- // Start the application in a background thread
- _runTask = Task.Run (
- () =>
- {
- try
- {
- ApplicationImpl.ChangeInstance (v2);
- v2.Init (null, "v2win");
- booting.Release ();
- Application.Run<T> (); // This will block, but it's on a background thread now
- Application.Shutdown ();
- }
- catch (OperationCanceledException)
- { }
- catch (Exception ex)
- {
- _ex = ex;
- }
- finally
- {
- ApplicationImpl.ChangeInstance (origApp);
- }
- },
- _cts.Token);
- // Wait for booting to complete with a timeout to avoid hangs
- if (!booting.WaitAsync (TimeSpan.FromSeconds (5)).Result)
- {
- throw new TimeoutException ("Application failed to start within the allotted time.");
- }
- WaitIteration ();
- }
- /// <summary>
- /// Stops the application and waits for the background thread to exit.
- /// </summary>
- public GuiTestContext<T> Stop ()
- {
- if (_runTask.IsCompleted)
- {
- return this;
- }
- Application.Invoke (() => Application.RequestStop ());
- // Wait for the application to stop, but give it a 1-second timeout
- if (!_runTask.Wait (TimeSpan.FromMilliseconds (1000)))
- {
- _cts.Cancel ();
- // Timeout occurred, force the task to stop
- _hardStop.Cancel ();
- throw new TimeoutException ("Application failed to stop within the allotted time.");
- }
- _cts.Cancel ();
- if (_ex != null)
- {
- throw _ex; // Propagate any exception that happened in the background task
- }
- return this;
- }
- // Cleanup to avoid state bleed between tests
- public void Dispose ()
- {
- Stop ();
- if (_hardStop.IsCancellationRequested)
- {
- throw new (
- "Application was hard stopped, typically this means it timed out or did not shutdown gracefully. Ensure you call Stop in your test");
- }
- _hardStop.Cancel ();
- }
- /// <summary>
- /// Adds the given <paramref name="v"/> to the current top level view
- /// and performs layout.
- /// </summary>
- /// <param name="v"></param>
- /// <returns></returns>
- public GuiTestContext<T> Add (View v)
- {
- WaitIteration (
- () =>
- {
- Toplevel top = Application.Top ?? throw new ("Top was null so could not add view");
- top.Add (v);
- top.Layout ();
- _lastView = v;
- });
- return this;
- }
- public GuiTestContext<T> ResizeConsole (int width, int height)
- {
- _output.Size = new (width, height);
- return WaitIteration ();
- }
- public GuiTestContext<T> ScreenShot (string title, TextWriter writer)
- {
- writer.WriteLine (title + ":");
- var text = Application.ToString ();
- writer.WriteLine (text);
- return WaitIteration ();
- }
- public GuiTestContext<T> WaitIteration (Action? a = null)
- {
- a ??= () => { };
- var ctsLocal = new CancellationTokenSource ();
- Application.Invoke (
- () =>
- {
- a ();
- ctsLocal.Cancel ();
- });
- // Blocks until either the token or the hardStopToken is cancelled.
- WaitHandle.WaitAny (
- new []
- {
- _cts.Token.WaitHandle,
- _hardStop.Token.WaitHandle,
- ctsLocal.Token.WaitHandle
- });
- return this;
- }
- public GuiTestContext<T> Then (Action doAction)
- {
- doAction ();
- return this;
- }
- public GuiTestContext<T> RightClick (int screenX, int screenY) { return Click (WindowsConsole.ButtonState.Button3Pressed, screenX, screenY); }
- public GuiTestContext<T> LeftClick (int screenX, int screenY) { return Click (WindowsConsole.ButtonState.Button1Pressed, screenX, screenY); }
- private GuiTestContext<T> Click (WindowsConsole.ButtonState btn, int screenX, int screenY)
- {
- _winInput.InputBuffer.Enqueue (
- new()
- {
- EventType = WindowsConsole.EventType.Mouse,
- MouseEvent = new()
- {
- ButtonState = btn,
- MousePosition = new ((short)screenX, (short)screenY)
- }
- });
- _winInput.InputBuffer.Enqueue (
- new()
- {
- EventType = WindowsConsole.EventType.Mouse,
- MouseEvent = new()
- {
- ButtonState = WindowsConsole.ButtonState.NoButtonPressed,
- MousePosition = new ((short)screenX, (short)screenY)
- }
- });
- WaitIteration ();
- return this;
- }
- public GuiTestContext<T> Down ()
- {
- _winInput.InputBuffer.Enqueue (
- new()
- {
- EventType = WindowsConsole.EventType.Key,
- KeyEvent = new()
- {
- bKeyDown = true,
- wRepeatCount = 0,
- wVirtualKeyCode = ConsoleKeyMapping.VK.DOWN,
- wVirtualScanCode = 0,
- UnicodeChar = '\0',
- dwControlKeyState = WindowsConsole.ControlKeyState.NoControlKeyPressed
- }
- });
- _winInput.InputBuffer.Enqueue (
- new()
- {
- EventType = WindowsConsole.EventType.Key,
- KeyEvent = new()
- {
- bKeyDown = false,
- wRepeatCount = 0,
- wVirtualKeyCode = ConsoleKeyMapping.VK.DOWN,
- wVirtualScanCode = 0,
- UnicodeChar = '\0',
- dwControlKeyState = WindowsConsole.ControlKeyState.NoControlKeyPressed
- }
- });
- WaitIteration ();
- return this;
- }
- public GuiTestContext<T> Enter ()
- {
- _winInput.InputBuffer.Enqueue (
- new()
- {
- EventType = WindowsConsole.EventType.Key,
- KeyEvent = new()
- {
- bKeyDown = true,
- wRepeatCount = 0,
- wVirtualKeyCode = ConsoleKeyMapping.VK.RETURN,
- wVirtualScanCode = 0,
- UnicodeChar = '\0',
- dwControlKeyState = WindowsConsole.ControlKeyState.NoControlKeyPressed
- }
- });
- _winInput.InputBuffer.Enqueue (
- new()
- {
- EventType = WindowsConsole.EventType.Key,
- KeyEvent = new()
- {
- bKeyDown = false,
- wRepeatCount = 0,
- wVirtualKeyCode = ConsoleKeyMapping.VK.RETURN,
- wVirtualScanCode = 0,
- UnicodeChar = '\0',
- dwControlKeyState = WindowsConsole.ControlKeyState.NoControlKeyPressed
- }
- });
- WaitIteration ();
- return this;
- }
- public GuiTestContext<T> WithContextMenu (ContextMenu ctx, MenuBarItem menuItems)
- {
- LastView.MouseEvent += (s, e) =>
- {
- if (e.Flags.HasFlag (MouseFlags.Button3Clicked))
- {
- ctx.Show (menuItems);
- }
- };
- return this;
- }
- public View LastView => _lastView ?? Application.Top ?? throw new ("Could not determine which view to add to");
- }
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