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- <article class="content wrap" id="_content" data-uid="Terminal.Gui.CheckBox">
-
-
- <h1 id="Terminal_Gui_CheckBox" data-uid="Terminal.Gui.CheckBox">Class CheckBox
- </h1>
- <div class="markdown level0 summary"><p>The Checkbox View shows an on/off toggle that the user can set</p>
- </div>
- <div class="markdown level0 conceptual"></div>
- <div class="inheritance">
- <h5>Inheritance</h5>
- <div class="level0"><span class="xref">System.Object</span></div>
- <div class="level1"><a class="xref" href="Terminal.Gui.Responder.html">Responder</a></div>
- <div class="level2"><a class="xref" href="Terminal.Gui.View.html">View</a></div>
- <div class="level3"><span class="xref">CheckBox</span></div>
- </div>
- <div class="inheritedMembers">
- <h5>Inherited Members</h5>
- <div>
- <a class="xref" href="Terminal.Gui.Responder.html#Terminal_Gui_Responder_CanFocus">Responder.CanFocus</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View_">View.Add(View)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View___">View.Add(View[])</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_AddCh_System_Int32_System_Int32_System_Int32_">View.AddCh(Int32, Int32, Int32)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_AddRune_System_Int32_System_Int32_System_Rune_">View.AddRune(Int32, Int32, Rune)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Bounds">View.Bounds</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ChildNeedsDisplay">View.ChildNeedsDisplay()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear">View.Clear()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear_Terminal_Gui_Rect_">View.Clear(Rect)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClearNeedsDisplay">View.ClearNeedsDisplay()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClipToBounds">View.ClipToBounds()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ColorScheme">View.ColorScheme</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawFrame_Terminal_Gui_Rect_System_Boolean_">View.DrawFrame(Rect, Boolean)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawFrame_Terminal_Gui_Rect_System_Int32_System_Boolean_">View.DrawFrame(Rect, Int32, Boolean)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_System_Boolean_Terminal_Gui_ColorScheme_">View.DrawHotString(ustring, Boolean, ColorScheme)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_Terminal_Gui_Attribute_Terminal_Gui_Attribute_">View.DrawHotString(ustring, Attribute, Attribute)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_System_String_System_Boolean_Terminal_Gui_ColorScheme_">View.DrawHotString(String, Boolean, ColorScheme)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_System_String_Terminal_Gui_Attribute_Terminal_Gui_Attribute_">View.DrawHotString(String, Attribute, Attribute)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Driver">View.Driver</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_EnsureFocus">View.EnsureFocus()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Focused">View.Focused</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusFirst">View.FocusFirst()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusLast">View.FocusLast()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusNext">View.FocusNext()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusPrev">View.FocusPrev()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Frame">View.Frame</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_GetEnumerator">View.GetEnumerator()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_HasFocus">View.HasFocus</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Id">View.Id</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutSubviews">View.LayoutSubviews()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MostFocused">View.MostFocused</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Move_System_Int32_System_Int32_">View.Move(Int32, Int32)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessColdKey_Terminal_Gui_KeyEvent_">View.ProcessColdKey(KeyEvent)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessHotKey_Terminal_Gui_KeyEvent_">View.ProcessHotKey(KeyEvent)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Remove_Terminal_Gui_View_">View.Remove(View)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_RemoveAll">View.RemoveAll()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ScreenToView_System_Int32_System_Int32_">View.ScreenToView(Int32, Int32)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetClip_Terminal_Gui_Rect_">View.SetClip(Rect)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetFocus_Terminal_Gui_View_">View.SetFocus(View)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetNeedsDisplay">View.SetNeedsDisplay()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetNeedsDisplay_Terminal_Gui_Rect_">View.SetNeedsDisplay(Rect)</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Subviews">View.Subviews</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SuperView">View.SuperView</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ToString">View.ToString()</a>
- </div>
- <div>
- <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_WantMousePositionReports">View.WantMousePositionReports</a>
- </div>
- </div>
- <h6><strong>Namespace</strong>: <a class="xref" href="../Terminal.Gui.html">Terminal.Gui</a></h6>
- <h6><strong>Assembly</strong>: Terminal.Gui.dll</h6>
- <h5 id="Terminal_Gui_CheckBox_syntax">Syntax</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public class CheckBox : Terminal.Gui.View</code></pre>
- </div>
- <h3 id="constructors">Constructors
- </h3>
-
-
- <a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
- <h4 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring_" data-uid="Terminal.Gui.CheckBox.#ctor(System.Int32,System.Int32,NStack.ustring)">CheckBox(Int32, Int32, ustring)</h4>
- <div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on
- the given text at the given position.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public CheckBox (int x, int y, NStack.ustring s);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">x</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">y</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">NStack.ustring</span></td>
- <td><span class="parametername">s</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring__remarks">Remarks</h5>
- <div class="markdown level1 remarks"><p>The size of CheckButton is computed based on the
- text length. This CheckButton is not toggled.</p>
- </div>
-
-
- <a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
- <h4 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_System_String_" data-uid="Terminal.Gui.CheckBox.#ctor(System.Int32,System.Int32,System.String)">CheckBox(Int32, Int32, String)</h4>
- <div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on
- the given text at the given position.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public CheckBox (int x, int y, string s);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">x</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">y</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.String</span></td>
- <td><span class="parametername">s</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_System_String__remarks">Remarks</h5>
- <div class="markdown level1 remarks"><p>The size of CheckButton is computed based on the
- text length. This CheckButton is not toggled.</p>
- </div>
-
-
- <a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
- <h4 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring_System_Boolean_" data-uid="Terminal.Gui.CheckBox.#ctor(System.Int32,System.Int32,NStack.ustring,System.Boolean)">CheckBox(Int32, Int32, ustring, Boolean)</h4>
- <div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on
- the given text at the given position and a state.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public CheckBox (int x, int y, NStack.ustring s, bool is_checked);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">x</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">y</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">NStack.ustring</span></td>
- <td><span class="parametername">s</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.Boolean</span></td>
- <td><span class="parametername">is_checked</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring_System_Boolean__remarks">Remarks</h5>
- <div class="markdown level1 remarks"><p>The size of CheckButton is computed based on the
- text length.</p>
- </div>
-
-
- <a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
- <h4 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_System_String_System_Boolean_" data-uid="Terminal.Gui.CheckBox.#ctor(System.Int32,System.Int32,System.String,System.Boolean)">CheckBox(Int32, Int32, String, Boolean)</h4>
- <div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on
- the given text at the given position and a state.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public CheckBox (int x, int y, string s, bool is_checked);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">x</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.Int32</span></td>
- <td><span class="parametername">y</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.String</span></td>
- <td><span class="parametername">s</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- <tr>
- <td><span class="xref">System.Boolean</span></td>
- <td><span class="parametername">is_checked</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_System_String_System_Boolean__remarks">Remarks</h5>
- <div class="markdown level1 remarks"><p>The size of CheckButton is computed based on the
- text length.</p>
- </div>
- <h3 id="properties">Properties
- </h3>
-
-
- <a id="Terminal_Gui_CheckBox_Checked_" data-uid="Terminal.Gui.CheckBox.Checked*"></a>
- <h4 id="Terminal_Gui_CheckBox_Checked" data-uid="Terminal.Gui.CheckBox.Checked">Checked</h4>
- <div class="markdown level1 summary"><p>The state of the checkbox.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public bool Checked { get; set; }</code></pre>
- </div>
- <h5 class="propertyValue">Property Value</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Boolean</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
-
-
- <a id="Terminal_Gui_CheckBox_Text_" data-uid="Terminal.Gui.CheckBox.Text*"></a>
- <h4 id="Terminal_Gui_CheckBox_Text" data-uid="Terminal.Gui.CheckBox.Text">Text</h4>
- <div class="markdown level1 summary"><p>The text displayed by this widget.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public NStack.ustring Text { get; set; }</code></pre>
- </div>
- <h5 class="propertyValue">Property Value</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">NStack.ustring</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h3 id="methods">Methods
- </h3>
-
-
- <a id="Terminal_Gui_CheckBox_MouseEvent_" data-uid="Terminal.Gui.CheckBox.MouseEvent*"></a>
- <h4 id="Terminal_Gui_CheckBox_MouseEvent_Terminal_Gui_MouseEvent_" data-uid="Terminal.Gui.CheckBox.MouseEvent(Terminal.Gui.MouseEvent)">MouseEvent(MouseEvent)</h4>
- <div class="markdown level1 summary"></div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public override bool MouseEvent (Terminal.Gui.MouseEvent me);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><a class="xref" href="Terminal.Gui.MouseEvent.html">MouseEvent</a></td>
- <td><span class="parametername">me</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 class="returns">Returns</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Boolean</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
-
-
- <a id="Terminal_Gui_CheckBox_PositionCursor_" data-uid="Terminal.Gui.CheckBox.PositionCursor*"></a>
- <h4 id="Terminal_Gui_CheckBox_PositionCursor" data-uid="Terminal.Gui.CheckBox.PositionCursor">PositionCursor()</h4>
- <div class="markdown level1 summary"></div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public override void PositionCursor ();</code></pre>
- </div>
-
-
- <a id="Terminal_Gui_CheckBox_ProcessKey_" data-uid="Terminal.Gui.CheckBox.ProcessKey*"></a>
- <h4 id="Terminal_Gui_CheckBox_ProcessKey_Terminal_Gui_KeyEvent_" data-uid="Terminal.Gui.CheckBox.ProcessKey(Terminal.Gui.KeyEvent)">ProcessKey(KeyEvent)</h4>
- <div class="markdown level1 summary"></div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public override bool ProcessKey (Terminal.Gui.KeyEvent kb);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><a class="xref" href="Terminal.Gui.KeyEvent.html">KeyEvent</a></td>
- <td><span class="parametername">kb</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 class="returns">Returns</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.Boolean</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
-
-
- <a id="Terminal_Gui_CheckBox_Redraw_" data-uid="Terminal.Gui.CheckBox.Redraw*"></a>
- <h4 id="Terminal_Gui_CheckBox_Redraw_Terminal_Gui_Rect_" data-uid="Terminal.Gui.CheckBox.Redraw(Terminal.Gui.Rect)">Redraw(Rect)</h4>
- <div class="markdown level1 summary"></div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public override void Redraw (Terminal.Gui.Rect region);</code></pre>
- </div>
- <h5 class="parameters">Parameters</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Name</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
- <td><span class="parametername">region</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h3 id="events">Events
- </h3>
-
-
- <h4 id="Terminal_Gui_CheckBox_Toggled" data-uid="Terminal.Gui.CheckBox.Toggled">Toggled</h4>
- <div class="markdown level1 summary"><p>Toggled event, raised when the CheckButton is toggled.</p>
- </div>
- <div class="markdown level1 conceptual"></div>
- <h5 class="decalaration">Declaration</h5>
- <div class="codewrapper">
- <pre><code class="lang-csharp hljs">public event EventHandler Toggled;</code></pre>
- </div>
- <h5 class="eventType">Event Type</h5>
- <table class="table table-bordered table-striped table-condensed">
- <thead>
- <tr>
- <th>Type</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><span class="xref">System.EventHandler</span></td>
- <td><p>To be added.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <h5 id="Terminal_Gui_CheckBox_Toggled_remarks">Remarks</h5>
- <div class="markdown level1 remarks"><p>Client code can hook up to this event, it is
- raised when the checkbutton is activated either with
- the mouse or the keyboard.</p>
- </div>
- </article>
- </div>
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