Application.Run.cs 33 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  8. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  9. private static Toplevel? _cachedRunStateToplevel;
  10. /// <summary>
  11. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  12. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  13. /// </summary>
  14. /// <remarks>
  15. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  16. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  17. /// when the application is done.
  18. /// </remarks>
  19. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  20. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  21. /// <remarks>
  22. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  23. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  24. /// when the application is done.
  25. /// </remarks>
  26. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  27. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  28. /// <returns>
  29. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  30. /// completion.
  31. /// </returns>
  32. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  33. /// <remarks>
  34. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  35. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  36. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  37. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  38. /// </remarks>
  39. public static RunState Begin (Toplevel toplevel)
  40. {
  41. ArgumentNullException.ThrowIfNull (toplevel);
  42. #if DEBUG_IDISPOSABLE
  43. Debug.Assert (!toplevel.WasDisposed);
  44. if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  45. {
  46. Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  47. }
  48. #endif
  49. if (toplevel.IsOverlappedContainer && ApplicationOverlapped.OverlappedTop != toplevel && ApplicationOverlapped.OverlappedTop is { })
  50. {
  51. throw new InvalidOperationException ("Only one Overlapped Container is allowed.");
  52. }
  53. // Ensure the mouse is ungrabbed.
  54. MouseGrabView = null;
  55. var rs = new RunState (toplevel);
  56. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  57. if (!toplevel.IsInitialized)
  58. {
  59. toplevel.BeginInit ();
  60. toplevel.EndInit ();
  61. }
  62. #if DEBUG_IDISPOSABLE
  63. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  64. {
  65. // This assertion confirm if the Top was already disposed
  66. Debug.Assert (Top.WasDisposed);
  67. Debug.Assert (Top == _cachedRunStateToplevel);
  68. }
  69. #endif
  70. lock (TopLevels)
  71. {
  72. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  73. {
  74. // If Top was already disposed and isn't on the Toplevels Stack,
  75. // clean it up here if is the same as _cachedRunStateToplevel
  76. if (Top == _cachedRunStateToplevel)
  77. {
  78. Top = null;
  79. }
  80. else
  81. {
  82. // Probably this will never hit
  83. throw new ObjectDisposedException (Top.GetType ().FullName);
  84. }
  85. }
  86. else if (ApplicationOverlapped.OverlappedTop is { } && toplevel != Top && TopLevels.Contains (Top!))
  87. {
  88. // BUGBUG: Don't call OnLeave/OnEnter directly! Set HasFocus to false and let the system handle it.
  89. //Top!.OnLeave (toplevel);
  90. }
  91. // BUGBUG: We should not depend on `Id` internally.
  92. // BUGBUG: It is super unclear what this code does anyway.
  93. if (string.IsNullOrEmpty (toplevel.Id))
  94. {
  95. var count = 1;
  96. var id = (TopLevels.Count + count).ToString ();
  97. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  98. {
  99. count++;
  100. id = (TopLevels.Count + count).ToString ();
  101. }
  102. toplevel.Id = (TopLevels.Count + count).ToString ();
  103. TopLevels.Push (toplevel);
  104. }
  105. else
  106. {
  107. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  108. if (dup is null)
  109. {
  110. TopLevels.Push (toplevel);
  111. }
  112. }
  113. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  114. {
  115. throw new ArgumentException ("There are duplicates Toplevel IDs");
  116. }
  117. }
  118. if (Top is null || toplevel.IsOverlappedContainer)
  119. {
  120. Top = toplevel;
  121. }
  122. var refreshDriver = true;
  123. if (ApplicationOverlapped.OverlappedTop is null
  124. || toplevel.IsOverlappedContainer
  125. || (Current?.Modal == false && toplevel.Modal)
  126. || (Current?.Modal == false && !toplevel.Modal)
  127. || (Current?.Modal == true && toplevel.Modal))
  128. {
  129. if (toplevel.Visible)
  130. {
  131. if (Current is { HasFocus: true })
  132. {
  133. Current.HasFocus = false;
  134. }
  135. Current?.OnDeactivate (toplevel);
  136. Toplevel previousCurrent = Current!;
  137. Current = toplevel;
  138. Current.OnActivate (previousCurrent);
  139. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  140. }
  141. else
  142. {
  143. refreshDriver = false;
  144. }
  145. }
  146. else if ((toplevel != ApplicationOverlapped.OverlappedTop
  147. && Current?.Modal == true
  148. && !TopLevels.Peek ().Modal)
  149. || (toplevel != ApplicationOverlapped.OverlappedTop && Current?.Running == false))
  150. {
  151. refreshDriver = false;
  152. ApplicationOverlapped.MoveCurrent (toplevel);
  153. }
  154. else
  155. {
  156. refreshDriver = false;
  157. ApplicationOverlapped.MoveCurrent (Current!);
  158. }
  159. toplevel.SetRelativeLayout (Driver!.Screen.Size);
  160. toplevel.LayoutSubviews ();
  161. toplevel.PositionToplevels ();
  162. // TODO: Should this use FindDeepestFocusableView instead?
  163. // Try to set initial focus to any TabStop
  164. if (!toplevel.HasFocus)
  165. {
  166. if (!toplevel.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabStop))
  167. {
  168. // That didn't work. Try TabGroup.
  169. toplevel.AdvanceFocus (NavigationDirection.Forward, TabBehavior.TabGroup);
  170. }
  171. }
  172. ApplicationOverlapped.BringOverlappedTopToFront ();
  173. if (refreshDriver)
  174. {
  175. ApplicationOverlapped.OverlappedTop?.OnChildLoaded (toplevel);
  176. toplevel.OnLoaded ();
  177. toplevel.SetNeedsDisplay ();
  178. toplevel.Draw ();
  179. Driver.UpdateScreen ();
  180. if (PositionCursor (toplevel))
  181. {
  182. Driver.UpdateCursor ();
  183. }
  184. }
  185. NotifyNewRunState?.Invoke (toplevel, new (rs));
  186. return rs;
  187. }
  188. /// <summary>
  189. /// Calls <see cref="View.PositionCursor"/> on the most focused view in the view starting with <paramref name="view"/>.
  190. /// </summary>
  191. /// <remarks>
  192. /// Does nothing if <paramref name="view"/> is <see langword="null"/> or if the most focused view is not visible or
  193. /// enabled.
  194. /// <para>
  195. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  196. /// </para>
  197. /// </remarks>
  198. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  199. internal static bool PositionCursor (View view)
  200. {
  201. // Find the most focused view and position the cursor there.
  202. View? mostFocused = view?.MostFocused;
  203. if (mostFocused is null)
  204. {
  205. if (view is { HasFocus: true })
  206. {
  207. mostFocused = view;
  208. }
  209. else
  210. {
  211. return false;
  212. }
  213. }
  214. // If the view is not visible or enabled, don't position the cursor
  215. if (!mostFocused.Visible || !mostFocused.Enabled)
  216. {
  217. Driver!.GetCursorVisibility (out CursorVisibility current);
  218. if (current != CursorVisibility.Invisible)
  219. {
  220. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  221. }
  222. return false;
  223. }
  224. // If the view is not visible within it's superview, don't position the cursor
  225. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  226. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  227. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  228. {
  229. return false;
  230. }
  231. Point? cursor = mostFocused.PositionCursor ();
  232. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  233. if (cursor is { })
  234. {
  235. // Convert cursor to screen coords
  236. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  237. // If the cursor is not in a visible location in the SuperView, hide it
  238. if (!superViewViewport.Contains (cursor.Value))
  239. {
  240. if (currentCursorVisibility != CursorVisibility.Invisible)
  241. {
  242. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  243. }
  244. return false;
  245. }
  246. // Show it
  247. if (currentCursorVisibility == CursorVisibility.Invisible)
  248. {
  249. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  250. }
  251. return true;
  252. }
  253. if (currentCursorVisibility != CursorVisibility.Invisible)
  254. {
  255. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  256. }
  257. return false;
  258. }
  259. /// <summary>
  260. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  261. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  262. /// </summary>
  263. /// <remarks>
  264. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  265. /// <para>
  266. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  267. /// ensure resources are cleaned up and terminal settings restored.
  268. /// </para>
  269. /// <para>
  270. /// The caller is responsible for disposing the object returned by this method.
  271. /// </para>
  272. /// </remarks>
  273. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  274. [RequiresUnreferencedCode ("AOT")]
  275. [RequiresDynamicCode ("AOT")]
  276. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  277. /// <summary>
  278. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  279. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  280. /// </summary>
  281. /// <remarks>
  282. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  283. /// <para>
  284. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  285. /// ensure resources are cleaned up and terminal settings restored.
  286. /// </para>
  287. /// <para>
  288. /// The caller is responsible for disposing the object returned by this method.
  289. /// </para>
  290. /// </remarks>
  291. /// <param name="errorHandler"></param>
  292. /// <param name="driver">
  293. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  294. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  295. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  296. /// </param>
  297. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  298. [RequiresUnreferencedCode ("AOT")]
  299. [RequiresDynamicCode ("AOT")]
  300. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  301. where T : Toplevel, new()
  302. {
  303. if (!IsInitialized)
  304. {
  305. // Init() has NOT been called.
  306. InternalInit (driver, null, true);
  307. }
  308. var top = new T ();
  309. Run (top, errorHandler);
  310. return top;
  311. }
  312. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  313. /// <remarks>
  314. /// <para>
  315. /// This method is used to start processing events for the main application, but it is also used to run other
  316. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  317. /// </para>
  318. /// <para>
  319. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  320. /// <see cref="Application.RequestStop"/>.
  321. /// </para>
  322. /// <para>
  323. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  324. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  325. /// <see cref="End(RunState)"/>.
  326. /// </para>
  327. /// <para>
  328. /// Alternatively, to have a program control the main loop and process events manually, call
  329. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  330. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  331. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  332. /// return control immediately.
  333. /// </para>
  334. /// <para>When using <see cref="Run{T}"/> or
  335. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  336. /// <see cref="Init"/> will be called automatically.
  337. /// </para>
  338. /// <para>
  339. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  340. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  341. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  342. /// exit.
  343. /// </para>
  344. /// </remarks>
  345. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  346. /// <param name="errorHandler">
  347. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  348. /// rethrows when null).
  349. /// </param>
  350. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  351. {
  352. ArgumentNullException.ThrowIfNull (view);
  353. if (IsInitialized)
  354. {
  355. if (Driver is null)
  356. {
  357. // Disposing before throwing
  358. view.Dispose ();
  359. // This code path should be impossible because Init(null, null) will select the platform default driver
  360. throw new InvalidOperationException (
  361. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  362. );
  363. }
  364. }
  365. else
  366. {
  367. // Init() has NOT been called.
  368. throw new InvalidOperationException (
  369. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  370. );
  371. }
  372. var resume = true;
  373. while (resume)
  374. {
  375. #if !DEBUG
  376. try
  377. {
  378. #endif
  379. resume = false;
  380. RunState runState = Begin (view);
  381. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  382. // by using NotifyStopRunState event.
  383. RunLoop (runState);
  384. if (runState.Toplevel is null)
  385. {
  386. #if DEBUG_IDISPOSABLE
  387. Debug.Assert (TopLevels.Count == 0);
  388. #endif
  389. runState.Dispose ();
  390. return;
  391. }
  392. if (!EndAfterFirstIteration)
  393. {
  394. End (runState);
  395. }
  396. #if !DEBUG
  397. }
  398. catch (Exception error)
  399. {
  400. if (errorHandler is null)
  401. {
  402. throw;
  403. }
  404. resume = errorHandler (error);
  405. }
  406. #endif
  407. }
  408. }
  409. /// <summary>Adds a timeout to the application.</summary>
  410. /// <remarks>
  411. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  412. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  413. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  414. /// </remarks>
  415. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  416. /// <summary>Removes a previously scheduled timeout</summary>
  417. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  418. /// Returns
  419. /// <c>true</c>
  420. /// if the timeout is successfully removed; otherwise,
  421. /// <c>false</c>
  422. /// .
  423. /// This method also returns
  424. /// <c>false</c>
  425. /// if the timeout is not found.
  426. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  427. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  428. /// <param name="action">the action to be invoked on the main processing thread.</param>
  429. public static void Invoke (Action action)
  430. {
  431. MainLoop?.AddIdle (
  432. () =>
  433. {
  434. action ();
  435. return false;
  436. }
  437. );
  438. }
  439. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  440. // is ProgressBarStyles, and it's not clear it needs to.
  441. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  442. public static void Wakeup () { MainLoop?.Wakeup (); }
  443. /// <summary>Triggers a refresh of the entire display.</summary>
  444. public static void Refresh ()
  445. {
  446. // TODO: Figure out how to remove this call to ClearContents. Refresh should just repaint damaged areas, not clear
  447. Driver!.ClearContents ();
  448. foreach (Toplevel v in TopLevels.Reverse ())
  449. {
  450. if (v.Visible)
  451. {
  452. v.SetNeedsDisplay ();
  453. v.SetSubViewNeedsDisplay ();
  454. v.Draw ();
  455. }
  456. }
  457. Driver.Refresh ();
  458. }
  459. /// <summary>This event is raised on each iteration of the main loop.</summary>
  460. /// <remarks>See also <see cref="Timeout"/></remarks>
  461. public static event EventHandler<IterationEventArgs>? Iteration;
  462. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  463. /// <value>The main loop.</value>
  464. internal static MainLoop? MainLoop { get; private set; }
  465. /// <summary>
  466. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  467. /// cause the application to continue running until Application.RequestStop () is called.
  468. /// </summary>
  469. public static bool EndAfterFirstIteration { get; set; }
  470. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  471. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  472. public static void RunLoop (RunState state)
  473. {
  474. ArgumentNullException.ThrowIfNull (state);
  475. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  476. var firstIteration = true;
  477. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  478. {
  479. MainLoop!.Running = true;
  480. if (EndAfterFirstIteration && !firstIteration)
  481. {
  482. return;
  483. }
  484. RunIteration (ref state, ref firstIteration);
  485. }
  486. MainLoop!.Running = false;
  487. // Run one last iteration to consume any outstanding input events from Driver
  488. // This is important for remaining OnKeyUp events.
  489. RunIteration (ref state, ref firstIteration);
  490. }
  491. /// <summary>Run one application iteration.</summary>
  492. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  493. /// <param name="firstIteration">
  494. /// Set to <see langword="true"/> if this is the first run loop iteration. Upon return, it
  495. /// will be set to <see langword="false"/> if at least one iteration happened.
  496. /// </param>
  497. public static void RunIteration (ref RunState state, ref bool firstIteration)
  498. {
  499. if (MainLoop!.Running && MainLoop.EventsPending ())
  500. {
  501. // Notify Toplevel it's ready
  502. if (firstIteration)
  503. {
  504. state.Toplevel.OnReady ();
  505. }
  506. MainLoop.RunIteration ();
  507. Iteration?.Invoke (null, new ());
  508. EnsureModalOrVisibleAlwaysOnTop (state.Toplevel);
  509. // TODO: Overlapped - Move elsewhere
  510. if (state.Toplevel != Current)
  511. {
  512. ApplicationOverlapped.OverlappedTop?.OnDeactivate (state.Toplevel);
  513. state.Toplevel = Current;
  514. ApplicationOverlapped.OverlappedTop?.OnActivate (state.Toplevel!);
  515. Top!.SetSubViewNeedsDisplay ();
  516. Refresh ();
  517. }
  518. }
  519. firstIteration = false;
  520. if (Current == null)
  521. {
  522. return;
  523. }
  524. if (state.Toplevel != Top && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  525. {
  526. state.Toplevel!.SetNeedsDisplay (state.Toplevel.Frame);
  527. Top.Draw ();
  528. foreach (Toplevel top in TopLevels.Reverse ())
  529. {
  530. if (top != Top && top != state.Toplevel)
  531. {
  532. top.SetNeedsDisplay ();
  533. top.SetSubViewNeedsDisplay ();
  534. top.Draw ();
  535. }
  536. }
  537. }
  538. if (TopLevels.Count == 1
  539. && state.Toplevel == Top
  540. && (Driver!.Cols != state.Toplevel!.Frame.Width
  541. || Driver!.Rows != state.Toplevel.Frame.Height)
  542. && (state.Toplevel.NeedsDisplay
  543. || state.Toplevel.SubViewNeedsDisplay
  544. || state.Toplevel.LayoutNeeded))
  545. {
  546. Driver.ClearContents ();
  547. }
  548. if (state.Toplevel!.NeedsDisplay || state.Toplevel.SubViewNeedsDisplay || state.Toplevel.LayoutNeeded || ApplicationOverlapped.OverlappedChildNeedsDisplay ())
  549. {
  550. state.Toplevel.SetNeedsDisplay ();
  551. state.Toplevel.Draw ();
  552. Driver!.UpdateScreen ();
  553. //Driver.UpdateCursor ();
  554. }
  555. if (PositionCursor (state.Toplevel))
  556. {
  557. Driver!.UpdateCursor ();
  558. }
  559. // else
  560. {
  561. //if (PositionCursor (state.Toplevel))
  562. //{
  563. // Driver.Refresh ();
  564. //}
  565. //Driver.UpdateCursor ();
  566. }
  567. if (state.Toplevel != Top && !state.Toplevel.Modal && (Top!.NeedsDisplay || Top.SubViewNeedsDisplay || Top.LayoutNeeded))
  568. {
  569. Top.Draw ();
  570. }
  571. }
  572. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  573. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  574. /// <remarks>
  575. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  576. /// <para>
  577. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  578. /// property on the currently running <see cref="Toplevel"/> to false.
  579. /// </para>
  580. /// </remarks>
  581. public static void RequestStop (Toplevel? top = null)
  582. {
  583. if (ApplicationOverlapped.OverlappedTop is null || top is null)
  584. {
  585. top = Current;
  586. }
  587. if (ApplicationOverlapped.OverlappedTop != null
  588. && top!.IsOverlappedContainer
  589. && top?.Running == true
  590. && (Current?.Modal == false || Current is { Modal: true, Running: false }))
  591. {
  592. ApplicationOverlapped.OverlappedTop.RequestStop ();
  593. }
  594. else if (ApplicationOverlapped.OverlappedTop != null
  595. && top != Current
  596. && Current is { Running: true, Modal: true }
  597. && top!.Modal
  598. && top.Running)
  599. {
  600. var ev = new ToplevelClosingEventArgs (Current);
  601. Current.OnClosing (ev);
  602. if (ev.Cancel)
  603. {
  604. return;
  605. }
  606. ev = new (top);
  607. top.OnClosing (ev);
  608. if (ev.Cancel)
  609. {
  610. return;
  611. }
  612. Current.Running = false;
  613. OnNotifyStopRunState (Current);
  614. top.Running = false;
  615. OnNotifyStopRunState (top);
  616. }
  617. else if ((ApplicationOverlapped.OverlappedTop != null
  618. && top != ApplicationOverlapped.OverlappedTop
  619. && top != Current
  620. && Current is { Modal: false, Running: true }
  621. && !top!.Running)
  622. || (ApplicationOverlapped.OverlappedTop != null
  623. && top != ApplicationOverlapped.OverlappedTop
  624. && top != Current
  625. && Current is { Modal: false, Running: false }
  626. && !top!.Running
  627. && TopLevels.ToArray () [1].Running))
  628. {
  629. ApplicationOverlapped.MoveCurrent (top);
  630. }
  631. else if (ApplicationOverlapped.OverlappedTop != null
  632. && Current != top
  633. && Current?.Running == true
  634. && !top!.Running
  635. && Current?.Modal == true
  636. && top.Modal)
  637. {
  638. // The Current and the top are both modal so needed to set the Current.Running to false too.
  639. Current.Running = false;
  640. OnNotifyStopRunState (Current);
  641. }
  642. else if (ApplicationOverlapped.OverlappedTop != null
  643. && Current == top
  644. && ApplicationOverlapped.OverlappedTop?.Running == true
  645. && Current?.Running == true
  646. && top!.Running
  647. && Current?.Modal == true
  648. && top!.Modal)
  649. {
  650. // The OverlappedTop was requested to stop inside a modal Toplevel which is the Current and top,
  651. // both are the same, so needed to set the Current.Running to false too.
  652. Current.Running = false;
  653. OnNotifyStopRunState (Current);
  654. }
  655. else
  656. {
  657. Toplevel currentTop;
  658. if (top == Current || (Current?.Modal == true && !top!.Modal))
  659. {
  660. currentTop = Current!;
  661. }
  662. else
  663. {
  664. currentTop = top!;
  665. }
  666. if (!currentTop.Running)
  667. {
  668. return;
  669. }
  670. var ev = new ToplevelClosingEventArgs (currentTop);
  671. currentTop.OnClosing (ev);
  672. if (ev.Cancel)
  673. {
  674. return;
  675. }
  676. currentTop.Running = false;
  677. OnNotifyStopRunState (currentTop);
  678. }
  679. }
  680. private static void OnNotifyStopRunState (Toplevel top)
  681. {
  682. if (EndAfterFirstIteration)
  683. {
  684. NotifyStopRunState?.Invoke (top, new (top));
  685. }
  686. }
  687. /// <summary>
  688. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  689. /// <see cref="Begin(Toplevel)"/> .
  690. /// </summary>
  691. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  692. public static void End (RunState runState)
  693. {
  694. ArgumentNullException.ThrowIfNull (runState);
  695. if (ApplicationOverlapped.OverlappedTop is { })
  696. {
  697. ApplicationOverlapped.OverlappedTop.OnChildUnloaded (runState.Toplevel);
  698. }
  699. else
  700. {
  701. runState.Toplevel.OnUnloaded ();
  702. }
  703. // End the RunState.Toplevel
  704. // First, take it off the Toplevel Stack
  705. if (TopLevels.Count > 0)
  706. {
  707. if (TopLevels.Peek () != runState.Toplevel)
  708. {
  709. // If the top of the stack is not the RunState.Toplevel then
  710. // this call to End is not balanced with the call to Begin that started the RunState
  711. throw new ArgumentException ("End must be balanced with calls to Begin");
  712. }
  713. TopLevels.Pop ();
  714. }
  715. // Notify that it is closing
  716. runState.Toplevel?.OnClosed (runState.Toplevel);
  717. // If there is a OverlappedTop that is not the RunState.Toplevel then RunState.Toplevel
  718. // is a child of MidTop, and we should notify the OverlappedTop that it is closing
  719. if (ApplicationOverlapped.OverlappedTop is { } && !runState.Toplevel!.Modal && runState.Toplevel != ApplicationOverlapped.OverlappedTop)
  720. {
  721. ApplicationOverlapped.OverlappedTop.OnChildClosed (runState.Toplevel);
  722. }
  723. // Set Current and Top to the next TopLevel on the stack
  724. if (TopLevels.Count == 0)
  725. {
  726. if (Current is { HasFocus: true })
  727. {
  728. Current.HasFocus = false;
  729. }
  730. Current = null;
  731. }
  732. else
  733. {
  734. if (TopLevels.Count > 1 && TopLevels.Peek () == ApplicationOverlapped.OverlappedTop && ApplicationOverlapped.OverlappedChildren?.Any (t => t.Visible) != null)
  735. {
  736. ApplicationOverlapped.OverlappedMoveNext ();
  737. }
  738. Current = TopLevels.Peek ();
  739. if (TopLevels.Count == 1 && Current == ApplicationOverlapped.OverlappedTop)
  740. {
  741. ApplicationOverlapped.OverlappedTop.OnAllChildClosed ();
  742. }
  743. else
  744. {
  745. ApplicationOverlapped.SetCurrentOverlappedAsTop ();
  746. // BUGBUG: We should not call OnEnter/OnLeave directly; they should only be called by SetHasFocus
  747. if (runState.Toplevel is { HasFocus: true })
  748. {
  749. runState.Toplevel.HasFocus = false;
  750. }
  751. if (Current is { HasFocus: false })
  752. {
  753. Current.SetFocus ();
  754. }
  755. }
  756. Refresh ();
  757. }
  758. // Don't dispose runState.Toplevel. It's up to caller dispose it
  759. // If it's not the same as the current in the RunIteration,
  760. // it will be fixed later in the next RunIteration.
  761. if (ApplicationOverlapped.OverlappedTop is { } && !TopLevels.Contains (ApplicationOverlapped.OverlappedTop))
  762. {
  763. _cachedRunStateToplevel = ApplicationOverlapped.OverlappedTop;
  764. }
  765. else
  766. {
  767. _cachedRunStateToplevel = runState.Toplevel;
  768. }
  769. runState.Toplevel = null;
  770. runState.Dispose ();
  771. }
  772. }