View.Layout.cs 46 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. public partial class View // Layout APIs
  5. {
  6. #region Frame/Position/Dimension
  7. /// <summary>
  8. /// Indicates whether the specified SuperView-relative coordinates are within the View's <see cref="Frame"/>.
  9. /// </summary>
  10. /// <param name="location">SuperView-relative coordinate</param>
  11. /// <returns><see langword="true"/> if the specified SuperView-relative coordinates are within the View.</returns>
  12. public virtual bool Contains (in Point location) { return Frame.Contains (location); }
  13. private Rectangle? _frame;
  14. /// <summary>Gets or sets the absolute location and dimension of the view.</summary>
  15. /// <value>
  16. /// The rectangle describing absolute location and dimension of the view, in coordinates relative to the
  17. /// <see cref="SuperView"/>'s Content, which is bound by <see cref="GetContentSize ()"/>.
  18. /// </value>
  19. /// <remarks>
  20. /// <para>
  21. /// See the View Layout Deep Dive for more information:
  22. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  23. /// </para>
  24. /// <para>
  25. /// Frame is relative to the <see cref="SuperView"/>'s Content, which is bound by <see cref="GetContentSize ()"/>
  26. /// .
  27. /// </para>
  28. /// <para>
  29. /// Setting Frame will set <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> to
  30. /// absolute values.
  31. /// </para>
  32. /// <para>
  33. /// Changing this property will result in <see cref="NeedsLayout"/> and <see cref="NeedsDraw"/> to be set,
  34. /// resulting in the
  35. /// view being laid out and redrawn as appropriate in the next iteration of the <see cref="MainLoop"/>.
  36. /// </para>
  37. /// </remarks>
  38. public Rectangle Frame
  39. {
  40. get
  41. {
  42. if (NeedsLayout)
  43. {
  44. //Debug.WriteLine("Frame_get with _layoutNeeded");
  45. }
  46. return _frame ?? Rectangle.Empty;
  47. }
  48. set
  49. {
  50. // This will set _frame, call SetsNeedsLayout, and raise OnViewportChanged/ViewportChanged
  51. if (SetFrame (value with { Width = Math.Max (value.Width, 0), Height = Math.Max (value.Height, 0) }))
  52. {
  53. // If Frame gets set, set all Pos/Dim to Absolute values.
  54. _x = _frame!.Value.X;
  55. _y = _frame!.Value.Y;
  56. _width = _frame!.Value.Width;
  57. _height = _frame!.Value.Height;
  58. // Implicit layout is ok here because we are setting the Frame directly.
  59. Layout ();
  60. }
  61. }
  62. }
  63. /// <summary>
  64. /// INTERNAL API - Sets _frame, calls SetsNeedsLayout, and raises OnViewportChanged/ViewportChanged
  65. /// </summary>
  66. /// <param name="frame"></param>
  67. /// <returns><see langword="true"/> if the frame was changed.</returns>
  68. private bool SetFrame (in Rectangle frame)
  69. {
  70. if (_frame == frame)
  71. {
  72. return false;
  73. }
  74. var oldViewport = Rectangle.Empty;
  75. if (IsInitialized)
  76. {
  77. oldViewport = Viewport;
  78. }
  79. // This is the only place where _frame should be set directly. Use Frame = or SetFrame instead.
  80. _frame = frame;
  81. SetAdornmentFrames ();
  82. SetNeedsDraw ();
  83. SetNeedsLayout ();
  84. // BUGBUG: When SetFrame is called from Frame_set, this event gets raised BEFORE OnResizeNeeded. Is that OK?
  85. OnFrameChanged (in frame);
  86. FrameChanged?.Invoke (this, new (in frame));
  87. if (oldViewport != Viewport)
  88. {
  89. RaiseViewportChangedEvent (oldViewport);
  90. }
  91. return true;
  92. }
  93. /// <summary>
  94. /// Called when <see cref="Frame"/> changes.
  95. /// </summary>
  96. /// <param name="frame">The new Frame.</param>
  97. protected virtual void OnFrameChanged (in Rectangle frame) { }
  98. /// <summary>
  99. /// Raised when the <see cref="Frame"/> changes. This event is raised after the <see cref="Frame"/> has been
  100. /// updated.
  101. /// </summary>
  102. public event EventHandler<EventArgs<Rectangle>>? FrameChanged;
  103. /// <summary>Gets the <see cref="Frame"/> with a screen-relative location.</summary>
  104. /// <returns>The location and size of the view in screen-relative coordinates.</returns>
  105. public virtual Rectangle FrameToScreen ()
  106. {
  107. Rectangle screen = Frame;
  108. View? current = SuperView;
  109. while (current is { })
  110. {
  111. if (current is Adornment adornment)
  112. {
  113. // Adornments don't have SuperViews; use Adornment.FrameToScreen override
  114. // which will give us the screen coordinates of the parent
  115. Rectangle parentScreen = adornment.FrameToScreen ();
  116. // Now add our Frame location
  117. parentScreen.Offset (screen.X, screen.Y);
  118. return parentScreen with { Size = Frame.Size };
  119. }
  120. Point viewportOffset = current.GetViewportOffsetFromFrame ();
  121. viewportOffset.Offset (current.Frame.X - current.Viewport.X, current.Frame.Y - current.Viewport.Y);
  122. screen.X += viewportOffset.X;
  123. screen.Y += viewportOffset.Y;
  124. current = current.SuperView;
  125. }
  126. return screen;
  127. }
  128. /// <summary>
  129. /// Converts a screen-relative coordinate to a Frame-relative coordinate. Frame-relative means relative to the
  130. /// View's <see cref="SuperView"/>'s <see cref="Viewport"/>.
  131. /// </summary>
  132. /// <returns>The coordinate relative to the <see cref="SuperView"/>'s <see cref="Viewport"/>.</returns>
  133. /// <param name="location">Screen-relative coordinate.</param>
  134. public virtual Point ScreenToFrame (in Point location)
  135. {
  136. if (SuperView is null)
  137. {
  138. return new (location.X - Frame.X, location.Y - Frame.Y);
  139. }
  140. Point superViewViewportOffset = SuperView.GetViewportOffsetFromFrame ();
  141. superViewViewportOffset.Offset (-SuperView.Viewport.X, -SuperView.Viewport.Y);
  142. Point frame = location;
  143. frame.Offset (-superViewViewportOffset.X, -superViewViewportOffset.Y);
  144. frame = SuperView.ScreenToFrame (frame);
  145. frame.Offset (-Frame.X, -Frame.Y);
  146. return frame;
  147. }
  148. // helper for X, Y, Width, Height setters to ensure consistency
  149. private void PosDimSet ()
  150. {
  151. SetNeedsLayout ();
  152. if (_x is PosAbsolute && _y is PosAbsolute && _width is DimAbsolute && _height is DimAbsolute)
  153. {
  154. // Implicit layout is ok here because all Pos/Dim are Absolute values.
  155. Layout ();
  156. if (SuperView is { } || this is Adornment { Parent: null })
  157. {
  158. // Ensure the next Application iteration tries to layout again
  159. SetNeedsLayout ();
  160. }
  161. }
  162. }
  163. private Pos _x = Pos.Absolute (0);
  164. /// <summary>Gets or sets the X position for the view (the column).</summary>
  165. /// <value>The <see cref="Pos"/> object representing the X position.</value>
  166. /// <remarks>
  167. /// <para>
  168. /// See the View Layout Deep Dive for more information:
  169. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  170. /// </para>
  171. /// <para>
  172. /// The position is relative to the <see cref="SuperView"/>'s Content, which is bound by
  173. /// <see cref="GetContentSize ()"/>.
  174. /// </para>
  175. /// <para>
  176. /// If set to a relative value (e.g. <see cref="Pos.Center"/>) the value is indeterminate until the view has been
  177. /// laid out (e.g. <see cref="Layout(System.Drawing.Size)"/> has been called).
  178. /// </para>
  179. /// <para>
  180. /// Changing this property will result in <see cref="NeedsLayout"/> and <see cref="NeedsDraw"/> to be set,
  181. /// resulting in the
  182. /// view being laid out and redrawn as appropriate in the next iteration of the <see cref="MainLoop"/>.
  183. /// </para>
  184. /// <para>
  185. /// Changing this property will cause <see cref="Frame"/> to be updated.
  186. /// </para>
  187. /// <para>The default value is <c>Pos.At (0)</c>.</para>
  188. /// </remarks>
  189. public Pos X
  190. {
  191. get => VerifyIsInitialized (_x, nameof (X));
  192. set
  193. {
  194. if (Equals (_x, value))
  195. {
  196. return;
  197. }
  198. _x = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (X)} cannot be null");
  199. PosDimSet ();
  200. }
  201. }
  202. private Pos _y = Pos.Absolute (0);
  203. /// <summary>Gets or sets the Y position for the view (the row).</summary>
  204. /// <value>The <see cref="Pos"/> object representing the Y position.</value>
  205. /// <remarks>
  206. /// <para>
  207. /// See the View Layout Deep Dive for more information:
  208. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  209. /// </para>
  210. /// <para>
  211. /// The position is relative to the <see cref="SuperView"/>'s Content, which is bound by
  212. /// <see cref="GetContentSize ()"/>.
  213. /// </para>
  214. /// <para>
  215. /// If set to a relative value (e.g. <see cref="Pos.Center"/>) the value is indeterminate until the view has been
  216. /// laid out (e.g. <see cref="Layout(System.Drawing.Size)"/> has been called).
  217. /// </para>
  218. /// <para>
  219. /// Changing this property will result in <see cref="NeedsLayout"/> and <see cref="NeedsDraw"/> to be set,
  220. /// resulting in the
  221. /// view being laid out and redrawn as appropriate in the next iteration of the <see cref="MainLoop"/>.
  222. /// </para>
  223. /// <para>
  224. /// Changing this property will cause <see cref="Frame"/> to be updated.
  225. /// </para>
  226. /// <para>The default value is <c>Pos.At (0)</c>.</para>
  227. /// </remarks>
  228. public Pos Y
  229. {
  230. get => VerifyIsInitialized (_y, nameof (Y));
  231. set
  232. {
  233. if (Equals (_y, value))
  234. {
  235. return;
  236. }
  237. _y = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Y)} cannot be null");
  238. PosDimSet ();
  239. }
  240. }
  241. private Dim? _height = Dim.Absolute (0);
  242. /// <summary>Gets or sets the height dimension of the view.</summary>
  243. /// <value>The <see cref="Dim"/> object representing the height of the view (the number of rows).</value>
  244. /// <remarks>
  245. /// <para>
  246. /// See the View Layout Deep Dive for more information:
  247. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  248. /// </para>
  249. /// <para>
  250. /// The dimension is relative to the <see cref="SuperView"/>'s Content, which is bound by
  251. /// <see cref="GetContentSize ()"/> .
  252. /// </para>
  253. /// <para>
  254. /// If set to a relative value (e.g. <see cref="DimFill"/>) the value is indeterminate until the view has been
  255. /// laid out (e.g. <see cref="Layout(System.Drawing.Size)"/> has been called).
  256. /// </para>
  257. /// <para>
  258. /// Changing this property will result in <see cref="NeedsLayout"/> and <see cref="NeedsDraw"/> to be set,
  259. /// resulting in the
  260. /// view being laid out and redrawn as appropriate in the next iteration of the <see cref="MainLoop"/>.
  261. /// </para>
  262. /// <para>
  263. /// Changing this property will cause <see cref="Frame"/> to be updated.
  264. /// </para>
  265. /// <para>The default value is <c>Dim.Sized (0)</c>.</para>
  266. /// </remarks>
  267. public Dim? Height
  268. {
  269. get => VerifyIsInitialized (_height, nameof (Height));
  270. set
  271. {
  272. if (Equals (_height, value))
  273. {
  274. return;
  275. }
  276. _height = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Height)} cannot be null");
  277. // Reset TextFormatter - Will be recalculated in SetTextFormatterSize
  278. TextFormatter.ConstrainToHeight = null;
  279. PosDimSet ();
  280. }
  281. }
  282. private Dim? _width = Dim.Absolute (0);
  283. /// <summary>Gets or sets the width dimension of the view.</summary>
  284. /// <value>The <see cref="Dim"/> object representing the width of the view (the number of columns).</value>
  285. /// <remarks>
  286. /// <para>
  287. /// See the View Layout Deep Dive for more information:
  288. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  289. /// </para>
  290. /// <para>
  291. /// The dimension is relative to the <see cref="SuperView"/>'s Content, which is bound by
  292. /// <see cref="GetContentSize ()"/>
  293. /// .
  294. /// </para>
  295. /// <para>
  296. /// If set to a relative value (e.g. <see cref="DimFill"/>) the value is indeterminate until the view has been
  297. /// laid out (e.g. <see cref="Layout(System.Drawing.Size)"/> has been called).
  298. /// </para>
  299. /// <para>
  300. /// Changing this property will result in <see cref="NeedsLayout"/> and <see cref="NeedsDraw"/> to be set,
  301. /// resulting in the
  302. /// view being laid out and redrawn as appropriate in the next iteration of the <see cref="MainLoop"/>.
  303. /// </para>
  304. /// <para>
  305. /// Changing this property will cause <see cref="Frame"/> to be updated.
  306. /// </para>
  307. /// <para>The default value is <c>Dim.Sized (0)</c>.</para>
  308. /// </remarks>
  309. public Dim? Width
  310. {
  311. get => VerifyIsInitialized (_width, nameof (Width));
  312. set
  313. {
  314. if (Equals (_width, value))
  315. {
  316. return;
  317. }
  318. _width = value ?? throw new ArgumentNullException (nameof (value), @$"{nameof (Width)} cannot be null");
  319. // Reset TextFormatter - Will be recalculated in SetTextFormatterSize
  320. TextFormatter.ConstrainToWidth = null;
  321. PosDimSet ();
  322. }
  323. }
  324. #endregion Frame/Position/Dimension
  325. #region Core Layout API
  326. /// <summary>
  327. /// INTERNAL API - Performs layout of the specified views within the specified content size. Called by the Application
  328. /// main loop.
  329. /// </summary>
  330. /// <param name="views">The views to layout.</param>
  331. /// <param name="contentSize">The size to bound the views by.</param>
  332. /// <returns><see langword="true"/>If any of the views needed to be laid out.</returns>
  333. internal static bool Layout (IEnumerable<View> views, Size contentSize)
  334. {
  335. var neededLayout = false;
  336. foreach (View v in views)
  337. {
  338. if (v.NeedsLayout)
  339. {
  340. neededLayout = true;
  341. v.Layout (contentSize);
  342. }
  343. }
  344. return neededLayout;
  345. }
  346. /// <summary>
  347. /// Performs layout of the view and its subviews within the specified content size.
  348. /// </summary>
  349. /// <remarks>
  350. /// <para>
  351. /// See the View Layout Deep Dive for more information:
  352. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  353. /// </para>
  354. /// <para>
  355. /// This method is intended to be called by the layout engine to
  356. /// prepare the view for layout and is exposed as a public API primarily for testing purposes.
  357. /// </para>
  358. /// </remarks>
  359. /// <param name="contentSize"></param>
  360. /// <returns><see langword="false"/>If the view could not be laid out (typically because a dependencies was not ready). </returns>
  361. public bool Layout (Size contentSize)
  362. {
  363. if (SetRelativeLayout (contentSize))
  364. {
  365. LayoutSubviews ();
  366. // Debug.Assert(!NeedsLayout);
  367. return true;
  368. }
  369. return false;
  370. }
  371. /// <summary>
  372. /// Performs layout of the view and its subviews using the content size of either the <see cref="SuperView"/> or
  373. /// <see cref="Application.Screen"/>.
  374. /// </summary>
  375. /// <remarks>
  376. /// <para>
  377. /// See the View Layout Deep Dive for more information:
  378. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  379. /// </para>
  380. /// <para>
  381. /// This method is intended to be called by the layout engine to
  382. /// prepare the view for layout and is exposed as a public API primarily for testing purposes.
  383. /// </para>
  384. /// </remarks>
  385. /// <returns><see langword="false"/>If the view could not be laid out (typically because dependency was not ready). </returns>
  386. public bool Layout () { return Layout (GetContainerSize ()); }
  387. /// <summary>
  388. /// Sets the position and size of this view, relative to the SuperView's ContentSize (nominally the same as
  389. /// <c>this.SuperView.GetContentSize ()</c>) based on the values of <see cref="X"/>, <see cref="Y"/>,
  390. /// <see cref="Width"/>,
  391. /// and <see cref="Height"/>.
  392. /// </summary>
  393. /// <remarks>
  394. /// <para>
  395. /// If <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, or <see cref="Height"/> are
  396. /// absolute, they will be updated to reflect the new size and position of the view. Otherwise, they
  397. /// are left unchanged.
  398. /// </para>
  399. /// <para>
  400. /// This method does not arrange subviews or adornments. It is intended to be called by the layout engine to
  401. /// prepare the view for layout and is exposed as a public API primarily for testing purposes.
  402. /// </para>
  403. /// <para>
  404. /// Some subviews may have SetRelativeLayout called on them as a side effect, particularly in DimAuto scenarios.
  405. /// </para>
  406. /// </remarks>
  407. /// <param name="superviewContentSize">
  408. /// The size of the SuperView's content (nominally the same as <c>this.SuperView.GetContentSize ()</c>).
  409. /// </param>
  410. /// <returns><see langword="true"/> if successful. <see langword="false"/> means a dependent View still needs layout.</returns>
  411. public bool SetRelativeLayout (Size superviewContentSize)
  412. {
  413. Debug.Assert (_x is { });
  414. Debug.Assert (_y is { });
  415. Debug.Assert (_width is { });
  416. Debug.Assert (_height is { });
  417. CheckDimAuto ();
  418. // TODO: Should move to View.LayoutSubviews?
  419. SetTextFormatterSize ();
  420. int newX, newW, newY, newH;
  421. try
  422. {
  423. // Calculate the new X, Y, Width, and Height
  424. // If the Width or Height is Dim.Auto, calculate the Width or Height first. Otherwise, calculate the X or Y first.
  425. if (_width.Has<DimAuto> (out _))
  426. {
  427. newW = _width.Calculate (0, superviewContentSize.Width, this, Dimension.Width);
  428. newX = _x.Calculate (superviewContentSize.Width, newW, this, Dimension.Width);
  429. if (newW != Frame.Width)
  430. {
  431. // Pos.Calculate gave us a new position. We need to redo dimension
  432. newW = _width.Calculate (newX, superviewContentSize.Width, this, Dimension.Width);
  433. }
  434. }
  435. else
  436. {
  437. newX = _x.Calculate (superviewContentSize.Width, _width, this, Dimension.Width);
  438. newW = _width.Calculate (newX, superviewContentSize.Width, this, Dimension.Width);
  439. }
  440. if (_height.Has<DimAuto> (out _))
  441. {
  442. newH = _height.Calculate (0, superviewContentSize.Height, this, Dimension.Height);
  443. newY = _y.Calculate (superviewContentSize.Height, newH, this, Dimension.Height);
  444. if (newH != Frame.Height)
  445. {
  446. // Pos.Calculate gave us a new position. We need to redo dimension
  447. newH = _height.Calculate (newY, superviewContentSize.Height, this, Dimension.Height);
  448. }
  449. }
  450. else
  451. {
  452. newY = _y.Calculate (superviewContentSize.Height, _height, this, Dimension.Height);
  453. newH = _height.Calculate (newY, superviewContentSize.Height, this, Dimension.Height);
  454. }
  455. }
  456. catch (LayoutException)
  457. {
  458. //Debug.WriteLine ($"A Dim/PosFunc function threw (typically this is because a dependent View was not laid out)\n{le}.");
  459. return false;
  460. }
  461. Rectangle newFrame = new (newX, newY, newW, newH);
  462. if (Frame != newFrame)
  463. {
  464. // Set the frame. Do NOT use `Frame` as it overwrites X, Y, Width, and Height
  465. // This will set _frame, call SetsNeedsLayout, and raise OnViewportChanged/ViewportChanged
  466. SetFrame (newFrame);
  467. if (_x is PosAbsolute)
  468. {
  469. _x = Frame.X;
  470. }
  471. if (_y is PosAbsolute)
  472. {
  473. _y = Frame.Y;
  474. }
  475. if (_width is DimAbsolute)
  476. {
  477. _width = Frame.Width;
  478. }
  479. if (_height is DimAbsolute)
  480. {
  481. _height = Frame.Height;
  482. }
  483. if (!string.IsNullOrEmpty (Title))
  484. {
  485. SetTitleTextFormatterSize ();
  486. }
  487. SuperView?.SetNeedsDraw ();
  488. }
  489. if (TextFormatter.ConstrainToWidth is null)
  490. {
  491. TextFormatter.ConstrainToWidth = GetContentSize ().Width;
  492. }
  493. if (TextFormatter.ConstrainToHeight is null)
  494. {
  495. TextFormatter.ConstrainToHeight = GetContentSize ().Height;
  496. }
  497. return true;
  498. }
  499. /// <summary>
  500. /// INTERNAL API - Causes the view's subviews and adornments to be laid out within the view's content areas. Assumes
  501. /// the view's relative layout has been set via <see cref="SetRelativeLayout"/>.
  502. /// </summary>
  503. /// <remarks>
  504. /// <para>
  505. /// See the View Layout Deep Dive for more information:
  506. /// <see href="https://gui-cs.github.io/Terminal.GuiV2Docs/docs/layout.html"/>
  507. /// </para>
  508. /// <para>
  509. /// The position and dimensions of the view are indeterminate until the view has been initialized. Therefore, the
  510. /// behavior of this method is indeterminate if <see cref="IsInitialized"/> is <see langword="false"/>.
  511. /// </para>
  512. /// <para>Raises the <see cref="SubviewsLaidOut"/> event before it returns.</para>
  513. /// </remarks>
  514. internal void LayoutSubviews ()
  515. {
  516. if (!NeedsLayout)
  517. {
  518. return;
  519. }
  520. CheckDimAuto ();
  521. Size contentSize = GetContentSize ();
  522. OnSubviewLayout (new (contentSize));
  523. SubviewLayout?.Invoke (this, new (contentSize));
  524. // The Adornments already have their Frame's set by SetRelativeLayout so we call LayoutSubViews vs. Layout here.
  525. if (Margin is { Subviews.Count: > 0 })
  526. {
  527. Margin.LayoutSubviews ();
  528. }
  529. if (Border is { Subviews.Count: > 0 })
  530. {
  531. Border.LayoutSubviews ();
  532. }
  533. if (Padding is { Subviews.Count: > 0 })
  534. {
  535. Padding.LayoutSubviews ();
  536. }
  537. // Sort out the dependencies of the X, Y, Width, Height properties
  538. HashSet<View> nodes = new ();
  539. HashSet<(View, View)> edges = new ();
  540. CollectAll (this, ref nodes, ref edges);
  541. List<View> ordered = TopologicalSort (SuperView!, nodes, edges);
  542. List<View> redo = new ();
  543. foreach (View v in ordered)
  544. {
  545. if (!v.Layout (contentSize))
  546. {
  547. redo.Add (v);
  548. }
  549. }
  550. var layoutStillNeeded = false;
  551. if (redo.Count > 0)
  552. {
  553. foreach (View v in ordered)
  554. {
  555. if (!v.Layout (contentSize))
  556. {
  557. layoutStillNeeded = true;
  558. }
  559. }
  560. }
  561. // If the 'to' is rooted to 'from' it's a special-case.
  562. // Use Layout with the ContentSize of the 'from'.
  563. // See the Nested_SubViews_Ref_Topmost_SuperView unit test
  564. if (edges.Count > 0 && GetTopSuperView () is { })
  565. {
  566. foreach ((View from, View to) in edges)
  567. {
  568. // QUESTION: Do we test this with adornments well enough?
  569. to.Layout (from.GetContentSize ());
  570. }
  571. }
  572. NeedsLayout = layoutStillNeeded;
  573. OnSubviewsLaidOut (new (contentSize));
  574. SubviewsLaidOut?.Invoke (this, new (contentSize));
  575. }
  576. /// <summary>
  577. /// Called from <see cref="LayoutSubviews"/> before any subviews
  578. /// have been laid out.
  579. /// </summary>
  580. /// <remarks>
  581. /// Override to perform tasks when the layout is changing.
  582. /// </remarks>
  583. protected virtual void OnSubviewLayout (LayoutEventArgs args) { }
  584. /// <summary>
  585. /// Raised by <see cref="LayoutSubviews"/> before any subviews
  586. /// have been laid out.
  587. /// </summary>
  588. /// <remarks>
  589. /// Subscribe to this event to perform tasks when the layout is changing.
  590. /// </remarks>
  591. public event EventHandler<LayoutEventArgs>? SubviewLayout;
  592. /// <summary>
  593. /// Called from <see cref="LayoutSubviews"/> after all sub-views
  594. /// have been laid out.
  595. /// </summary>
  596. /// <remarks>
  597. /// Override to perform tasks after the <see cref="View"/> has been resized or the layout has
  598. /// otherwise changed.
  599. /// </remarks>
  600. protected virtual void OnSubviewsLaidOut (LayoutEventArgs args) { }
  601. /// <summary>Raised after all sub-views have been laid out.</summary>
  602. /// <remarks>
  603. /// Subscribe to this event to perform tasks after the <see cref="View"/> has been resized or the layout has
  604. /// otherwise changed.
  605. /// </remarks>
  606. public event EventHandler<LayoutEventArgs>? SubviewsLaidOut;
  607. #endregion Core Layout API
  608. #region NeedsLayout
  609. // We expose no setter for this to ensure that the ONLY place it's changed is in SetNeedsLayout
  610. /// <summary>
  611. /// Indicates the View's Frame or the layout of the View's subviews (including Adornments) have
  612. /// changed since the last time the View was laid out.
  613. /// </summary>
  614. /// <remarks>
  615. /// <para>
  616. /// Used to prevent <see cref="Layout()"/> from needlessly computing
  617. /// layout.
  618. /// </para>
  619. /// </remarks>
  620. /// <value>
  621. /// <see langword="true"/> if layout is needed.
  622. /// </value>
  623. public bool NeedsLayout { get; private set; } = true;
  624. /// <summary>
  625. /// Sets <see cref="NeedsLayout"/> to return <see langword="true"/>, indicating this View and all of it's subviews
  626. /// (including adornments) need to be laid out in the next Application iteration.
  627. /// </summary>
  628. /// <remarks>
  629. /// <para>
  630. /// The <see cref="MainLoop"/> will cause <see cref="Layout()"/> to be called on the next
  631. /// <see cref="Application.Iteration"/> so there is normally no reason to call see <see cref="Layout()"/>.
  632. /// </para>
  633. /// </remarks>
  634. public void SetNeedsLayout ()
  635. {
  636. NeedsLayout = true;
  637. if (Margin is { Subviews.Count: > 0 })
  638. {
  639. Margin.SetNeedsLayout ();
  640. }
  641. if (Border is { Subviews.Count: > 0 })
  642. {
  643. Border.SetNeedsLayout ();
  644. }
  645. if (Padding is { Subviews.Count: > 0 })
  646. {
  647. Padding.SetNeedsLayout ();
  648. }
  649. // Use a stack to avoid recursion
  650. Stack<View> stack = new (Subviews);
  651. while (stack.Count > 0)
  652. {
  653. View current = stack.Pop ();
  654. if (!current.NeedsLayout)
  655. {
  656. current.NeedsLayout = true;
  657. if (current.Margin is { Subviews.Count: > 0 })
  658. {
  659. current.Margin.SetNeedsLayout ();
  660. }
  661. if (current.Border is { Subviews.Count: > 0 })
  662. {
  663. current.Border.SetNeedsLayout ();
  664. }
  665. if (current.Padding is { Subviews.Count: > 0 })
  666. {
  667. current.Padding.SetNeedsLayout ();
  668. }
  669. foreach (View subview in current.Subviews)
  670. {
  671. stack.Push (subview);
  672. }
  673. }
  674. }
  675. TextFormatter.NeedsFormat = true;
  676. if (SuperView is { NeedsLayout: false })
  677. {
  678. SuperView?.SetNeedsLayout ();
  679. }
  680. if (SuperView is null)
  681. {
  682. foreach (Toplevel tl in Application.TopLevels)
  683. {
  684. // tl.SetNeedsDraw ();
  685. }
  686. }
  687. if (this is not Adornment adornment)
  688. {
  689. return;
  690. }
  691. if (adornment.Parent is { NeedsLayout: false })
  692. {
  693. adornment.Parent?.SetNeedsLayout ();
  694. }
  695. }
  696. #endregion NeedsLayout
  697. #region Topological Sort
  698. /// <summary>
  699. /// INTERNAL API - Collects all views and their dependencies from a given starting view for layout purposes. Used by
  700. /// <see cref="TopologicalSort"/> to create an ordered list of views to layout.
  701. /// </summary>
  702. /// <param name="from">The starting view from which to collect dependencies.</param>
  703. /// <param name="nNodes">A reference to a set of views representing nodes in the layout graph.</param>
  704. /// <param name="nEdges">
  705. /// A reference to a set of tuples representing edges in the layout graph, where each tuple consists of a pair of views
  706. /// indicating a dependency.
  707. /// </param>
  708. internal void CollectAll (View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
  709. {
  710. foreach (View? v in from.InternalSubviews)
  711. {
  712. nNodes.Add (v);
  713. CollectPos (v.X, v, ref nNodes, ref nEdges);
  714. CollectPos (v.Y, v, ref nNodes, ref nEdges);
  715. CollectDim (v.Width, v, ref nNodes, ref nEdges);
  716. CollectDim (v.Height, v, ref nNodes, ref nEdges);
  717. }
  718. }
  719. /// <summary>
  720. /// INTERNAL API - Collects dimension (where Width or Height is `DimView`) dependencies for a given view.
  721. /// </summary>
  722. /// <param name="dim">The dimension (width or height) to collect dependencies for.</param>
  723. /// <param name="from">The view for which to collect dimension dependencies.</param>
  724. /// <param name="nNodes">A reference to a set of views representing nodes in the layout graph.</param>
  725. /// <param name="nEdges">
  726. /// A reference to a set of tuples representing edges in the layout graph, where each tuple consists of a pair of views
  727. /// indicating a dependency.
  728. /// </param>
  729. internal void CollectDim (Dim? dim, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
  730. {
  731. if (dim!.Has (out DimView dv))
  732. {
  733. if (dv.Target != this)
  734. {
  735. nEdges.Add ((dv.Target!, from));
  736. }
  737. }
  738. if (dim!.Has (out DimCombine dc))
  739. {
  740. CollectDim (dc.Left, from, ref nNodes, ref nEdges);
  741. CollectDim (dc.Right, from, ref nNodes, ref nEdges);
  742. }
  743. }
  744. /// <summary>
  745. /// INTERNAL API - Collects position (where X or Y is `PosView`) dependencies for a given view.
  746. /// </summary>
  747. /// <param name="pos">The position (X or Y) to collect dependencies for.</param>
  748. /// <param name="from">The view for which to collect position dependencies.</param>
  749. /// <param name="nNodes">A reference to a set of views representing nodes in the layout graph.</param>
  750. /// <param name="nEdges">
  751. /// A reference to a set of tuples representing edges in the layout graph, where each tuple consists of a pair of views
  752. /// indicating a dependency.
  753. /// </param>
  754. internal void CollectPos (Pos pos, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
  755. {
  756. // TODO: Use Pos.Has<T> instead.
  757. switch (pos)
  758. {
  759. case PosView pv:
  760. Debug.Assert (pv.Target is { });
  761. if (pv.Target != this)
  762. {
  763. nEdges.Add ((pv.Target!, from));
  764. }
  765. return;
  766. case PosCombine pc:
  767. CollectPos (pc.Left, from, ref nNodes, ref nEdges);
  768. CollectPos (pc.Right, from, ref nNodes, ref nEdges);
  769. break;
  770. }
  771. }
  772. // https://en.wikipedia.org/wiki/Topological_sorting
  773. internal static List<View> TopologicalSort (
  774. View superView,
  775. IEnumerable<View> nodes,
  776. ICollection<(View From, View To)> edges
  777. )
  778. {
  779. List<View> result = new ();
  780. // Set of all nodes with no incoming edges
  781. HashSet<View> noEdgeNodes = new (nodes.Where (n => edges.All (e => !e.To.Equals (n))));
  782. while (noEdgeNodes.Any ())
  783. {
  784. // remove a node n from S
  785. View n = noEdgeNodes.First ();
  786. noEdgeNodes.Remove (n);
  787. // add n to tail of L
  788. if (n != superView)
  789. {
  790. result.Add (n);
  791. }
  792. // for each node m with an edge e from n to m do
  793. foreach ((View From, View To) e in edges.Where (e => e.From.Equals (n)).ToArray ())
  794. {
  795. View m = e.To;
  796. // remove edge e from the graph
  797. edges.Remove (e);
  798. // if m has no other incoming edges then
  799. if (edges.All (me => !me.To.Equals (m)) && m != superView)
  800. {
  801. // insert m into S
  802. noEdgeNodes.Add (m);
  803. }
  804. }
  805. }
  806. if (!edges.Any ())
  807. {
  808. return result;
  809. }
  810. foreach ((View from, View to) in edges)
  811. {
  812. if (from == to)
  813. {
  814. // if not yet added to the result, add it and remove from edge
  815. if (result.Find (v => v == from) is null)
  816. {
  817. result.Add (from);
  818. }
  819. edges.Remove ((from, to));
  820. }
  821. else if (from.SuperView == to.SuperView)
  822. {
  823. // if 'from' is not yet added to the result, add it
  824. if (result.Find (v => v == from) is null)
  825. {
  826. result.Add (from);
  827. }
  828. // if 'to' is not yet added to the result, add it
  829. if (result.Find (v => v == to) is null)
  830. {
  831. result.Add (to);
  832. }
  833. // remove from edge
  834. edges.Remove ((from, to));
  835. }
  836. else if (from != superView?.GetTopSuperView (to, from) && !ReferenceEquals (from, to))
  837. {
  838. if (ReferenceEquals (from.SuperView, to))
  839. {
  840. throw new LayoutException (
  841. $"ComputedLayout for \"{superView}\": \"{to}\" "
  842. + $"references a SubView (\"{from}\")."
  843. );
  844. }
  845. throw new LayoutException (
  846. $"ComputedLayout for \"{superView}\": \"{from}\" "
  847. + $"linked with \"{to}\" was not found. Did you forget to add it to {superView}?"
  848. );
  849. }
  850. }
  851. // return L (a topologically sorted order)
  852. return result;
  853. } // TopologicalSort
  854. #endregion Topological Sort
  855. #region Utilities
  856. /// <summary>
  857. /// INTERNAL API - Gets the size of the SuperView's content (nominally the same as
  858. /// the SuperView's <see cref="GetContentSize ()"/>) or the screen size if there's no SuperView.
  859. /// </summary>
  860. /// <returns></returns>
  861. private Size GetContainerSize ()
  862. {
  863. // TODO: Get rid of refs to Top
  864. Size superViewContentSize = SuperView?.GetContentSize ()
  865. ?? (Application.Top is { } && Application.Top != this && Application.Top.IsInitialized
  866. ? Application.Top.GetContentSize ()
  867. : Application.Screen.Size);
  868. return superViewContentSize;
  869. }
  870. // BUGBUG: This method interferes with Dialog/MessageBox default min/max size.
  871. // TODO: Get rid of MenuBar coupling as part of https://github.com/gui-cs/Terminal.Gui/issues/2975
  872. /// <summary>
  873. /// Gets a new location of the <see cref="View"/> that is within the Viewport of the <paramref name="viewToMove"/>'s
  874. /// <see cref="View.SuperView"/> (e.g. for dragging a Window). The `out` parameters are the new X and Y coordinates.
  875. /// </summary>
  876. /// <remarks>
  877. /// If <paramref name="viewToMove"/> does not have a <see cref="View.SuperView"/> or it's SuperView is not
  878. /// <see cref="Application.Top"/> the position will be bound by <see cref="Application.Screen"/>.
  879. /// </remarks>
  880. /// <param name="viewToMove">The View that is to be moved.</param>
  881. /// <param name="targetX">The target x location.</param>
  882. /// <param name="targetY">The target y location.</param>
  883. /// <param name="nx">The new x location that will ensure <paramref name="viewToMove"/> will be fully visible.</param>
  884. /// <param name="ny">The new y location that will ensure <paramref name="viewToMove"/> will be fully visible.</param>
  885. /// <returns>
  886. /// Either <see cref="Application.Top"/> (if <paramref name="viewToMove"/> does not have a Super View) or
  887. /// <paramref name="viewToMove"/>'s SuperView. This can be used to ensure LayoutSubviews is called on the correct View.
  888. /// </returns>
  889. internal static View? GetLocationEnsuringFullVisibility (
  890. View viewToMove,
  891. int targetX,
  892. int targetY,
  893. out int nx,
  894. out int ny
  895. )
  896. {
  897. int maxDimension;
  898. View? superView;
  899. if (viewToMove is not Toplevel || viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
  900. {
  901. maxDimension = Application.Screen.Width;
  902. superView = Application.Top;
  903. }
  904. else
  905. {
  906. // Use the SuperView's Viewport, not Frame
  907. maxDimension = viewToMove!.SuperView.Viewport.Width;
  908. superView = viewToMove.SuperView;
  909. }
  910. if (superView?.Margin is { } && superView == viewToMove!.SuperView)
  911. {
  912. maxDimension -= superView.GetAdornmentsThickness ().Left + superView.GetAdornmentsThickness ().Right;
  913. }
  914. if (viewToMove!.Frame.Width <= maxDimension)
  915. {
  916. nx = Math.Max (targetX, 0);
  917. nx = nx + viewToMove.Frame.Width > maxDimension ? Math.Max (maxDimension - viewToMove.Frame.Width, 0) : nx;
  918. if (nx > viewToMove.Frame.X + viewToMove.Frame.Width)
  919. {
  920. nx = Math.Max (viewToMove.Frame.Right, 0);
  921. }
  922. }
  923. else
  924. {
  925. nx = targetX;
  926. }
  927. //System.Diagnostics.Debug.WriteLine ($"nx:{nx}, rWidth:{rWidth}");
  928. var menuVisible = false;
  929. var statusVisible = false;
  930. if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
  931. {
  932. menuVisible = Application.Top?.MenuBar?.Visible == true;
  933. }
  934. else
  935. {
  936. View? t = viewToMove!.SuperView;
  937. while (t is { } and not Toplevel)
  938. {
  939. t = t.SuperView;
  940. }
  941. if (t is Toplevel topLevel)
  942. {
  943. menuVisible = topLevel.MenuBar?.Visible == true;
  944. }
  945. }
  946. if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
  947. {
  948. maxDimension = menuVisible ? 1 : 0;
  949. }
  950. else
  951. {
  952. maxDimension = 0;
  953. }
  954. ny = Math.Max (targetY, maxDimension);
  955. if (viewToMove?.SuperView is null || viewToMove == Application.Top || viewToMove?.SuperView == Application.Top)
  956. {
  957. maxDimension = statusVisible ? Application.Screen.Height - 1 : Application.Screen.Height;
  958. }
  959. else
  960. {
  961. maxDimension = statusVisible ? viewToMove!.SuperView.Viewport.Height - 1 : viewToMove!.SuperView.Viewport.Height;
  962. }
  963. if (superView?.Margin is { } && superView == viewToMove?.SuperView)
  964. {
  965. maxDimension -= superView.GetAdornmentsThickness ().Top + superView.GetAdornmentsThickness ().Bottom;
  966. }
  967. ny = Math.Min (ny, maxDimension);
  968. if (viewToMove?.Frame.Height <= maxDimension)
  969. {
  970. ny = ny + viewToMove.Frame.Height > maxDimension
  971. ? Math.Max (maxDimension - viewToMove.Frame.Height, menuVisible ? 1 : 0)
  972. : ny;
  973. if (ny > viewToMove.Frame.Y + viewToMove.Frame.Height)
  974. {
  975. ny = Math.Max (viewToMove.Frame.Bottom, 0);
  976. }
  977. }
  978. //System.Diagnostics.Debug.WriteLine ($"ny:{ny}, rHeight:{rHeight}");
  979. return superView!;
  980. }
  981. #endregion Utilities
  982. #region Diagnostics and Verification
  983. // Diagnostics to highlight when X or Y is read before the view has been initialized
  984. private Pos VerifyIsInitialized (Pos pos, string member)
  985. {
  986. //#if DEBUG
  987. // if (pos.ReferencesOtherViews () && !IsInitialized)
  988. // {
  989. // Debug.WriteLine (
  990. // $"WARNING: {member} = {pos} of {this} is dependent on other views and {member} "
  991. // + $"is being accessed before the View has been initialized. This is likely a bug."
  992. // );
  993. // }
  994. //#endif // DEBUG
  995. return pos;
  996. }
  997. // Diagnostics to highlight when Width or Height is read before the view has been initialized
  998. private Dim? VerifyIsInitialized (Dim? dim, string member)
  999. {
  1000. //#if DEBUG
  1001. // if (dim.ReferencesOtherViews () && !IsInitialized)
  1002. // {
  1003. // Debug.WriteLine (
  1004. // $"WARNING: {member} = {dim} of {this} is dependent on other views and {member} "
  1005. // + $"is being accessed before the View has been initialized. This is likely a bug."
  1006. // );
  1007. // }
  1008. //#endif // DEBUG
  1009. return dim;
  1010. }
  1011. /// <summary>Gets or sets whether validation of <see cref="Pos"/> and <see cref="Dim"/> occurs.</summary>
  1012. /// <remarks>
  1013. /// Setting this to <see langword="true"/> will enable validation of <see cref="X"/>, <see cref="Y"/>,
  1014. /// <see cref="Width"/>, and <see cref="Height"/> during set operations and in <see cref="LayoutSubviews"/>. If invalid
  1015. /// settings are discovered exceptions will be thrown indicating the error. This will impose a performance penalty and
  1016. /// thus should only be used for debugging.
  1017. /// </remarks>
  1018. public bool ValidatePosDim { get; set; }
  1019. // TODO: Move this logic into the Pos/Dim classes
  1020. /// <summary>
  1021. /// Throws an <see cref="InvalidOperationException"/> if any SubViews are using Dim objects that depend on this
  1022. /// Views dimensions.
  1023. /// </summary>
  1024. /// <exception cref="InvalidOperationException"></exception>
  1025. private void CheckDimAuto ()
  1026. {
  1027. if (!ValidatePosDim || !IsInitialized)
  1028. {
  1029. return;
  1030. }
  1031. var widthAuto = Width as DimAuto;
  1032. var heightAuto = Height as DimAuto;
  1033. // Verify none of the subviews are using Dim objects that depend on the SuperView's dimensions.
  1034. foreach (View view in Subviews)
  1035. {
  1036. if (widthAuto is { } && widthAuto.Style.FastHasFlags (DimAutoStyle.Content) && ContentSizeTracksViewport)
  1037. {
  1038. ThrowInvalid (view, view.Width, nameof (view.Width));
  1039. ThrowInvalid (view, view.X, nameof (view.X));
  1040. }
  1041. if (heightAuto is { } && heightAuto.Style.FastHasFlags (DimAutoStyle.Content) && ContentSizeTracksViewport)
  1042. {
  1043. ThrowInvalid (view, view.Height, nameof (view.Height));
  1044. ThrowInvalid (view, view.Y, nameof (view.Y));
  1045. }
  1046. }
  1047. return;
  1048. void ThrowInvalid (View view, object? checkPosDim, string name)
  1049. {
  1050. object? bad = null;
  1051. switch (checkPosDim)
  1052. {
  1053. case Pos pos and PosAnchorEnd:
  1054. break;
  1055. case Pos pos and not PosAbsolute and not PosView and not PosCombine:
  1056. bad = pos;
  1057. break;
  1058. case Pos pos and PosCombine:
  1059. // Recursively check for not Absolute or not View
  1060. ThrowInvalid (view, (pos as PosCombine)?.Left, name);
  1061. ThrowInvalid (view, (pos as PosCombine)?.Right, name);
  1062. break;
  1063. case Dim dim and DimAuto:
  1064. break;
  1065. case Dim dim and DimFill:
  1066. break;
  1067. case Dim dim and not DimAbsolute and not DimView and not DimCombine:
  1068. bad = dim;
  1069. break;
  1070. case Dim dim and DimCombine:
  1071. // Recursively check for not Absolute or not View
  1072. ThrowInvalid (view, (dim as DimCombine)?.Left, name);
  1073. ThrowInvalid (view, (dim as DimCombine)?.Right, name);
  1074. break;
  1075. }
  1076. if (bad != null)
  1077. {
  1078. throw new LayoutException (
  1079. $"{view.GetType ().Name}.{name} = {bad.GetType ().Name} "
  1080. + $"which depends on the SuperView's dimensions and the SuperView uses Dim.Auto."
  1081. );
  1082. }
  1083. }
  1084. }
  1085. #endregion Diagnostics and Verification
  1086. }