NetMainLoop.cs 4.3 KB

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  1. #nullable enable
  2. using System.Collections.Concurrent;
  3. namespace Terminal.Gui;
  4. /// <summary>
  5. /// Mainloop intended to be used with the .NET System.Console API, and can be used on Windows and Unix, it is
  6. /// cross-platform but lacks things like file descriptor monitoring.
  7. /// </summary>
  8. /// <remarks>This implementation is used for NetDriver.</remarks>
  9. internal class NetMainLoop : IMainLoopDriver
  10. {
  11. internal NetEvents? _netEvents;
  12. /// <summary>Invoked when a Key is pressed.</summary>
  13. internal Action<NetEvents.InputResult>? ProcessInput;
  14. private readonly ManualResetEventSlim _eventReady = new (false);
  15. private readonly CancellationTokenSource _inputHandlerTokenSource = new ();
  16. private readonly BlockingCollection<NetEvents.InputResult> _resultQueue = new (new ConcurrentQueue<NetEvents.InputResult> ());
  17. private readonly CancellationTokenSource _eventReadyTokenSource = new ();
  18. private MainLoop? _mainLoop;
  19. /// <summary>Initializes the class with the console driver.</summary>
  20. /// <remarks>Passing a consoleDriver is provided to capture windows resizing.</remarks>
  21. /// <param name="consoleDriver">The console driver used by this Net main loop.</param>
  22. /// <exception cref="ArgumentNullException"></exception>
  23. public NetMainLoop (ConsoleDriver consoleDriver)
  24. {
  25. ArgumentNullException.ThrowIfNull (consoleDriver);
  26. _netEvents = new (consoleDriver);
  27. }
  28. void IMainLoopDriver.Setup (MainLoop mainLoop)
  29. {
  30. _mainLoop = mainLoop;
  31. if (ConsoleDriver.RunningUnitTests)
  32. {
  33. return;
  34. }
  35. Task.Run (NetInputHandler, _inputHandlerTokenSource.Token);
  36. }
  37. void IMainLoopDriver.Wakeup () { _eventReady.Set (); }
  38. bool IMainLoopDriver.EventsPending ()
  39. {
  40. if (_resultQueue.Count > 0 || _mainLoop!.CheckTimersAndIdleHandlers (out int waitTimeout))
  41. {
  42. return true;
  43. }
  44. try
  45. {
  46. if (!_eventReadyTokenSource.IsCancellationRequested)
  47. {
  48. // Note: ManualResetEventSlim.Wait will wait indefinitely if the timeout is -1. The timeout is -1 when there
  49. // are no timers, but there IS an idle handler waiting.
  50. _eventReady.Wait (waitTimeout, _eventReadyTokenSource.Token);
  51. }
  52. }
  53. catch (OperationCanceledException)
  54. {
  55. return true;
  56. }
  57. finally
  58. {
  59. _eventReady.Reset ();
  60. }
  61. _eventReadyTokenSource.Token.ThrowIfCancellationRequested ();
  62. if (!_eventReadyTokenSource.IsCancellationRequested)
  63. {
  64. return _resultQueue.Count > 0 || _mainLoop.CheckTimersAndIdleHandlers (out _);
  65. }
  66. // If cancellation was requested then always return true
  67. return true;
  68. }
  69. void IMainLoopDriver.Iteration ()
  70. {
  71. while (_resultQueue.Count > 0)
  72. {
  73. if (_resultQueue.TryTake (out NetEvents.InputResult dequeueResult))
  74. {
  75. ProcessInput?.Invoke (dequeueResult);
  76. }
  77. }
  78. }
  79. void IMainLoopDriver.TearDown ()
  80. {
  81. _inputHandlerTokenSource.Cancel ();
  82. _inputHandlerTokenSource.Dispose ();
  83. _eventReadyTokenSource.Cancel ();
  84. _eventReadyTokenSource.Dispose ();
  85. _eventReady.Dispose ();
  86. _resultQueue.Dispose();
  87. _netEvents?.Dispose ();
  88. _netEvents = null;
  89. _mainLoop = null;
  90. }
  91. private void NetInputHandler ()
  92. {
  93. while (_mainLoop is { })
  94. {
  95. try
  96. {
  97. if (_inputHandlerTokenSource.IsCancellationRequested)
  98. {
  99. return;
  100. }
  101. if (_resultQueue?.Count == 0 || _netEvents!._forceRead)
  102. {
  103. NetEvents.InputResult? result = _netEvents!.DequeueInput ();
  104. if (result.HasValue)
  105. {
  106. _resultQueue?.Add (result.Value);
  107. }
  108. }
  109. if (!_inputHandlerTokenSource.IsCancellationRequested && _resultQueue?.Count > 0)
  110. {
  111. _eventReady.Set ();
  112. }
  113. }
  114. catch (OperationCanceledException)
  115. {
  116. return;
  117. }
  118. }
  119. }
  120. }