ViewKeyboard.cs 36 KB

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  1. using System.ComponentModel;
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. public partial class View
  5. {
  6. /// <summary>
  7. /// Helper to configure all things keyboard related for a View. Called from the View constructor.
  8. /// </summary>
  9. private void SetupKeyboard ()
  10. {
  11. KeyBindings = new (this);
  12. HotKeySpecifier = (Rune)'_';
  13. TitleTextFormatter.HotKeyChanged += TitleTextFormatter_HotKeyChanged;
  14. // By default, the HotKey command sets the focus
  15. AddCommand (Command.HotKey, OnHotKey);
  16. // By default, the Accept command raises the Accept event
  17. AddCommand (Command.Accept, OnAccept);
  18. }
  19. /// <summary>
  20. /// Helper to dispose all things keyboard related for a View. Called from the View Dispose method.
  21. /// </summary>
  22. private void DisposeKeyboard ()
  23. {
  24. TitleTextFormatter.HotKeyChanged -= TitleTextFormatter_HotKeyChanged;
  25. KeyBindings.Clear ();
  26. }
  27. #region HotKey Support
  28. /// <summary>
  29. /// Called when the HotKey command (<see cref="Command.HotKey"/>) is invoked. Causes this view to be focused.
  30. /// </summary>
  31. /// <returns>If <see langword="true"/> the command was canceled.</returns>
  32. private bool? OnHotKey ()
  33. {
  34. if (CanFocus)
  35. {
  36. SetFocus ();
  37. return true;
  38. }
  39. return false;
  40. }
  41. /// <summary>Invoked when the <see cref="HotKey"/> is changed.</summary>
  42. public event EventHandler<KeyChangedEventArgs> HotKeyChanged;
  43. private Key _hotKey = new ();
  44. private void TitleTextFormatter_HotKeyChanged (object sender, KeyChangedEventArgs e) { HotKeyChanged?.Invoke (this, e); }
  45. /// <summary>
  46. /// Gets or sets the hot key defined for this view. Pressing the hot key on the keyboard while this view has focus will
  47. /// invoke the <see cref="Command.HotKey"/> and <see cref="Command.Accept"/> commands. <see cref="Command.HotKey"/>
  48. /// causes the view to be focused and <see cref="Command.Accept"/> does nothing. By default, the HotKey is
  49. /// automatically set to the first character of <see cref="Text"/> that is prefixed with <see cref="HotKeySpecifier"/>.
  50. /// <para>
  51. /// A HotKey is a keypress that selects a visible UI item. For selecting items across <see cref="View"/>`s (e.g.a
  52. /// <see cref="Button"/> in a <see cref="Dialog"/>) the keypress must include the <see cref="Key.WithAlt"/>
  53. /// modifier. For selecting items within a View that are not Views themselves, the keypress can be key without the
  54. /// Alt modifier. For example, in a Dialog, a Button with the text of "_Text" can be selected with Alt-T. Or, in a
  55. /// <see cref="Menu"/> with "_File _Edit", Alt-F will select (show) the "_File" menu. If the "_File" menu has a
  56. /// sub-menu of "_New" `Alt-N` or `N` will ONLY select the "_New" sub-menu if the "_File" menu is already opened.
  57. /// </para>
  58. /// </summary>
  59. /// <remarks>
  60. /// <para>See <see href="../docs/keyboard.md"/> for an overview of Terminal.Gui keyboard APIs.</para>
  61. /// <para>
  62. /// This is a helper API for configuring a key binding for the hot key. By default, this property is set whenever
  63. /// <see cref="Text"/> changes.
  64. /// </para>
  65. /// <para>
  66. /// By default, when the Hot Key is set, key bindings are added for both the base key (e.g.
  67. /// <see cref="Key.D3"/>) and the Alt-shifted key (e.g. <see cref="Key.D3"/>.
  68. /// <see cref="Key.WithAlt"/>). This behavior can be overriden by overriding
  69. /// <see cref="AddKeyBindingsForHotKey"/>.
  70. /// </para>
  71. /// <para>
  72. /// By default, when the HotKey is set to <see cref="Key.A"/> through <see cref="Key.Z"/> key bindings will
  73. /// be added for both the un-shifted and shifted versions. This means if the HotKey is <see cref="Key.A"/>, key
  74. /// bindings for <c>Key.A</c> and <c>Key.A.WithShift</c> will be added. This behavior can be overriden by
  75. /// overriding <see cref="AddKeyBindingsForHotKey"/>.
  76. /// </para>
  77. /// <para>If the hot key is changed, the <see cref="HotKeyChanged"/> event is fired.</para>
  78. /// <para>Set to <see cref="Key.Empty"/> to disable the hot key.</para>
  79. /// </remarks>
  80. public virtual Key HotKey
  81. {
  82. get => _hotKey;
  83. set
  84. {
  85. if (value is null)
  86. {
  87. throw new ArgumentException (
  88. @"HotKey must not be null. Use Key.Empty to clear the HotKey.",
  89. nameof (value)
  90. );
  91. }
  92. if (AddKeyBindingsForHotKey (_hotKey, value))
  93. {
  94. // This will cause TextFormatter_HotKeyChanged to be called, firing HotKeyChanged
  95. // BUGBUG: _hotkey should be set BEFORE setting TextFormatter.HotKey
  96. _hotKey = value;
  97. TitleTextFormatter.HotKey = value;
  98. }
  99. }
  100. }
  101. /// <summary>
  102. /// Adds key bindings for the specified HotKey. Useful for views that contain multiple items that each have their
  103. /// own HotKey such as <see cref="RadioGroup"/>.
  104. /// </summary>
  105. /// <remarks>
  106. /// <para>
  107. /// By default, key bindings are added for both the base key (e.g. <see cref="Key.D3"/>) and the Alt-shifted key
  108. /// (e.g. <c>Key.D3.WithAlt</c>) This behavior can be overriden by overriding <see cref="AddKeyBindingsForHotKey"/>.
  109. /// </para>
  110. /// <para>
  111. /// By default, when <paramref name="hotKey"/> is <see cref="Key.A"/> through <see cref="Key.Z"/> key bindings
  112. /// will be added for both the un-shifted and shifted versions. This means if the HotKey is <see cref="Key.A"/>,
  113. /// key bindings for <c>Key.A</c> and <c>Key.A.WithShift</c> will be added. This behavior can be overriden by
  114. /// overriding <see cref="AddKeyBindingsForHotKey"/>.
  115. /// </para>
  116. /// </remarks>
  117. /// <param name="prevHotKey">The HotKey <paramref name="hotKey"/> is replacing. Key bindings for this key will be removed.</param>
  118. /// <param name="hotKey">The new HotKey. If <see cref="Key.Empty"/> <paramref name="prevHotKey"/> bindings will be removed.</param>
  119. /// <param name="context">Arbitrary context that can be associated with this key binding.</param>
  120. /// <returns><see langword="true"/> if the HotKey bindings were added.</returns>
  121. /// <exception cref="ArgumentException"></exception>
  122. public virtual bool AddKeyBindingsForHotKey (Key prevHotKey, Key hotKey, [CanBeNull] object context = null)
  123. {
  124. if (_hotKey == hotKey)
  125. {
  126. return false;
  127. }
  128. Key newKey = hotKey;
  129. Key baseKey = newKey.NoAlt.NoShift.NoCtrl;
  130. if (newKey != Key.Empty && (baseKey == Key.Space || Rune.IsControl (baseKey.AsRune)))
  131. {
  132. throw new ArgumentException (@$"HotKey must be a printable (and non-space) key ({hotKey}).");
  133. }
  134. if (newKey != baseKey)
  135. {
  136. if (newKey.IsCtrl)
  137. {
  138. throw new ArgumentException (@$"HotKey does not support CtrlMask ({hotKey}).");
  139. }
  140. // Strip off the shift mask if it's A...Z
  141. if (baseKey.IsKeyCodeAtoZ)
  142. {
  143. newKey = newKey.NoShift;
  144. }
  145. // Strip off the Alt mask
  146. newKey = newKey.NoAlt;
  147. }
  148. // Remove base version
  149. if (KeyBindings.TryGet (prevHotKey, out _))
  150. {
  151. KeyBindings.Remove (prevHotKey);
  152. }
  153. // Remove the Alt version
  154. if (KeyBindings.TryGet (prevHotKey.WithAlt, out _))
  155. {
  156. KeyBindings.Remove (prevHotKey.WithAlt);
  157. }
  158. if (_hotKey.IsKeyCodeAtoZ)
  159. {
  160. // Remove the shift version
  161. if (KeyBindings.TryGet (prevHotKey.WithShift, out _))
  162. {
  163. KeyBindings.Remove (prevHotKey.WithShift);
  164. }
  165. // Remove alt | shift version
  166. if (KeyBindings.TryGet (prevHotKey.WithShift.WithAlt, out _))
  167. {
  168. KeyBindings.Remove (prevHotKey.WithShift.WithAlt);
  169. }
  170. }
  171. // Add the new
  172. if (newKey != Key.Empty)
  173. {
  174. KeyBinding keyBinding = new ([Command.HotKey], KeyBindingScope.HotKey, context);
  175. // Add the base and Alt key
  176. KeyBindings.Add (newKey, keyBinding);
  177. KeyBindings.Add (newKey.WithAlt, keyBinding);
  178. // If the Key is A..Z, add ShiftMask and AltMask | ShiftMask
  179. if (newKey.IsKeyCodeAtoZ)
  180. {
  181. KeyBindings.Add (newKey.WithShift, keyBinding);
  182. KeyBindings.Add (newKey.WithShift.WithAlt, keyBinding);
  183. }
  184. }
  185. return true;
  186. }
  187. /// <summary>
  188. /// Gets or sets the specifier character for the hot key (e.g. '_'). Set to '\xffff' to disable automatic hot key
  189. /// setting support for this View instance. The default is '\xffff'.
  190. /// </summary>
  191. public virtual Rune HotKeySpecifier
  192. {
  193. get
  194. {
  195. return TitleTextFormatter.HotKeySpecifier;
  196. }
  197. set
  198. {
  199. TitleTextFormatter.HotKeySpecifier = TextFormatter.HotKeySpecifier = value;
  200. SetHotKeyFromTitle ();
  201. }
  202. }
  203. private void SetHotKeyFromTitle ()
  204. {
  205. if (TitleTextFormatter == null || HotKeySpecifier == new Rune ('\xFFFF'))
  206. {
  207. return; // throw new InvalidOperationException ("Can't set HotKey unless a TextFormatter has been created");
  208. }
  209. if (TextFormatter.FindHotKey (_title, HotKeySpecifier, out _, out Key hk))
  210. {
  211. if (_hotKey != hk)
  212. {
  213. HotKey = hk;
  214. }
  215. }
  216. else
  217. {
  218. HotKey = Key.Empty;
  219. }
  220. }
  221. #endregion HotKey Support
  222. #region Tab/Focus Handling
  223. // This is null, and allocated on demand.
  224. private List<View> _tabIndexes;
  225. /// <summary>Gets a list of the subviews that are <see cref="TabStop"/>s.</summary>
  226. /// <value>The tabIndexes.</value>
  227. public IList<View> TabIndexes => _tabIndexes?.AsReadOnly () ?? _empty;
  228. private int _tabIndex = -1;
  229. private int _oldTabIndex;
  230. /// <summary>
  231. /// Indicates the index of the current <see cref="View"/> from the <see cref="TabIndexes"/> list. See also:
  232. /// <seealso cref="TabStop"/>.
  233. /// </summary>
  234. public int TabIndex
  235. {
  236. get => _tabIndex;
  237. set
  238. {
  239. if (!CanFocus)
  240. {
  241. _tabIndex = -1;
  242. return;
  243. }
  244. if (SuperView?._tabIndexes is null || SuperView?._tabIndexes.Count == 1)
  245. {
  246. _tabIndex = 0;
  247. return;
  248. }
  249. if (_tabIndex == value && TabIndexes.IndexOf (this) == value)
  250. {
  251. return;
  252. }
  253. _tabIndex = value > SuperView._tabIndexes.Count - 1 ? SuperView._tabIndexes.Count - 1 :
  254. value < 0 ? 0 : value;
  255. _tabIndex = GetTabIndex (_tabIndex);
  256. if (SuperView._tabIndexes.IndexOf (this) != _tabIndex)
  257. {
  258. SuperView._tabIndexes.Remove (this);
  259. SuperView._tabIndexes.Insert (_tabIndex, this);
  260. SetTabIndex ();
  261. }
  262. }
  263. }
  264. private int GetTabIndex (int idx)
  265. {
  266. var i = 0;
  267. foreach (View v in SuperView._tabIndexes)
  268. {
  269. if (v._tabIndex == -1 || v == this)
  270. {
  271. continue;
  272. }
  273. i++;
  274. }
  275. return Math.Min (i, idx);
  276. }
  277. private void SetTabIndex ()
  278. {
  279. var i = 0;
  280. foreach (View v in SuperView._tabIndexes)
  281. {
  282. if (v._tabIndex == -1)
  283. {
  284. continue;
  285. }
  286. v._tabIndex = i;
  287. i++;
  288. }
  289. }
  290. private bool _tabStop = true;
  291. /// <summary>
  292. /// Gets or sets whether the view is a stop-point for keyboard navigation of focus. Will be <see langword="true"/>
  293. /// only if the <see cref="CanFocus"/> is also <see langword="true"/>. Set to <see langword="false"/> to prevent the
  294. /// view from being a stop-point for keyboard navigation.
  295. /// </summary>
  296. /// <remarks>
  297. /// The default keyboard navigation keys are <c>Key.Tab</c> and <c>Key>Tab.WithShift</c>. These can be changed by
  298. /// modifying the key bindings (see <see cref="KeyBindings.Add(Key, Command[])"/>) of the SuperView.
  299. /// </remarks>
  300. public bool TabStop
  301. {
  302. get => _tabStop;
  303. set
  304. {
  305. if (_tabStop == value)
  306. {
  307. return;
  308. }
  309. _tabStop = CanFocus && value;
  310. }
  311. }
  312. #endregion Tab/Focus Handling
  313. #region Low-level Key handling
  314. #region Key Down Event
  315. /// <summary>
  316. /// If the view is enabled, processes a new key down event and returns <see langword="true"/> if the event was
  317. /// handled.
  318. /// </summary>
  319. /// <remarks>
  320. /// <para>
  321. /// If the view has a sub view that is focused, <see cref="NewKeyDownEvent"/> will be called on the focused view
  322. /// first.
  323. /// </para>
  324. /// <para>
  325. /// If the focused sub view does not handle the key press, this method calls <see cref="OnKeyDown"/> to allow the
  326. /// view to pre-process the key press. If <see cref="OnKeyDown"/> returns <see langword="false"/>, this method then
  327. /// calls <see cref="OnInvokingKeyBindings"/> to invoke any key bindings. Then, only if no key bindings are
  328. /// handled, <see cref="OnProcessKeyDown"/> will be called allowing the view to process the key press.
  329. /// </para>
  330. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  331. /// </remarks>
  332. /// <param name="keyEvent"></param>
  333. /// <returns><see langword="true"/> if the event was handled.</returns>
  334. public bool NewKeyDownEvent (Key keyEvent)
  335. {
  336. if (!Enabled)
  337. {
  338. return false;
  339. }
  340. // By default the KeyBindingScope is View
  341. if (Focused?.NewKeyDownEvent (keyEvent) == true)
  342. {
  343. return true;
  344. }
  345. // Before (fire the cancellable event)
  346. if (OnKeyDown (keyEvent))
  347. {
  348. return true;
  349. }
  350. // During (this is what can be cancelled)
  351. InvokingKeyBindings?.Invoke (this, keyEvent);
  352. if (keyEvent.Handled)
  353. {
  354. return true;
  355. }
  356. // TODO: NewKeyDownEvent returns bool. It should be bool? so state of InvokeCommand can be reflected up stack
  357. bool? handled = OnInvokingKeyBindings (keyEvent, KeyBindingScope.HotKey | KeyBindingScope.Focused);
  358. if (handled is { } && (bool)handled)
  359. {
  360. return true;
  361. }
  362. // TODO: The below is not right. OnXXX handlers are supposed to fire the events.
  363. // TODO: But I've moved it outside of the v-function to test something.
  364. // After (fire the cancellable event)
  365. // fire event
  366. ProcessKeyDown?.Invoke (this, keyEvent);
  367. if (!keyEvent.Handled && OnProcessKeyDown (keyEvent))
  368. {
  369. return true;
  370. }
  371. return keyEvent.Handled;
  372. }
  373. /// <summary>
  374. /// Low-level API called when the user presses a key, allowing a view to pre-process the key down event. This is
  375. /// called from <see cref="NewKeyDownEvent"/> before <see cref="OnInvokingKeyBindings"/>.
  376. /// </summary>
  377. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  378. /// <returns>
  379. /// <see langword="false"/> if the key press was not handled. <see langword="true"/> if the keypress was handled
  380. /// and no other view should see it.
  381. /// </returns>
  382. /// <remarks>
  383. /// <para>
  384. /// For processing <see cref="HotKey"/>s and commands, use <see cref="Command"/> and
  385. /// <see cref="KeyBindings.Add(Key, Command[])"/>instead.
  386. /// </para>
  387. /// <para>Fires the <see cref="KeyDown"/> event.</para>
  388. /// </remarks>
  389. public virtual bool OnKeyDown (Key keyEvent)
  390. {
  391. // fire event
  392. KeyDown?.Invoke (this, keyEvent);
  393. return keyEvent.Handled;
  394. }
  395. /// <summary>
  396. /// Invoked when the user presses a key, allowing subscribers to pre-process the key down event. This is fired
  397. /// from <see cref="OnKeyDown"/> before <see cref="OnInvokingKeyBindings"/>. Set <see cref="Key.Handled"/> to true to
  398. /// stop the key from being processed by other views.
  399. /// </summary>
  400. /// <remarks>
  401. /// <para>
  402. /// Not all terminals support key distinct up notifications, Applications should avoid depending on distinct
  403. /// KeyUp events.
  404. /// </para>
  405. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  406. /// </remarks>
  407. public event EventHandler<Key> KeyDown;
  408. /// <summary>
  409. /// Low-level API called when the user presses a key, allowing views do things during key down events. This is
  410. /// called from <see cref="NewKeyDownEvent"/> after <see cref="OnInvokingKeyBindings"/>.
  411. /// </summary>
  412. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  413. /// <returns>
  414. /// <see langword="false"/> if the key press was not handled. <see langword="true"/> if the keypress was handled
  415. /// and no other view should see it.
  416. /// </returns>
  417. /// <remarks>
  418. /// <para>
  419. /// Override <see cref="OnProcessKeyDown"/> to override the behavior of how the base class processes key down
  420. /// events.
  421. /// </para>
  422. /// <para>
  423. /// For processing <see cref="HotKey"/>s and commands, use <see cref="Command"/> and
  424. /// <see cref="KeyBindings.Add(Key, Command[])"/>instead.
  425. /// </para>
  426. /// <para>Fires the <see cref="ProcessKeyDown"/> event.</para>
  427. /// <para>
  428. /// Not all terminals support distinct key up notifications; applications should avoid depending on distinct
  429. /// KeyUp events.
  430. /// </para>
  431. /// </remarks>
  432. public virtual bool OnProcessKeyDown (Key keyEvent)
  433. {
  434. //ProcessKeyDown?.Invoke (this, keyEvent);
  435. return keyEvent.Handled;
  436. }
  437. /// <summary>
  438. /// Invoked when the user presses a key, allowing subscribers to do things during key down events. Set
  439. /// <see cref="Key.Handled"/> to true to stop the key from being processed by other views. Invoked after
  440. /// <see cref="KeyDown"/> and before <see cref="InvokingKeyBindings"/>.
  441. /// </summary>
  442. /// <remarks>
  443. /// <para>
  444. /// SubViews can use the <see cref="ProcessKeyDown"/> of their super view override the default behavior of when
  445. /// key bindings are invoked.
  446. /// </para>
  447. /// <para>
  448. /// Not all terminals support distinct key up notifications; applications should avoid depending on distinct
  449. /// KeyUp events.
  450. /// </para>
  451. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  452. /// </remarks>
  453. public event EventHandler<Key> ProcessKeyDown;
  454. #endregion KeyDown Event
  455. #region KeyUp Event
  456. /// <summary>
  457. /// If the view is enabled, processes a new key up event and returns <see langword="true"/> if the event was
  458. /// handled. Called before <see cref="NewKeyDownEvent"/>.
  459. /// </summary>
  460. /// <remarks>
  461. /// <para>
  462. /// Not all terminals support key distinct down/up notifications, Applications should avoid depending on distinct
  463. /// KeyUp events.
  464. /// </para>
  465. /// <para>
  466. /// If the view has a sub view that is focused, <see cref="NewKeyUpEvent"/> will be called on the focused view
  467. /// first.
  468. /// </para>
  469. /// <para>
  470. /// If the focused sub view does not handle the key press, this method calls <see cref="OnKeyUp"/>, which is
  471. /// cancellable.
  472. /// </para>
  473. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  474. /// </remarks>
  475. /// <param name="keyEvent"></param>
  476. /// <returns><see langword="true"/> if the event was handled.</returns>
  477. public bool NewKeyUpEvent (Key keyEvent)
  478. {
  479. if (!Enabled)
  480. {
  481. return false;
  482. }
  483. if (Focused?.NewKeyUpEvent (keyEvent) == true)
  484. {
  485. return true;
  486. }
  487. // Before (fire the cancellable event)
  488. if (OnKeyUp (keyEvent))
  489. {
  490. return true;
  491. }
  492. // During (this is what can be cancelled)
  493. // TODO: Until there's a clear use-case, we will not define 'during' event (e.g. OnDuringKeyUp).
  494. // After (fire the cancellable event InvokingKeyBindings)
  495. // TODO: Until there's a clear use-case, we will not define an 'after' event (e.g. OnAfterKeyUp).
  496. return false;
  497. }
  498. /// <summary>Method invoked when a key is released. This method is called from <see cref="NewKeyUpEvent"/>.</summary>
  499. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  500. /// <returns>
  501. /// <see langword="false"/> if the key stroke was not handled. <see langword="true"/> if no other view should see
  502. /// it.
  503. /// </returns>
  504. /// <remarks>
  505. /// Not all terminals support key distinct down/up notifications, Applications should avoid depending on distinct KeyUp
  506. /// events.
  507. /// <para>
  508. /// Overrides must call into the base and return <see langword="true"/> if the base returns
  509. /// <see langword="true"/>.
  510. /// </para>
  511. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  512. /// </remarks>
  513. public virtual bool OnKeyUp (Key keyEvent)
  514. {
  515. // fire event
  516. KeyUp?.Invoke (this, keyEvent);
  517. if (keyEvent.Handled)
  518. {
  519. return true;
  520. }
  521. return false;
  522. }
  523. /// <summary>
  524. /// Invoked when a key is released. Set <see cref="Key.Handled"/> to true to stop the key up event from being processed
  525. /// by other views.
  526. /// <remarks>
  527. /// Not all terminals support key distinct down/up notifications, Applications should avoid depending on
  528. /// distinct KeyDown and KeyUp events and instead should use <see cref="KeyDown"/>.
  529. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  530. /// </remarks>
  531. /// </summary>
  532. public event EventHandler<Key> KeyUp;
  533. #endregion KeyUp Event
  534. #endregion Low-level Key handling
  535. #region Key Bindings
  536. /// <summary>Gets the key bindings for this view.</summary>
  537. public KeyBindings KeyBindings { get; internal set; }
  538. private Dictionary<Command, Func<CommandContext, bool?>> CommandImplementations { get; } = new ();
  539. /// <summary>
  540. /// Low-level API called when a user presses a key; invokes any key bindings set on the view. This is called
  541. /// during <see cref="NewKeyDownEvent"/> after <see cref="OnKeyDown"/> has returned.
  542. /// </summary>
  543. /// <remarks>
  544. /// <para>Fires the <see cref="InvokingKeyBindings"/> event.</para>
  545. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  546. /// </remarks>
  547. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  548. /// <param name="scope">The scope.</param>
  549. /// <returns>
  550. /// <see langword="false"/> if the key press was not handled. <see langword="true"/> if the keypress was handled
  551. /// and no other view should see it.
  552. /// </returns>
  553. public virtual bool? OnInvokingKeyBindings (Key keyEvent, KeyBindingScope scope)
  554. {
  555. // fire event only if there's an hotkey binding for the key
  556. if (KeyBindings.TryGet (keyEvent, scope, out KeyBinding kb))
  557. {
  558. InvokingKeyBindings?.Invoke (this, keyEvent);
  559. if (keyEvent.Handled)
  560. {
  561. return true;
  562. }
  563. }
  564. // * If no key binding was found, `InvokeKeyBindings` returns `null`.
  565. // Continue passing the event (return `false` from `OnInvokeKeyBindings`).
  566. // * If key bindings were found, but none handled the key (all `Command`s returned `false`),
  567. // `InvokeKeyBindings` returns `false`. Continue passing the event (return `false` from `OnInvokeKeyBindings`)..
  568. // * If key bindings were found, and any handled the key (at least one `Command` returned `true`),
  569. // `InvokeKeyBindings` returns `true`. Continue passing the event (return `false` from `OnInvokeKeyBindings`).
  570. bool? handled = InvokeKeyBindings (keyEvent, scope);
  571. if (handled is { } && (bool)handled)
  572. {
  573. // Stop processing if any key binding handled the key.
  574. // DO NOT stop processing if there are no matching key bindings or none of the key bindings handled the key
  575. return true;
  576. }
  577. if (Margin is { } && ProcessAdornmentKeyBindings (Margin, keyEvent, scope, ref handled))
  578. {
  579. return true;
  580. }
  581. if (Padding is { } && ProcessAdornmentKeyBindings (Padding, keyEvent, scope, ref handled))
  582. {
  583. return true;
  584. }
  585. if (Border is { } && ProcessAdornmentKeyBindings (Border, keyEvent, scope, ref handled))
  586. {
  587. return true;
  588. }
  589. if (ProcessSubViewKeyBindings (keyEvent, scope, ref handled))
  590. {
  591. return true;
  592. }
  593. return handled;
  594. }
  595. private bool ProcessAdornmentKeyBindings (Adornment adornment, Key keyEvent, KeyBindingScope scope, ref bool? handled)
  596. {
  597. foreach (View subview in adornment?.Subviews)
  598. {
  599. handled = subview.OnInvokingKeyBindings (keyEvent, scope);
  600. if (handled is { } && (bool)handled)
  601. {
  602. return true;
  603. }
  604. }
  605. return false;
  606. }
  607. private bool ProcessSubViewKeyBindings (Key keyEvent, KeyBindingScope scope, ref bool? handled, bool invoke = true)
  608. {
  609. // Now, process any key bindings in the subviews that are tagged to KeyBindingScope.HotKey.
  610. foreach (View subview in Subviews)
  611. {
  612. if (subview.KeyBindings.TryGet (keyEvent, scope, out KeyBinding binding))
  613. {
  614. if (binding.Scope == KeyBindingScope.Focused && !subview.HasFocus)
  615. {
  616. continue;
  617. }
  618. if (!invoke)
  619. {
  620. return true;
  621. }
  622. handled = subview.OnInvokingKeyBindings (keyEvent, scope);
  623. if (handled is { } && (bool)handled)
  624. {
  625. return true;
  626. }
  627. }
  628. bool recurse = subview.ProcessSubViewKeyBindings (keyEvent, scope, ref handled, invoke);
  629. if (recurse || (handled is { } && (bool)handled))
  630. {
  631. return true;
  632. }
  633. }
  634. return false;
  635. }
  636. // TODO: This is a "prototype" debug check. It may be too annoying vs. useful.
  637. // TODO: A better approach would be to have Application hold a list of bound Hotkeys, similar to
  638. // TODO: how Application holds a list of Application Scoped key bindings and then check that list.
  639. /// <summary>
  640. /// Returns true if Key is bound in this view hierarchy. For debugging
  641. /// </summary>
  642. /// <param name="key">The key to test.</param>
  643. /// <param name="boundView">Returns the view the key is bound to.</param>
  644. /// <returns></returns>
  645. public bool IsHotKeyKeyBound (Key key, out View boundView)
  646. {
  647. // recurse through the subviews to find the views that has the key bound
  648. boundView = null;
  649. foreach (View subview in Subviews)
  650. {
  651. if (subview.KeyBindings.TryGet (key, KeyBindingScope.HotKey, out _))
  652. {
  653. boundView = subview;
  654. return true;
  655. }
  656. if (subview.IsHotKeyKeyBound (key, out boundView))
  657. {
  658. return true;
  659. }
  660. }
  661. return false;
  662. }
  663. /// <summary>
  664. /// Invoked when a key is pressed that may be mapped to a key binding. Set <see cref="Key.Handled"/> to true to
  665. /// stop the key from being processed by other views.
  666. /// </summary>
  667. public event EventHandler<Key> InvokingKeyBindings;
  668. /// <summary>
  669. /// Invokes any binding that is registered on this <see cref="View"/> and matches the <paramref name="key"/>
  670. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  671. /// </summary>
  672. /// <param name="key">The key event passed.</param>
  673. /// <param name="scope">The scope.</param>
  674. /// <returns>
  675. /// <see langword="null"/> if no command was bound the <paramref name="key"/>. <see langword="true"/> if
  676. /// commands were invoked and at least one handled the command. <see langword="false"/> if commands were invoked and at
  677. /// none handled the command.
  678. /// </returns>
  679. protected bool? InvokeKeyBindings (Key key, KeyBindingScope scope)
  680. {
  681. bool? toReturn = null;
  682. if (!KeyBindings.TryGet (key, scope, out KeyBinding binding))
  683. {
  684. return null;
  685. }
  686. #if DEBUG
  687. // TODO: Determine if App scope bindings should be fired first or last (currently last).
  688. if (Application.TryGetKeyBindings (key, out List<View> views))
  689. {
  690. var boundView = views [0];
  691. var commandBinding = boundView.KeyBindings.Get (key);
  692. Debug.WriteLine ($"WARNING: InvokeKeyBindings ({key}) - An Application scope binding exists for this key. The registered view will not invoke Command.{commandBinding.Commands [0]}: {boundView}.");
  693. }
  694. // TODO: This is a "prototype" debug check. It may be too annoying vs. useful.
  695. // Scour the bindings up our View hierarchy
  696. // to ensure that the key is not already bound to a different set of commands.
  697. if (SuperView?.IsHotKeyKeyBound (key, out View previouslyBoundView) ?? false)
  698. {
  699. Debug.WriteLine ($"WARNING: InvokeKeyBindings ({key}) - A subview or peer has bound this Key and will not see it: {previouslyBoundView}.");
  700. }
  701. #endif
  702. foreach (Command command in binding.Commands)
  703. {
  704. if (!CommandImplementations.ContainsKey (command))
  705. {
  706. throw new NotSupportedException (
  707. @$"A KeyBinding was set up for the command {command} ({key}) but that command is not supported by this View ({GetType ().Name})"
  708. );
  709. }
  710. // each command has its own return value
  711. bool? thisReturn = InvokeCommand (command, key, binding);
  712. // if we haven't got anything yet, the current command result should be used
  713. toReturn ??= thisReturn;
  714. // if ever see a true then that's what we will return
  715. if (thisReturn ?? false)
  716. {
  717. toReturn = true;
  718. }
  719. }
  720. return toReturn;
  721. }
  722. /// <summary>
  723. /// Invokes the specified commands.
  724. /// </summary>
  725. /// <param name="commands"></param>
  726. /// <param name="key">The key that caused the commands to be invoked, if any.</param>
  727. /// <param name="keyBinding"></param>
  728. /// <returns>
  729. /// <see langword="null"/> if no command was found.
  730. /// <see langword="true"/> if the command was invoked the command was handled.
  731. /// <see langword="false"/> if the command was invoked and the command was not handled.
  732. /// </returns>
  733. public bool? InvokeCommands (Command [] commands, [CanBeNull] Key key = null, [CanBeNull] KeyBinding? keyBinding = null)
  734. {
  735. bool? toReturn = null;
  736. foreach (Command command in commands)
  737. {
  738. if (!CommandImplementations.ContainsKey (command))
  739. {
  740. throw new NotSupportedException (@$"{command} is not supported by ({GetType ().Name}).");
  741. }
  742. // each command has its own return value
  743. bool? thisReturn = InvokeCommand (command, key, keyBinding);
  744. // if we haven't got anything yet, the current command result should be used
  745. toReturn ??= thisReturn;
  746. // if ever see a true then that's what we will return
  747. if (thisReturn ?? false)
  748. {
  749. toReturn = true;
  750. }
  751. }
  752. return toReturn;
  753. }
  754. /// <summary>Invokes the specified command.</summary>
  755. /// <param name="command">The command to invoke.</param>
  756. /// <param name="key">The key that caused the command to be invoked, if any.</param>
  757. /// <param name="keyBinding"></param>
  758. /// <returns>
  759. /// <see langword="null"/> if no command was found. <see langword="true"/> if the command was invoked, and it
  760. /// handled the command. <see langword="false"/> if the command was invoked, and it did not handle the command.
  761. /// </returns>
  762. public bool? InvokeCommand (Command command, [CanBeNull] Key key = null, [CanBeNull] KeyBinding? keyBinding = null)
  763. {
  764. if (CommandImplementations.TryGetValue (command, out Func<CommandContext, bool?> implementation))
  765. {
  766. var context = new CommandContext (command, key, keyBinding); // Create the context here
  767. return implementation (context);
  768. }
  769. return null;
  770. }
  771. /// <summary>
  772. /// <para>
  773. /// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
  774. /// AddCommand for each command they support.
  775. /// </para>
  776. /// <para>
  777. /// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
  778. /// replace the old one.
  779. /// </para>
  780. /// </summary>
  781. /// <remarks>
  782. /// <para>
  783. /// This version of AddCommand is for commands that require <see cref="CommandContext"/>. Use <see cref="AddCommand(Command,Func{System.Nullable{bool}})"/>
  784. /// in cases where the command does not require a <see cref="CommandContext"/>.
  785. /// </para>
  786. /// </remarks>
  787. /// <param name="command">The command.</param>
  788. /// <param name="f">The function.</param>
  789. protected void AddCommand (Command command, Func<CommandContext, bool?> f)
  790. {
  791. CommandImplementations [command] = f;
  792. }
  793. /// <summary>
  794. /// <para>
  795. /// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
  796. /// AddCommand for each command they support.
  797. /// </para>
  798. /// <para>
  799. /// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
  800. /// replace the old one.
  801. /// </para>
  802. /// </summary>
  803. /// <remarks>
  804. /// <para>
  805. /// This version of AddCommand is for commands that do not require a <see cref="CommandContext"/>.
  806. /// If the command requires context, use <see cref="AddCommand(Command,Func{CommandContext,System.Nullable{bool}})"/>
  807. /// </para>
  808. /// </remarks>
  809. /// <param name="command">The command.</param>
  810. /// <param name="f">The function.</param>
  811. protected void AddCommand (Command command, Func<bool?> f)
  812. {
  813. CommandImplementations [command] = ctx => f ();
  814. }
  815. /// <summary>Returns all commands that are supported by this <see cref="View"/>.</summary>
  816. /// <returns></returns>
  817. public IEnumerable<Command> GetSupportedCommands () { return CommandImplementations.Keys; }
  818. // TODO: Add GetKeysBoundToCommand() - given a Command, return all Keys that would invoke it
  819. #endregion Key Bindings
  820. }