View.Keyboard.cs 34 KB

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  1. using System.ComponentModel;
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. public partial class View // Keyboard APIs
  5. {
  6. /// <summary>
  7. /// Helper to configure all things keyboard related for a View. Called from the View constructor.
  8. /// </summary>
  9. private void SetupKeyboard ()
  10. {
  11. KeyBindings = new (this);
  12. HotKeySpecifier = (Rune)'_';
  13. TitleTextFormatter.HotKeyChanged += TitleTextFormatter_HotKeyChanged;
  14. // By default, the HotKey command sets the focus
  15. AddCommand (Command.HotKey, OnHotKey);
  16. // By default, the Accept command raises the Accept event
  17. AddCommand (Command.Accept, OnAccept);
  18. }
  19. /// <summary>
  20. /// Helper to dispose all things keyboard related for a View. Called from the View Dispose method.
  21. /// </summary>
  22. private void DisposeKeyboard ()
  23. {
  24. TitleTextFormatter.HotKeyChanged -= TitleTextFormatter_HotKeyChanged;
  25. Application.RemoveKeyBindings (this);
  26. }
  27. #region HotKey Support
  28. /// <summary>
  29. /// Called when the HotKey command (<see cref="Command.HotKey"/>) is invoked. Causes this view to be focused.
  30. /// </summary>
  31. /// <returns>If <see langword="true"/> the command was canceled.</returns>
  32. private bool? OnHotKey ()
  33. {
  34. if (CanFocus)
  35. {
  36. SetFocus ();
  37. return true;
  38. }
  39. return false;
  40. }
  41. /// <summary>Invoked when the <see cref="HotKey"/> is changed.</summary>
  42. public event EventHandler<KeyChangedEventArgs> HotKeyChanged;
  43. private Key _hotKey = new ();
  44. private void TitleTextFormatter_HotKeyChanged (object sender, KeyChangedEventArgs e) { HotKeyChanged?.Invoke (this, e); }
  45. /// <summary>
  46. /// Gets or sets the hot key defined for this view. Pressing the hot key on the keyboard while this view has focus will
  47. /// invoke the <see cref="Command.HotKey"/> and <see cref="Command.Accept"/> commands. <see cref="Command.HotKey"/>
  48. /// causes the view to be focused and <see cref="Command.Accept"/> does nothing. By default, the HotKey is
  49. /// automatically set to the first character of <see cref="Text"/> that is prefixed with <see cref="HotKeySpecifier"/>.
  50. /// <para>
  51. /// A HotKey is a keypress that selects a visible UI item. For selecting items across <see cref="View"/>`s (e.g.a
  52. /// <see cref="Button"/> in a <see cref="Dialog"/>) the keypress must include the <see cref="Key.WithAlt"/>
  53. /// modifier. For selecting items within a View that are not Views themselves, the keypress can be key without the
  54. /// Alt modifier. For example, in a Dialog, a Button with the text of "_Text" can be selected with Alt-T. Or, in a
  55. /// <see cref="Menu"/> with "_File _Edit", Alt-F will select (show) the "_File" menu. If the "_File" menu has a
  56. /// sub-menu of "_New" `Alt-N` or `N` will ONLY select the "_New" sub-menu if the "_File" menu is already opened.
  57. /// </para>
  58. /// </summary>
  59. /// <remarks>
  60. /// <para>See <see href="../docs/keyboard.md"/> for an overview of Terminal.Gui keyboard APIs.</para>
  61. /// <para>
  62. /// This is a helper API for configuring a key binding for the hot key. By default, this property is set whenever
  63. /// <see cref="Text"/> changes.
  64. /// </para>
  65. /// <para>
  66. /// By default, when the Hot Key is set, key bindings are added for both the base key (e.g.
  67. /// <see cref="Key.D3"/>) and the Alt-shifted key (e.g. <see cref="Key.D3"/>.
  68. /// <see cref="Key.WithAlt"/>). This behavior can be overriden by overriding
  69. /// <see cref="AddKeyBindingsForHotKey"/>.
  70. /// </para>
  71. /// <para>
  72. /// By default, when the HotKey is set to <see cref="Key.A"/> through <see cref="Key.Z"/> key bindings will
  73. /// be added for both the un-shifted and shifted versions. This means if the HotKey is <see cref="Key.A"/>, key
  74. /// bindings for <c>Key.A</c> and <c>Key.A.WithShift</c> will be added. This behavior can be overriden by
  75. /// overriding <see cref="AddKeyBindingsForHotKey"/>.
  76. /// </para>
  77. /// <para>If the hot key is changed, the <see cref="HotKeyChanged"/> event is fired.</para>
  78. /// <para>Set to <see cref="Key.Empty"/> to disable the hot key.</para>
  79. /// </remarks>
  80. public virtual Key HotKey
  81. {
  82. get => _hotKey;
  83. set
  84. {
  85. if (value is null)
  86. {
  87. throw new ArgumentException (
  88. @"HotKey must not be null. Use Key.Empty to clear the HotKey.",
  89. nameof (value)
  90. );
  91. }
  92. if (AddKeyBindingsForHotKey (_hotKey, value))
  93. {
  94. // This will cause TextFormatter_HotKeyChanged to be called, firing HotKeyChanged
  95. // BUGBUG: _hotkey should be set BEFORE setting TextFormatter.HotKey
  96. _hotKey = value;
  97. TitleTextFormatter.HotKey = value;
  98. }
  99. }
  100. }
  101. /// <summary>
  102. /// Adds key bindings for the specified HotKey. Useful for views that contain multiple items that each have their
  103. /// own HotKey such as <see cref="RadioGroup"/>.
  104. /// </summary>
  105. /// <remarks>
  106. /// <para>
  107. /// By default, key bindings are added for both the base key (e.g. <see cref="Key.D3"/>) and the Alt-shifted key
  108. /// (e.g. <c>Key.D3.WithAlt</c>) This behavior can be overriden by overriding <see cref="AddKeyBindingsForHotKey"/>.
  109. /// </para>
  110. /// <para>
  111. /// By default, when <paramref name="hotKey"/> is <see cref="Key.A"/> through <see cref="Key.Z"/> key bindings
  112. /// will be added for both the un-shifted and shifted versions. This means if the HotKey is <see cref="Key.A"/>,
  113. /// key bindings for <c>Key.A</c> and <c>Key.A.WithShift</c> will be added. This behavior can be overriden by
  114. /// overriding <see cref="AddKeyBindingsForHotKey"/>.
  115. /// </para>
  116. /// </remarks>
  117. /// <param name="prevHotKey">The HotKey <paramref name="hotKey"/> is replacing. Key bindings for this key will be removed.</param>
  118. /// <param name="hotKey">The new HotKey. If <see cref="Key.Empty"/> <paramref name="prevHotKey"/> bindings will be removed.</param>
  119. /// <param name="context">Arbitrary context that can be associated with this key binding.</param>
  120. /// <returns><see langword="true"/> if the HotKey bindings were added.</returns>
  121. /// <exception cref="ArgumentException"></exception>
  122. public virtual bool AddKeyBindingsForHotKey (Key prevHotKey, Key hotKey, [CanBeNull] object context = null)
  123. {
  124. if (_hotKey == hotKey)
  125. {
  126. return false;
  127. }
  128. Key newKey = hotKey;
  129. Key baseKey = newKey.NoAlt.NoShift.NoCtrl;
  130. if (newKey != Key.Empty && (baseKey == Key.Space || Rune.IsControl (baseKey.AsRune)))
  131. {
  132. throw new ArgumentException (@$"HotKey must be a printable (and non-space) key ({hotKey}).");
  133. }
  134. if (newKey != baseKey)
  135. {
  136. if (newKey.IsCtrl)
  137. {
  138. throw new ArgumentException (@$"HotKey does not support CtrlMask ({hotKey}).");
  139. }
  140. // Strip off the shift mask if it's A...Z
  141. if (baseKey.IsKeyCodeAtoZ)
  142. {
  143. newKey = newKey.NoShift;
  144. }
  145. // Strip off the Alt mask
  146. newKey = newKey.NoAlt;
  147. }
  148. // Remove base version
  149. if (KeyBindings.TryGet (prevHotKey, out _))
  150. {
  151. KeyBindings.Remove (prevHotKey);
  152. }
  153. // Remove the Alt version
  154. if (KeyBindings.TryGet (prevHotKey.WithAlt, out _))
  155. {
  156. KeyBindings.Remove (prevHotKey.WithAlt);
  157. }
  158. if (_hotKey.IsKeyCodeAtoZ)
  159. {
  160. // Remove the shift version
  161. if (KeyBindings.TryGet (prevHotKey.WithShift, out _))
  162. {
  163. KeyBindings.Remove (prevHotKey.WithShift);
  164. }
  165. // Remove alt | shift version
  166. if (KeyBindings.TryGet (prevHotKey.WithShift.WithAlt, out _))
  167. {
  168. KeyBindings.Remove (prevHotKey.WithShift.WithAlt);
  169. }
  170. }
  171. // Add the new
  172. if (newKey != Key.Empty)
  173. {
  174. KeyBinding keyBinding = new ([Command.HotKey], KeyBindingScope.HotKey, context);
  175. // Add the base and Alt key
  176. KeyBindings.Remove (newKey);
  177. KeyBindings.Add (newKey, keyBinding);
  178. KeyBindings.Remove (newKey.WithAlt);
  179. KeyBindings.Add (newKey.WithAlt, keyBinding);
  180. // If the Key is A..Z, add ShiftMask and AltMask | ShiftMask
  181. if (newKey.IsKeyCodeAtoZ)
  182. {
  183. KeyBindings.Remove (newKey.WithShift);
  184. KeyBindings.Add (newKey.WithShift, keyBinding);
  185. KeyBindings.Remove (newKey.WithShift.WithAlt);
  186. KeyBindings.Add (newKey.WithShift.WithAlt, keyBinding);
  187. }
  188. }
  189. return true;
  190. }
  191. /// <summary>
  192. /// Gets or sets the specifier character for the hot key (e.g. '_'). Set to '\xffff' to disable automatic hot key
  193. /// setting support for this View instance. The default is '\xffff'.
  194. /// </summary>
  195. public virtual Rune HotKeySpecifier
  196. {
  197. get
  198. {
  199. return TitleTextFormatter.HotKeySpecifier;
  200. }
  201. set
  202. {
  203. TitleTextFormatter.HotKeySpecifier = TextFormatter.HotKeySpecifier = value;
  204. SetHotKeyFromTitle ();
  205. }
  206. }
  207. private void SetHotKeyFromTitle ()
  208. {
  209. if (TitleTextFormatter == null || HotKeySpecifier == new Rune ('\xFFFF'))
  210. {
  211. return; // throw new InvalidOperationException ("Can't set HotKey unless a TextFormatter has been created");
  212. }
  213. if (TextFormatter.FindHotKey (_title, HotKeySpecifier, out _, out Key hk))
  214. {
  215. if (_hotKey != hk)
  216. {
  217. HotKey = hk;
  218. }
  219. }
  220. else
  221. {
  222. HotKey = Key.Empty;
  223. }
  224. }
  225. #endregion HotKey Support
  226. #region Low-level Key handling
  227. #region Key Down Event
  228. /// <summary>
  229. /// If the view is enabled, processes a new key down event and returns <see langword="true"/> if the event was
  230. /// handled.
  231. /// </summary>
  232. /// <remarks>
  233. /// <para>
  234. /// If the view has a sub view that is focused, <see cref="NewKeyDownEvent"/> will be called on the focused view
  235. /// first.
  236. /// </para>
  237. /// <para>
  238. /// If the focused sub view does not handle the key press, this method calls <see cref="OnKeyDown"/> to allow the
  239. /// view to pre-process the key press. If <see cref="OnKeyDown"/> returns <see langword="false"/>, this method then
  240. /// calls <see cref="OnInvokingKeyBindings"/> to invoke any key bindings. Then, only if no key bindings are
  241. /// handled, <see cref="OnProcessKeyDown"/> will be called allowing the view to process the key press.
  242. /// </para>
  243. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  244. /// </remarks>
  245. /// <param name="keyEvent"></param>
  246. /// <returns><see langword="true"/> if the event was handled.</returns>
  247. public bool NewKeyDownEvent (Key keyEvent)
  248. {
  249. if (!Enabled)
  250. {
  251. return false;
  252. }
  253. // By default the KeyBindingScope is View
  254. if (GetFocused ()?.NewKeyDownEvent (keyEvent) == true)
  255. {
  256. return true;
  257. }
  258. // Before (fire the cancellable event)
  259. if (OnKeyDown (keyEvent))
  260. {
  261. return true;
  262. }
  263. // During (this is what can be cancelled)
  264. InvokingKeyBindings?.Invoke (this, keyEvent);
  265. if (keyEvent.Handled)
  266. {
  267. return true;
  268. }
  269. // TODO: NewKeyDownEvent returns bool. It should be bool? so state of InvokeCommand can be reflected up stack
  270. bool? handled = OnInvokingKeyBindings (keyEvent, KeyBindingScope.HotKey | KeyBindingScope.Focused);
  271. if (handled is { } && (bool)handled)
  272. {
  273. return true;
  274. }
  275. // TODO: The below is not right. OnXXX handlers are supposed to fire the events.
  276. // TODO: But I've moved it outside of the v-function to test something.
  277. // After (fire the cancellable event)
  278. // fire event
  279. ProcessKeyDown?.Invoke (this, keyEvent);
  280. if (!keyEvent.Handled && OnProcessKeyDown (keyEvent))
  281. {
  282. return true;
  283. }
  284. return keyEvent.Handled;
  285. }
  286. /// <summary>
  287. /// Low-level API called when the user presses a key, allowing a view to pre-process the key down event. This is
  288. /// called from <see cref="NewKeyDownEvent"/> before <see cref="OnInvokingKeyBindings"/>.
  289. /// </summary>
  290. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  291. /// <returns>
  292. /// <see langword="false"/> if the key press was not handled. <see langword="true"/> if the keypress was handled
  293. /// and no other view should see it.
  294. /// </returns>
  295. /// <remarks>
  296. /// <para>
  297. /// For processing <see cref="HotKey"/>s and commands, use <see cref="Command"/> and
  298. /// <see cref="KeyBindings.Add(Key, Command[])"/>instead.
  299. /// </para>
  300. /// <para>Fires the <see cref="KeyDown"/> event.</para>
  301. /// </remarks>
  302. public virtual bool OnKeyDown (Key keyEvent)
  303. {
  304. // fire event
  305. KeyDown?.Invoke (this, keyEvent);
  306. return keyEvent.Handled;
  307. }
  308. /// <summary>
  309. /// Invoked when the user presses a key, allowing subscribers to pre-process the key down event. This is fired
  310. /// from <see cref="OnKeyDown"/> before <see cref="OnInvokingKeyBindings"/>. Set <see cref="Key.Handled"/> to true to
  311. /// stop the key from being processed by other views.
  312. /// </summary>
  313. /// <remarks>
  314. /// <para>
  315. /// Not all terminals support key distinct up notifications, Applications should avoid depending on distinct
  316. /// KeyUp events.
  317. /// </para>
  318. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  319. /// </remarks>
  320. public event EventHandler<Key> KeyDown;
  321. /// <summary>
  322. /// Low-level API called when the user presses a key, allowing views do things during key down events. This is
  323. /// called from <see cref="NewKeyDownEvent"/> after <see cref="OnInvokingKeyBindings"/>.
  324. /// </summary>
  325. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  326. /// <returns>
  327. /// <see langword="false"/> if the key press was not handled. <see langword="true"/> if the keypress was handled
  328. /// and no other view should see it.
  329. /// </returns>
  330. /// <remarks>
  331. /// <para>
  332. /// Override <see cref="OnProcessKeyDown"/> to override the behavior of how the base class processes key down
  333. /// events.
  334. /// </para>
  335. /// <para>
  336. /// For processing <see cref="HotKey"/>s and commands, use <see cref="Command"/> and
  337. /// <see cref="KeyBindings.Add(Key, Command[])"/>instead.
  338. /// </para>
  339. /// <para>Fires the <see cref="ProcessKeyDown"/> event.</para>
  340. /// <para>
  341. /// Not all terminals support distinct key up notifications; applications should avoid depending on distinct
  342. /// KeyUp events.
  343. /// </para>
  344. /// </remarks>
  345. public virtual bool OnProcessKeyDown (Key keyEvent)
  346. {
  347. //ProcessKeyDown?.Invoke (this, keyEvent);
  348. return keyEvent.Handled;
  349. }
  350. /// <summary>
  351. /// Invoked when the user presses a key, allowing subscribers to do things during key down events. Set
  352. /// <see cref="Key.Handled"/> to true to stop the key from being processed by other views. Invoked after
  353. /// <see cref="KeyDown"/> and before <see cref="InvokingKeyBindings"/>.
  354. /// </summary>
  355. /// <remarks>
  356. /// <para>
  357. /// SubViews can use the <see cref="ProcessKeyDown"/> of their super view override the default behavior of when
  358. /// key bindings are invoked.
  359. /// </para>
  360. /// <para>
  361. /// Not all terminals support distinct key up notifications; applications should avoid depending on distinct
  362. /// KeyUp events.
  363. /// </para>
  364. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  365. /// </remarks>
  366. public event EventHandler<Key> ProcessKeyDown;
  367. #endregion KeyDown Event
  368. #region KeyUp Event
  369. /// <summary>
  370. /// If the view is enabled, processes a new key up event and returns <see langword="true"/> if the event was
  371. /// handled. Called before <see cref="NewKeyDownEvent"/>.
  372. /// </summary>
  373. /// <remarks>
  374. /// <para>
  375. /// Not all terminals support key distinct down/up notifications, Applications should avoid depending on distinct
  376. /// KeyUp events.
  377. /// </para>
  378. /// <para>
  379. /// If the view has a sub view that is focused, <see cref="NewKeyUpEvent"/> will be called on the focused view
  380. /// first.
  381. /// </para>
  382. /// <para>
  383. /// If the focused sub view does not handle the key press, this method calls <see cref="OnKeyUp"/>, which is
  384. /// cancellable.
  385. /// </para>
  386. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  387. /// </remarks>
  388. /// <param name="keyEvent"></param>
  389. /// <returns><see langword="true"/> if the event was handled.</returns>
  390. public bool NewKeyUpEvent (Key keyEvent)
  391. {
  392. if (!Enabled)
  393. {
  394. return false;
  395. }
  396. if (GetFocused ()?.NewKeyUpEvent (keyEvent) == true)
  397. {
  398. return true;
  399. }
  400. // Before (fire the cancellable event)
  401. if (OnKeyUp (keyEvent))
  402. {
  403. return true;
  404. }
  405. // During (this is what can be cancelled)
  406. // TODO: Until there's a clear use-case, we will not define 'during' event (e.g. OnDuringKeyUp).
  407. // After (fire the cancellable event InvokingKeyBindings)
  408. // TODO: Until there's a clear use-case, we will not define an 'after' event (e.g. OnAfterKeyUp).
  409. return false;
  410. }
  411. /// <summary>Method invoked when a key is released. This method is called from <see cref="NewKeyUpEvent"/>.</summary>
  412. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  413. /// <returns>
  414. /// <see langword="false"/> if the key stroke was not handled. <see langword="true"/> if no other view should see
  415. /// it.
  416. /// </returns>
  417. /// <remarks>
  418. /// Not all terminals support key distinct down/up notifications, Applications should avoid depending on distinct KeyUp
  419. /// events.
  420. /// <para>
  421. /// Overrides must call into the base and return <see langword="true"/> if the base returns
  422. /// <see langword="true"/>.
  423. /// </para>
  424. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  425. /// </remarks>
  426. public virtual bool OnKeyUp (Key keyEvent)
  427. {
  428. // fire event
  429. KeyUp?.Invoke (this, keyEvent);
  430. if (keyEvent.Handled)
  431. {
  432. return true;
  433. }
  434. return false;
  435. }
  436. /// <summary>
  437. /// Invoked when a key is released. Set <see cref="Key.Handled"/> to true to stop the key up event from being processed
  438. /// by other views.
  439. /// <remarks>
  440. /// Not all terminals support key distinct down/up notifications, Applications should avoid depending on
  441. /// distinct KeyDown and KeyUp events and instead should use <see cref="KeyDown"/>.
  442. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  443. /// </remarks>
  444. /// </summary>
  445. public event EventHandler<Key> KeyUp;
  446. #endregion KeyUp Event
  447. #endregion Low-level Key handling
  448. #region Key Bindings
  449. /// <summary>Gets the key bindings for this view.</summary>
  450. public KeyBindings KeyBindings { get; internal set; }
  451. private Dictionary<Command, Func<CommandContext, bool?>> CommandImplementations { get; } = new ();
  452. /// <summary>
  453. /// Low-level API called when a user presses a key; invokes any key bindings set on the view. This is called
  454. /// during <see cref="NewKeyDownEvent"/> after <see cref="OnKeyDown"/> has returned.
  455. /// </summary>
  456. /// <remarks>
  457. /// <para>Fires the <see cref="InvokingKeyBindings"/> event.</para>
  458. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  459. /// </remarks>
  460. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  461. /// <param name="scope">The scope.</param>
  462. /// <returns>
  463. /// <see langword="false"/> if the key press was not handled. <see langword="true"/> if the keypress was handled
  464. /// and no other view should see it.
  465. /// </returns>
  466. public virtual bool? OnInvokingKeyBindings (Key keyEvent, KeyBindingScope scope)
  467. {
  468. // fire event only if there's a hotkey binding for the key
  469. if (KeyBindings.TryGet (keyEvent, scope, out KeyBinding kb))
  470. {
  471. InvokingKeyBindings?.Invoke (this, keyEvent);
  472. if (keyEvent.Handled)
  473. {
  474. return true;
  475. }
  476. }
  477. // * If no key binding was found, `InvokeKeyBindings` returns `null`.
  478. // Continue passing the event (return `false` from `OnInvokeKeyBindings`).
  479. // * If key bindings were found, but none handled the key (all `Command`s returned `false`),
  480. // `InvokeKeyBindings` returns `false`. Continue passing the event (return `false` from `OnInvokeKeyBindings`)..
  481. // * If key bindings were found, and any handled the key (at least one `Command` returned `true`),
  482. // `InvokeKeyBindings` returns `true`. Continue passing the event (return `false` from `OnInvokeKeyBindings`).
  483. bool? handled = InvokeKeyBindings (keyEvent, scope);
  484. if (handled is { } && (bool)handled)
  485. {
  486. // Stop processing if any key binding handled the key.
  487. // DO NOT stop processing if there are no matching key bindings or none of the key bindings handled the key
  488. return true;
  489. }
  490. if (Margin is { } && ProcessAdornmentKeyBindings (Margin, keyEvent, scope, ref handled))
  491. {
  492. return true;
  493. }
  494. if (Padding is { } && ProcessAdornmentKeyBindings (Padding, keyEvent, scope, ref handled))
  495. {
  496. return true;
  497. }
  498. if (Border is { } && ProcessAdornmentKeyBindings (Border, keyEvent, scope, ref handled))
  499. {
  500. return true;
  501. }
  502. if (ProcessSubViewKeyBindings (keyEvent, scope, ref handled))
  503. {
  504. return true;
  505. }
  506. return handled;
  507. }
  508. private bool ProcessAdornmentKeyBindings (Adornment adornment, Key keyEvent, KeyBindingScope scope, ref bool? handled)
  509. {
  510. if (adornment?.Subviews is null)
  511. {
  512. return false;
  513. }
  514. foreach (View subview in adornment.Subviews)
  515. {
  516. bool? subViewHandled = subview.OnInvokingKeyBindings (keyEvent, scope);
  517. if (subViewHandled is { })
  518. {
  519. handled = subViewHandled;
  520. if ((bool)subViewHandled)
  521. {
  522. return true;
  523. }
  524. }
  525. }
  526. return false;
  527. }
  528. private bool ProcessSubViewKeyBindings (Key keyEvent, KeyBindingScope scope, ref bool? handled, bool invoke = true)
  529. {
  530. // Now, process any key bindings in the subviews that are tagged to KeyBindingScope.HotKey.
  531. foreach (View subview in Subviews)
  532. {
  533. if (subview == GetFocused ())
  534. {
  535. continue;
  536. }
  537. if (subview.KeyBindings.TryGet (keyEvent, scope, out KeyBinding binding))
  538. {
  539. if (binding.Scope == KeyBindingScope.Focused && !subview.HasFocus)
  540. {
  541. continue;
  542. }
  543. if (!invoke)
  544. {
  545. return true;
  546. }
  547. bool? subViewHandled = subview.OnInvokingKeyBindings (keyEvent, scope);
  548. if (subViewHandled is { })
  549. {
  550. handled = subViewHandled;
  551. if ((bool)subViewHandled)
  552. {
  553. return true;
  554. }
  555. }
  556. }
  557. bool recurse = subview.ProcessSubViewKeyBindings (keyEvent, scope, ref handled, invoke);
  558. if (recurse || (handled is { } && (bool)handled))
  559. {
  560. return true;
  561. }
  562. }
  563. return false;
  564. }
  565. // TODO: This is a "prototype" debug check. It may be too annoying vs. useful.
  566. // TODO: A better approach would be to have Application hold a list of bound Hotkeys, similar to
  567. // TODO: how Application holds a list of Application Scoped key bindings and then check that list.
  568. /// <summary>
  569. /// Returns true if Key is bound in this view hierarchy. For debugging
  570. /// </summary>
  571. /// <param name="key">The key to test.</param>
  572. /// <param name="boundView">Returns the view the key is bound to.</param>
  573. /// <returns></returns>
  574. public bool IsHotKeyKeyBound (Key key, out View boundView)
  575. {
  576. // recurse through the subviews to find the views that has the key bound
  577. boundView = null;
  578. foreach (View subview in Subviews)
  579. {
  580. if (subview.KeyBindings.TryGet (key, KeyBindingScope.HotKey, out _))
  581. {
  582. boundView = subview;
  583. return true;
  584. }
  585. if (subview.IsHotKeyKeyBound (key, out boundView))
  586. {
  587. return true;
  588. }
  589. }
  590. return false;
  591. }
  592. /// <summary>
  593. /// Invoked when a key is pressed that may be mapped to a key binding. Set <see cref="Key.Handled"/> to true to
  594. /// stop the key from being processed by other views.
  595. /// </summary>
  596. public event EventHandler<Key> InvokingKeyBindings;
  597. /// <summary>
  598. /// Invokes any binding that is registered on this <see cref="View"/> and matches the <paramref name="key"/>
  599. /// <para>See <see href="../docs/keyboard.md">for an overview of Terminal.Gui keyboard APIs.</see></para>
  600. /// </summary>
  601. /// <param name="key">The key event passed.</param>
  602. /// <param name="scope">The scope.</param>
  603. /// <returns>
  604. /// <see langword="null"/> if no command was bound the <paramref name="key"/>. <see langword="true"/> if
  605. /// commands were invoked and at least one handled the command. <see langword="false"/> if commands were invoked and at
  606. /// none handled the command.
  607. /// </returns>
  608. protected bool? InvokeKeyBindings (Key key, KeyBindingScope scope)
  609. {
  610. bool? toReturn = null;
  611. if (!KeyBindings.TryGet (key, scope, out KeyBinding binding))
  612. {
  613. return null;
  614. }
  615. #if DEBUG
  616. // TODO: Determine if App scope bindings should be fired first or last (currently last).
  617. if (Application.KeyBindings.TryGet (key, KeyBindingScope.Focused | KeyBindingScope.HotKey, out KeyBinding b))
  618. {
  619. //var boundView = views [0];
  620. //var commandBinding = boundView.KeyBindings.Get (key);
  621. Debug.WriteLine (
  622. $"WARNING: InvokeKeyBindings ({key}) - An Application scope binding exists for this key. The registered view will not invoke Command.");//{commandBinding.Commands [0]}: {boundView}.");
  623. }
  624. // TODO: This is a "prototype" debug check. It may be too annoying vs. useful.
  625. // Scour the bindings up our View hierarchy
  626. // to ensure that the key is not already bound to a different set of commands.
  627. if (SuperView?.IsHotKeyKeyBound (key, out View previouslyBoundView) ?? false)
  628. {
  629. Debug.WriteLine ($"WARNING: InvokeKeyBindings ({key}) - A subview or peer has bound this Key and will not see it: {previouslyBoundView}.");
  630. }
  631. #endif
  632. foreach (Command command in binding.Commands)
  633. {
  634. if (!CommandImplementations.ContainsKey (command))
  635. {
  636. throw new NotSupportedException (
  637. @$"A KeyBinding was set up for the command {command} ({key}) but that command is not supported by this View ({GetType ().Name})"
  638. );
  639. }
  640. // each command has its own return value
  641. bool? thisReturn = InvokeCommand (command, key, binding);
  642. // if we haven't got anything yet, the current command result should be used
  643. toReturn ??= thisReturn;
  644. // if ever see a true then that's what we will return
  645. if (thisReturn ?? false)
  646. {
  647. toReturn = true;
  648. }
  649. }
  650. return toReturn;
  651. }
  652. /// <summary>
  653. /// Invokes the specified commands.
  654. /// </summary>
  655. /// <param name="commands"></param>
  656. /// <param name="key">The key that caused the commands to be invoked, if any.</param>
  657. /// <param name="keyBinding"></param>
  658. /// <returns>
  659. /// <see langword="null"/> if no command was found.
  660. /// <see langword="true"/> if the command was invoked the command was handled.
  661. /// <see langword="false"/> if the command was invoked and the command was not handled.
  662. /// </returns>
  663. public bool? InvokeCommands (Command [] commands, [CanBeNull] Key key = null, [CanBeNull] KeyBinding? keyBinding = null)
  664. {
  665. bool? toReturn = null;
  666. foreach (Command command in commands)
  667. {
  668. if (!CommandImplementations.ContainsKey (command))
  669. {
  670. throw new NotSupportedException (@$"{command} is not supported by ({GetType ().Name}).");
  671. }
  672. // each command has its own return value
  673. bool? thisReturn = InvokeCommand (command, key, keyBinding);
  674. // if we haven't got anything yet, the current command result should be used
  675. toReturn ??= thisReturn;
  676. // if ever see a true then that's what we will return
  677. if (thisReturn ?? false)
  678. {
  679. toReturn = true;
  680. }
  681. }
  682. return toReturn;
  683. }
  684. /// <summary>Invokes the specified command.</summary>
  685. /// <param name="command">The command to invoke.</param>
  686. /// <param name="key">The key that caused the command to be invoked, if any.</param>
  687. /// <param name="keyBinding"></param>
  688. /// <returns>
  689. /// <see langword="null"/> if no command was found. <see langword="true"/> if the command was invoked, and it
  690. /// handled the command. <see langword="false"/> if the command was invoked, and it did not handle the command.
  691. /// </returns>
  692. public bool? InvokeCommand (Command command, [CanBeNull] Key key = null, [CanBeNull] KeyBinding? keyBinding = null)
  693. {
  694. if (CommandImplementations.TryGetValue (command, out Func<CommandContext, bool?> implementation))
  695. {
  696. var context = new CommandContext (command, key, keyBinding); // Create the context here
  697. return implementation (context);
  698. }
  699. return null;
  700. }
  701. /// <summary>
  702. /// <para>
  703. /// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
  704. /// AddCommand for each command they support.
  705. /// </para>
  706. /// <para>
  707. /// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
  708. /// replace the old one.
  709. /// </para>
  710. /// </summary>
  711. /// <remarks>
  712. /// <para>
  713. /// This version of AddCommand is for commands that require <see cref="CommandContext"/>. Use <see cref="AddCommand(Command,Func{System.Nullable{bool}})"/>
  714. /// in cases where the command does not require a <see cref="CommandContext"/>.
  715. /// </para>
  716. /// </remarks>
  717. /// <param name="command">The command.</param>
  718. /// <param name="f">The function.</param>
  719. protected void AddCommand (Command command, Func<CommandContext, bool?> f)
  720. {
  721. CommandImplementations [command] = f;
  722. }
  723. /// <summary>
  724. /// <para>
  725. /// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
  726. /// AddCommand for each command they support.
  727. /// </para>
  728. /// <para>
  729. /// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
  730. /// replace the old one.
  731. /// </para>
  732. /// </summary>
  733. /// <remarks>
  734. /// <para>
  735. /// This version of AddCommand is for commands that do not require a <see cref="CommandContext"/>.
  736. /// If the command requires context, use <see cref="AddCommand(Command,Func{CommandContext,System.Nullable{bool}})"/>
  737. /// </para>
  738. /// </remarks>
  739. /// <param name="command">The command.</param>
  740. /// <param name="f">The function.</param>
  741. protected void AddCommand (Command command, Func<bool?> f)
  742. {
  743. CommandImplementations [command] = ctx => f ();
  744. }
  745. /// <summary>Returns all commands that are supported by this <see cref="View"/>.</summary>
  746. /// <returns></returns>
  747. public IEnumerable<Command> GetSupportedCommands () { return CommandImplementations.Keys; }
  748. // TODO: Add GetKeysBoundToCommand() - given a Command, return all Keys that would invoke it
  749. #endregion Key Bindings
  750. }