View.cs 21 KB

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  1. using System.ComponentModel;
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. #region API Docs
  5. /// <summary>
  6. /// View is the base class for all views on the screen and represents a visible element that can render itself and
  7. /// contains zero or more nested views, called SubViews. View provides basic functionality for layout, positioning, and
  8. /// drawing. In addition, View provides keyboard and mouse event handling.
  9. /// </summary>
  10. /// <remarks>
  11. /// <list type="table">
  12. /// <listheader>
  13. /// <term>Term</term><description>Definition</description>
  14. /// </listheader>
  15. /// <item>
  16. /// <term>SubView</term>
  17. /// <description>
  18. /// A View that is contained in another view and will be rendered as part of the containing view's
  19. /// ContentArea. SubViews are added to another view via the <see cref="View.Add(View)"/>` method. A View
  20. /// may only be a SubView of a single View.
  21. /// </description>
  22. /// </item>
  23. /// <item>
  24. /// <term>SuperView</term><description>The View that is a container for SubViews.</description>
  25. /// </item>
  26. /// </list>
  27. /// <para>
  28. /// Focus is a concept that is used to describe which View is currently receiving user input. Only Views that are
  29. /// <see cref="Enabled"/>, <see cref="Visible"/>, and <see cref="CanFocus"/> will receive focus.
  30. /// </para>
  31. /// <para>
  32. /// Views that are focusable should override <see cref="PositionCursor"/> to make sure that the cursor is
  33. /// placed in a location that makes sense. Some terminals do not have a way of hiding the cursor, so it can be
  34. /// distracting to have the cursor left at the last focused view. So views should make sure that they place the
  35. /// cursor in a visually sensible place. The default implementation of <see cref="PositionCursor"/> will place the
  36. /// cursor at either the hotkey (if defined) or <c>0,0</c>.
  37. /// </para>
  38. /// <para>
  39. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or
  40. /// more subviews, can respond to user input and render themselves on the screen.
  41. /// </para>
  42. /// <para>
  43. /// To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the
  44. /// absolute position and size or simply set <see cref="View.Frame "/>). To create a View using Computed layout use
  45. /// a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view to
  46. /// non-absolute values. Both approaches use coordinates that are relative to the <see cref="Viewport"/> of the
  47. /// <see cref="SuperView"/> the View is added to.
  48. /// </para>
  49. /// <para>
  50. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the
  51. /// terminal resizes or other Views change size or position. The <see cref="X"/>, <see cref="Y"/>,
  52. /// <see cref="Width"/>, and <see cref="Height"/> properties are <see cref="Dim"/> and <see cref="Pos"/> objects
  53. /// that dynamically update the position of a view. The X and Y properties are of type <see cref="Pos"/> and you
  54. /// can use either absolute positions, percentages, or anchor points. The Width and Height properties are of type
  55. /// <see cref="Dim"/> and can use absolute position, percentages, and anchors. These are useful as they will take
  56. /// care of repositioning views when view's adornments are resized or if the terminal size changes.
  57. /// </para>
  58. /// <para>
  59. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically
  60. /// stay in a fixed position and size. To change the position and size use the <see cref="Frame"/> property.
  61. /// </para>
  62. /// <para>
  63. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method. The container of
  64. /// a View can be accessed with the <see cref="SuperView"/> property.
  65. /// </para>
  66. /// <para>
  67. /// To flag a region of the View's <see cref="Viewport"/> to be redrawn call <see cref="SetNeedsDisplay(Rectangle)"/>
  68. /// .
  69. /// To flag the entire view for redraw call <see cref="SetNeedsDisplay()"/>.
  70. /// </para>
  71. /// <para>
  72. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has changed.
  73. /// </para>
  74. /// <para>
  75. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews should use for
  76. /// rendering. This ensures that the views fit in the context where they are being used, and allows for themes to
  77. /// be plugged in. For example, the default colors for windows and Toplevels uses a blue background, while it uses
  78. /// a white background for dialog boxes and a red background for errors.
  79. /// </para>
  80. /// <para>
  81. /// Subclasses should not rely on <see cref="ColorScheme"/> being set at construction time. If a
  82. /// <see cref="ColorScheme"/> is not set on a view, the view will inherit the value from its
  83. /// <see cref="SuperView"/> and the value might only be valid once a view has been added to a SuperView.
  84. /// </para>
  85. /// <para>By using <see cref="ColorScheme"/> applications will work both in color as well as black and white displays.</para>
  86. /// <para>
  87. /// Views can also opt-in to more sophisticated initialization by implementing overrides to
  88. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  89. /// when the view is added to a <see cref="SuperView"/>.
  90. /// </para>
  91. /// <para>
  92. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  93. /// be implemented, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  94. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  95. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  96. /// first run, instead of on every run.
  97. /// </para>
  98. /// <para>See <see href="../docs/keyboard.md">for an overview of View keyboard handling.</see></para>
  99. /// ///
  100. /// </remarks>
  101. #endregion API Docs
  102. public partial class View : Responder, ISupportInitializeNotification
  103. {
  104. #region Constructors and Initialization
  105. /// <summary>
  106. /// Points to the current driver in use by the view, it is a convenience property for simplifying the development
  107. /// of new views.
  108. /// </summary>
  109. public static ConsoleDriver Driver => Application.Driver;
  110. /// <summary>Initializes a new instance of <see cref="View"/>.</summary>
  111. /// <remarks>
  112. /// <para>
  113. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  114. /// control the size and location of the view.
  115. /// </para>
  116. /// </remarks>
  117. public View ()
  118. {
  119. CreateAdornments ();
  120. HotKeySpecifier = (Rune)'_';
  121. TitleTextFormatter.HotKeyChanged += TitleTextFormatter_HotKeyChanged;
  122. TextDirection = TextDirection.LeftRight_TopBottom;
  123. Text = string.Empty;
  124. CanFocus = false;
  125. TabIndex = -1;
  126. TabStop = false;
  127. AddCommands ();
  128. }
  129. /// <summary>
  130. /// Event called only once when the <see cref="View"/> is being initialized for the first time. Allows
  131. /// configurations and assignments to be performed before the <see cref="View"/> being shown. This derived from
  132. /// <see cref="ISupportInitializeNotification"/> to allow notify all the views that are being initialized.
  133. /// </summary>
  134. public event EventHandler Initialized;
  135. /// <summary>
  136. /// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
  137. /// and <see cref="ISupportInitialize.EndInit"/>).
  138. /// </summary>
  139. /// <para>
  140. /// If first-run-only initialization is preferred, overrides to
  141. /// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
  142. /// <see cref="ISupportInitialize"/> methods will only be called if
  143. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  144. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
  145. /// run, instead of on every run.
  146. /// </para>
  147. public virtual bool IsInitialized { get; set; }
  148. /// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
  149. /// <remarks>
  150. /// <para>
  151. /// Views can opt-in to more sophisticated initialization by implementing overrides to
  152. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  153. /// when the <see cref="SuperView"/> is initialized.
  154. /// </para>
  155. /// <para>
  156. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  157. /// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  158. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  159. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  160. /// first run, instead of on every run.
  161. /// </para>
  162. /// </remarks>
  163. public virtual void BeginInit ()
  164. {
  165. if (IsInitialized)
  166. {
  167. throw new InvalidOperationException ("The view is already initialized.");
  168. }
  169. _oldCanFocus = CanFocus;
  170. _oldTabIndex = _tabIndex;
  171. BeginInitAdornments ();
  172. if (_subviews?.Count > 0)
  173. {
  174. foreach (View view in _subviews)
  175. {
  176. if (!view.IsInitialized)
  177. {
  178. view.BeginInit ();
  179. }
  180. }
  181. }
  182. }
  183. // TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
  184. // TODO: See EndInit_Called_Without_BeginInit_Throws test.
  185. /// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
  186. /// <remarks>
  187. /// <para>Initializes all Subviews and Invokes the <see cref="Initialized"/> event.</para>
  188. /// </remarks>
  189. public virtual void EndInit ()
  190. {
  191. if (IsInitialized)
  192. {
  193. throw new InvalidOperationException ("The view is already initialized.");
  194. }
  195. IsInitialized = true;
  196. EndInitAdornments ();
  197. // TODO: Move these into ViewText.cs as EndInit_Text() to consolodate.
  198. // TODO: Verify UpdateTextDirection really needs to be called here.
  199. // These calls were moved from BeginInit as they access Viewport which is indeterminate until EndInit is called.
  200. UpdateTextDirection (TextDirection);
  201. UpdateTextFormatterText ();
  202. OnResizeNeeded ();
  203. if (_subviews is { })
  204. {
  205. foreach (View view in _subviews)
  206. {
  207. if (!view.IsInitialized)
  208. {
  209. view.EndInit ();
  210. }
  211. }
  212. }
  213. Initialized?.Invoke (this, EventArgs.Empty);
  214. }
  215. #endregion Constructors and Initialization
  216. /// <summary>Gets or sets an identifier for the view;</summary>
  217. /// <value>The identifier.</value>
  218. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  219. public string Id { get; set; } = "";
  220. /// <summary>Gets or sets arbitrary data for the view.</summary>
  221. /// <remarks>This property is not used internally.</remarks>
  222. public object Data { get; set; }
  223. /// <summary>
  224. /// Cancelable event fired when the <see cref="Command.Accept"/> command is invoked. Set
  225. /// <see cref="CancelEventArgs.Cancel"/>
  226. /// to cancel the event.
  227. /// </summary>
  228. public event EventHandler<CancelEventArgs> Accept;
  229. /// <summary>
  230. /// Called when the <see cref="Command.Accept"/> command is invoked. Fires the <see cref="Accept"/>
  231. /// event.
  232. /// </summary>
  233. /// <returns>If <see langword="true"/> the event was canceled.</returns>
  234. protected bool? OnAccept ()
  235. {
  236. var args = new CancelEventArgs ();
  237. Accept?.Invoke (this, args);
  238. return args.Cancel;
  239. }
  240. #region Visibility
  241. private bool _enabled = true;
  242. private bool _oldEnabled;
  243. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> can respond to user interaction.</summary>
  244. public virtual bool Enabled
  245. {
  246. get => _enabled;
  247. set
  248. {
  249. if (_enabled == value)
  250. {
  251. return;
  252. }
  253. _enabled = value;
  254. if (!_enabled && HasFocus)
  255. {
  256. SetHasFocus (false, this);
  257. }
  258. OnEnabledChanged ();
  259. SetNeedsDisplay ();
  260. if (_subviews is null)
  261. {
  262. return;
  263. }
  264. foreach (View view in _subviews)
  265. {
  266. if (!_enabled)
  267. {
  268. view._oldEnabled = view.Enabled;
  269. view.Enabled = _enabled;
  270. }
  271. else
  272. {
  273. view.Enabled = view._oldEnabled;
  274. view._addingView = _enabled;
  275. }
  276. }
  277. }
  278. }
  279. /// <summary>Event fired when the <see cref="Enabled"/> value is being changed.</summary>
  280. public event EventHandler EnabledChanged;
  281. /// <summary>Method invoked when the <see cref="Enabled"/> property from a view is changed.</summary>
  282. public virtual void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
  283. private bool _visible = true;
  284. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> and all its child controls are displayed.</summary>
  285. public virtual bool Visible
  286. {
  287. get => _visible;
  288. set
  289. {
  290. if (_visible == value)
  291. {
  292. return;
  293. }
  294. _visible = value;
  295. if (!_visible)
  296. {
  297. if (HasFocus)
  298. {
  299. SetHasFocus (false, this);
  300. }
  301. if (IsInitialized && ClearOnVisibleFalse)
  302. {
  303. Clear ();
  304. }
  305. }
  306. OnVisibleChanged ();
  307. SetNeedsDisplay ();
  308. }
  309. }
  310. /// <summary>Method invoked when the <see cref="Visible"/> property from a view is changed.</summary>
  311. public virtual void OnVisibleChanged () { VisibleChanged?.Invoke (this, EventArgs.Empty); }
  312. /// <summary>Gets or sets whether a view is cleared if the <see cref="Visible"/> property is <see langword="false"/>.</summary>
  313. public bool ClearOnVisibleFalse { get; set; } = true;
  314. /// <summary>Event fired when the <see cref="Visible"/> value is being changed.</summary>
  315. public event EventHandler VisibleChanged;
  316. private static bool CanBeVisible (View view)
  317. {
  318. if (!view.Visible)
  319. {
  320. return false;
  321. }
  322. for (View c = view.SuperView; c != null; c = c.SuperView)
  323. {
  324. if (!c.Visible)
  325. {
  326. return false;
  327. }
  328. }
  329. return true;
  330. }
  331. #endregion Visibility
  332. #region Title
  333. private string _title = string.Empty;
  334. /// <summary>Gets the <see cref="Gui.TextFormatter"/> used to format <see cref="Title"/>.</summary>
  335. internal TextFormatter TitleTextFormatter { get; init; } = new ();
  336. /// <summary>
  337. /// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
  338. /// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
  339. /// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
  340. /// </summary>
  341. /// <remarks>
  342. /// <para>
  343. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
  344. /// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
  345. /// </para>
  346. /// <para>
  347. /// Only the first HotKey specifier found in <see cref="Title"/> is supported.
  348. /// </para>
  349. /// <para>
  350. /// To cause the hotkey to be rendered with <see cref="Text"/>,
  351. /// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
  352. /// </para>
  353. /// </remarks>
  354. /// <value>The title.</value>
  355. public string Title
  356. {
  357. get
  358. {
  359. #if DEBUG_IDISPOSABLE
  360. if (WasDisposed)
  361. {
  362. throw new ObjectDisposedException (GetType ().FullName);
  363. }
  364. #endif
  365. return _title;
  366. }
  367. set
  368. {
  369. #if DEBUG_IDISPOSABLE
  370. if (WasDisposed)
  371. {
  372. throw new ObjectDisposedException (GetType ().FullName);
  373. }
  374. #endif
  375. if (value == _title)
  376. {
  377. return;
  378. }
  379. if (!OnTitleChanging (_title, value))
  380. {
  381. string old = _title;
  382. _title = value;
  383. TitleTextFormatter.Text = _title;
  384. SetTitleTextFormatterSize ();
  385. SetHotKeyFromTitle ();
  386. SetNeedsDisplay ();
  387. #if DEBUG
  388. if (_title is { } && string.IsNullOrEmpty (Id))
  389. {
  390. Id = _title;
  391. }
  392. #endif // DEBUG
  393. OnTitleChanged (old, _title);
  394. }
  395. }
  396. }
  397. private void SetTitleTextFormatterSize ()
  398. {
  399. TitleTextFormatter.Size = new (
  400. TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
  401. - (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
  402. ? Math.Max (HotKeySpecifier.GetColumns (), 0)
  403. : 0),
  404. 1);
  405. }
  406. /// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
  407. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  408. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  409. public virtual void OnTitleChanged (string oldTitle, string newTitle)
  410. {
  411. StateEventArgs<string> args = new (oldTitle, newTitle);
  412. TitleChanged?.Invoke (this, args);
  413. }
  414. /// <summary>
  415. /// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
  416. /// be cancelled.
  417. /// </summary>
  418. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  419. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  420. /// <returns>`true` if an event handler canceled the Title change.</returns>
  421. public virtual bool OnTitleChanging (string oldTitle, string newTitle)
  422. {
  423. StateEventArgs<string> args = new (oldTitle, newTitle);
  424. TitleChanging?.Invoke (this, args);
  425. return args.Cancel;
  426. }
  427. /// <summary>Event fired after the <see cref="View.Title"/> has been changed.</summary>
  428. public event EventHandler<StateEventArgs<string>> TitleChanged;
  429. /// <summary>
  430. /// Event fired when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
  431. /// to cancel the Title change.
  432. /// </summary>
  433. public event EventHandler<StateEventArgs<string>> TitleChanging;
  434. #endregion
  435. /// <summary>Pretty prints the View</summary>
  436. /// <returns></returns>
  437. public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
  438. /// <inheritdoc/>
  439. protected override void Dispose (bool disposing)
  440. {
  441. LineCanvas.Dispose ();
  442. DisposeAdornments ();
  443. for (int i = InternalSubviews.Count - 1; i >= 0; i--)
  444. {
  445. View subview = InternalSubviews [i];
  446. Remove (subview);
  447. subview.Dispose ();
  448. }
  449. base.Dispose (disposing);
  450. Debug.Assert (InternalSubviews.Count == 0);
  451. }
  452. }