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- //
- // Button.cs: Button control
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- using NStack;
- namespace Terminal.Gui {
- /// <summary>
- /// Button is a <see cref="View"/> that provides an item that invokes an <see cref="Action"/> when activated by the user.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Provides a button showing text invokes an <see cref="Action"/> when clicked on with a mouse
- /// or when the user presses SPACE, ENTER, or hotkey. The hotkey is specified by the first uppercase
- /// letter in the button.
- /// </para>
- /// <para>
- /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses
- /// the ENTER key, if no other <see cref="View"/> processes the <see cref="KeyEvent"/>, the <see cref="Button"/>'s
- /// <see cref="Action"/> will be invoked.
- /// </para>
- /// </remarks>
- public class Button : View {
- ustring text;
- ustring shown_text;
- Rune hot_key;
- int hot_pos = -1;
- bool is_default;
- TextAlignment textAlignment = TextAlignment.Centered;
- /// <summary>
- /// Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.
- /// </summary>
- /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
- public bool IsDefault {
- get => is_default;
- set {
- is_default = value;
- SetWidthHeight (Text, is_default);
- Update ();
- }
- }
- /// <summary>
- /// Clicked <see cref="Action"/>, raised when the button is clicked.
- /// </summary>
- /// <remarks>
- /// Client code can hook up to this event, it is
- /// raised when the button is activated either with
- /// the mouse or the keyboard.
- /// </remarks>
- public Action Clicked;
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- public Button () : this (text: string.Empty, is_default: false) { }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">
- /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
- /// in a <see cref="Dialog"/> will implicitly activate this button.
- /// </param>
- public Button (ustring text, bool is_default = false) : base ()
- {
- Init (text, is_default);
- }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- public Button (int x, int y, ustring text) : this (x, y, text, false) { }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">
- /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
- /// in a <see cref="Dialog"/> will implicitly activate this button.
- /// </param>
- public Button (int x, int y, ustring text, bool is_default)
- : base (new Rect (x, y, text.Length + 4 + (is_default ? 2 : 0), 1))
- {
- Init (text, is_default);
- }
- Rune _leftBracket;
- Rune _rightBracket;
- Rune _leftDefault;
- Rune _rightDefault;
- void Init (ustring text, bool is_default)
- {
- _leftBracket = new Rune (Driver != null ? Driver.LeftBracket : '[');
- _rightBracket = new Rune (Driver != null ? Driver.RightBracket : ']');
- _leftDefault = new Rune (Driver != null ? Driver.LeftDefaultIndicator : '<');
- _rightDefault = new Rune (Driver != null ? Driver.RightDefaultIndicator : '>');
- CanFocus = true;
- Text = text ?? string.Empty;
- this.IsDefault = is_default;
- int w = SetWidthHeight (text, is_default);
- Frame = new Rect (Frame.Location, new Size (w, 1));
- }
- int SetWidthHeight (ustring text, bool is_default)
- {
- int w = text.Length + 4 + (is_default ? 2 : 0);
- Width = w;
- Height = 1;
- Frame = new Rect (Frame.Location, new Size (w, 1));
- return w;
- }
- /// <summary>
- /// The text displayed by this <see cref="Button"/>.
- /// </summary>
- public ustring Text {
- get {
- return text;
- }
- set {
- SetWidthHeight (value, is_default);
- text = value;
- Update ();
- }
- }
- /// <summary>
- /// Sets or gets the text alignment for the <see cref="Button"/>.
- /// </summary>
- public TextAlignment TextAlignment {
- get => textAlignment;
- set {
- textAlignment = value;
- Update ();
- }
- }
- internal void Update ()
- {
- if (IsDefault)
- shown_text = ustring.Make (_leftBracket) + ustring.Make (_leftDefault) + " " + text + " " + ustring.Make (_rightDefault) + ustring.Make (_rightBracket);
- else
- shown_text = ustring.Make (_leftBracket) + " " + text + " " + ustring.Make (_rightBracket);
- shown_text = shown_text
- .Replace ("\f", "\u21a1") // U+21A1 ↡ DOWNWARDS TWO HEADED ARROW
- .Replace ("\n", "\u240a") // U+240A (SYMBOL FOR LINE FEED, ␊)
- .Replace ("\r", "\u240d") // U+240D (SYMBOL FOR CARRIAGE RETURN, ␍)
- .Replace ("\t", "\u2409") // U+2409 ␉ SYMBOL FOR HORIZONTAL TABULATION
- .Replace ("\v", "\u240b") // U+240B ␋ SYMBOL FOR VERTICAL TABULATION
- .TrimSpace ();
- shown_text = GetTextFromHotKey (shown_text, '_', out hot_pos, out hot_key);
- SetNeedsDisplay ();
- }
- int c_hot_pos;
- ///<inheritdoc/>
- public override void Redraw (Rect bounds)
- {
- Driver.SetAttribute (HasFocus ? ColorScheme.Focus : ColorScheme.Normal);
- Move (0, 0);
- var caption = GetTextAlignment (shown_text, hot_pos, out int s_hot_pos, TextAlignment);
- c_hot_pos = s_hot_pos;
- Driver.AddStr (caption);
- if (c_hot_pos != -1) {
- Move (c_hot_pos, 0);
- Driver.SetAttribute (HasFocus ? ColorScheme.HotFocus : ColorScheme.HotNormal);
- Driver.AddRune (hot_key);
- }
- }
- ///<inheritdoc/>
- public override void PositionCursor ()
- {
- Move (c_hot_pos == -1 ? 1 : c_hot_pos, 0);
- }
- bool CheckKey (KeyEvent key)
- {
- if ((char)key.KeyValue == hot_key) {
- this.SuperView.SetFocus (this);
- Clicked?.Invoke ();
- return true;
- }
- return false;
- }
- ///<inheritdoc/>
- public override bool ProcessHotKey (KeyEvent kb)
- {
- if (kb.IsAlt)
- return CheckKey (kb);
- return false;
- }
- ///<inheritdoc/>
- public override bool ProcessColdKey (KeyEvent kb)
- {
- if (IsDefault && kb.KeyValue == '\n') {
- Clicked?.Invoke ();
- return true;
- }
- return CheckKey (kb);
- }
- ///<inheritdoc/>
- public override bool ProcessKey (KeyEvent kb)
- {
- var c = kb.KeyValue;
- if (c == '\n' || c == ' ' || Rune.ToUpper ((uint)c) == hot_key) {
- Clicked?.Invoke ();
- return true;
- }
- return base.ProcessKey (kb);
- }
- ///<inheritdoc/>
- public override bool MouseEvent (MouseEvent me)
- {
- if (me.Flags == MouseFlags.Button1Clicked) {
- if (!HasFocus) {
- SuperView.SetFocus (this);
- SetNeedsDisplay ();
- }
- Clicked?.Invoke ();
- return true;
- }
- return false;
- }
- }
- }
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