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- //#define PROCESS_REQUEST
- //
- // NetDriver.cs: The System.Console-based .NET driver, works on Windows and Unix, but is not particularly efficient.
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Runtime.InteropServices;
- using System.Threading;
- using System.Threading.Tasks;
- using NStack;
- namespace Terminal.Gui {
- internal class NetWinVTConsole {
- IntPtr InputHandle, OutputHandle, ErrorHandle;
- uint originalInputConsoleMode, originalOutputConsoleMode, originalErrorConsoleMode;
- public NetWinVTConsole ()
- {
- InputHandle = GetStdHandle (STD_INPUT_HANDLE);
- if (!GetConsoleMode (InputHandle, out uint mode)) {
- throw new ApplicationException ($"Failed to get input console mode, error code: {GetLastError ()}.");
- }
- originalInputConsoleMode = mode;
- if ((mode & ENABLE_VIRTUAL_TERMINAL_INPUT) < ENABLE_VIRTUAL_TERMINAL_INPUT) {
- mode |= ENABLE_VIRTUAL_TERMINAL_INPUT;
- if (!SetConsoleMode (InputHandle, mode)) {
- throw new ApplicationException ($"Failed to set input console mode, error code: {GetLastError ()}.");
- }
- }
- OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
- if (!GetConsoleMode (OutputHandle, out mode)) {
- throw new ApplicationException ($"Failed to get output console mode, error code: {GetLastError ()}.");
- }
- originalOutputConsoleMode = mode;
- if ((mode & (ENABLE_VIRTUAL_TERMINAL_PROCESSING | DISABLE_NEWLINE_AUTO_RETURN)) < DISABLE_NEWLINE_AUTO_RETURN) {
- mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING | DISABLE_NEWLINE_AUTO_RETURN;
- if (!SetConsoleMode (OutputHandle, mode)) {
- throw new ApplicationException ($"Failed to set output console mode, error code: {GetLastError ()}.");
- }
- }
- ErrorHandle = GetStdHandle (STD_ERROR_HANDLE);
- if (!GetConsoleMode (ErrorHandle, out mode)) {
- throw new ApplicationException ($"Failed to get error console mode, error code: {GetLastError ()}.");
- }
- originalErrorConsoleMode = mode;
- if ((mode & (DISABLE_NEWLINE_AUTO_RETURN)) < DISABLE_NEWLINE_AUTO_RETURN) {
- mode |= DISABLE_NEWLINE_AUTO_RETURN;
- if (!SetConsoleMode (ErrorHandle, mode)) {
- throw new ApplicationException ($"Failed to set error console mode, error code: {GetLastError ()}.");
- }
- }
- }
- public void Cleanup ()
- {
- if (!SetConsoleMode (InputHandle, originalInputConsoleMode)) {
- throw new ApplicationException ($"Failed to restore input console mode, error code: {GetLastError ()}.");
- }
- if (!SetConsoleMode (OutputHandle, originalOutputConsoleMode)) {
- throw new ApplicationException ($"Failed to restore output console mode, error code: {GetLastError ()}.");
- }
- if (!SetConsoleMode (ErrorHandle, originalErrorConsoleMode)) {
- throw new ApplicationException ($"Failed to restore error console mode, error code: {GetLastError ()}.");
- }
- }
- const int STD_INPUT_HANDLE = -10;
- const int STD_OUTPUT_HANDLE = -11;
- const int STD_ERROR_HANDLE = -12;
- // Input modes.
- const uint ENABLE_PROCESSED_INPUT = 1;
- const uint ENABLE_LINE_INPUT = 2;
- const uint ENABLE_ECHO_INPUT = 4;
- const uint ENABLE_WINDOW_INPUT = 8;
- const uint ENABLE_MOUSE_INPUT = 16;
- const uint ENABLE_INSERT_MODE = 32;
- const uint ENABLE_QUICK_EDIT_MODE = 64;
- const uint ENABLE_EXTENDED_FLAGS = 128;
- const uint ENABLE_VIRTUAL_TERMINAL_INPUT = 512;
- // Output modes.
- const uint ENABLE_PROCESSED_OUTPUT = 1;
- const uint ENABLE_WRAP_AT_EOL_OUTPUT = 2;
- const uint ENABLE_VIRTUAL_TERMINAL_PROCESSING = 4;
- const uint DISABLE_NEWLINE_AUTO_RETURN = 8;
- const uint ENABLE_LVB_GRID_WORLDWIDE = 10;
- [DllImport ("kernel32.dll", SetLastError = true)]
- static extern IntPtr GetStdHandle (int nStdHandle);
- [DllImport ("kernel32.dll")]
- static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
- [DllImport ("kernel32.dll")]
- static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
- [DllImport ("kernel32.dll")]
- static extern uint GetLastError ();
- }
- internal class NetEvents {
- ManualResetEventSlim inputReady = new ManualResetEventSlim (false);
- ManualResetEventSlim waitForStart = new ManualResetEventSlim (false);
- ManualResetEventSlim winChange = new ManualResetEventSlim (false);
- Queue<InputResult?> inputResultQueue = new Queue<InputResult?> ();
- ConsoleDriver consoleDriver;
- int lastWindowHeight;
- int largestWindowHeight;
- #if PROCESS_REQUEST
- bool neededProcessRequest;
- #endif
- public int NumberOfCSI { get; }
- public NetEvents (ConsoleDriver consoleDriver, int numberOfCSI = 1)
- {
- if (consoleDriver == null) {
- throw new ArgumentNullException ("Console driver instance must be provided.");
- }
- this.consoleDriver = consoleDriver;
- NumberOfCSI = numberOfCSI;
- Task.Run (ProcessInputResultQueue);
- Task.Run (CheckWinChange);
- }
- public InputResult? ReadConsoleInput ()
- {
- while (true) {
- waitForStart.Set ();
- winChange.Set ();
- if (inputResultQueue.Count == 0) {
- inputReady.Wait ();
- inputReady.Reset ();
- }
- #if PROCESS_REQUEST
- neededProcessRequest = false;
- #endif
- if (inputResultQueue.Count > 0) {
- return inputResultQueue.Dequeue ();
- }
- }
- }
- void ProcessInputResultQueue ()
- {
- while (true) {
- waitForStart.Wait ();
- waitForStart.Reset ();
- if (inputResultQueue.Count == 0) {
- GetConsoleInputType (Console.ReadKey (true));
- }
- inputReady.Set ();
- }
- }
- void CheckWinChange ()
- {
- while (true) {
- winChange.Wait ();
- winChange.Reset ();
- WaitWinChange ();
- inputReady.Set ();
- }
- }
- void WaitWinChange ()
- {
- while (true) {
- // HACK: Sleep for 10ms to mitigate high CPU usage (see issue #1502). 10ms was tested to address the problem, but may not be correct.
- Thread.Sleep (10);
- if (!consoleDriver.HeightAsBuffer) {
- if (Console.WindowWidth != consoleDriver.Cols || Console.WindowHeight != consoleDriver.Rows) {
- var w = Math.Max (Console.WindowWidth, 0);
- var h = Math.Max (Console.WindowHeight, 0);
- GetWindowSizeEvent (new Size (w, h));
- return;
- }
- } else {
- //largestWindowHeight = Math.Max (Console.BufferHeight, largestWindowHeight);
- largestWindowHeight = Console.BufferHeight;
- if (Console.BufferWidth != consoleDriver.Cols || largestWindowHeight != consoleDriver.Rows
- || Console.WindowHeight != lastWindowHeight) {
- lastWindowHeight = Console.WindowHeight;
- GetWindowSizeEvent (new Size (Console.BufferWidth, lastWindowHeight));
- return;
- }
- if (Console.WindowTop != consoleDriver.Top) {
- // Top only working on Windows.
- var winPositionEv = new WindowPositionEvent () {
- Top = Console.WindowTop,
- Left = Console.WindowLeft
- };
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.WindowPosition,
- WindowPositionEvent = winPositionEv
- });
- return;
- }
- #if PROCESS_REQUEST
- if (!neededProcessRequest) {
- Console.Out.Write ("\x1b[6n");
- neededProcessRequest = true;
- }
- #endif
- }
- }
- }
- void GetWindowSizeEvent (Size size)
- {
- WindowSizeEvent windowSizeEvent = new WindowSizeEvent () {
- Size = size
- };
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.WindowSize,
- WindowSizeEvent = windowSizeEvent
- });
- }
- void GetConsoleInputType (ConsoleKeyInfo consoleKeyInfo)
- {
- InputResult inputResult = new InputResult {
- EventType = EventType.Key
- };
- ConsoleKeyInfo newConsoleKeyInfo = consoleKeyInfo;
- ConsoleKey key = 0;
- MouseEvent mouseEvent = new MouseEvent ();
- var keyChar = consoleKeyInfo.KeyChar;
- switch ((uint)keyChar) {
- case 0:
- if (consoleKeyInfo.Key == (ConsoleKey)64) { // Ctrl+Space in Windows.
- newConsoleKeyInfo = new ConsoleKeyInfo (' ', ConsoleKey.Spacebar,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Control) != 0);
- }
- break;
- case uint n when (n >= '\u0001' && n <= '\u001a'):
- if (consoleKeyInfo.Key == 0 && consoleKeyInfo.KeyChar == '\r') {
- key = ConsoleKey.Enter;
- newConsoleKeyInfo = new ConsoleKeyInfo (consoleKeyInfo.KeyChar,
- key,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Control) != 0);
- } else if (consoleKeyInfo.Key == 0) {
- key = (ConsoleKey)(char)(consoleKeyInfo.KeyChar + (uint)ConsoleKey.A - 1);
- newConsoleKeyInfo = new ConsoleKeyInfo ((char)key,
- key,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
- true);
- }
- break;
- case 27:
- //case 91:
- ConsoleKeyInfo [] cki = new ConsoleKeyInfo [] { consoleKeyInfo };
- ConsoleModifiers mod = consoleKeyInfo.Modifiers;
- int delay = 0;
- while (delay < 100) {
- if (Console.KeyAvailable) {
- do {
- var result = Console.ReadKey (true);
- Array.Resize (ref cki, cki == null ? 1 : cki.Length + 1);
- cki [cki.Length - 1] = result;
- } while (Console.KeyAvailable);
- break;
- }
- Thread.Sleep (50);
- delay += 50;
- }
- SplitCSI (cki, ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, ref mod);
- return;
- case 127:
- newConsoleKeyInfo = new ConsoleKeyInfo (consoleKeyInfo.KeyChar, ConsoleKey.Backspace,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Shift) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Alt) != 0,
- (consoleKeyInfo.Modifiers & ConsoleModifiers.Control) != 0);
- break;
- default:
- newConsoleKeyInfo = consoleKeyInfo;
- break;
- }
- if (inputResult.EventType == EventType.Key) {
- inputResult.ConsoleKeyInfo = newConsoleKeyInfo;
- } else {
- inputResult.MouseEvent = mouseEvent;
- }
- inputResultQueue.Enqueue (inputResult);
- }
- void SplitCSI (ConsoleKeyInfo [] cki, ref InputResult inputResult, ref ConsoleKeyInfo newConsoleKeyInfo, ref ConsoleKey key, ref MouseEvent mouseEvent, ref ConsoleModifiers mod)
- {
- ConsoleKeyInfo [] splitedCki = new ConsoleKeyInfo [] { };
- int length = 0;
- var kChar = GetKeyCharArray (cki);
- var nCSI = GetNumberOfCSI (kChar);
- int curCSI = 0;
- char previousKChar = '\0';
- if (nCSI > 1) {
- for (int i = 0; i < cki.Length; i++) {
- var ck = cki [i];
- if (NumberOfCSI > 0 && nCSI - curCSI > NumberOfCSI) {
- if (i + 1 < cki.Length && cki [i + 1].KeyChar == '\x1b' && previousKChar != '\0') {
- curCSI++;
- previousKChar = '\0';
- } else {
- previousKChar = ck.KeyChar;
- }
- continue;
- }
- if (ck.KeyChar == '\x1b') {
- if (ck.KeyChar == 'R') {
- ResizeArray (ck);
- }
- if (splitedCki.Length > 1) {
- DecodeCSI (ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, splitedCki, ref mod);
- }
- splitedCki = new ConsoleKeyInfo [] { };
- length = 0;
- }
- ResizeArray (ck);
- if (i == cki.Length - 1 && splitedCki.Length > 0) {
- DecodeCSI (ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, splitedCki, ref mod);
- }
- }
- } else {
- DecodeCSI (ref inputResult, ref newConsoleKeyInfo, ref key, ref mouseEvent, cki, ref mod);
- }
- void ResizeArray (ConsoleKeyInfo ck)
- {
- length++;
- Array.Resize (ref splitedCki, length);
- splitedCki [length - 1] = ck;
- }
- }
- char [] GetKeyCharArray (ConsoleKeyInfo [] cki)
- {
- char [] kChar = new char [] { };
- var length = 0;
- foreach (var kc in cki) {
- length++;
- Array.Resize (ref kChar, length);
- kChar [length - 1] = kc.KeyChar;
- }
- return kChar;
- }
- int GetNumberOfCSI (char [] csi)
- {
- int nCSI = 0;
- for (int i = 0; i < csi.Length; i++) {
- if (csi [i] == '\x1b' || (csi [i] == '[' && (i == 0 || (i > 0 && csi [i - 1] != '\x1b')))) {
- nCSI++;
- }
- }
- return nCSI;
- }
- void DecodeCSI (ref InputResult inputResult, ref ConsoleKeyInfo newConsoleKeyInfo, ref ConsoleKey key, ref MouseEvent mouseEvent, ConsoleKeyInfo [] cki, ref ConsoleModifiers mod)
- {
- switch (cki.Length) {
- case 2:
- if ((uint)cki [1].KeyChar >= 1 && (uint)cki [1].KeyChar <= 26) {
- key = (ConsoleKey)(char)(cki [1].KeyChar + (uint)ConsoleKey.A - 1);
- newConsoleKeyInfo = new ConsoleKeyInfo (cki [1].KeyChar,
- key,
- false,
- true,
- true);
- } else {
- if (cki [1].KeyChar >= 97 && cki [1].KeyChar <= 122) {
- key = (ConsoleKey)cki [1].KeyChar.ToString ().ToUpper () [0];
- } else {
- key = (ConsoleKey)cki [1].KeyChar;
- }
- newConsoleKeyInfo = new ConsoleKeyInfo ((char)key,
- (ConsoleKey)Math.Min ((uint)key, 255),
- false,
- true,
- false);
- }
- break;
- case 3:
- if (cki [1].KeyChar == '[' || cki [1].KeyChar == 79) {
- key = GetConsoleKey (cki [2].KeyChar, ref mod, cki.Length);
- }
- newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
- key,
- (mod & ConsoleModifiers.Shift) != 0,
- (mod & ConsoleModifiers.Alt) != 0,
- (mod & ConsoleModifiers.Control) != 0);
- break;
- case 4:
- if (cki [1].KeyChar == '[' && cki [3].KeyChar == 126) {
- key = GetConsoleKey (cki [2].KeyChar, ref mod, cki.Length);
- newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
- key,
- (mod & ConsoleModifiers.Shift) != 0,
- (mod & ConsoleModifiers.Alt) != 0,
- (mod & ConsoleModifiers.Control) != 0);
- }
- break;
- case 5:
- if (cki [1].KeyChar == '[' && (cki [2].KeyChar == 49 || cki [2].KeyChar == 50)
- && cki [4].KeyChar == 126) {
- key = GetConsoleKey (cki [3].KeyChar, ref mod, cki.Length);
- } else if (cki [1].KeyChar == 49 && cki [2].KeyChar == ';') { // For WSL
- mod |= GetConsoleModifiers (cki [3].KeyChar);
- key = ConsoleKey.End;
- }
- newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
- key,
- (mod & ConsoleModifiers.Shift) != 0,
- (mod & ConsoleModifiers.Alt) != 0,
- (mod & ConsoleModifiers.Control) != 0);
- break;
- case 6:
- if (cki [1].KeyChar == '[' && cki [2].KeyChar == 49 && cki [3].KeyChar == ';') {
- mod |= GetConsoleModifiers (cki [4].KeyChar);
- key = GetConsoleKey (cki [5].KeyChar, ref mod, cki.Length);
- } else if (cki [1].KeyChar == '[' && cki [3].KeyChar == ';') {
- mod |= GetConsoleModifiers (cki [4].KeyChar);
- key = GetConsoleKey (cki [2].KeyChar, ref mod, cki.Length);
- }
- newConsoleKeyInfo = new ConsoleKeyInfo ('\0',
- key,
- (mod & ConsoleModifiers.Shift) != 0,
- (mod & ConsoleModifiers.Alt) != 0,
- (mod & ConsoleModifiers.Control) != 0);
- break;
- case 7:
- GetRequestEvent (GetKeyCharArray (cki));
- return;
- case int n when n >= 8:
- GetMouseEvent (cki);
- return;
- }
- if (inputResult.EventType == EventType.Key) {
- inputResult.ConsoleKeyInfo = newConsoleKeyInfo;
- } else {
- inputResult.MouseEvent = mouseEvent;
- }
- inputResultQueue.Enqueue (inputResult);
- }
- Point lastCursorPosition;
- void GetRequestEvent (char [] kChar)
- {
- EventType eventType = new EventType ();
- Point point = new Point ();
- int foundPoint = 0;
- string value = "";
- for (int i = 0; i < kChar.Length; i++) {
- var c = kChar [i];
- if (c == '\u001b' || c == '[') {
- foundPoint++;
- } else if (foundPoint == 1 && c != ';' && c != '?') {
- value += c.ToString ();
- } else if (c == '?') {
- foundPoint++;
- } else if (c == ';') {
- if (foundPoint >= 1) {
- point.Y = int.Parse (value) - 1;
- }
- value = "";
- foundPoint++;
- } else if (foundPoint > 0 && i < kChar.Length - 1) {
- value += c.ToString ();
- } else if (i == kChar.Length - 1) {
- point.X = int.Parse (value) + Console.WindowTop - 1;
- switch (c) {
- case 'R':
- if (lastCursorPosition.Y != point.Y) {
- lastCursorPosition = point;
- eventType = EventType.WindowPosition;
- var winPositionEv = new WindowPositionEvent () {
- CursorPosition = point
- };
- inputResultQueue.Enqueue (new InputResult () {
- EventType = eventType,
- WindowPositionEvent = winPositionEv
- });
- } else {
- return;
- }
- break;
- case 'c': // CSI?1;0c ("VT101 with No Options")
- break;
- default:
- throw new NotImplementedException ();
- }
- }
- }
- inputReady.Set ();
- }
- MouseEvent lastMouseEvent;
- bool isButtonPressed;
- bool isButtonClicked;
- bool isButtonDoubleClicked;
- bool isButtonTripleClicked;
- bool isProcContBtnPressedRuning;
- int buttonPressedCount;
- //bool isButtonReleased;
- void GetMouseEvent (ConsoleKeyInfo [] cki)
- {
- MouseEvent mouseEvent = new MouseEvent ();
- MouseButtonState buttonState = 0;
- Point point = new Point ();
- int buttonCode = 0;
- bool foundButtonCode = false;
- int foundPoint = 0;
- string value = "";
- var kChar = GetKeyCharArray (cki);
- //System.Diagnostics.Debug.WriteLine ($"kChar: {new string (kChar)}");
- for (int i = 0; i < kChar.Length; i++) {
- var c = kChar [i];
- if (c == '<') {
- foundButtonCode = true;
- } else if (foundButtonCode && c != ';') {
- value += c.ToString ();
- } else if (c == ';') {
- if (foundButtonCode) {
- foundButtonCode = false;
- buttonCode = int.Parse (value);
- }
- if (foundPoint == 1) {
- point.X = int.Parse (value) - 1;
- }
- value = "";
- foundPoint++;
- } else if (foundPoint > 0 && c != 'm' && c != 'M') {
- value += c.ToString ();
- } else if (c == 'm' || c == 'M') {
- point.Y = int.Parse (value) + Console.WindowTop - 1;
- //if (c == 'M') {
- // isButtonPressed = true;
- //} else if (c == 'm') {
- // isButtonPressed = false;
- //}
- //System.Diagnostics.Debug.WriteLine ($"buttonCode: {buttonCode}");
- switch (buttonCode) {
- case 0:
- case 8:
- case 16:
- case 24:
- case 32:
- case 36:
- case 40:
- case 48:
- case 56:
- buttonState = c == 'M' ? MouseButtonState.Button1Pressed
- : MouseButtonState.Button1Released;
- break;
- case 1:
- case 9:
- case 17:
- case 25:
- case 33:
- case 37:
- case 41:
- case 45:
- case 49:
- case 53:
- case 57:
- case 61:
- buttonState = c == 'M' ? MouseButtonState.Button2Pressed
- : MouseButtonState.Button2Released;
- break;
- case 2:
- case 10:
- case 14:
- case 18:
- case 22:
- case 26:
- case 30:
- case 34:
- case 42:
- case 46:
- case 50:
- case 54:
- case 58:
- case 62:
- buttonState = c == 'M' ? MouseButtonState.Button3Pressed
- : MouseButtonState.Button3Released;
- break;
- case 35:
- case 39:
- case 43:
- case 47:
- case 55:
- case 59:
- case 63:
- buttonState = MouseButtonState.ReportMousePosition;
- break;
- case 64:
- buttonState = MouseButtonState.ButtonWheeledUp;
- break;
- case 65:
- buttonState = MouseButtonState.ButtonWheeledDown;
- break;
- case 68:
- case 72:
- case 80:
- buttonState = MouseButtonState.ButtonWheeledLeft; // Shift/Ctrl+ButtonWheeledUp
- break;
- case 69:
- case 73:
- case 81:
- buttonState = MouseButtonState.ButtonWheeledRight; // Shift/Ctrl+ButtonWheeledDown
- break;
- }
- // Modifiers.
- switch (buttonCode) {
- case 8:
- case 9:
- case 10:
- case 43:
- buttonState |= MouseButtonState.ButtonAlt;
- break;
- case 14:
- case 47:
- buttonState |= MouseButtonState.ButtonAlt | MouseButtonState.ButtonShift;
- break;
- case 16:
- case 17:
- case 18:
- case 51:
- buttonState |= MouseButtonState.ButtonCtrl;
- break;
- case 22:
- case 55:
- buttonState |= MouseButtonState.ButtonCtrl | MouseButtonState.ButtonShift;
- break;
- case 24:
- case 25:
- case 26:
- case 59:
- buttonState |= MouseButtonState.ButtonAlt | MouseButtonState.ButtonCtrl;
- break;
- case 30:
- case 63:
- buttonState |= MouseButtonState.ButtonCtrl | MouseButtonState.ButtonShift | MouseButtonState.ButtonAlt;
- break;
- case 32:
- case 33:
- case 34:
- buttonState |= MouseButtonState.ReportMousePosition;
- break;
- case 36:
- case 37:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonShift;
- break;
- case 39:
- case 68:
- case 69:
- buttonState |= MouseButtonState.ButtonShift;
- break;
- case 40:
- case 41:
- case 42:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonAlt;
- break;
- case 45:
- case 46:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonAlt | MouseButtonState.ButtonShift;
- break;
- case 48:
- case 49:
- case 50:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonCtrl;
- break;
- case 53:
- case 54:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonCtrl | MouseButtonState.ButtonShift;
- break;
- case 56:
- case 57:
- case 58:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonCtrl | MouseButtonState.ButtonAlt;
- break;
- case 61:
- case 62:
- buttonState |= MouseButtonState.ReportMousePosition | MouseButtonState.ButtonCtrl | MouseButtonState.ButtonShift | MouseButtonState.ButtonAlt;
- break;
- }
- }
- }
- mouseEvent.Position.X = point.X;
- mouseEvent.Position.Y = point.Y;
- mouseEvent.ButtonState = buttonState;
- //System.Diagnostics.Debug.WriteLine ($"ButtonState: {mouseEvent.ButtonState} X: {mouseEvent.Position.X} Y: {mouseEvent.Position.Y}");
- if (isButtonDoubleClicked) {
- Application.MainLoop.AddIdle (() => {
- Task.Run (async () => await ProcessButtonDoubleClickedAsync ());
- return false;
- });
- }
- if ((buttonState & MouseButtonState.Button1Pressed) != 0
- || (buttonState & MouseButtonState.Button2Pressed) != 0
- || (buttonState & MouseButtonState.Button3Pressed) != 0) {
- if ((buttonState & MouseButtonState.ReportMousePosition) == 0) {
- buttonPressedCount++;
- } else {
- buttonPressedCount = 0;
- }
- //System.Diagnostics.Debug.WriteLine ($"buttonPressedCount: {buttonPressedCount}");
- isButtonPressed = true;
- } else {
- isButtonPressed = false;
- buttonPressedCount = 0;
- }
- if (buttonPressedCount == 2 && !isButtonDoubleClicked
- && (lastMouseEvent.ButtonState == MouseButtonState.Button1Pressed
- || lastMouseEvent.ButtonState == MouseButtonState.Button2Pressed
- || lastMouseEvent.ButtonState == MouseButtonState.Button3Pressed)) {
- isButtonDoubleClicked = true;
- ProcessButtonDoubleClicked (mouseEvent);
- inputReady.Set ();
- return;
- } else if (buttonPressedCount == 3 && isButtonDoubleClicked
- && (lastMouseEvent.ButtonState == MouseButtonState.Button1Pressed
- || lastMouseEvent.ButtonState == MouseButtonState.Button2Pressed
- || lastMouseEvent.ButtonState == MouseButtonState.Button3Pressed)) {
- isButtonDoubleClicked = false;
- isButtonTripleClicked = true;
- buttonPressedCount = 0;
- ProcessButtonTripleClicked (mouseEvent);
- lastMouseEvent = mouseEvent;
- inputReady.Set ();
- return;
- }
- //System.Diagnostics.Debug.WriteLine ($"isButtonClicked: {isButtonClicked} isButtonDoubleClicked: {isButtonDoubleClicked} isButtonTripleClicked: {isButtonTripleClicked}");
- if ((isButtonClicked || isButtonDoubleClicked || isButtonTripleClicked)
- && ((buttonState & MouseButtonState.Button1Released) != 0
- || (buttonState & MouseButtonState.Button2Released) != 0
- || (buttonState & MouseButtonState.Button3Released) != 0)) {
- //isButtonClicked = false;
- //isButtonDoubleClicked = false;
- isButtonTripleClicked = false;
- buttonPressedCount = 0;
- return;
- }
- if (isButtonClicked && !isButtonDoubleClicked && lastMouseEvent.Position != default && lastMouseEvent.Position == point
- && ((buttonState & MouseButtonState.Button1Pressed) != 0
- || (buttonState & MouseButtonState.Button2Pressed) != 0
- || (buttonState & MouseButtonState.Button3Pressed) != 0
- || (buttonState & MouseButtonState.Button1Released) != 0
- || (buttonState & MouseButtonState.Button2Released) != 0
- || (buttonState & MouseButtonState.Button3Released) != 0)) {
- isButtonClicked = false;
- isButtonDoubleClicked = true;
- ProcessButtonDoubleClicked (mouseEvent);
- Application.MainLoop.AddIdle (() => {
- Task.Run (async () => {
- await Task.Delay (600);
- isButtonDoubleClicked = false;
- });
- return false;
- });
- inputReady.Set ();
- return;
- }
- if (isButtonDoubleClicked && lastMouseEvent.Position != default && lastMouseEvent.Position == point
- && ((buttonState & MouseButtonState.Button1Pressed) != 0
- || (buttonState & MouseButtonState.Button2Pressed) != 0
- || (buttonState & MouseButtonState.Button3Pressed) != 0
- || (buttonState & MouseButtonState.Button1Released) != 0
- || (buttonState & MouseButtonState.Button2Released) != 0
- || (buttonState & MouseButtonState.Button3Released) != 0)) {
- isButtonDoubleClicked = false;
- isButtonTripleClicked = true;
- ProcessButtonTripleClicked (mouseEvent);
- inputReady.Set ();
- return;
- }
- //if (!isButtonPressed && !isButtonClicked && !isButtonDoubleClicked && !isButtonTripleClicked
- // && !isButtonReleased && lastMouseEvent.ButtonState != 0
- // && ((buttonState & MouseButtonState.Button1Released) == 0
- // && (buttonState & MouseButtonState.Button2Released) == 0
- // && (buttonState & MouseButtonState.Button3Released) == 0)) {
- // ProcessButtonReleased (lastMouseEvent);
- // inputReady.Set ();
- // return;
- //}
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.Mouse,
- MouseEvent = mouseEvent
- });
- if (!isButtonClicked && !lastMouseEvent.ButtonState.HasFlag (MouseButtonState.ReportMousePosition)
- && lastMouseEvent.Position != default && lastMouseEvent.Position == point
- && ((buttonState & MouseButtonState.Button1Released) != 0
- || (buttonState & MouseButtonState.Button2Released) != 0
- || (buttonState & MouseButtonState.Button3Released) != 0)) {
- isButtonClicked = true;
- ProcessButtonClicked (mouseEvent);
- Application.MainLoop.AddIdle (() => {
- Task.Run (async () => {
- await Task.Delay (300);
- isButtonClicked = false;
- });
- return false;
- });
- inputReady.Set ();
- return;
- }
- lastMouseEvent = mouseEvent;
- if (isButtonPressed && !isButtonClicked && !isButtonDoubleClicked && !isButtonTripleClicked && !isProcContBtnPressedRuning) {
- //isButtonReleased = false;
- if ((buttonState & MouseButtonState.ReportMousePosition) != 0) {
- point = new Point ();
- } else {
- point = new Point () {
- X = mouseEvent.Position.X,
- Y = mouseEvent.Position.Y
- };
- }
- if ((buttonState & MouseButtonState.ReportMousePosition) == 0) {
- Application.MainLoop.AddIdle (() => {
- Task.Run (async () => await ProcessContinuousButtonPressedAsync ());
- return false;
- });
- }
- }
- inputReady.Set ();
- }
- void ProcessButtonClicked (MouseEvent mouseEvent)
- {
- var me = new MouseEvent () {
- Position = mouseEvent.Position,
- ButtonState = mouseEvent.ButtonState
- };
- if ((mouseEvent.ButtonState & MouseButtonState.Button1Released) != 0) {
- me.ButtonState &= ~MouseButtonState.Button1Released;
- me.ButtonState |= MouseButtonState.Button1Clicked;
- } else if ((mouseEvent.ButtonState & MouseButtonState.Button2Released) != 0) {
- me.ButtonState &= ~MouseButtonState.Button2Released;
- me.ButtonState |= MouseButtonState.Button2Clicked;
- } else if ((mouseEvent.ButtonState & MouseButtonState.Button3Released) != 0) {
- me.ButtonState &= ~MouseButtonState.Button3Released;
- me.ButtonState |= MouseButtonState.Button3Clicked;
- }
- //isButtonReleased = true;
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.Mouse,
- MouseEvent = me
- });
- }
- async Task ProcessButtonDoubleClickedAsync ()
- {
- await Task.Delay (300);
- isButtonDoubleClicked = false;
- buttonPressedCount = 0;
- }
- void ProcessButtonDoubleClicked (MouseEvent mouseEvent)
- {
- var me = new MouseEvent () {
- Position = mouseEvent.Position,
- ButtonState = mouseEvent.ButtonState
- };
- if ((mouseEvent.ButtonState & MouseButtonState.Button1Pressed) != 0) {
- me.ButtonState &= ~MouseButtonState.Button1Pressed;
- me.ButtonState |= MouseButtonState.Button1DoubleClicked;
- } else if ((mouseEvent.ButtonState & MouseButtonState.Button2Pressed) != 0) {
- me.ButtonState &= ~MouseButtonState.Button2Pressed;
- me.ButtonState |= MouseButtonState.Button2DoubleClicked;
- } else if ((mouseEvent.ButtonState & MouseButtonState.Button3Pressed) != 0) {
- me.ButtonState &= ~MouseButtonState.Button3Pressed;
- me.ButtonState |= MouseButtonState.Button3DoubleClicked;
- }
- //isButtonReleased = true;
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.Mouse,
- MouseEvent = me
- });
- }
- void ProcessButtonTripleClicked (MouseEvent mouseEvent)
- {
- var me = new MouseEvent () {
- Position = mouseEvent.Position,
- ButtonState = mouseEvent.ButtonState
- };
- if ((mouseEvent.ButtonState & MouseButtonState.Button1Pressed) != 0) {
- me.ButtonState &= ~MouseButtonState.Button1Pressed;
- me.ButtonState |= MouseButtonState.Button1TripleClicked;
- } else if ((mouseEvent.ButtonState & MouseButtonState.Button2Pressed) != 0) {
- me.ButtonState &= ~MouseButtonState.Button2Pressed;
- me.ButtonState |= MouseButtonState.Button2TrippleClicked;
- } else if ((mouseEvent.ButtonState & MouseButtonState.Button3Pressed) != 0) {
- me.ButtonState &= ~MouseButtonState.Button3Pressed;
- me.ButtonState |= MouseButtonState.Button3TripleClicked;
- }
- //isButtonReleased = true;
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.Mouse,
- MouseEvent = me
- });
- }
- async Task ProcessContinuousButtonPressedAsync ()
- {
- isProcContBtnPressedRuning = true;
- await Task.Delay (200);
- while (isButtonPressed) {
- await Task.Delay (100);
- var view = Application.WantContinuousButtonPressedView;
- if (view == null) {
- break;
- }
- if (isButtonPressed && (lastMouseEvent.ButtonState & MouseButtonState.ReportMousePosition) == 0) {
- inputResultQueue.Enqueue (new InputResult () {
- EventType = EventType.Mouse,
- MouseEvent = lastMouseEvent
- });
- inputReady.Set ();
- }
- }
- isProcContBtnPressedRuning = false;
- //isButtonPressed = false;
- }
- //void ProcessButtonReleased (MouseEvent mouseEvent)
- //{
- // var me = new MouseEvent () {
- // Position = mouseEvent.Position,
- // ButtonState = mouseEvent.ButtonState
- // };
- // if ((mouseEvent.ButtonState & MouseButtonState.Button1Pressed) != 0) {
- // me.ButtonState &= ~(MouseButtonState.Button1Pressed | MouseButtonState.ReportMousePosition);
- // me.ButtonState |= MouseButtonState.Button1Released;
- // } else if ((mouseEvent.ButtonState & MouseButtonState.Button2Pressed) != 0) {
- // me.ButtonState &= ~(MouseButtonState.Button2Pressed | MouseButtonState.ReportMousePosition);
- // me.ButtonState |= MouseButtonState.Button2Released;
- // } else if ((mouseEvent.ButtonState & MouseButtonState.Button3Pressed) != 0) {
- // me.ButtonState &= ~(MouseButtonState.Button3Pressed | MouseButtonState.ReportMousePosition);
- // me.ButtonState |= MouseButtonState.Button3Released;
- // }
- // isButtonReleased = true;
- // lastMouseEvent = me;
- // inputResultQueue.Enqueue (new InputResult () {
- // EventType = EventType.Mouse,
- // MouseEvent = me
- // });
- //}
- ConsoleModifiers GetConsoleModifiers (uint keyChar)
- {
- switch (keyChar) {
- case 50:
- return ConsoleModifiers.Shift;
- case 51:
- return ConsoleModifiers.Alt;
- case 52:
- return ConsoleModifiers.Shift | ConsoleModifiers.Alt;
- case 53:
- return ConsoleModifiers.Control;
- case 54:
- return ConsoleModifiers.Shift | ConsoleModifiers.Control;
- case 55:
- return ConsoleModifiers.Alt | ConsoleModifiers.Control;
- case 56:
- return ConsoleModifiers.Shift | ConsoleModifiers.Alt | ConsoleModifiers.Control;
- default:
- return 0;
- }
- }
- ConsoleKey GetConsoleKey (char keyChar, ref ConsoleModifiers mod, int length)
- {
- ConsoleKey key;
- switch (keyChar) {
- case 'A':
- key = ConsoleKey.UpArrow;
- break;
- case 'B':
- key = ConsoleKey.DownArrow;
- break;
- case 'C':
- key = ConsoleKey.RightArrow;
- break;
- case 'D':
- key = ConsoleKey.LeftArrow;
- break;
- case 'F':
- key = ConsoleKey.End;
- break;
- case 'H':
- key = ConsoleKey.Home;
- break;
- case 'P':
- key = ConsoleKey.F1;
- break;
- case 'Q':
- key = ConsoleKey.F2;
- break;
- case 'R':
- key = ConsoleKey.F3;
- break;
- case 'S':
- key = ConsoleKey.F4;
- break;
- case 'Z':
- key = ConsoleKey.Tab;
- mod |= ConsoleModifiers.Shift;
- break;
- case '0':
- key = ConsoleKey.F9;
- break;
- case '1':
- key = ConsoleKey.F10;
- break;
- case '2':
- key = ConsoleKey.Insert;
- break;
- case '3':
- if (length == 5) {
- key = ConsoleKey.F11;
- } else {
- key = ConsoleKey.Delete;
- }
- break;
- case '4':
- key = ConsoleKey.F12;
- break;
- case '5':
- if (length == 5) {
- key = ConsoleKey.F5;
- } else {
- key = ConsoleKey.PageUp;
- }
- break;
- case '6':
- key = ConsoleKey.PageDown;
- break;
- case '7':
- key = ConsoleKey.F6;
- break;
- case '8':
- key = ConsoleKey.F7;
- break;
- case '9':
- key = ConsoleKey.F8;
- break;
- default:
- key = 0;
- break;
- }
- return key;
- }
- public enum EventType {
- Key = 1,
- Mouse = 2,
- WindowSize = 3,
- WindowPosition = 4
- }
- [Flags]
- public enum MouseButtonState {
- Button1Pressed = 0x1,
- Button1Released = 0x2,
- Button1Clicked = 0x4,
- Button1DoubleClicked = 0x8,
- Button1TripleClicked = 0x10,
- Button2Pressed = 0x20,
- Button2Released = 0x40,
- Button2Clicked = 0x80,
- Button2DoubleClicked = 0x100,
- Button2TrippleClicked = 0x200,
- Button3Pressed = 0x400,
- Button3Released = 0x800,
- Button3Clicked = 0x1000,
- Button3DoubleClicked = 0x2000,
- Button3TripleClicked = 0x4000,
- ButtonWheeledUp = 0x8000,
- ButtonWheeledDown = 0x10000,
- ButtonWheeledLeft = 0x20000,
- ButtonWheeledRight = 0x40000,
- Button4Pressed = 0x80000,
- Button4Released = 0x100000,
- Button4Clicked = 0x200000,
- Button4DoubleClicked = 0x400000,
- Button4TripleClicked = 0x800000,
- ButtonShift = 0x1000000,
- ButtonCtrl = 0x2000000,
- ButtonAlt = 0x4000000,
- ReportMousePosition = 0x8000000,
- AllEvents = Button1Pressed | Button1Released | Button1Clicked | Button1DoubleClicked | Button1TripleClicked | Button2Pressed | Button2Released | Button2Clicked | Button2DoubleClicked | Button2TrippleClicked | Button3Pressed | Button3Released | Button3Clicked | Button3DoubleClicked | Button3TripleClicked | ButtonWheeledUp | ButtonWheeledDown | ButtonWheeledLeft | ButtonWheeledRight | Button4Pressed | Button4Released | Button4Clicked | Button4DoubleClicked | Button4TripleClicked | ReportMousePosition
- }
- public struct MouseEvent {
- public Point Position;
- public MouseButtonState ButtonState;
- }
- public struct WindowSizeEvent {
- public Size Size;
- }
- public struct WindowPositionEvent {
- public int Top;
- public int Left;
- public Point CursorPosition;
- }
- public struct InputResult {
- public EventType EventType;
- public ConsoleKeyInfo ConsoleKeyInfo;
- public MouseEvent MouseEvent;
- public WindowSizeEvent WindowSizeEvent;
- public WindowPositionEvent WindowPositionEvent;
- }
- }
- internal class NetDriver : ConsoleDriver {
- const int COLOR_BLACK = 30;
- const int COLOR_RED = 31;
- const int COLOR_GREEN = 32;
- const int COLOR_YELLOW = 33;
- const int COLOR_BLUE = 34;
- const int COLOR_MAGENTA = 35;
- const int COLOR_CYAN = 36;
- const int COLOR_WHITE = 37;
- const int COLOR_BRIGHT_BLACK = 90;
- const int COLOR_BRIGHT_RED = 91;
- const int COLOR_BRIGHT_GREEN = 92;
- const int COLOR_BRIGHT_YELLOW = 93;
- const int COLOR_BRIGHT_BLUE = 94;
- const int COLOR_BRIGHT_MAGENTA = 95;
- const int COLOR_BRIGHT_CYAN = 96;
- const int COLOR_BRIGHT_WHITE = 97;
- int cols, rows, left, top;
- public override int Cols => cols;
- public override int Rows => rows;
- public override int Left => left;
- public override int Top => top;
- public override bool HeightAsBuffer { get; set; }
- public NetWinVTConsole NetWinConsole { get; }
- public bool IsWinPlatform { get; }
- public override IClipboard Clipboard { get; }
- public override int [,,] Contents => contents;
- int largestWindowHeight;
- public NetDriver ()
- {
- var p = Environment.OSVersion.Platform;
- if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows) {
- IsWinPlatform = true;
- NetWinConsole = new NetWinVTConsole ();
- }
- //largestWindowHeight = Math.Max (Console.BufferHeight, largestWindowHeight);
- largestWindowHeight = Console.BufferHeight;
- if (IsWinPlatform) {
- Clipboard = new WindowsClipboard ();
- } else if (RuntimeInformation.IsOSPlatform (OSPlatform.OSX)) {
- Clipboard = new MacOSXClipboard ();
- } else {
- if (CursesDriver.Is_WSL_Platform ()) {
- Clipboard = new WSLClipboard ();
- } else {
- Clipboard = new CursesClipboard ();
- }
- }
- }
- // The format is rows, columns and 3 values on the last column: Rune, Attribute and Dirty Flag
- int [,,] contents;
- bool [] dirtyLine;
- static bool sync = false;
- // Current row, and current col, tracked by Move/AddCh only
- int ccol, crow;
- public override void Move (int col, int row)
- {
- ccol = col;
- crow = row;
- }
- public override void AddRune (Rune rune)
- {
- if (contents.Length != Rows * Cols * 3) {
- return;
- }
- rune = MakePrintable (rune);
- var runeWidth = Rune.ColumnWidth (rune);
- var validClip = IsValidContent (ccol, crow, Clip);
- if (validClip) {
- if (runeWidth == 0 && ccol > 0) {
- var r = contents [crow, ccol - 1, 0];
- var s = new string (new char [] { (char)r, (char)rune });
- string sn;
- if (!s.IsNormalized ()) {
- sn = s.Normalize ();
- } else {
- sn = s;
- }
- var c = sn [0];
- contents [crow, ccol - 1, 0] = c;
- contents [crow, ccol - 1, 1] = CurrentAttribute;
- contents [crow, ccol - 1, 2] = 1;
- } else {
- if (runeWidth < 2 && ccol > 0
- && Rune.ColumnWidth ((char)contents [crow, ccol - 1, 0]) > 1) {
- contents [crow, ccol - 1, 0] = (int)(uint)' ';
- } else if (runeWidth < 2 && ccol <= Clip.Right - 1
- && Rune.ColumnWidth ((char)contents [crow, ccol, 0]) > 1) {
- contents [crow, ccol + 1, 0] = (int)(uint)' ';
- contents [crow, ccol + 1, 2] = 1;
- }
- if (runeWidth > 1 && ccol == Clip.Right - 1) {
- contents [crow, ccol, 0] = (int)(uint)' ';
- } else {
- contents [crow, ccol, 0] = (int)(uint)rune;
- }
- contents [crow, ccol, 1] = CurrentAttribute;
- contents [crow, ccol, 2] = 1;
- }
- dirtyLine [crow] = true;
- }
- if (runeWidth < 0 || runeWidth > 0) {
- ccol++;
- }
-
- if (runeWidth > 1) {
- if (validClip && ccol < Clip.Right) {
- contents [crow, ccol, 1] = CurrentAttribute;
- contents [crow, ccol, 2] = 0;
- }
- ccol++;
- }
- //if (ccol == Cols) {
- // ccol = 0;
- // if (crow + 1 < Rows)
- // crow++;
- //}
- if (sync) {
- UpdateScreen ();
- }
- }
- public override void AddStr (ustring str)
- {
- foreach (var rune in str)
- AddRune (rune);
- }
- public override void End ()
- {
- if (IsWinPlatform) {
- NetWinConsole.Cleanup ();
- }
- StopReportingMouseMoves ();
- Console.ResetColor ();
- Clear ();
- //Set cursor key to cursor.
- Console.Out.Write ("\x1b[?25h");
- Console.Out.Flush ();
- }
- void Clear ()
- {
- if (Rows > 0) {
- Console.Clear ();
- Console.Out.Write ("\x1b[3J");
- //Console.Out.Write ("\x1b[?25l");
- }
- }
- public override Attribute MakeColor (Color foreground, Color background)
- {
- return MakeColor ((ConsoleColor)foreground, (ConsoleColor)background);
- }
- static Attribute MakeColor (ConsoleColor f, ConsoleColor b)
- {
- // Encode the colors into the int value.
- return new Attribute (
- value: ((((int)f) & 0xffff) << 16) | (((int)b) & 0xffff),
- foreground: (Color)f,
- background: (Color)b
- );
- }
- public override void Init (Action terminalResized)
- {
- TerminalResized = terminalResized;
- //Set cursor key to application.
- Console.Out.Write ("\x1b[?25l");
- Console.Out.Flush ();
- Console.TreatControlCAsInput = true;
- cols = Console.WindowWidth;
- rows = Console.WindowHeight;
- CurrentAttribute = MakeColor (Color.White, Color.Black);
- InitalizeColorSchemes ();
- ResizeScreen ();
- UpdateOffScreen ();
- StartReportingMouseMoves ();
- Clear ();
- }
- public override void ResizeScreen ()
- {
- if (!HeightAsBuffer) {
- if (Console.WindowHeight > 0) {
- // Can raise an exception while is still resizing.
- try {
- // Not supported on Unix.
- if (IsWinPlatform) {
- #pragma warning disable CA1416
- Console.CursorTop = 0;
- Console.CursorLeft = 0;
- Console.WindowTop = 0;
- Console.WindowLeft = 0;
- Console.SetBufferSize (Cols, Rows);
- #pragma warning restore CA1416
- } else {
- //Console.Out.Write ($"\x1b[8;{Console.WindowHeight};{Console.WindowWidth}t");
- Console.Out.Write ($"\x1b[0;0" +
- $";{Rows};{Cols}w");
- }
- } catch (System.IO.IOException) {
- return;
- } catch (ArgumentOutOfRangeException) {
- return;
- }
- }
- } else {
- if (IsWinPlatform && Console.WindowHeight > 0) {
- // Can raise an exception while is still resizing.
- try {
- #pragma warning disable CA1416
- Console.WindowTop = Math.Max (Math.Min (top, Rows - Console.WindowHeight), 0);
- #pragma warning restore CA1416
- } catch (Exception) {
- return;
- }
- } else {
- Console.Out.Write ($"\x1b[{top};{Console.WindowLeft}" +
- $";{Rows};{Cols}w");
- }
- }
- Clip = new Rect (0, 0, Cols, Rows);
- Console.Out.Write ("\x1b[3J");
- Console.Out.Flush ();
- }
- public override void UpdateOffScreen ()
- {
- contents = new int [Rows, Cols, 3];
- dirtyLine = new bool [Rows];
- lock (contents) {
- // Can raise an exception while is still resizing.
- try {
- for (int row = 0; row < rows; row++) {
- for (int c = 0; c < cols; c++) {
- contents [row, c, 0] = ' ';
- contents [row, c, 1] = (ushort)Colors.TopLevel.Normal;
- contents [row, c, 2] = 0;
- dirtyLine [row] = true;
- }
- }
- } catch (IndexOutOfRangeException) { }
- }
- }
- public override Attribute MakeAttribute (Color fore, Color back)
- {
- return MakeColor ((ConsoleColor)fore, (ConsoleColor)back);
- }
- public override void Refresh ()
- {
- UpdateScreen ();
- UpdateCursor ();
- }
- int redrawAttr = -1;
- public override void UpdateScreen ()
- {
- if (Console.WindowHeight == 0 || contents.Length != Rows * Cols * 3
- || (!HeightAsBuffer && Rows != Console.WindowHeight)
- || (HeightAsBuffer && Rows != largestWindowHeight)) {
- return;
- }
- int top = Top;
- int left = Left;
- int rows = Math.Min (Console.WindowHeight + top, Rows);
- int cols = Cols;
- System.Text.StringBuilder output = new System.Text.StringBuilder ();
- var lastCol = -1;
- Console.CursorVisible = false;
- for (int row = top; row < rows; row++) {
- if (!dirtyLine [row]) {
- continue;
- }
- dirtyLine [row] = false;
- output.Clear ();
- for (int col = left; col < cols; col++) {
- if (Console.WindowHeight > 0 && !SetCursorPosition (col, row)) {
- return;
- }
- lastCol = -1;
- var outputWidth = 0;
- for (; col < cols; col++) {
- if (contents [row, col, 2] == 0) {
- if (output.Length > 0) {
- //Console.CursorLeft = lastCol;
- //Console.CursorTop = row;
- SetVirtualCursorPosition (lastCol, row);
- Console.Write (output);
- output.Clear ();
- lastCol += outputWidth;
- outputWidth = 0;
- } else if (lastCol == -1) {
- lastCol = col;
- }
- if (lastCol + 1 < cols)
- lastCol++;
- continue;
- }
- if (lastCol == -1)
- lastCol = col;
- var attr = contents [row, col, 1];
- if (attr != redrawAttr) {
- output.Append (WriteAttributes (attr));
- }
- outputWidth++;
- var rune = contents [row, col, 0];
- char [] spair;
- if (Rune.DecodeSurrogatePair ((uint)rune, out spair)) {
- output.Append (spair);
- } else {
- output.Append ((char)rune);
- }
- contents [row, col, 2] = 0;
- }
- }
- if (output.Length > 0) {
- //Console.CursorLeft = lastCol;
- //Console.CursorTop = row;
- SetVirtualCursorPosition (lastCol, row);
- Console.Write (output);
- }
- }
- }
- void SetVirtualCursorPosition (int lastCol, int row)
- {
- Console.Out.Write ($"\x1b[{row + 1};{lastCol + 1}H");
- Console.Out.Flush ();
- }
- System.Text.StringBuilder WriteAttributes (int attr)
- {
- const string CSI = "\x1b[";
- int bg = 0;
- int fg = 0;
- System.Text.StringBuilder sb = new System.Text.StringBuilder ();
- redrawAttr = attr;
- IEnumerable<int> values = Enum.GetValues (typeof (ConsoleColor))
- .OfType<ConsoleColor> ()
- .Select (s => (int)s);
- if (values.Contains (attr & 0xffff)) {
- bg = MapColors ((ConsoleColor)(attr & 0xffff), false);
- }
- if (values.Contains ((attr >> 16) & 0xffff)) {
- fg = MapColors ((ConsoleColor)((attr >> 16) & 0xffff));
- }
- sb.Append ($"{CSI}{bg};{fg}m");
- return sb;
- }
- int MapColors (ConsoleColor color, bool isForeground = true)
- {
- switch (color) {
- case ConsoleColor.Black:
- return isForeground ? COLOR_BLACK : COLOR_BLACK + 10;
- case ConsoleColor.DarkBlue:
- return isForeground ? COLOR_BLUE : COLOR_BLUE + 10;
- case ConsoleColor.DarkGreen:
- return isForeground ? COLOR_GREEN : COLOR_GREEN + 10;
- case ConsoleColor.DarkCyan:
- return isForeground ? COLOR_CYAN : COLOR_CYAN + 10;
- case ConsoleColor.DarkRed:
- return isForeground ? COLOR_RED : COLOR_RED + 10;
- case ConsoleColor.DarkMagenta:
- return isForeground ? COLOR_MAGENTA : COLOR_MAGENTA + 10;
- case ConsoleColor.DarkYellow:
- return isForeground ? COLOR_YELLOW : COLOR_YELLOW + 10;
- case ConsoleColor.Gray:
- return isForeground ? COLOR_WHITE : COLOR_WHITE + 10;
- case ConsoleColor.DarkGray:
- return isForeground ? COLOR_BRIGHT_BLACK : COLOR_BRIGHT_BLACK + 10;
- case ConsoleColor.Blue:
- return isForeground ? COLOR_BRIGHT_BLUE : COLOR_BRIGHT_BLUE + 10;
- case ConsoleColor.Green:
- return isForeground ? COLOR_BRIGHT_GREEN : COLOR_BRIGHT_GREEN + 10;
- case ConsoleColor.Cyan:
- return isForeground ? COLOR_BRIGHT_CYAN : COLOR_BRIGHT_CYAN + 10;
- case ConsoleColor.Red:
- return isForeground ? COLOR_BRIGHT_RED : COLOR_BRIGHT_RED + 10;
- case ConsoleColor.Magenta:
- return isForeground ? COLOR_BRIGHT_MAGENTA : COLOR_BRIGHT_MAGENTA + 10;
- case ConsoleColor.Yellow:
- return isForeground ? COLOR_BRIGHT_YELLOW : COLOR_BRIGHT_YELLOW + 10;
- case ConsoleColor.White:
- return isForeground ? COLOR_BRIGHT_WHITE : COLOR_BRIGHT_WHITE + 10;
- }
- return 0;
- }
- bool SetCursorPosition (int col, int row)
- {
- // Could happens that the windows is still resizing and the col is bigger than Console.WindowWidth.
- try {
- Console.SetCursorPosition (col, row);
- return true;
- } catch (Exception) {
- return false;
- }
- }
- private CursorVisibility? savedCursorVisibility;
- public override void UpdateCursor ()
- {
- if (!EnsureCursorVisibility ())
- return;
- // Prevents the exception of size changing during resizing.
- try {
- if (ccol >= 0 && ccol < Console.BufferWidth && crow >= 0 && crow < Console.BufferHeight) {
- Console.SetCursorPosition (ccol, crow);
- }
- } catch (System.IO.IOException) {
- } catch (ArgumentOutOfRangeException) {
- }
- }
- public override void StartReportingMouseMoves ()
- {
- Console.Out.Write ("\x1b[?1003h\x1b[?1015h\x1b[?1006h");
- Console.Out.Flush ();
- }
- public override void StopReportingMouseMoves ()
- {
- Console.Out.Write ("\x1b[?1003l\x1b[?1015l\x1b[?1006l");
- Console.Out.Flush ();
- }
- public override void Suspend ()
- {
- }
- public override void SetAttribute (Attribute c)
- {
- base.SetAttribute (c);
- }
- public ConsoleKeyInfo FromVKPacketToKConsoleKeyInfo (ConsoleKeyInfo consoleKeyInfo)
- {
- if (consoleKeyInfo.Key != ConsoleKey.Packet) {
- return consoleKeyInfo;
- }
- var mod = consoleKeyInfo.Modifiers;
- var shift = (mod & ConsoleModifiers.Shift) != 0;
- var alt = (mod & ConsoleModifiers.Alt) != 0;
- var control = (mod & ConsoleModifiers.Control) != 0;
- var keyChar = ConsoleKeyMapping.GetKeyCharFromConsoleKey (consoleKeyInfo.KeyChar, consoleKeyInfo.Modifiers, out uint virtualKey, out _);
- return new ConsoleKeyInfo ((char)keyChar, (ConsoleKey)virtualKey, shift, alt, control);
- }
- Key MapKey (ConsoleKeyInfo keyInfo)
- {
- MapKeyModifiers (keyInfo, (Key)keyInfo.Key);
- switch (keyInfo.Key) {
- case ConsoleKey.Escape:
- return MapKeyModifiers (keyInfo, Key.Esc);
- case ConsoleKey.Tab:
- return keyInfo.Modifiers == ConsoleModifiers.Shift ? Key.BackTab : Key.Tab;
- case ConsoleKey.Home:
- return MapKeyModifiers (keyInfo, Key.Home);
- case ConsoleKey.End:
- return MapKeyModifiers (keyInfo, Key.End);
- case ConsoleKey.LeftArrow:
- return MapKeyModifiers (keyInfo, Key.CursorLeft);
- case ConsoleKey.RightArrow:
- return MapKeyModifiers (keyInfo, Key.CursorRight);
- case ConsoleKey.UpArrow:
- return MapKeyModifiers (keyInfo, Key.CursorUp);
- case ConsoleKey.DownArrow:
- return MapKeyModifiers (keyInfo, Key.CursorDown);
- case ConsoleKey.PageUp:
- return MapKeyModifiers (keyInfo, Key.PageUp);
- case ConsoleKey.PageDown:
- return MapKeyModifiers (keyInfo, Key.PageDown);
- case ConsoleKey.Enter:
- return MapKeyModifiers (keyInfo, Key.Enter);
- case ConsoleKey.Spacebar:
- return MapKeyModifiers (keyInfo, keyInfo.KeyChar == 0 ? Key.Space : (Key)keyInfo.KeyChar);
- case ConsoleKey.Backspace:
- return MapKeyModifiers (keyInfo, Key.Backspace);
- case ConsoleKey.Delete:
- return MapKeyModifiers (keyInfo, Key.DeleteChar);
- case ConsoleKey.Insert:
- return MapKeyModifiers (keyInfo, Key.InsertChar);
- case ConsoleKey.Oem1:
- case ConsoleKey.Oem2:
- case ConsoleKey.Oem3:
- case ConsoleKey.Oem4:
- case ConsoleKey.Oem5:
- case ConsoleKey.Oem6:
- case ConsoleKey.Oem7:
- case ConsoleKey.Oem8:
- case ConsoleKey.Oem102:
- case ConsoleKey.OemPeriod:
- case ConsoleKey.OemComma:
- case ConsoleKey.OemPlus:
- case ConsoleKey.OemMinus:
- return (Key)((uint)keyInfo.KeyChar);
- }
- var key = keyInfo.Key;
- if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
- var delta = key - ConsoleKey.A;
- if (keyInfo.Modifiers == ConsoleModifiers.Control) {
- return (Key)(((uint)Key.CtrlMask) | ((uint)Key.A + delta));
- }
- if (keyInfo.Modifiers == ConsoleModifiers.Alt) {
- return (Key)(((uint)Key.AltMask) | ((uint)Key.A + delta));
- }
- if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
- if (keyInfo.KeyChar == 0 || (keyInfo.KeyChar != 0 && keyInfo.KeyChar >= 1 && keyInfo.KeyChar <= 26)) {
- return MapKeyModifiers (keyInfo, (Key)((uint)Key.A + delta));
- }
- }
- return (Key)((uint)keyInfo.KeyChar);
- }
- if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
- var delta = key - ConsoleKey.D0;
- if (keyInfo.Modifiers == ConsoleModifiers.Alt) {
- return (Key)(((uint)Key.AltMask) | ((uint)Key.D0 + delta));
- }
- if (keyInfo.Modifiers == ConsoleModifiers.Control) {
- return (Key)(((uint)Key.CtrlMask) | ((uint)Key.D0 + delta));
- }
- if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
- if (keyInfo.KeyChar == 0 || keyInfo.KeyChar == 30 || keyInfo.KeyChar == ((uint)Key.D0 + delta)) {
- return MapKeyModifiers (keyInfo, (Key)((uint)Key.D0 + delta));
- }
- }
- return (Key)((uint)keyInfo.KeyChar);
- }
- if (key >= ConsoleKey.F1 && key <= ConsoleKey.F12) {
- var delta = key - ConsoleKey.F1;
- if ((keyInfo.Modifiers & (ConsoleModifiers.Shift | ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) {
- return MapKeyModifiers (keyInfo, (Key)((uint)Key.F1 + delta));
- }
- return (Key)((uint)Key.F1 + delta);
- }
- if (keyInfo.KeyChar != 0) {
- return MapKeyModifiers (keyInfo, (Key)((uint)keyInfo.KeyChar));
- }
- return (Key)(0xffffffff);
- }
- KeyModifiers keyModifiers;
- Key MapKeyModifiers (ConsoleKeyInfo keyInfo, Key key)
- {
- if (keyModifiers == null) {
- keyModifiers = new KeyModifiers ();
- }
- Key keyMod = new Key ();
- if ((keyInfo.Modifiers & ConsoleModifiers.Shift) != 0) {
- keyMod = Key.ShiftMask;
- keyModifiers.Shift = true;
- }
- if ((keyInfo.Modifiers & ConsoleModifiers.Control) != 0) {
- keyMod |= Key.CtrlMask;
- keyModifiers.Ctrl = true;
- }
- if ((keyInfo.Modifiers & ConsoleModifiers.Alt) != 0) {
- keyMod |= Key.AltMask;
- keyModifiers.Alt = true;
- }
- return keyMod != Key.Null ? keyMod | key : key;
- }
- Action<KeyEvent> keyHandler;
- Action<KeyEvent> keyDownHandler;
- Action<KeyEvent> keyUpHandler;
- Action<MouseEvent> mouseHandler;
- public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
- {
- this.keyHandler = keyHandler;
- this.keyDownHandler = keyDownHandler;
- this.keyUpHandler = keyUpHandler;
- this.mouseHandler = mouseHandler;
- var mLoop = mainLoop.Driver as NetMainLoop;
- // Note: Net doesn't support keydown/up events and thus any passed keyDown/UpHandlers will be simulated to be called.
- mLoop.ProcessInput = (e) => ProcessInput (e);
- }
- void ProcessInput (NetEvents.InputResult inputEvent)
- {
- switch (inputEvent.EventType) {
- case NetEvents.EventType.Key:
- ConsoleKeyInfo consoleKeyInfo = inputEvent.ConsoleKeyInfo;
- if (consoleKeyInfo.Key == ConsoleKey.Packet) {
- consoleKeyInfo = FromVKPacketToKConsoleKeyInfo (consoleKeyInfo);
- }
- keyModifiers = new KeyModifiers ();
- var map = MapKey (consoleKeyInfo);
- if (map == (Key)0xffffffff) {
- return;
- }
- if (map == Key.Null) {
- keyDownHandler (new KeyEvent (map, keyModifiers));
- keyUpHandler (new KeyEvent (map, keyModifiers));
- } else {
- keyDownHandler (new KeyEvent (map, keyModifiers));
- keyHandler (new KeyEvent (map, keyModifiers));
- keyUpHandler (new KeyEvent (map, keyModifiers));
- }
- break;
- case NetEvents.EventType.Mouse:
- mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
- break;
- case NetEvents.EventType.WindowSize:
- ChangeWin ();
- break;
- case NetEvents.EventType.WindowPosition:
- var newTop = inputEvent.WindowPositionEvent.Top;
- var newLeft = inputEvent.WindowPositionEvent.Left;
- if (HeightAsBuffer && (top != newTop || left != newLeft)) {
- top = newTop;
- left = newLeft;
- Refresh ();
- }
- break;
- }
- }
- void ChangeWin ()
- {
- const int Min_WindowWidth = 14;
- Size size = new Size ();
- if (!HeightAsBuffer) {
- size = new Size (Math.Max (Min_WindowWidth, Console.WindowWidth),
- Console.WindowHeight);
- top = 0;
- left = 0;
- } else {
- //largestWindowHeight = Math.Max (Console.BufferHeight, largestWindowHeight);
- largestWindowHeight = Console.BufferHeight;
- size = new Size (Console.BufferWidth, largestWindowHeight);
- }
- cols = size.Width;
- rows = size.Height;
- ResizeScreen ();
- UpdateOffScreen ();
- TerminalResized?.Invoke ();
- }
- MouseEvent ToDriverMouse (NetEvents.MouseEvent me)
- {
- //System.Diagnostics.Debug.WriteLine ($"X: {me.Position.X}; Y: {me.Position.Y}; ButtonState: {me.ButtonState}");
- MouseFlags mouseFlag = 0;
- if ((me.ButtonState & NetEvents.MouseButtonState.Button1Pressed) != 0) {
- mouseFlag |= MouseFlags.Button1Pressed;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button1Released) != 0) {
- mouseFlag |= MouseFlags.Button1Released;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button1Clicked) != 0) {
- mouseFlag |= MouseFlags.Button1Clicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button1DoubleClicked) != 0) {
- mouseFlag |= MouseFlags.Button1DoubleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button1TripleClicked) != 0) {
- mouseFlag |= MouseFlags.Button1TripleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button2Pressed) != 0) {
- mouseFlag |= MouseFlags.Button2Pressed;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button2Released) != 0) {
- mouseFlag |= MouseFlags.Button2Released;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button2Clicked) != 0) {
- mouseFlag |= MouseFlags.Button2Clicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button2DoubleClicked) != 0) {
- mouseFlag |= MouseFlags.Button2DoubleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button2TrippleClicked) != 0) {
- mouseFlag |= MouseFlags.Button2TripleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button3Pressed) != 0) {
- mouseFlag |= MouseFlags.Button3Pressed;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button3Released) != 0) {
- mouseFlag |= MouseFlags.Button3Released;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button3Clicked) != 0) {
- mouseFlag |= MouseFlags.Button3Clicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button3DoubleClicked) != 0) {
- mouseFlag |= MouseFlags.Button3DoubleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button3TripleClicked) != 0) {
- mouseFlag |= MouseFlags.Button3TripleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledUp) != 0) {
- mouseFlag |= MouseFlags.WheeledUp;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledDown) != 0) {
- mouseFlag |= MouseFlags.WheeledDown;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledLeft) != 0) {
- mouseFlag |= MouseFlags.WheeledLeft;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonWheeledRight) != 0) {
- mouseFlag |= MouseFlags.WheeledRight;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button4Pressed) != 0) {
- mouseFlag |= MouseFlags.Button4Pressed;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button4Released) != 0) {
- mouseFlag |= MouseFlags.Button4Released;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button4Clicked) != 0) {
- mouseFlag |= MouseFlags.Button4Clicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button4DoubleClicked) != 0) {
- mouseFlag |= MouseFlags.Button4DoubleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.Button4TripleClicked) != 0) {
- mouseFlag |= MouseFlags.Button4TripleClicked;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ReportMousePosition) != 0) {
- mouseFlag |= MouseFlags.ReportMousePosition;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonShift) != 0) {
- mouseFlag |= MouseFlags.ButtonShift;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonCtrl) != 0) {
- mouseFlag |= MouseFlags.ButtonCtrl;
- }
- if ((me.ButtonState & NetEvents.MouseButtonState.ButtonAlt) != 0) {
- mouseFlag |= MouseFlags.ButtonAlt;
- }
- return new MouseEvent () {
- X = me.Position.X,
- Y = me.Position.Y,
- Flags = mouseFlag
- };
- }
- /// <inheritdoc/>
- public override bool GetCursorVisibility (out CursorVisibility visibility)
- {
- visibility = savedCursorVisibility ?? CursorVisibility.Default;
- return visibility == CursorVisibility.Default;
- }
- /// <inheritdoc/>
- public override bool SetCursorVisibility (CursorVisibility visibility)
- {
- savedCursorVisibility = visibility;
- return Console.CursorVisible = visibility == CursorVisibility.Default;
- }
- /// <inheritdoc/>
- public override bool EnsureCursorVisibility ()
- {
- if (!(ccol >= 0 && crow >= 0 && ccol < Cols && crow < Rows)) {
- GetCursorVisibility (out CursorVisibility cursorVisibility);
- savedCursorVisibility = cursorVisibility;
- SetCursorVisibility (CursorVisibility.Invisible);
- return false;
- }
- SetCursorVisibility (savedCursorVisibility ?? CursorVisibility.Default);
- return savedCursorVisibility == CursorVisibility.Default;
- }
- public override void SendKeys (char keyChar, ConsoleKey key, bool shift, bool alt, bool control)
- {
- NetEvents.InputResult input = new NetEvents.InputResult ();
- input.EventType = NetEvents.EventType.Key;
- input.ConsoleKeyInfo = new ConsoleKeyInfo (keyChar, key, shift, alt, control);
- try {
- ProcessInput (input);
- } catch (OverflowException) { }
- }
- public override bool GetColors (int value, out Color foreground, out Color background)
- {
- bool hasColor = false;
- foreground = default;
- background = default;
- IEnumerable<int> values = Enum.GetValues (typeof (ConsoleColor))
- .OfType<ConsoleColor> ()
- .Select (s => (int)s);
- if (values.Contains (value & 0xffff)) {
- hasColor = true;
- background = (Color)(ConsoleColor)(value & 0xffff);
- }
- if (values.Contains ((value >> 16) & 0xffff)) {
- hasColor = true;
- foreground = (Color)(ConsoleColor)((value >> 16) & 0xffff);
- }
- return hasColor;
- }
- #region Unused
- public override void SetColors (ConsoleColor foreground, ConsoleColor background)
- {
- }
- public override void SetColors (short foregroundColorId, short backgroundColorId)
- {
- }
- public override void CookMouse ()
- {
- }
- public override void UncookMouse ()
- {
- }
- #endregion
- //
- // These are for the .NET driver, but running natively on Windows, wont run
- // on the Mono emulation
- //
- }
- /// <summary>
- /// Mainloop intended to be used with the .NET System.Console API, and can
- /// be used on Windows and Unix, it is cross platform but lacks things like
- /// file descriptor monitoring.
- /// </summary>
- /// <remarks>
- /// This implementation is used for NetDriver.
- /// </remarks>
- internal class NetMainLoop : IMainLoopDriver {
- ManualResetEventSlim keyReady = new ManualResetEventSlim (false);
- ManualResetEventSlim waitForProbe = new ManualResetEventSlim (false);
- Queue<NetEvents.InputResult?> inputResult = new Queue<NetEvents.InputResult?> ();
- MainLoop mainLoop;
- CancellationTokenSource tokenSource = new CancellationTokenSource ();
- NetEvents netEvents;
- /// <summary>
- /// Invoked when a Key is pressed.
- /// </summary>
- public Action<NetEvents.InputResult> ProcessInput;
- /// <summary>
- /// Initializes the class with the console driver.
- /// </summary>
- /// <remarks>
- /// Passing a consoleDriver is provided to capture windows resizing.
- /// </remarks>
- /// <param name="consoleDriver">The console driver used by this Net main loop.</param>
- public NetMainLoop (ConsoleDriver consoleDriver = null)
- {
- if (consoleDriver == null) {
- throw new ArgumentNullException ("Console driver instance must be provided.");
- }
- netEvents = new NetEvents (consoleDriver);
- }
- void NetInputHandler ()
- {
- while (true) {
- waitForProbe.Wait ();
- waitForProbe.Reset ();
- if (inputResult.Count == 0) {
- inputResult.Enqueue (netEvents.ReadConsoleInput ());
- }
- try {
- while (inputResult.Peek () == null) {
- inputResult.Dequeue ();
- }
- if (inputResult.Count > 0) {
- keyReady.Set ();
- }
- } catch (InvalidOperationException) { }
- }
- }
- void IMainLoopDriver.Setup (MainLoop mainLoop)
- {
- this.mainLoop = mainLoop;
- Task.Run (NetInputHandler);
- }
- void IMainLoopDriver.Wakeup ()
- {
- keyReady.Set ();
- }
- bool IMainLoopDriver.EventsPending (bool wait)
- {
- waitForProbe.Set ();
- if (CheckTimers (wait, out var waitTimeout)) {
- return true;
- }
- try {
- if (!tokenSource.IsCancellationRequested) {
- keyReady.Wait (waitTimeout, tokenSource.Token);
- }
- } catch (OperationCanceledException) {
- return true;
- } finally {
- keyReady.Reset ();
- }
- if (!tokenSource.IsCancellationRequested) {
- return inputResult.Count > 0 || CheckTimers (wait, out _);
- }
- tokenSource.Dispose ();
- tokenSource = new CancellationTokenSource ();
- return true;
- }
- bool CheckTimers (bool wait, out int waitTimeout)
- {
- long now = DateTime.UtcNow.Ticks;
- if (mainLoop.timeouts.Count > 0) {
- waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
- if (waitTimeout < 0)
- return true;
- } else {
- waitTimeout = -1;
- }
- if (!wait)
- waitTimeout = 0;
- int ic;
- lock (mainLoop.idleHandlers) {
- ic = mainLoop.idleHandlers.Count;
- }
- return ic > 0;
- }
- void IMainLoopDriver.MainIteration ()
- {
- while (inputResult.Count > 0) {
- ProcessInput?.Invoke (inputResult.Dequeue ().Value);
- }
- }
- }
- }
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