View.cs 72 KB

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  1. //
  2. // Authors:
  3. // Miguel de Icaza ([email protected])
  4. //
  5. // Pending:
  6. // - Check for NeedDisplay on the hierarchy and repaint
  7. // - Layout support
  8. // - "Colors" type or "Attributes" type?
  9. // - What to surface as "BackgroundCOlor" when clearing a window, an attribute or colors?
  10. //
  11. // Optimizations
  12. // - Add rendering limitation to the exposed area
  13. using System;
  14. using System.Collections;
  15. using System.Collections.Generic;
  16. using System.ComponentModel;
  17. using System.Diagnostics;
  18. using System.Linq;
  19. using NStack;
  20. namespace Terminal.Gui {
  21. /// <summary>
  22. /// Determines the LayoutStyle for a view, if Absolute, during LayoutSubviews, the
  23. /// value from the Frame will be used, if the value is Computed, then the Frame
  24. /// will be updated from the X, Y Pos objects and the Width and Height Dim objects.
  25. /// </summary>
  26. public enum LayoutStyle {
  27. /// <summary>
  28. /// The position and size of the view are based on the Frame value.
  29. /// </summary>
  30. Absolute,
  31. /// <summary>
  32. /// The position and size of the view will be computed based on the
  33. /// X, Y, Width and Height properties and set on the Frame.
  34. /// </summary>
  35. Computed
  36. }
  37. /// <summary>
  38. /// View is the base class for all views on the screen and represents a visible element that can render itself and contains zero or more nested views.
  39. /// </summary>
  40. /// <remarks>
  41. /// <para>
  42. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views
  43. /// can contain one or more subviews, can respond to user input and render themselves on the screen.
  44. /// </para>
  45. /// <para>
  46. /// Views supports two layout styles: Absolute or Computed. The choice as to which layout style is used by the View
  47. /// is determined when the View is initialized. To create a View using Absolute layout, call a constructor that takes a
  48. /// Rect parameter to specify the absolute position and size (the <c>View.<see cref="Frame "/></c>)/. To create a View
  49. /// using Computed layout use a constructor that does not take a Rect parameter and set the X, Y, Width and Height
  50. /// properties on the view. Both approaches use coordinates that are relative to the container they are being added to.
  51. /// </para>
  52. /// <para>
  53. /// To switch between Absolute and Computed layout, use the <see cref="LayoutStyle"/> property.
  54. /// </para>
  55. /// <para>
  56. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout
  57. /// as the terminal resizes or other Views change size or position. The X, Y, Width and Height
  58. /// properties are Dim and Pos objects that dynamically update the position of a view.
  59. /// The X and Y properties are of type <see cref="Pos"/>
  60. /// and you can use either absolute positions, percentages or anchor
  61. /// points. The Width and Height properties are of type
  62. /// <see cref="Dim"/> and can use absolute position,
  63. /// percentages and anchors. These are useful as they will take
  64. /// care of repositioning views when view's frames are resized or
  65. /// if the terminal size changes.
  66. /// </para>
  67. /// <para>
  68. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the
  69. /// View will typically stay in a fixed position and size. To change the position and size use the
  70. /// <see cref="Frame"/> property.
  71. /// </para>
  72. /// <para>
  73. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method.
  74. /// The container of a View can be accessed with the <see cref="SuperView"/> property.
  75. /// </para>
  76. /// <para>
  77. /// To flag a region of the View's <see cref="Bounds"/> to be redrawn call <see cref="SetNeedsDisplay(Rect)"/>. To flag the entire view
  78. /// for redraw call <see cref="SetNeedsDisplay()"/>.
  79. /// </para>
  80. /// <para>
  81. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews
  82. /// should use for rendering. This ensures that the views fit in the context where
  83. /// they are being used, and allows for themes to be plugged in. For example, the
  84. /// default colors for windows and toplevels uses a blue background, while it uses
  85. /// a white background for dialog boxes and a red background for errors.
  86. /// </para>
  87. /// <para>
  88. /// Subclasses should not rely on <see cref="ColorScheme"/> being
  89. /// set at construction time. If a <see cref="ColorScheme"/> is not set on a view, the view will inherit the
  90. /// value from its <see cref="SuperView"/> and the value might only be valid once a view has been
  91. /// added to a SuperView.
  92. /// </para>
  93. /// <para>
  94. /// By using <see cref="ColorScheme"/> applications will work both
  95. /// in color as well as black and white displays.
  96. /// </para>
  97. /// <para>
  98. /// Views that are focusable should implement the <see cref="PositionCursor"/> to make sure that
  99. /// the cursor is placed in a location that makes sense. Unix terminals do not have
  100. /// a way of hiding the cursor, so it can be distracting to have the cursor left at
  101. /// the last focused view. So views should make sure that they place the cursor
  102. /// in a visually sensible place.
  103. /// </para>
  104. /// <para>
  105. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has
  106. /// changed. The default processing system will keep the size and dimensions
  107. /// for views that use the <see cref="LayoutStyle.Absolute"/>, and will recompute the
  108. /// frames for the vies that use <see cref="LayoutStyle.Computed"/>.
  109. /// </para>
  110. /// </remarks>
  111. public partial class View : Responder, ISupportInitializeNotification {
  112. internal enum Direction {
  113. Forward,
  114. Backward
  115. }
  116. // container == SuperView
  117. View container = null;
  118. View focused = null;
  119. Direction focusDirection;
  120. bool autoSize;
  121. TextFormatter textFormatter;
  122. ShortcutHelper shortcutHelper;
  123. /// <summary>
  124. /// Event fired when a subview is being added to this view.
  125. /// </summary>
  126. public event Action<View> Added;
  127. /// <summary>
  128. /// Event fired when a subview is being removed from this view.
  129. /// </summary>
  130. public event Action<View> Removed;
  131. /// <summary>
  132. /// Event fired when the view gets focus.
  133. /// </summary>
  134. public event Action<FocusEventArgs> Enter;
  135. /// <summary>
  136. /// Event fired when the view looses focus.
  137. /// </summary>
  138. public event Action<FocusEventArgs> Leave;
  139. /// <summary>
  140. /// Event fired when the view receives the mouse event for the first time.
  141. /// </summary>
  142. public event Action<MouseEventArgs> MouseEnter;
  143. /// <summary>
  144. /// Event fired when the view receives a mouse event for the last time.
  145. /// </summary>
  146. public event Action<MouseEventArgs> MouseLeave;
  147. /// <summary>
  148. /// Event fired when a mouse event is generated.
  149. /// </summary>
  150. public event Action<MouseEventArgs> MouseClick;
  151. /// <summary>
  152. /// Gets or sets the HotKey defined for this view. A user pressing HotKey on the keyboard while this view has focus will cause the Clicked event to fire.
  153. /// </summary>
  154. public Key HotKey { get => textFormatter.HotKey; set => textFormatter.HotKey = value; }
  155. /// <summary>
  156. /// Gets or sets the specifier character for the hotkey (e.g. '_'). Set to '\xffff' to disable hotkey support for this View instance. The default is '\xffff'.
  157. /// </summary>
  158. public Rune HotKeySpecifier { get => textFormatter.HotKeySpecifier; set => textFormatter.HotKeySpecifier = value; }
  159. /// <summary>
  160. /// This is the global setting that can be used as a global shortcut to invoke an action if provided.
  161. /// </summary>
  162. public Key Shortcut {
  163. get => shortcutHelper.Shortcut;
  164. set {
  165. if (shortcutHelper.Shortcut != value && (ShortcutHelper.PostShortcutValidation (value) || value == Key.Null)) {
  166. shortcutHelper.Shortcut = value;
  167. }
  168. }
  169. }
  170. /// <summary>
  171. /// The keystroke combination used in the <see cref="Shortcut"/> as string.
  172. /// </summary>
  173. public ustring ShortcutTag => ShortcutHelper.GetShortcutTag (shortcutHelper.Shortcut);
  174. /// <summary>
  175. /// The action to run if the <see cref="Shortcut"/> is defined.
  176. /// </summary>
  177. public virtual Action ShortcutAction { get; set; }
  178. /// <summary>
  179. /// Gets or sets arbitrary data for the view.
  180. /// </summary>
  181. /// <remarks>This property is not used internally.</remarks>
  182. public object Data { get; set; }
  183. internal Direction FocusDirection {
  184. get => SuperView?.FocusDirection ?? focusDirection;
  185. set {
  186. if (SuperView != null)
  187. SuperView.FocusDirection = value;
  188. else
  189. focusDirection = value;
  190. }
  191. }
  192. /// <summary>
  193. /// Points to the current driver in use by the view, it is a convenience property
  194. /// for simplifying the development of new views.
  195. /// </summary>
  196. public static ConsoleDriver Driver { get { return Application.Driver; } }
  197. static IList<View> empty = new List<View> (0).AsReadOnly ();
  198. // This is null, and allocated on demand.
  199. List<View> subviews;
  200. /// <summary>
  201. /// This returns a list of the subviews contained by this view.
  202. /// </summary>
  203. /// <value>The subviews.</value>
  204. public IList<View> Subviews => subviews == null ? empty : subviews.AsReadOnly ();
  205. // Internally, we use InternalSubviews rather than subviews, as we do not expect us
  206. // to make the same mistakes our users make when they poke at the Subviews.
  207. internal IList<View> InternalSubviews => subviews ?? empty;
  208. // This is null, and allocated on demand.
  209. List<View> tabIndexes;
  210. /// <summary>
  211. /// This returns a tab index list of the subviews contained by this view.
  212. /// </summary>
  213. /// <value>The tabIndexes.</value>
  214. public IList<View> TabIndexes => tabIndexes == null ? empty : tabIndexes.AsReadOnly ();
  215. int tabIndex = -1;
  216. /// <summary>
  217. /// Indicates the index of the current <see cref="View"/> from the <see cref="TabIndexes"/> list.
  218. /// </summary>
  219. public int TabIndex {
  220. get { return tabIndex; }
  221. set {
  222. if (!CanFocus) {
  223. tabIndex = -1;
  224. return;
  225. } else if (SuperView?.tabIndexes == null || SuperView?.tabIndexes.Count == 1) {
  226. tabIndex = 0;
  227. return;
  228. } else if (tabIndex == value) {
  229. return;
  230. }
  231. tabIndex = value > SuperView.tabIndexes.Count - 1 ? SuperView.tabIndexes.Count - 1 : value < 0 ? 0 : value;
  232. tabIndex = GetTabIndex (tabIndex);
  233. if (SuperView.tabIndexes.IndexOf (this) != tabIndex) {
  234. SuperView.tabIndexes.Remove (this);
  235. SuperView.tabIndexes.Insert (tabIndex, this);
  236. SetTabIndex ();
  237. }
  238. }
  239. }
  240. private int GetTabIndex (int idx)
  241. {
  242. int i = 0;
  243. foreach (var v in SuperView.tabIndexes) {
  244. if (v.tabIndex == -1 || v == this) {
  245. continue;
  246. }
  247. i++;
  248. }
  249. return Math.Min (i, idx);
  250. }
  251. private void SetTabIndex ()
  252. {
  253. int i = 0;
  254. foreach (var v in SuperView.tabIndexes) {
  255. if (v.tabIndex == -1) {
  256. continue;
  257. }
  258. v.tabIndex = i;
  259. i++;
  260. }
  261. }
  262. bool tabStop = true;
  263. /// <summary>
  264. /// This only be <c>true</c> if the <see cref="CanFocus"/> is also <c>true</c> and the focus can be avoided by setting this to <c>false</c>
  265. /// </summary>
  266. public bool TabStop {
  267. get { return tabStop; }
  268. set {
  269. if (tabStop == value) {
  270. return;
  271. }
  272. tabStop = CanFocus && value;
  273. }
  274. }
  275. bool oldCanFocus;
  276. int oldTabIndex;
  277. /// <inheritdoc/>
  278. public override bool CanFocus {
  279. get => base.CanFocus;
  280. set {
  281. if (!addingView && IsInitialized && SuperView?.CanFocus == false && value) {
  282. throw new InvalidOperationException ("Cannot set CanFocus to true if the SuperView CanFocus is false!");
  283. }
  284. if (base.CanFocus != value) {
  285. base.CanFocus = value;
  286. if (!value && tabIndex > -1) {
  287. TabIndex = -1;
  288. }
  289. if (value && SuperView?.CanFocus == false && addingView) {
  290. SuperView.CanFocus = value;
  291. }
  292. if (value && tabIndex == -1) {
  293. TabIndex = SuperView != null ? SuperView.tabIndexes.IndexOf (this) : -1;
  294. }
  295. TabStop = value;
  296. }
  297. if (subviews != null && IsInitialized) {
  298. foreach (var view in subviews) {
  299. if (view.CanFocus != value) {
  300. if (!value) {
  301. view.oldCanFocus = view.CanFocus;
  302. view.oldTabIndex = view.tabIndex;
  303. view.CanFocus = value;
  304. view.tabIndex = -1;
  305. } else {
  306. if (addingView) {
  307. view.addingView = true;
  308. }
  309. view.CanFocus = view.oldCanFocus;
  310. view.tabIndex = view.oldTabIndex;
  311. view.addingView = false;
  312. }
  313. }
  314. }
  315. }
  316. }
  317. }
  318. internal Rect NeedDisplay { get; private set; } = Rect.Empty;
  319. // The frame for the object. Superview relative.
  320. Rect frame;
  321. /// <summary>
  322. /// Gets or sets an identifier for the view;
  323. /// </summary>
  324. /// <value>The identifier.</value>
  325. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  326. public ustring Id { get; set; } = "";
  327. /// <summary>
  328. /// Returns a value indicating if this View is currently on Top (Active)
  329. /// </summary>
  330. public bool IsCurrentTop {
  331. get {
  332. return Application.Current == this;
  333. }
  334. }
  335. /// <summary>
  336. /// Gets or sets a value indicating whether this <see cref="View"/> wants mouse position reports.
  337. /// </summary>
  338. /// <value><c>true</c> if want mouse position reports; otherwise, <c>false</c>.</value>
  339. public virtual bool WantMousePositionReports { get; set; } = false;
  340. /// <summary>
  341. /// Gets or sets a value indicating whether this <see cref="View"/> want continuous button pressed event.
  342. /// </summary>
  343. public virtual bool WantContinuousButtonPressed { get; set; } = false;
  344. /// <summary>
  345. /// Gets or sets the frame for the view. The frame is relative to the view's container (<see cref="SuperView"/>).
  346. /// </summary>
  347. /// <value>The frame.</value>
  348. /// <remarks>
  349. /// <para>
  350. /// Change the Frame when using the <see cref="LayoutStyle.Absolute"/> layout style to move or resize views.
  351. /// </para>
  352. /// <para>
  353. /// Altering the Frame of a view will trigger the redrawing of the
  354. /// view as well as the redrawing of the affected regions of the <see cref="SuperView"/>.
  355. /// </para>
  356. /// </remarks>
  357. public virtual Rect Frame {
  358. get => frame;
  359. set {
  360. if (SuperView != null) {
  361. SuperView.SetNeedsDisplay (frame);
  362. SuperView.SetNeedsDisplay (value);
  363. }
  364. frame = value;
  365. SetNeedsLayout ();
  366. SetNeedsDisplay (frame);
  367. }
  368. }
  369. ///// <summary>
  370. ///// Gets an enumerator that enumerates the subviews in this view.
  371. ///// </summary>
  372. ///// <returns>The enumerator.</returns>
  373. //public IEnumerator GetEnumerator ()
  374. //{
  375. // foreach (var v in InternalSubviews)
  376. // yield return v;
  377. //}
  378. LayoutStyle layoutStyle;
  379. /// <summary>
  380. /// Controls how the View's <see cref="Frame"/> is computed during the LayoutSubviews method, if the style is set to <see cref="LayoutStyle.Absolute"/>,
  381. /// LayoutSubviews does not change the <see cref="Frame"/>. If the style is <see cref="LayoutStyle.Computed"/> the <see cref="Frame"/> is updated using
  382. /// the <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties.
  383. /// </summary>
  384. /// <value>The layout style.</value>
  385. public LayoutStyle LayoutStyle {
  386. get => layoutStyle;
  387. set {
  388. layoutStyle = value;
  389. SetNeedsLayout ();
  390. }
  391. }
  392. /// <summary>
  393. /// The bounds represent the View-relative rectangle used for this view; the area inside of the view.
  394. /// </summary>
  395. /// <value>The bounds.</value>
  396. /// <remarks>
  397. /// <para>
  398. /// Updates to the Bounds update the <see cref="Frame"/>,
  399. /// and has the same side effects as updating the <see cref="Frame"/>.
  400. /// </para>
  401. /// <para>
  402. /// Because <see cref="Bounds"/> coordinates are relative to the upper-left corner of the <see cref="View"/>,
  403. /// the coordinates of the upper-left corner of the rectangle returned by this property are (0,0).
  404. /// Use this property to obtain the size and coordinates of the client area of the
  405. /// control for tasks such as drawing on the surface of the control.
  406. /// </para>
  407. /// </remarks>
  408. public Rect Bounds {
  409. get => new Rect (Point.Empty, Frame.Size);
  410. set {
  411. Frame = new Rect (frame.Location, value.Size);
  412. }
  413. }
  414. Pos x, y;
  415. /// <summary>
  416. /// Gets or sets the X position for the view (the column). Only used the <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Computed"/>.
  417. /// </summary>
  418. /// <value>The X Position.</value>
  419. /// <remarks>
  420. /// If <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Absolute"/> changing this property has no effect and its value is indeterminate.
  421. /// </remarks>
  422. public Pos X {
  423. get => x;
  424. set {
  425. if (!ValidatePosDim (x, value)) {
  426. throw new ArgumentException ();
  427. }
  428. x = value;
  429. SetNeedsLayout ();
  430. if (x is Pos.PosAbsolute) {
  431. frame = new Rect (x.Anchor (0), frame.Y, frame.Width, frame.Height);
  432. }
  433. textFormatter.Size = frame.Size;
  434. SetNeedsDisplay (frame);
  435. }
  436. }
  437. /// <summary>
  438. /// Gets or sets the Y position for the view (the row). Only used the <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Computed"/>.
  439. /// </summary>
  440. /// <value>The y position (line).</value>
  441. /// <remarks>
  442. /// If <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Absolute"/> changing this property has no effect and its value is indeterminate.
  443. /// </remarks>
  444. public Pos Y {
  445. get => y;
  446. set {
  447. if (!ValidatePosDim (y, value)) {
  448. throw new ArgumentException ();
  449. }
  450. y = value;
  451. SetNeedsLayout ();
  452. if (y is Pos.PosAbsolute) {
  453. frame = new Rect (frame.X, y.Anchor (0), frame.Width, frame.Height);
  454. }
  455. textFormatter.Size = frame.Size;
  456. SetNeedsDisplay (frame);
  457. }
  458. }
  459. Dim width, height;
  460. /// <summary>
  461. /// Gets or sets the width of the view. Only used the <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Computed"/>.
  462. /// </summary>
  463. /// <value>The width.</value>
  464. /// <remarks>
  465. /// If <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Absolute"/> changing this property has no effect and its value is indeterminate.
  466. /// </remarks>
  467. public Dim Width {
  468. get => width;
  469. set {
  470. if (!ValidatePosDim (width, value)) {
  471. throw new ArgumentException ();
  472. }
  473. width = value;
  474. SetNeedsLayout ();
  475. if (width is Dim.DimAbsolute) {
  476. frame = new Rect (frame.X, frame.Y, width.Anchor (0), frame.Height);
  477. }
  478. textFormatter.Size = frame.Size;
  479. SetNeedsDisplay (frame);
  480. }
  481. }
  482. /// <summary>
  483. /// Gets or sets the height of the view. Only used the <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Computed"/>.
  484. /// </summary>
  485. /// <value>The height.</value>
  486. /// If <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Absolute"/> changing this property has no effect and its value is indeterminate.
  487. public Dim Height {
  488. get => height;
  489. set {
  490. if (!ValidatePosDim (height, value)) {
  491. throw new ArgumentException ();
  492. }
  493. height = value;
  494. SetNeedsLayout ();
  495. if (height is Dim.DimAbsolute) {
  496. frame = new Rect (frame.X, frame.Y, frame.Width, height.Anchor (0));
  497. }
  498. textFormatter.Size = frame.Size;
  499. SetNeedsDisplay (frame);
  500. }
  501. }
  502. bool ValidatePosDim (object oldvalue, object newValue)
  503. {
  504. if (!IsInitialized || layoutStyle == LayoutStyle.Absolute || oldvalue == null || oldvalue.GetType () == newValue.GetType () || this is Toplevel) {
  505. return true;
  506. }
  507. if (layoutStyle == LayoutStyle.Computed) {
  508. if (oldvalue.GetType () != newValue.GetType () && !(newValue is Pos.PosAbsolute || newValue is Dim.DimAbsolute)) {
  509. return true;
  510. }
  511. }
  512. return false;
  513. }
  514. /// <summary>
  515. /// Returns the container for this view, or null if this view has not been added to a container.
  516. /// </summary>
  517. /// <value>The super view.</value>
  518. public View SuperView => container;
  519. /// <summary>
  520. /// Initializes a new instance of a <see cref="LayoutStyle.Absolute"/> <see cref="View"/> class with the absolute
  521. /// dimensions specified in the <c>frame</c> parameter.
  522. /// </summary>
  523. /// <param name="frame">The region covered by this view.</param>
  524. /// <remarks>
  525. /// This constructor initialize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>. Use <see cref="View()"/> to
  526. /// initialize a View with <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/>
  527. /// </remarks>
  528. public View (Rect frame)
  529. {
  530. Initialize (ustring.Empty, frame, LayoutStyle.Absolute, TextDirection.LeftRight_TopBottom);
  531. }
  532. /// <summary>
  533. /// Initializes a new instance of <see cref="View"/> using <see cref="LayoutStyle.Computed"/> layout.
  534. /// </summary>
  535. /// <remarks>
  536. /// <para>
  537. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically control the size and location of the view.
  538. /// The <see cref="Label"/> will be created using <see cref="LayoutStyle.Computed"/>
  539. /// coordinates. The initial size (<see cref="View.Frame"/> will be
  540. /// adjusted to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  541. /// </para>
  542. /// <para>
  543. /// If <c>Height</c> is greater than one, word wrapping is provided.
  544. /// </para>
  545. /// <para>
  546. /// This constructor initialize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/>.
  547. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically control the size and location of the view.
  548. /// </para>
  549. /// </remarks>
  550. public View () : this (text: string.Empty, direction: TextDirection.LeftRight_TopBottom) { }
  551. /// <summary>
  552. /// Initializes a new instance of <see cref="View"/> using <see cref="LayoutStyle.Absolute"/> layout.
  553. /// </summary>
  554. /// <remarks>
  555. /// <para>
  556. /// The <see cref="View"/> will be created at the given
  557. /// coordinates with the given string. The size (<see cref="View.Frame"/> will be
  558. /// adjusted to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  559. /// </para>
  560. /// <para>
  561. /// No line wrapping is provided.
  562. /// </para>
  563. /// </remarks>
  564. /// <param name="x">column to locate the Label.</param>
  565. /// <param name="y">row to locate the Label.</param>
  566. /// <param name="text">text to initialize the <see cref="Text"/> property with.</param>
  567. public View (int x, int y, ustring text) : this (TextFormatter.CalcRect (x, y, text), text) { }
  568. /// <summary>
  569. /// Initializes a new instance of <see cref="View"/> using <see cref="LayoutStyle.Absolute"/> layout.
  570. /// </summary>
  571. /// <remarks>
  572. /// <para>
  573. /// The <see cref="View"/> will be created at the given
  574. /// coordinates with the given string. The initial size (<see cref="View.Frame"/> will be
  575. /// adjusted to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  576. /// </para>
  577. /// <para>
  578. /// If <c>rect.Height</c> is greater than one, word wrapping is provided.
  579. /// </para>
  580. /// </remarks>
  581. /// <param name="rect">Location.</param>
  582. /// <param name="text">text to initialize the <see cref="Text"/> property with.</param>
  583. public View (Rect rect, ustring text)
  584. {
  585. Initialize (text, rect, LayoutStyle.Absolute);
  586. }
  587. /// <summary>
  588. /// Initializes a new instance of <see cref="View"/> using <see cref="LayoutStyle.Computed"/> layout.
  589. /// </summary>
  590. /// <remarks>
  591. /// <para>
  592. /// The <see cref="View"/> will be created using <see cref="LayoutStyle.Computed"/>
  593. /// coordinates with the given string. The initial size (<see cref="View.Frame"/> will be
  594. /// adjusted to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  595. /// </para>
  596. /// <para>
  597. /// If <c>Height</c> is greater than one, word wrapping is provided.
  598. /// </para>
  599. /// </remarks>
  600. /// <param name="text">text to initialize the <see cref="Text"/> property with.</param>
  601. /// <param name="direction">The text direction.</param>
  602. public View (ustring text, TextDirection direction = TextDirection.LeftRight_TopBottom)
  603. {
  604. Initialize (text, Rect.Empty, LayoutStyle.Computed, direction);
  605. }
  606. void Initialize (ustring text, Rect rect, LayoutStyle layoutStyle = LayoutStyle.Computed,
  607. TextDirection direction = TextDirection.LeftRight_TopBottom)
  608. {
  609. textFormatter = new TextFormatter ();
  610. TextDirection = direction;
  611. shortcutHelper = new ShortcutHelper ();
  612. CanFocus = false;
  613. TabIndex = -1;
  614. TabStop = false;
  615. LayoutStyle = layoutStyle;
  616. // BUGBUG: CalcRect doesn't account for line wrapping
  617. Rect r;
  618. if (rect.IsEmpty) {
  619. r = TextFormatter.CalcRect (0, 0, text, direction);
  620. } else {
  621. r = rect;
  622. }
  623. x = Pos.At (r.X);
  624. y = Pos.At (r.Y);
  625. Width = r.Width;
  626. Height = r.Height;
  627. Frame = r;
  628. Text = text;
  629. }
  630. /// <summary>
  631. /// Sets a flag indicating this view needs to be redisplayed because its state has changed.
  632. /// </summary>
  633. public void SetNeedsDisplay ()
  634. {
  635. SetNeedsDisplay (Bounds);
  636. }
  637. internal bool LayoutNeeded { get; private set; } = true;
  638. internal void SetNeedsLayout ()
  639. {
  640. if (LayoutNeeded)
  641. return;
  642. LayoutNeeded = true;
  643. if (SuperView == null)
  644. return;
  645. SuperView.SetNeedsLayout ();
  646. textFormatter.NeedsFormat = true;
  647. }
  648. /// <summary>
  649. /// Removes the <see cref="SetNeedsLayout"/> setting on this view.
  650. /// </summary>
  651. protected void ClearLayoutNeeded ()
  652. {
  653. LayoutNeeded = false;
  654. }
  655. /// <summary>
  656. /// Flags the view-relative region on this View as needing to be repainted.
  657. /// </summary>
  658. /// <param name="region">The view-relative region that must be flagged for repaint.</param>
  659. public void SetNeedsDisplay (Rect region)
  660. {
  661. if (NeedDisplay.IsEmpty)
  662. NeedDisplay = region;
  663. else {
  664. var x = Math.Min (NeedDisplay.X, region.X);
  665. var y = Math.Min (NeedDisplay.Y, region.Y);
  666. var w = Math.Max (NeedDisplay.Width, region.Width);
  667. var h = Math.Max (NeedDisplay.Height, region.Height);
  668. NeedDisplay = new Rect (x, y, w, h);
  669. }
  670. if (container != null)
  671. container.SetChildNeedsDisplay ();
  672. if (subviews == null)
  673. return;
  674. foreach (var view in subviews)
  675. if (view.Frame.IntersectsWith (region)) {
  676. var childRegion = Rect.Intersect (view.Frame, region);
  677. childRegion.X -= view.Frame.X;
  678. childRegion.Y -= view.Frame.Y;
  679. view.SetNeedsDisplay (childRegion);
  680. }
  681. }
  682. internal bool ChildNeedsDisplay { get; private set; }
  683. /// <summary>
  684. /// Indicates that any child views (in the <see cref="Subviews"/> list) need to be repainted.
  685. /// </summary>
  686. public void SetChildNeedsDisplay ()
  687. {
  688. ChildNeedsDisplay = true;
  689. if (container != null)
  690. container.SetChildNeedsDisplay ();
  691. }
  692. internal bool addingView = false;
  693. /// <summary>
  694. /// Adds a subview (child) to this view.
  695. /// </summary>
  696. /// <remarks>
  697. /// The Views that have been added to this view can be retrieved via the <see cref="Subviews"/> property. See also <seealso cref="Remove(View)"/> <seealso cref="RemoveAll"/>
  698. /// </remarks>
  699. public virtual void Add (View view)
  700. {
  701. if (view == null)
  702. return;
  703. if (subviews == null) {
  704. subviews = new List<View> ();
  705. }
  706. if (tabIndexes == null) {
  707. tabIndexes = new List<View> ();
  708. }
  709. subviews.Add (view);
  710. tabIndexes.Add (view);
  711. view.container = this;
  712. if (view.CanFocus) {
  713. addingView = true;
  714. if (SuperView?.CanFocus == false) {
  715. SuperView.addingView = true;
  716. SuperView.CanFocus = true;
  717. SuperView.addingView = false;
  718. }
  719. CanFocus = true;
  720. view.tabIndex = tabIndexes.IndexOf (view);
  721. addingView = false;
  722. }
  723. SetNeedsLayout ();
  724. SetNeedsDisplay ();
  725. OnAdded (view);
  726. if (IsInitialized) {
  727. view.BeginInit ();
  728. view.EndInit ();
  729. }
  730. }
  731. /// <summary>
  732. /// Adds the specified views (children) to the view.
  733. /// </summary>
  734. /// <param name="views">Array of one or more views (can be optional parameter).</param>
  735. /// <remarks>
  736. /// The Views that have been added to this view can be retrieved via the <see cref="Subviews"/> property. See also <seealso cref="Remove(View)"/> <seealso cref="RemoveAll"/>
  737. /// </remarks>
  738. public void Add (params View [] views)
  739. {
  740. if (views == null)
  741. return;
  742. foreach (var view in views)
  743. Add (view);
  744. }
  745. /// <summary>
  746. /// Removes all subviews (children) added via <see cref="Add(View)"/> or <see cref="Add(View[])"/> from this View.
  747. /// </summary>
  748. public virtual void RemoveAll ()
  749. {
  750. if (subviews == null)
  751. return;
  752. while (subviews.Count > 0) {
  753. Remove (subviews [0]);
  754. }
  755. }
  756. /// <summary>
  757. /// Removes a subview added via <see cref="Add(View)"/> or <see cref="Add(View[])"/> from this View.
  758. /// </summary>
  759. /// <remarks>
  760. /// </remarks>
  761. public virtual void Remove (View view)
  762. {
  763. if (view == null || subviews == null)
  764. return;
  765. SetNeedsLayout ();
  766. SetNeedsDisplay ();
  767. var touched = view.Frame;
  768. subviews.Remove (view);
  769. tabIndexes.Remove (view);
  770. view.container = null;
  771. view.tabIndex = -1;
  772. if (subviews.Count < 1) {
  773. CanFocus = false;
  774. }
  775. foreach (var v in subviews) {
  776. if (v.Frame.IntersectsWith (touched))
  777. view.SetNeedsDisplay ();
  778. }
  779. OnRemoved (view);
  780. if (focused == view) {
  781. focused = null;
  782. }
  783. }
  784. void PerformActionForSubview (View subview, Action<View> action)
  785. {
  786. if (subviews.Contains (subview)) {
  787. action (subview);
  788. }
  789. SetNeedsDisplay ();
  790. subview.SetNeedsDisplay ();
  791. }
  792. /// <summary>
  793. /// Brings the specified subview to the front so it is drawn on top of any other views.
  794. /// </summary>
  795. /// <param name="subview">The subview to send to the front</param>
  796. /// <remarks>
  797. /// <seealso cref="SendSubviewToBack"/>.
  798. /// </remarks>
  799. public void BringSubviewToFront (View subview)
  800. {
  801. PerformActionForSubview (subview, x => {
  802. subviews.Remove (x);
  803. subviews.Add (x);
  804. });
  805. }
  806. /// <summary>
  807. /// Sends the specified subview to the front so it is the first view drawn
  808. /// </summary>
  809. /// <param name="subview">The subview to send to the front</param>
  810. /// <remarks>
  811. /// <seealso cref="BringSubviewToFront(View)"/>.
  812. /// </remarks>
  813. public void SendSubviewToBack (View subview)
  814. {
  815. PerformActionForSubview (subview, x => {
  816. subviews.Remove (x);
  817. subviews.Insert (0, subview);
  818. });
  819. }
  820. /// <summary>
  821. /// Moves the subview backwards in the hierarchy, only one step
  822. /// </summary>
  823. /// <param name="subview">The subview to send backwards</param>
  824. /// <remarks>
  825. /// If you want to send the view all the way to the back use SendSubviewToBack.
  826. /// </remarks>
  827. public void SendSubviewBackwards (View subview)
  828. {
  829. PerformActionForSubview (subview, x => {
  830. var idx = subviews.IndexOf (x);
  831. if (idx > 0) {
  832. subviews.Remove (x);
  833. subviews.Insert (idx - 1, x);
  834. }
  835. });
  836. }
  837. /// <summary>
  838. /// Moves the subview backwards in the hierarchy, only one step
  839. /// </summary>
  840. /// <param name="subview">The subview to send backwards</param>
  841. /// <remarks>
  842. /// If you want to send the view all the way to the back use SendSubviewToBack.
  843. /// </remarks>
  844. public void BringSubviewForward (View subview)
  845. {
  846. PerformActionForSubview (subview, x => {
  847. var idx = subviews.IndexOf (x);
  848. if (idx + 1 < subviews.Count) {
  849. subviews.Remove (x);
  850. subviews.Insert (idx + 1, x);
  851. }
  852. });
  853. }
  854. /// <summary>
  855. /// Clears the view region with the current color.
  856. /// </summary>
  857. /// <remarks>
  858. /// <para>
  859. /// This clears the entire region used by this view.
  860. /// </para>
  861. /// </remarks>
  862. public void Clear ()
  863. {
  864. var h = Frame.Height;
  865. var w = Frame.Width;
  866. for (int line = 0; line < h; line++) {
  867. Move (0, line);
  868. for (int col = 0; col < w; col++)
  869. Driver.AddRune (' ');
  870. }
  871. }
  872. /// <summary>
  873. /// Clears the specified region with the current color.
  874. /// </summary>
  875. /// <remarks>
  876. /// </remarks>
  877. /// <param name="regionScreen">The screen-relative region to clear.</param>
  878. public void Clear (Rect regionScreen)
  879. {
  880. var h = regionScreen.Height;
  881. var w = regionScreen.Width;
  882. for (int line = regionScreen.Y; line < regionScreen.Y + h; line++) {
  883. Driver.Move (regionScreen.X, line);
  884. for (int col = 0; col < w; col++)
  885. Driver.AddRune (' ');
  886. }
  887. }
  888. /// <summary>
  889. /// Converts a view-relative (col,row) position to a screen-relative position (col,row). The values are optionally clamped to the screen dimensions.
  890. /// </summary>
  891. /// <param name="col">View-relative column.</param>
  892. /// <param name="row">View-relative row.</param>
  893. /// <param name="rcol">Absolute column; screen-relative.</param>
  894. /// <param name="rrow">Absolute row; screen-relative.</param>
  895. /// <param name="clipped">Whether to clip the result of the ViewToScreen method, if set to <c>true</c>, the rcol, rrow values are clamped to the screen (terminal) dimensions (0..TerminalDim-1).</param>
  896. internal void ViewToScreen (int col, int row, out int rcol, out int rrow, bool clipped = true)
  897. {
  898. // Computes the real row, col relative to the screen.
  899. rrow = row + frame.Y;
  900. rcol = col + frame.X;
  901. var ccontainer = container;
  902. while (ccontainer != null) {
  903. rrow += ccontainer.frame.Y;
  904. rcol += ccontainer.frame.X;
  905. ccontainer = ccontainer.container;
  906. }
  907. // The following ensures that the cursor is always in the screen boundaries.
  908. if (clipped) {
  909. rrow = Math.Min (rrow, Driver.Rows - 1);
  910. rcol = Math.Min (rcol, Driver.Cols - 1);
  911. }
  912. }
  913. /// <summary>
  914. /// Converts a point from screen-relative coordinates to view-relative coordinates.
  915. /// </summary>
  916. /// <returns>The mapped point.</returns>
  917. /// <param name="x">X screen-coordinate point.</param>
  918. /// <param name="y">Y screen-coordinate point.</param>
  919. public Point ScreenToView (int x, int y)
  920. {
  921. if (SuperView == null) {
  922. return new Point (x - Frame.X, y - frame.Y);
  923. } else {
  924. var parent = SuperView.ScreenToView (x, y);
  925. return new Point (parent.X - frame.X, parent.Y - frame.Y);
  926. }
  927. }
  928. /// <summary>
  929. /// Converts a region in view-relative coordinates to screen-relative coordinates.
  930. /// </summary>
  931. internal Rect ViewToScreen (Rect region)
  932. {
  933. ViewToScreen (region.X, region.Y, out var x, out var y, clipped: false);
  934. return new Rect (x, y, region.Width, region.Height);
  935. }
  936. // Clips a rectangle in screen coordinates to the dimensions currently available on the screen
  937. internal Rect ScreenClip (Rect regionScreen)
  938. {
  939. var x = regionScreen.X < 0 ? 0 : regionScreen.X;
  940. var y = regionScreen.Y < 0 ? 0 : regionScreen.Y;
  941. var w = regionScreen.X + regionScreen.Width >= Driver.Cols ? Driver.Cols - regionScreen.X : regionScreen.Width;
  942. var h = regionScreen.Y + regionScreen.Height >= Driver.Rows ? Driver.Rows - regionScreen.Y : regionScreen.Height;
  943. return new Rect (x, y, w, h);
  944. }
  945. /// <summary>
  946. /// Sets the <see cref="ConsoleDriver"/>'s clip region to the current View's <see cref="Bounds"/>.
  947. /// </summary>
  948. /// <returns>The existing driver's clip region, which can be then re-applied by setting <c><see cref="Driver"/>.Clip</c> (<see cref="ConsoleDriver.Clip"/>).</returns>
  949. /// <remarks>
  950. /// <see cref="Bounds"/> is View-relative.
  951. /// </remarks>
  952. public Rect ClipToBounds ()
  953. {
  954. return SetClip (Bounds);
  955. }
  956. /// <summary>
  957. /// Sets the clip region to the specified view-relative region.
  958. /// </summary>
  959. /// <returns>The previous screen-relative clip region.</returns>
  960. /// <param name="region">View-relative clip region.</param>
  961. public Rect SetClip (Rect region)
  962. {
  963. var previous = Driver.Clip;
  964. Driver.Clip = Rect.Intersect (previous, ViewToScreen (region));
  965. return previous;
  966. }
  967. /// <summary>
  968. /// Draws a frame in the current view, clipped by the boundary of this view
  969. /// </summary>
  970. /// <param name="region">View-relative region for the frame to be drawn.</param>
  971. /// <param name="padding">The padding to add around the outside of the drawn frame.</param>
  972. /// <param name="fill">If set to <c>true</c> it fill will the contents.</param>
  973. public void DrawFrame (Rect region, int padding = 0, bool fill = false)
  974. {
  975. var scrRect = ViewToScreen (region);
  976. var savedClip = ClipToBounds ();
  977. Driver.DrawWindowFrame (scrRect, padding + 1, padding + 1, padding + 1, padding + 1, border: true, fill: fill);
  978. Driver.Clip = savedClip;
  979. }
  980. /// <summary>
  981. /// Utility function to draw strings that contain a hotkey.
  982. /// </summary>
  983. /// <param name="text">String to display, the hotkey specifier before a letter flags the next letter as the hotkey.</param>
  984. /// <param name="hotColor">Hot color.</param>
  985. /// <param name="normalColor">Normal color.</param>
  986. /// <remarks>
  987. /// <para>The hotkey is any character following the hotkey specifier, which is the underscore ('_') character by default.</para>
  988. /// <para>The hotkey specifier can be changed via <see cref="HotKeySpecifier"/></para>
  989. /// </remarks>
  990. public void DrawHotString (ustring text, Attribute hotColor, Attribute normalColor)
  991. {
  992. var hotkeySpec = HotKeySpecifier == (Rune)0xffff ? (Rune)'_' : HotKeySpecifier;
  993. Application.Driver.SetAttribute (normalColor);
  994. foreach (var rune in text) {
  995. if (rune == hotkeySpec) {
  996. Application.Driver.SetAttribute (hotColor);
  997. continue;
  998. }
  999. Application.Driver.AddRune (rune);
  1000. Application.Driver.SetAttribute (normalColor);
  1001. }
  1002. }
  1003. /// <summary>
  1004. /// Utility function to draw strings that contains a hotkey using a <see cref="ColorScheme"/> and the "focused" state.
  1005. /// </summary>
  1006. /// <param name="text">String to display, the underscore before a letter flags the next letter as the hotkey.</param>
  1007. /// <param name="focused">If set to <c>true</c> this uses the focused colors from the color scheme, otherwise the regular ones.</param>
  1008. /// <param name="scheme">The color scheme to use.</param>
  1009. public void DrawHotString (ustring text, bool focused, ColorScheme scheme)
  1010. {
  1011. if (focused)
  1012. DrawHotString (text, scheme.HotFocus, scheme.Focus);
  1013. else
  1014. DrawHotString (text, scheme.HotNormal, scheme.Normal);
  1015. }
  1016. /// <summary>
  1017. /// This moves the cursor to the specified column and row in the view.
  1018. /// </summary>
  1019. /// <returns>The move.</returns>
  1020. /// <param name="col">Col.</param>
  1021. /// <param name="row">Row.</param>
  1022. public void Move (int col, int row)
  1023. {
  1024. if (Driver.Rows == 0) {
  1025. return;
  1026. }
  1027. ViewToScreen (col, row, out var rcol, out var rrow);
  1028. Driver.Move (rcol, rrow);
  1029. }
  1030. /// <summary>
  1031. /// Positions the cursor in the right position based on the currently focused view in the chain.
  1032. /// </summary>
  1033. /// Views that are focusable should override <see cref="PositionCursor"/> to ensure
  1034. /// the cursor is placed in a location that makes sense. Unix terminals do not have
  1035. /// a way of hiding the cursor, so it can be distracting to have the cursor left at
  1036. /// the last focused view. Views should make sure that they place the cursor
  1037. /// in a visually sensible place.
  1038. public virtual void PositionCursor ()
  1039. {
  1040. if (!CanBeVisible (this)) {
  1041. return;
  1042. }
  1043. if (focused?.Frame.Width > 0 && focused.Frame.Height > 0) {
  1044. focused.PositionCursor ();
  1045. } else {
  1046. if (CanFocus && HasFocus && Visible && Frame.Width > 0 && Frame.Height > 0) {
  1047. Move (textFormatter.HotKeyPos == -1 ? 0 : textFormatter.CursorPosition, 0);
  1048. } else {
  1049. Move (frame.X, frame.Y);
  1050. }
  1051. }
  1052. }
  1053. bool hasFocus;
  1054. /// <inheritdoc/>
  1055. public override bool HasFocus {
  1056. get {
  1057. return hasFocus;
  1058. }
  1059. }
  1060. void SetHasFocus (bool value, View view)
  1061. {
  1062. if (hasFocus != value) {
  1063. hasFocus = value;
  1064. if (value) {
  1065. OnEnter (view);
  1066. } else {
  1067. OnLeave (view);
  1068. }
  1069. SetNeedsDisplay ();
  1070. }
  1071. // Remove focus down the chain of subviews if focus is removed
  1072. if (!value && focused != null) {
  1073. focused.OnLeave (view);
  1074. focused.SetHasFocus (false, view);
  1075. focused = null;
  1076. }
  1077. }
  1078. /// <summary>
  1079. /// Defines the event arguments for <see cref="SetFocus(View)"/>
  1080. /// </summary>
  1081. public class FocusEventArgs : EventArgs {
  1082. /// <summary>
  1083. /// Constructs.
  1084. /// </summary>
  1085. /// <param name="view">The view that gets or loses focus.</param>
  1086. public FocusEventArgs (View view) { View = view; }
  1087. /// <summary>
  1088. /// Indicates if the current focus event has already been processed and the driver should stop notifying any other event subscriber.
  1089. /// Its important to set this value to true specially when updating any View's layout from inside the subscriber method.
  1090. /// </summary>
  1091. public bool Handled { get; set; }
  1092. /// <summary>
  1093. /// Indicates the current view that gets or loses focus.
  1094. /// </summary>
  1095. public View View { get; set; }
  1096. }
  1097. /// <summary>
  1098. /// Method invoked when a subview is being added to this view.
  1099. /// </summary>
  1100. /// <param name="view">The subview being added.</param>
  1101. public virtual void OnAdded (View view)
  1102. {
  1103. view.Added?.Invoke (this);
  1104. }
  1105. /// <summary>
  1106. /// Method invoked when a subview is being removed from this view.
  1107. /// </summary>
  1108. /// <param name="view">The subview being removed.</param>
  1109. public virtual void OnRemoved (View view)
  1110. {
  1111. view.Removed?.Invoke (this);
  1112. }
  1113. /// <inheritdoc/>
  1114. public override bool OnEnter (View view)
  1115. {
  1116. FocusEventArgs args = new FocusEventArgs (view);
  1117. Enter?.Invoke (args);
  1118. if (args.Handled)
  1119. return true;
  1120. if (base.OnEnter (view))
  1121. return true;
  1122. return false;
  1123. }
  1124. /// <inheritdoc/>
  1125. public override bool OnLeave (View view)
  1126. {
  1127. FocusEventArgs args = new FocusEventArgs (view);
  1128. Leave?.Invoke (args);
  1129. if (args.Handled)
  1130. return true;
  1131. if (base.OnLeave (view))
  1132. return true;
  1133. return false;
  1134. }
  1135. /// <summary>
  1136. /// Returns the currently focused view inside this view, or null if nothing is focused.
  1137. /// </summary>
  1138. /// <value>The focused.</value>
  1139. public View Focused => focused;
  1140. /// <summary>
  1141. /// Returns the most focused view in the chain of subviews (the leaf view that has the focus).
  1142. /// </summary>
  1143. /// <value>The most focused.</value>
  1144. public View MostFocused {
  1145. get {
  1146. if (Focused == null)
  1147. return null;
  1148. var most = Focused.MostFocused;
  1149. if (most != null)
  1150. return most;
  1151. return Focused;
  1152. }
  1153. }
  1154. /// <summary>
  1155. /// The color scheme for this view, if it is not defined, it returns the <see cref="SuperView"/>'s
  1156. /// color scheme.
  1157. /// </summary>
  1158. public ColorScheme ColorScheme {
  1159. get {
  1160. if (colorScheme == null)
  1161. return SuperView?.ColorScheme;
  1162. return colorScheme;
  1163. }
  1164. set {
  1165. colorScheme = value;
  1166. }
  1167. }
  1168. ColorScheme colorScheme;
  1169. /// <summary>
  1170. /// Displays the specified character in the specified column and row of the View.
  1171. /// </summary>
  1172. /// <param name="col">Column (view-relative).</param>
  1173. /// <param name="row">Row (view-relative).</param>
  1174. /// <param name="ch">Ch.</param>
  1175. public void AddRune (int col, int row, Rune ch)
  1176. {
  1177. if (row < 0 || col < 0)
  1178. return;
  1179. if (row > frame.Height - 1 || col > frame.Width - 1)
  1180. return;
  1181. Move (col, row);
  1182. Driver.AddRune (ch);
  1183. }
  1184. /// <summary>
  1185. /// Removes the <see cref="SetNeedsDisplay()"/> and the <see cref="ChildNeedsDisplay"/> setting on this view.
  1186. /// </summary>
  1187. protected void ClearNeedsDisplay ()
  1188. {
  1189. NeedDisplay = Rect.Empty;
  1190. ChildNeedsDisplay = false;
  1191. }
  1192. /// <summary>
  1193. /// Redraws this view and its subviews; only redraws the views that have been flagged for a re-display.
  1194. /// </summary>
  1195. /// <param name="bounds">The bounds (view-relative region) to redraw.</param>
  1196. /// <remarks>
  1197. /// <para>
  1198. /// Always use <see cref="Bounds"/> (view-relative) when calling <see cref="Redraw(Rect)"/>, NOT <see cref="Frame"/> (superview-relative).
  1199. /// </para>
  1200. /// <para>
  1201. /// Views should set the color that they want to use on entry, as otherwise this will inherit
  1202. /// the last color that was set globally on the driver.
  1203. /// </para>
  1204. /// <para>
  1205. /// Overrides of <see cref="Redraw"/> must ensure they do not set <c>Driver.Clip</c> to a clip region
  1206. /// larger than the <c>region</c> parameter.
  1207. /// </para>
  1208. /// </remarks>
  1209. public virtual void Redraw (Rect bounds)
  1210. {
  1211. if (!CanBeVisible (this)) {
  1212. return;
  1213. }
  1214. var clipRect = new Rect (Point.Empty, frame.Size);
  1215. if (ColorScheme != null) {
  1216. Driver.SetAttribute (HasFocus ? ColorScheme.Focus : ColorScheme.Normal);
  1217. }
  1218. if (!ustring.IsNullOrEmpty (Text)) {
  1219. Clear ();
  1220. // Draw any Text
  1221. if (textFormatter != null) {
  1222. textFormatter.NeedsFormat = true;
  1223. }
  1224. textFormatter?.Draw (ViewToScreen (Bounds), HasFocus ? ColorScheme.Focus : ColorScheme.Normal, HasFocus ? ColorScheme.HotFocus : ColorScheme.HotNormal);
  1225. }
  1226. // Invoke DrawContentEvent
  1227. OnDrawContent (bounds);
  1228. if (subviews != null) {
  1229. foreach (var view in subviews) {
  1230. if (!view.NeedDisplay.IsEmpty || view.ChildNeedsDisplay || view.LayoutNeeded) {
  1231. if (view.Frame.IntersectsWith (clipRect) && (view.Frame.IntersectsWith (bounds) || bounds.X < 0 || bounds.Y < 0)) {
  1232. if (view.LayoutNeeded)
  1233. view.LayoutSubviews ();
  1234. // Draw the subview
  1235. // Use the view's bounds (view-relative; Location will always be (0,0)
  1236. if (view.Visible && view.Frame.Width > 0 && view.Frame.Height > 0) {
  1237. view.OnDrawContent (view.Bounds);
  1238. view.Redraw (view.Bounds);
  1239. }
  1240. }
  1241. view.NeedDisplay = Rect.Empty;
  1242. view.ChildNeedsDisplay = false;
  1243. }
  1244. }
  1245. }
  1246. ClearLayoutNeeded ();
  1247. ClearNeedsDisplay ();
  1248. }
  1249. /// <summary>
  1250. /// Event invoked when the content area of the View is to be drawn.
  1251. /// </summary>
  1252. /// <remarks>
  1253. /// <para>
  1254. /// Will be invoked before any subviews added with <see cref="Add(View)"/> have been drawn.
  1255. /// </para>
  1256. /// <para>
  1257. /// Rect provides the view-relative rectangle describing the currently visible viewport into the <see cref="View"/>.
  1258. /// </para>
  1259. /// </remarks>
  1260. public event Action<Rect> DrawContent;
  1261. /// <summary>
  1262. /// Enables overrides to draw infinitely scrolled content and/or a background behind added controls.
  1263. /// </summary>
  1264. /// <param name="viewport">The view-relative rectangle describing the currently visible viewport into the <see cref="View"/></param>
  1265. /// <remarks>
  1266. /// This method will be called before any subviews added with <see cref="Add(View)"/> have been drawn.
  1267. /// </remarks>
  1268. public virtual void OnDrawContent (Rect viewport)
  1269. {
  1270. DrawContent?.Invoke (viewport);
  1271. }
  1272. /// <summary>
  1273. /// Causes the specified subview to have focus.
  1274. /// </summary>
  1275. /// <param name="view">View.</param>
  1276. void SetFocus (View view)
  1277. {
  1278. if (view == null)
  1279. return;
  1280. //Console.WriteLine ($"Request to focus {view}");
  1281. if (!view.CanFocus || !view.Visible)
  1282. return;
  1283. if (focused?.hasFocus == true && focused == view)
  1284. return;
  1285. // Make sure that this view is a subview
  1286. View c;
  1287. for (c = view.container; c != null; c = c.container)
  1288. if (c == this)
  1289. break;
  1290. if (c == null)
  1291. throw new ArgumentException ("the specified view is not part of the hierarchy of this view");
  1292. if (focused != null)
  1293. focused.SetHasFocus (false, view);
  1294. var f = focused;
  1295. focused = view;
  1296. focused.SetHasFocus (true, f);
  1297. focused.EnsureFocus ();
  1298. // Send focus upwards
  1299. SuperView?.SetFocus (this);
  1300. }
  1301. /// <summary>
  1302. /// Causes the specified view and the entire parent hierarchy to have the focused order updated.
  1303. /// </summary>
  1304. public void SetFocus ()
  1305. {
  1306. if (!CanBeVisible (this)) {
  1307. return;
  1308. }
  1309. SuperView?.SetFocus (this);
  1310. }
  1311. /// <summary>
  1312. /// Defines the event arguments for <see cref="KeyEvent"/>
  1313. /// </summary>
  1314. public class KeyEventEventArgs : EventArgs {
  1315. /// <summary>
  1316. /// Constructs.
  1317. /// </summary>
  1318. /// <param name="ke"></param>
  1319. public KeyEventEventArgs (KeyEvent ke) => KeyEvent = ke;
  1320. /// <summary>
  1321. /// The <see cref="KeyEvent"/> for the event.
  1322. /// </summary>
  1323. public KeyEvent KeyEvent { get; set; }
  1324. /// <summary>
  1325. /// Indicates if the current Key event has already been processed and the driver should stop notifying any other event subscriber.
  1326. /// Its important to set this value to true specially when updating any View's layout from inside the subscriber method.
  1327. /// </summary>
  1328. public bool Handled { get; set; } = false;
  1329. }
  1330. /// <summary>
  1331. /// Invoked when a character key is pressed and occurs after the key up event.
  1332. /// </summary>
  1333. public event Action<KeyEventEventArgs> KeyPress;
  1334. /// <inheritdoc/>
  1335. public override bool ProcessKey (KeyEvent keyEvent)
  1336. {
  1337. KeyEventEventArgs args = new KeyEventEventArgs (keyEvent);
  1338. KeyPress?.Invoke (args);
  1339. if (args.Handled)
  1340. return true;
  1341. Focused?.KeyPress?.Invoke (args);
  1342. if (args.Handled)
  1343. return true;
  1344. if (Focused?.ProcessKey (keyEvent) == true)
  1345. return true;
  1346. return false;
  1347. }
  1348. /// <inheritdoc/>
  1349. public override bool ProcessHotKey (KeyEvent keyEvent)
  1350. {
  1351. KeyEventEventArgs args = new KeyEventEventArgs (keyEvent);
  1352. KeyPress?.Invoke (args);
  1353. if (args.Handled)
  1354. return true;
  1355. Focused?.KeyPress?.Invoke (args);
  1356. if (args.Handled)
  1357. return true;
  1358. if (Focused?.ProcessKey (keyEvent) == true)
  1359. return true;
  1360. if (subviews == null || subviews.Count == 0)
  1361. return false;
  1362. foreach (var view in subviews)
  1363. if (view.ProcessHotKey (keyEvent))
  1364. return true;
  1365. return false;
  1366. }
  1367. /// <inheritdoc/>
  1368. public override bool ProcessColdKey (KeyEvent keyEvent)
  1369. {
  1370. KeyEventEventArgs args = new KeyEventEventArgs (keyEvent);
  1371. KeyPress?.Invoke (args);
  1372. if (args.Handled)
  1373. return true;
  1374. Focused?.KeyPress?.Invoke (args);
  1375. if (args.Handled)
  1376. return true;
  1377. if (Focused?.ProcessKey (keyEvent) == true)
  1378. return true;
  1379. if (subviews == null || subviews.Count == 0)
  1380. return false;
  1381. foreach (var view in subviews)
  1382. if (view.ProcessColdKey (keyEvent))
  1383. return true;
  1384. return false;
  1385. }
  1386. /// <summary>
  1387. /// Invoked when a key is pressed
  1388. /// </summary>
  1389. public event Action<KeyEventEventArgs> KeyDown;
  1390. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  1391. public override bool OnKeyDown (KeyEvent keyEvent)
  1392. {
  1393. KeyEventEventArgs args = new KeyEventEventArgs (keyEvent);
  1394. KeyDown?.Invoke (args);
  1395. if (args.Handled) {
  1396. return true;
  1397. }
  1398. if (Focused?.OnKeyDown (keyEvent) == true) {
  1399. return true;
  1400. }
  1401. return false;
  1402. }
  1403. /// <summary>
  1404. /// Invoked when a key is released
  1405. /// </summary>
  1406. public event Action<KeyEventEventArgs> KeyUp;
  1407. /// <param name="keyEvent">Contains the details about the key that produced the event.</param>
  1408. public override bool OnKeyUp (KeyEvent keyEvent)
  1409. {
  1410. KeyEventEventArgs args = new KeyEventEventArgs (keyEvent);
  1411. KeyUp?.Invoke (args);
  1412. if (args.Handled) {
  1413. return true;
  1414. }
  1415. if (Focused?.OnKeyUp (keyEvent) == true) {
  1416. return true;
  1417. }
  1418. return false;
  1419. }
  1420. /// <summary>
  1421. /// Finds the first view in the hierarchy that wants to get the focus if nothing is currently focused, otherwise, it does nothing.
  1422. /// </summary>
  1423. public void EnsureFocus ()
  1424. {
  1425. if (focused == null && subviews?.Count > 0) {
  1426. if (FocusDirection == Direction.Forward) {
  1427. FocusFirst ();
  1428. } else {
  1429. FocusLast ();
  1430. }
  1431. }
  1432. }
  1433. /// <summary>
  1434. /// Focuses the first focusable subview if one exists.
  1435. /// </summary>
  1436. public void FocusFirst ()
  1437. {
  1438. if (!CanBeVisible (this)) {
  1439. return;
  1440. }
  1441. if (tabIndexes == null) {
  1442. SuperView?.SetFocus (this);
  1443. return;
  1444. }
  1445. foreach (var view in tabIndexes) {
  1446. if (view.CanFocus && view.tabStop && view.Visible) {
  1447. SetFocus (view);
  1448. return;
  1449. }
  1450. }
  1451. }
  1452. /// <summary>
  1453. /// Focuses the last focusable subview if one exists.
  1454. /// </summary>
  1455. public void FocusLast ()
  1456. {
  1457. if (!CanBeVisible (this)) {
  1458. return;
  1459. }
  1460. if (tabIndexes == null) {
  1461. SuperView?.SetFocus (this);
  1462. return;
  1463. }
  1464. for (int i = tabIndexes.Count; i > 0;) {
  1465. i--;
  1466. View v = tabIndexes [i];
  1467. if (v.CanFocus && v.tabStop && v.Visible) {
  1468. SetFocus (v);
  1469. return;
  1470. }
  1471. }
  1472. }
  1473. /// <summary>
  1474. /// Focuses the previous view.
  1475. /// </summary>
  1476. /// <returns><c>true</c>, if previous was focused, <c>false</c> otherwise.</returns>
  1477. public bool FocusPrev ()
  1478. {
  1479. if (!CanBeVisible (this)) {
  1480. return false;
  1481. }
  1482. FocusDirection = Direction.Backward;
  1483. if (tabIndexes == null || tabIndexes.Count == 0)
  1484. return false;
  1485. if (focused == null) {
  1486. FocusLast ();
  1487. return focused != null;
  1488. }
  1489. int focused_idx = -1;
  1490. for (int i = tabIndexes.Count; i > 0;) {
  1491. i--;
  1492. View w = tabIndexes [i];
  1493. if (w.HasFocus) {
  1494. if (w.FocusPrev ())
  1495. return true;
  1496. focused_idx = i;
  1497. continue;
  1498. }
  1499. if (w.CanFocus && focused_idx != -1 && w.tabStop && w.Visible) {
  1500. focused.SetHasFocus (false, w);
  1501. if (w != null && w.CanFocus && w.tabStop && w.Visible)
  1502. w.FocusLast ();
  1503. SetFocus (w);
  1504. return true;
  1505. }
  1506. }
  1507. if (focused != null) {
  1508. focused.SetHasFocus (false, this);
  1509. focused = null;
  1510. }
  1511. return false;
  1512. }
  1513. /// <summary>
  1514. /// Focuses the next view.
  1515. /// </summary>
  1516. /// <returns><c>true</c>, if next was focused, <c>false</c> otherwise.</returns>
  1517. public bool FocusNext ()
  1518. {
  1519. if (!CanBeVisible (this)) {
  1520. return false;
  1521. }
  1522. FocusDirection = Direction.Forward;
  1523. if (tabIndexes == null || tabIndexes.Count == 0)
  1524. return false;
  1525. if (focused == null) {
  1526. FocusFirst ();
  1527. return focused != null;
  1528. }
  1529. int n = tabIndexes.Count;
  1530. int focused_idx = -1;
  1531. for (int i = 0; i < n; i++) {
  1532. View w = tabIndexes [i];
  1533. if (w.HasFocus) {
  1534. if (w.FocusNext ())
  1535. return true;
  1536. focused_idx = i;
  1537. continue;
  1538. }
  1539. if (w.CanFocus && focused_idx != -1 && w.tabStop && w.Visible) {
  1540. focused.SetHasFocus (false, w);
  1541. if (w != null && w.CanFocus && w.tabStop && w.Visible)
  1542. w.FocusFirst ();
  1543. SetFocus (w);
  1544. return true;
  1545. }
  1546. }
  1547. if (focused != null) {
  1548. focused.SetHasFocus (false, this);
  1549. focused = null;
  1550. }
  1551. return false;
  1552. }
  1553. /// <summary>
  1554. /// Sets the View's <see cref="Frame"/> to the relative coordinates if its container, given the <see cref="Frame"/> for its container.
  1555. /// </summary>
  1556. /// <param name="hostFrame">The screen-relative frame for the host.</param>
  1557. /// <remarks>
  1558. /// Reminder: <see cref="Frame"/> is superview-relative; <see cref="Bounds"/> is view-relative.
  1559. /// </remarks>
  1560. internal void SetRelativeLayout (Rect hostFrame)
  1561. {
  1562. int w, h, _x, _y;
  1563. if (x is Pos.PosCenter) {
  1564. if (width == null)
  1565. w = hostFrame.Width;
  1566. else
  1567. w = width.Anchor (hostFrame.Width);
  1568. _x = x.Anchor (hostFrame.Width - w);
  1569. } else {
  1570. if (x == null)
  1571. _x = 0;
  1572. else
  1573. _x = x.Anchor (hostFrame.Width);
  1574. if (width == null)
  1575. w = hostFrame.Width;
  1576. else if (width is Dim.DimFactor && !((Dim.DimFactor)width).IsFromRemaining ())
  1577. w = width.Anchor (hostFrame.Width);
  1578. else
  1579. w = Math.Max (width.Anchor (hostFrame.Width - _x), 0);
  1580. }
  1581. if (y is Pos.PosCenter) {
  1582. if (height == null)
  1583. h = hostFrame.Height;
  1584. else
  1585. h = height.Anchor (hostFrame.Height);
  1586. _y = y.Anchor (hostFrame.Height - h);
  1587. } else {
  1588. if (y == null)
  1589. _y = 0;
  1590. else
  1591. _y = y.Anchor (hostFrame.Height);
  1592. if (height == null)
  1593. h = hostFrame.Height;
  1594. else if (height is Dim.DimFactor && !((Dim.DimFactor)height).IsFromRemaining ())
  1595. h = height.Anchor (hostFrame.Height);
  1596. else
  1597. h = Math.Max (height.Anchor (hostFrame.Height - _y), 0);
  1598. }
  1599. var r = new Rect (_x, _y, w, h);
  1600. if (Frame != r) {
  1601. Frame = new Rect (_x, _y, w, h);
  1602. }
  1603. }
  1604. // https://en.wikipedia.org/wiki/Topological_sorting
  1605. List<View> TopologicalSort (HashSet<View> nodes, HashSet<(View From, View To)> edges)
  1606. {
  1607. var result = new List<View> ();
  1608. // Set of all nodes with no incoming edges
  1609. var S = new HashSet<View> (nodes.Where (n => edges.All (e => !e.To.Equals (n))));
  1610. while (S.Any ()) {
  1611. // remove a node n from S
  1612. var n = S.First ();
  1613. S.Remove (n);
  1614. // add n to tail of L
  1615. if (n != this?.SuperView)
  1616. result.Add (n);
  1617. // for each node m with an edge e from n to m do
  1618. foreach (var e in edges.Where (e => e.From.Equals (n)).ToArray ()) {
  1619. var m = e.To;
  1620. // remove edge e from the graph
  1621. edges.Remove (e);
  1622. // if m has no other incoming edges then
  1623. if (edges.All (me => !me.To.Equals (m)) && m != this?.SuperView) {
  1624. // insert m into S
  1625. S.Add (m);
  1626. }
  1627. }
  1628. }
  1629. if (edges.Any () && edges.First ().From != Application.Top) {
  1630. if (!ReferenceEquals (edges.First ().From, edges.First ().To)) {
  1631. throw new InvalidOperationException ($"TopologicalSort (for Pos/Dim) cannot find {edges.First ().From}. Did you forget to add it to {this}?");
  1632. } else {
  1633. throw new InvalidOperationException ("TopologicalSort encountered a recursive cycle in the relative Pos/Dim in the views of " + this);
  1634. }
  1635. } else {
  1636. // return L (a topologically sorted order)
  1637. return result;
  1638. }
  1639. }
  1640. /// <summary>
  1641. /// Event arguments for the <see cref="LayoutComplete"/> event.
  1642. /// </summary>
  1643. public class LayoutEventArgs : EventArgs {
  1644. /// <summary>
  1645. /// The view-relative bounds of the <see cref="View"/> before it was laid out.
  1646. /// </summary>
  1647. public Rect OldBounds { get; set; }
  1648. }
  1649. /// <summary>
  1650. /// Fired after the Views's <see cref="LayoutSubviews"/> method has completed.
  1651. /// </summary>
  1652. /// <remarks>
  1653. /// Subscribe to this event to perform tasks when the <see cref="View"/> has been resized or the layout has otherwise changed.
  1654. /// </remarks>
  1655. public event Action<LayoutEventArgs> LayoutStarted;
  1656. /// <summary>
  1657. /// Raises the <see cref="LayoutStarted"/> event. Called from <see cref="LayoutSubviews"/> before any subviews have been laid out.
  1658. /// </summary>
  1659. internal virtual void OnLayoutStarted (LayoutEventArgs args)
  1660. {
  1661. LayoutStarted?.Invoke (args);
  1662. }
  1663. /// <summary>
  1664. /// Fired after the Views's <see cref="LayoutSubviews"/> method has completed.
  1665. /// </summary>
  1666. /// <remarks>
  1667. /// Subscribe to this event to perform tasks when the <see cref="View"/> has been resized or the layout has otherwise changed.
  1668. /// </remarks>
  1669. public event Action<LayoutEventArgs> LayoutComplete;
  1670. /// <summary>
  1671. /// Event called only once when the <see cref="View"/> is being initialized for the first time.
  1672. /// Allows configurations and assignments to be performed before the <see cref="View"/> being shown.
  1673. /// This derived from <see cref="ISupportInitializeNotification"/> to allow notify all the views that are being initialized.
  1674. /// </summary>
  1675. public event EventHandler Initialized;
  1676. /// <summary>
  1677. /// Raises the <see cref="LayoutComplete"/> event. Called from <see cref="LayoutSubviews"/> before all sub-views have been laid out.
  1678. /// </summary>
  1679. internal virtual void OnLayoutComplete (LayoutEventArgs args)
  1680. {
  1681. LayoutComplete?.Invoke (args);
  1682. }
  1683. /// <summary>
  1684. /// Invoked when a view starts executing or when the dimensions of the view have changed, for example in
  1685. /// response to the container view or terminal resizing.
  1686. /// </summary>
  1687. /// <remarks>
  1688. /// Calls <see cref="OnLayoutComplete"/> (which raises the <see cref="LayoutComplete"/> event) before it returns.
  1689. /// </remarks>
  1690. public virtual void LayoutSubviews ()
  1691. {
  1692. if (!LayoutNeeded) {
  1693. return;
  1694. }
  1695. Rect oldBounds = Bounds;
  1696. OnLayoutStarted (new LayoutEventArgs () { OldBounds = oldBounds });
  1697. textFormatter.Size = Bounds.Size;
  1698. // Sort out the dependencies of the X, Y, Width, Height properties
  1699. var nodes = new HashSet<View> ();
  1700. var edges = new HashSet<(View, View)> ();
  1701. void CollectPos (Pos pos, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
  1702. {
  1703. if (pos is Pos.PosView pv) {
  1704. if (pv.Target != this) {
  1705. nEdges.Add ((pv.Target, from));
  1706. }
  1707. foreach (var v in from.InternalSubviews) {
  1708. CollectAll (v, ref nNodes, ref nEdges);
  1709. }
  1710. return;
  1711. }
  1712. if (pos is Pos.PosCombine pc) {
  1713. foreach (var v in from.InternalSubviews) {
  1714. CollectPos (pc.left, from, ref nNodes, ref nEdges);
  1715. CollectPos (pc.right, from, ref nNodes, ref nEdges);
  1716. }
  1717. }
  1718. }
  1719. void CollectDim (Dim dim, View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
  1720. {
  1721. if (dim is Dim.DimView dv) {
  1722. if (dv.Target != this) {
  1723. nEdges.Add ((dv.Target, from));
  1724. }
  1725. foreach (var v in from.InternalSubviews) {
  1726. CollectAll (v, ref nNodes, ref nEdges);
  1727. }
  1728. return;
  1729. }
  1730. if (dim is Dim.DimCombine dc) {
  1731. foreach (var v in from.InternalSubviews) {
  1732. CollectDim (dc.left, from, ref nNodes, ref nEdges);
  1733. CollectDim (dc.right, from, ref nNodes, ref nEdges);
  1734. }
  1735. }
  1736. }
  1737. void CollectAll (View from, ref HashSet<View> nNodes, ref HashSet<(View, View)> nEdges)
  1738. {
  1739. foreach (var v in from.InternalSubviews) {
  1740. nNodes.Add (v);
  1741. if (v.layoutStyle != LayoutStyle.Computed) {
  1742. continue;
  1743. }
  1744. CollectPos (v.X, v, ref nNodes, ref nEdges);
  1745. CollectPos (v.Y, v, ref nNodes, ref nEdges);
  1746. CollectDim (v.Width, v, ref nNodes, ref nEdges);
  1747. CollectDim (v.Height, v, ref nNodes, ref nEdges);
  1748. }
  1749. }
  1750. CollectAll (this, ref nodes, ref edges);
  1751. var ordered = TopologicalSort (nodes, edges);
  1752. foreach (var v in ordered) {
  1753. if (v.LayoutStyle == LayoutStyle.Computed) {
  1754. v.SetRelativeLayout (Frame);
  1755. }
  1756. v.LayoutSubviews ();
  1757. v.LayoutNeeded = false;
  1758. }
  1759. if (SuperView == Application.Top && LayoutNeeded && ordered.Count == 0 && LayoutStyle == LayoutStyle.Computed) {
  1760. SetRelativeLayout (Frame);
  1761. }
  1762. LayoutNeeded = false;
  1763. OnLayoutComplete (new LayoutEventArgs () { OldBounds = oldBounds });
  1764. }
  1765. /// <summary>
  1766. /// The text displayed by the <see cref="View"/>.
  1767. /// </summary>
  1768. /// <remarks>
  1769. /// <para>
  1770. /// If provided, the text will be drawn before any subviews are drawn.
  1771. /// </para>
  1772. /// <para>
  1773. /// The text will be drawn starting at the view origin (0, 0) and will be formatted according
  1774. /// to the <see cref="TextAlignment"/> property. If the view's height is greater than 1, the
  1775. /// text will word-wrap to additional lines if it does not fit horizontally. If the view's height
  1776. /// is 1, the text will be clipped.
  1777. /// </para>
  1778. /// <para>
  1779. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable hotkey support set <see cref="HotKeySpecifier"/> to
  1780. /// <c>(Rune)0xffff</c>.
  1781. /// </para>
  1782. /// </remarks>
  1783. public virtual ustring Text {
  1784. get => textFormatter.Text;
  1785. set {
  1786. textFormatter.Text = value;
  1787. ResizeView (autoSize);
  1788. if (textFormatter.Size != Bounds.Size) {
  1789. textFormatter.Size = Bounds.Size;
  1790. }
  1791. SetNeedsLayout ();
  1792. SetNeedsDisplay ();
  1793. }
  1794. }
  1795. /// <summary>
  1796. /// Used by <see cref="Text"/> to resize the view's <see cref="Bounds"/> with the <see cref="TextFormatter.Size"/>.
  1797. /// Setting <see cref="AutoSize"/> to true only work if the <see cref="Width"/> and <see cref="Height"/> are null or
  1798. /// <see cref="LayoutStyle.Absolute"/> values and doesn't work with <see cref="LayoutStyle.Computed"/> layout,
  1799. /// to avoid breaking the <see cref="Pos"/> and <see cref="Dim"/> settings.
  1800. /// </summary>
  1801. public virtual bool AutoSize {
  1802. get => autoSize;
  1803. set {
  1804. var v = ResizeView (value);
  1805. textFormatter.AutoSize = v;
  1806. if (autoSize != v) {
  1807. autoSize = v;
  1808. textFormatter.NeedsFormat = true;
  1809. SetNeedsLayout ();
  1810. SetNeedsDisplay ();
  1811. }
  1812. }
  1813. }
  1814. /// <summary>
  1815. /// Gets or sets how the View's <see cref="Text"/> is aligned horizontally when drawn. Changing this property will redisplay the <see cref="View"/>.
  1816. /// </summary>
  1817. /// <value>The text alignment.</value>
  1818. public virtual TextAlignment TextAlignment {
  1819. get => textFormatter.Alignment;
  1820. set {
  1821. textFormatter.Alignment = value;
  1822. SetNeedsDisplay ();
  1823. }
  1824. }
  1825. /// <summary>
  1826. /// Gets or sets how the View's <see cref="Text"/> is aligned verticaly when drawn. Changing this property will redisplay the <see cref="View"/>.
  1827. /// </summary>
  1828. /// <value>The text alignment.</value>
  1829. public virtual VerticalTextAlignment VerticalTextAlignment {
  1830. get => textFormatter.VerticalAlignment;
  1831. set {
  1832. textFormatter.VerticalAlignment = value;
  1833. SetNeedsDisplay ();
  1834. }
  1835. }
  1836. /// <summary>
  1837. /// Gets or sets the direction of the View's <see cref="Text"/>. Changing this property will redisplay the <see cref="View"/>.
  1838. /// </summary>
  1839. /// <value>The text alignment.</value>
  1840. public virtual TextDirection TextDirection {
  1841. get => textFormatter.Direction;
  1842. set {
  1843. if (textFormatter.Direction != value) {
  1844. textFormatter.Direction = value;
  1845. if (IsInitialized && AutoSize) {
  1846. ResizeView (true);
  1847. } else if (IsInitialized) {
  1848. var b = new Rect (Bounds.X, Bounds.Y, Bounds.Height, Bounds.Width);
  1849. SetWidthHeight (b);
  1850. }
  1851. textFormatter.Size = Bounds.Size;
  1852. SetNeedsDisplay ();
  1853. }
  1854. }
  1855. }
  1856. /// <summary>
  1857. /// Get or sets if the <see cref="View"/> was already initialized.
  1858. /// This derived from <see cref="ISupportInitializeNotification"/> to allow notify all the views that are being initialized.
  1859. /// </summary>
  1860. public bool IsInitialized { get; set; }
  1861. /// <summary>
  1862. /// Pretty prints the View
  1863. /// </summary>
  1864. /// <returns></returns>
  1865. public override string ToString ()
  1866. {
  1867. return $"{GetType ().Name}({Id})({Frame})";
  1868. }
  1869. bool ResizeView (bool autoSize)
  1870. {
  1871. if (!autoSize) {
  1872. return false;
  1873. }
  1874. var aSize = autoSize;
  1875. Rect nBounds = TextFormatter.CalcRect (Bounds.X, Bounds.Y, Text, textFormatter.Direction);
  1876. if ((textFormatter.Size != Bounds.Size || textFormatter.Size != nBounds.Size)
  1877. && (((width == null || width is Dim.DimAbsolute) && (Bounds.Width == 0
  1878. || autoSize && Bounds.Width != nBounds.Width))
  1879. || ((height == null || height is Dim.DimAbsolute) && (Bounds.Height == 0
  1880. || autoSize && Bounds.Height != nBounds.Height)))) {
  1881. aSize = SetWidthHeight (nBounds);
  1882. }
  1883. return aSize;
  1884. }
  1885. bool SetWidthHeight (Rect nBounds)
  1886. {
  1887. bool aSize = false;
  1888. var canSizeW = SetWidth (nBounds.Width, out int rW);
  1889. var canSizeH = SetHeight (nBounds.Height, out int rH);
  1890. if (canSizeW) {
  1891. aSize = true;
  1892. width = rW;
  1893. }
  1894. if (canSizeH) {
  1895. aSize = true;
  1896. height = rH;
  1897. }
  1898. if (aSize) {
  1899. Bounds = new Rect (Bounds.X, Bounds.Y, canSizeW ? rW : Bounds.Width, canSizeH ? rH : Bounds.Height);
  1900. textFormatter.Size = Bounds.Size;
  1901. }
  1902. return aSize;
  1903. }
  1904. /// <summary>
  1905. /// Specifies the event arguments for <see cref="MouseEvent"/>
  1906. /// </summary>
  1907. public class MouseEventArgs : EventArgs {
  1908. /// <summary>
  1909. /// Constructs.
  1910. /// </summary>
  1911. /// <param name="me"></param>
  1912. public MouseEventArgs (MouseEvent me) => MouseEvent = me;
  1913. /// <summary>
  1914. /// The <see cref="MouseEvent"/> for the event.
  1915. /// </summary>
  1916. public MouseEvent MouseEvent { get; set; }
  1917. /// <summary>
  1918. /// Indicates if the current mouse event has already been processed and the driver should stop notifying any other event subscriber.
  1919. /// Its important to set this value to true specially when updating any View's layout from inside the subscriber method.
  1920. /// </summary>
  1921. public bool Handled { get; set; }
  1922. }
  1923. /// <inheritdoc/>
  1924. public override bool OnMouseEnter (MouseEvent mouseEvent)
  1925. {
  1926. if (!CanBeVisible (this)) {
  1927. return false;
  1928. }
  1929. MouseEventArgs args = new MouseEventArgs (mouseEvent);
  1930. MouseEnter?.Invoke (args);
  1931. if (args.Handled)
  1932. return true;
  1933. if (base.OnMouseEnter (mouseEvent))
  1934. return true;
  1935. return false;
  1936. }
  1937. /// <inheritdoc/>
  1938. public override bool OnMouseLeave (MouseEvent mouseEvent)
  1939. {
  1940. if (!CanBeVisible (this)) {
  1941. return false;
  1942. }
  1943. MouseEventArgs args = new MouseEventArgs (mouseEvent);
  1944. MouseLeave?.Invoke (args);
  1945. if (args.Handled)
  1946. return true;
  1947. if (base.OnMouseLeave (mouseEvent))
  1948. return true;
  1949. return false;
  1950. }
  1951. /// <summary>
  1952. /// Method invoked when a mouse event is generated
  1953. /// </summary>
  1954. /// <param name="mouseEvent"></param>
  1955. /// <returns><c>true</c>, if the event was handled, <c>false</c> otherwise.</returns>
  1956. public virtual bool OnMouseEvent (MouseEvent mouseEvent)
  1957. {
  1958. if (!CanBeVisible (this)) {
  1959. return false;
  1960. }
  1961. MouseEventArgs args = new MouseEventArgs (mouseEvent);
  1962. OnMouseClick (args);
  1963. if (args.Handled)
  1964. return true;
  1965. if (MouseEvent (mouseEvent))
  1966. return true;
  1967. if (mouseEvent.Flags == MouseFlags.Button1Clicked) {
  1968. if (CanFocus && !HasFocus && SuperView != null) {
  1969. SuperView.SetFocus (this);
  1970. SetNeedsDisplay ();
  1971. }
  1972. return true;
  1973. }
  1974. return false;
  1975. }
  1976. /// <summary>
  1977. /// Invokes the MouseClick event.
  1978. /// </summary>
  1979. protected void OnMouseClick (MouseEventArgs args) => MouseClick?.Invoke (args);
  1980. /// <inheritdoc/>
  1981. protected override void Dispose (bool disposing)
  1982. {
  1983. for (int i = InternalSubviews.Count - 1; i >= 0; i--) {
  1984. View subview = InternalSubviews [i];
  1985. Remove (subview);
  1986. subview.Dispose ();
  1987. }
  1988. base.Dispose (disposing);
  1989. }
  1990. /// <summary>
  1991. /// This derived from <see cref="ISupportInitializeNotification"/> to allow notify all the views that are beginning initialized.
  1992. /// </summary>
  1993. public void BeginInit ()
  1994. {
  1995. if (!IsInitialized) {
  1996. oldCanFocus = CanFocus;
  1997. oldTabIndex = tabIndex;
  1998. }
  1999. if (subviews?.Count > 0) {
  2000. foreach (var view in subviews) {
  2001. if (!view.IsInitialized) {
  2002. view.BeginInit ();
  2003. }
  2004. }
  2005. }
  2006. }
  2007. /// <summary>
  2008. /// This derived from <see cref="ISupportInitializeNotification"/> to allow notify all the views that are ending initialized.
  2009. /// </summary>
  2010. public void EndInit ()
  2011. {
  2012. IsInitialized = true;
  2013. if (subviews?.Count > 0) {
  2014. foreach (var view in subviews) {
  2015. if (!view.IsInitialized) {
  2016. view.EndInit ();
  2017. }
  2018. }
  2019. }
  2020. Initialized?.Invoke (this, EventArgs.Empty);
  2021. }
  2022. /// <summary>
  2023. /// Gets or sets the view visibility.
  2024. /// </summary>
  2025. public bool Visible { get; set; } = true;
  2026. bool CanBeVisible (View view)
  2027. {
  2028. if (!view.Visible) {
  2029. return false;
  2030. }
  2031. for (var c = view.SuperView; c != null; c = c.SuperView) {
  2032. if (!c.Visible) {
  2033. return false;
  2034. }
  2035. }
  2036. return true;
  2037. }
  2038. bool CanSetWidth (int desiredWidth, out int resultWidth)
  2039. {
  2040. int w = desiredWidth;
  2041. bool canSetWidth;
  2042. if (Width is Dim.DimCombine || Width is Dim.DimView || Width is Dim.DimFill) {
  2043. // It's a Dim.DimCombine and so can't be assigned. Let it have it's width anchored.
  2044. w = Width.Anchor (w);
  2045. canSetWidth = false;
  2046. } else if (Width is Dim.DimFactor factor) {
  2047. // Tries to get the SuperView width otherwise the view width.
  2048. var sw = SuperView != null ? SuperView.Frame.Width : w;
  2049. if (factor.IsFromRemaining ()) {
  2050. sw -= Frame.X;
  2051. }
  2052. w = Width.Anchor (sw);
  2053. canSetWidth = false;
  2054. } else {
  2055. canSetWidth = true;
  2056. }
  2057. resultWidth = w;
  2058. return canSetWidth;
  2059. }
  2060. bool CanSetHeight (int desiredHeight, out int resultHeight)
  2061. {
  2062. int h = desiredHeight;
  2063. bool canSetHeight;
  2064. if (Height is Dim.DimCombine || Height is Dim.DimView || Height is Dim.DimFill) {
  2065. // It's a Dim.DimCombine and so can't be assigned. Let it have it's height anchored.
  2066. h = Height.Anchor (h);
  2067. canSetHeight = false;
  2068. } else if (Height is Dim.DimFactor factor) {
  2069. // Tries to get the SuperView height otherwise the view height.
  2070. var sh = SuperView != null ? SuperView.Frame.Height : h;
  2071. if (factor.IsFromRemaining ()) {
  2072. sh -= Frame.Y;
  2073. }
  2074. h = Height.Anchor (sh);
  2075. canSetHeight = false;
  2076. } else {
  2077. canSetHeight = true;
  2078. }
  2079. resultHeight = h;
  2080. return canSetHeight;
  2081. }
  2082. /// <summary>
  2083. /// Calculate the width based on the <see cref="Width"/> settings.
  2084. /// </summary>
  2085. /// <param name="desiredWidth">The desired width.</param>
  2086. /// <param name="resultWidth">The real result width.</param>
  2087. /// <returns><c>true</c> if the width can be directly assigned, <c>false</c> otherwise.</returns>
  2088. public bool SetWidth (int desiredWidth, out int resultWidth)
  2089. {
  2090. return CanSetWidth (desiredWidth, out resultWidth);
  2091. }
  2092. /// <summary>
  2093. /// Calculate the height based on the <see cref="Height"/> settings.
  2094. /// </summary>
  2095. /// <param name="desiredHeight">The desired height.</param>
  2096. /// <param name="resultHeight">The real result height.</param>
  2097. /// <returns><c>true</c> if the height can be directly assigned, <c>false</c> otherwise.</returns>
  2098. public bool SetHeight (int desiredHeight, out int resultHeight)
  2099. {
  2100. return CanSetHeight (desiredHeight, out resultHeight);
  2101. }
  2102. /// <summary>
  2103. /// Gets the current width based on the <see cref="Width"/> settings.
  2104. /// </summary>
  2105. /// <param name="currentWidth">The real current width.</param>
  2106. /// <returns><c>true</c> if the width can be directly assigned, <c>false</c> otherwise.</returns>
  2107. public bool GetCurrentWidth (out int currentWidth)
  2108. {
  2109. SetRelativeLayout (SuperView == null ? Frame : SuperView.Frame);
  2110. currentWidth = Frame.Width;
  2111. return CanSetWidth (0, out _);
  2112. }
  2113. /// <summary>
  2114. /// Calculate the height based on the <see cref="Height"/> settings.
  2115. /// </summary>
  2116. /// <param name="currentHeight">The real current height.</param>
  2117. /// <returns><c>true</c> if the height can be directly assigned, <c>false</c> otherwise.</returns>
  2118. public bool GetCurrentHeight (out int currentHeight)
  2119. {
  2120. SetRelativeLayout (SuperView == null ? Frame : SuperView.Frame);
  2121. currentHeight = Frame.Height;
  2122. return CanSetHeight (0, out _);
  2123. }
  2124. }
  2125. }