Shortcut.cs 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839
  1. #nullable enable
  2. using System.ComponentModel;
  3. namespace Terminal.Gui;
  4. /// <summary>
  5. /// Displays a command, help text, and a key binding. When the key specified by <see cref="Key"/> is pressed, the
  6. /// command will be invoked. Useful for
  7. /// displaying a command in <see cref="Bar"/> such as a
  8. /// menu, toolbar, or status bar.
  9. /// </summary>
  10. /// <remarks>
  11. /// <para>
  12. /// The following user actions will invoke the <see cref="Command.Accept"/>, causing the
  13. /// <see cref="View.Accepting"/> event to be fired:
  14. /// - Clicking on the <see cref="Shortcut"/>.
  15. /// - Pressing the key specified by <see cref="Key"/>.
  16. /// - Pressing the HotKey specified by <see cref="CommandView"/>.
  17. /// </para>
  18. /// <para>
  19. /// If <see cref="KeyBindingScope"/> is <see cref="KeyBindingScope.Application"/>, <see cref="Key"/> will invoke
  20. /// <see cref="Command.Accept"/>
  21. /// regardless of what View has focus, enabling an application-wide keyboard shortcut.
  22. /// </para>
  23. /// <para>
  24. /// By default, a Shortcut displays the command text on the left side, the help text in the middle, and the key
  25. /// binding on the
  26. /// right side. Set <see cref="AlignmentModes"/> to <see cref="AlignmentModes.EndToStart"/> to reverse the order.
  27. /// </para>
  28. /// <para>
  29. /// The command text can be set by setting the <see cref="CommandView"/>'s Text property or by setting
  30. /// <see cref="View.Title"/>.
  31. /// </para>
  32. /// <para>
  33. /// The help text can be set by setting the <see cref="HelpText"/> property or by setting <see cref="View.Text"/>.
  34. /// </para>
  35. /// <para>
  36. /// The key text is set by setting the <see cref="Key"/> property.
  37. /// If the <see cref="Key"/> is <see cref="Key.Empty"/>, the <see cref="Key"/> text is not displayed.
  38. /// </para>
  39. /// </remarks>
  40. public class Shortcut : View, IOrientation, IDesignable
  41. {
  42. /// <summary>
  43. /// Creates a new instance of <see cref="Shortcut"/>.
  44. /// </summary>
  45. public Shortcut () : this (Key.Empty, null, null, null) { }
  46. /// <summary>
  47. /// Creates a new instance of <see cref="Shortcut"/>, binding it to <paramref name="targetView"/> and
  48. /// <paramref name="command"/>. The Key <paramref name="targetView"/>
  49. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>.
  50. /// </summary>
  51. /// <remarks>
  52. /// <para>
  53. /// This is a helper API that simplifies creation of multiple Shortcuts when adding them to <see cref="Bar"/>-based
  54. /// objects, like <see cref="MenuBarv2"/>.
  55. /// </para>
  56. /// </remarks>
  57. /// <param name="targetView">
  58. /// The View that <paramref name="command"/> will be invoked on when user does something that causes the Shortcut's Accept
  59. /// event to be raised.
  60. /// </param>
  61. /// <param name="command">
  62. /// The Command to invoke on <paramref name="targetView"/>. The Key <paramref name="targetView"/>
  63. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>
  64. /// </param>
  65. /// <param name="commandText">The text to display for the command.</param>
  66. /// <param name="helpText">The help text to display.</param>
  67. public Shortcut (View targetView, Command command, string commandText, string helpText)
  68. : this (
  69. targetView?.KeyBindings.GetKeyFromCommands (command)!,
  70. commandText,
  71. null,
  72. helpText)
  73. {
  74. _targetView = targetView;
  75. _command = command;
  76. }
  77. /// <summary>
  78. /// Creates a new instance of <see cref="Shortcut"/>.
  79. /// </summary>
  80. /// <remarks>
  81. /// <para>
  82. /// This is a helper API that mimics the V1 API for creating StatusItems.
  83. /// </para>
  84. /// </remarks>
  85. /// <param name="key"></param>
  86. /// <param name="commandText">The text to display for the command.</param>
  87. /// <param name="action"></param>
  88. /// <param name="helpText">The help text to display.</param>
  89. public Shortcut (Key key, string? commandText, Action? action, string? helpText = null)
  90. {
  91. Id = "_shortcut";
  92. HighlightStyle = HighlightStyle.None;
  93. CanFocus = true;
  94. Width = GetWidthDimAuto ();
  95. Height = Dim.Auto (DimAutoStyle.Content, 1);
  96. _orientationHelper = new (this);
  97. _orientationHelper.OrientationChanging += (sender, e) => OrientationChanging?.Invoke (this, e);
  98. _orientationHelper.OrientationChanged += (sender, e) => OrientationChanged?.Invoke (this, e);
  99. AddCommands ();
  100. TitleChanged += Shortcut_TitleChanged; // This needs to be set before CommandView is set
  101. CommandView = new ()
  102. {
  103. Id = "CommandView",
  104. Width = Dim.Auto (),
  105. Height = Dim.Auto (DimAutoStyle.Auto, 1)
  106. };
  107. HelpView.Id = "_helpView";
  108. HelpView.CanFocus = false;
  109. HelpView.Text = helpText ?? string.Empty;
  110. KeyView.Id = "_keyView";
  111. KeyView.CanFocus = false;
  112. LayoutStarted += OnLayoutStarted;
  113. key ??= Key.Empty;
  114. Key = key;
  115. Title = commandText ?? string.Empty;
  116. Action = action;
  117. }
  118. // Helper to set Width consistently
  119. private Dim GetWidthDimAuto ()
  120. {
  121. // TODO: PosAlign.CalculateMinDimension is a hack. Need to figure out a better way of doing this.
  122. return Dim.Auto (
  123. DimAutoStyle.Content,
  124. Dim.Func (() =>
  125. {
  126. return PosAlign.CalculateMinDimension (0, Subviews, Dimension.Width);
  127. }),
  128. Dim.Func (() =>
  129. {
  130. return PosAlign.CalculateMinDimension (0, Subviews, Dimension.Width);
  131. }))!;
  132. }
  133. /// <inheritdoc />
  134. public override void EndInit ()
  135. {
  136. base.EndInit ();
  137. SuperViewRendersLineCanvas = true;
  138. Border.Settings &= ~BorderSettings.Title;
  139. ShowHide ();
  140. // Force Width to DimAuto to calculate natural width and then set it back
  141. Dim? savedDim = Width;
  142. Width = GetWidthDimAuto ();
  143. // Force a SRL)
  144. SetRelativeLayout (Application.Screen.Size);
  145. _minimumNatrualWidth = Frame.Width;
  146. Width = savedDim;
  147. SetCommandViewDefaultLayout ();
  148. SetHelpViewDefaultLayout ();
  149. SetKeyViewDefaultLayout ();
  150. SetColors ();
  151. }
  152. private AlignmentModes _alignmentModes = AlignmentModes.StartToEnd | AlignmentModes.IgnoreFirstOrLast;
  153. // This is used to calculate the minimum width of the Shortcut when the width is NOT Dim.Auto
  154. // It is calculated by setting Width to DimAuto temporarily and forcing layout
  155. private int? _minimumNatrualWidth;
  156. /// <inheritdoc/>
  157. protected override bool OnHighlight (CancelEventArgs<HighlightStyle> args)
  158. {
  159. if (args.NewValue.HasFlag (HighlightStyle.Hover))
  160. {
  161. HasFocus = true;
  162. }
  163. return true;
  164. }
  165. /// <summary>
  166. /// Gets or sets the <see cref="AlignmentModes"/> for this <see cref="Shortcut"/>.
  167. /// </summary>
  168. /// <remarks>
  169. /// <para>
  170. /// The default is <see cref="AlignmentModes.StartToEnd"/>. This means that the CommandView will be on the left,
  171. /// HelpView in the middle, and KeyView on the right.
  172. /// </para>
  173. /// </remarks>
  174. public AlignmentModes AlignmentModes
  175. {
  176. get => _alignmentModes;
  177. set
  178. {
  179. _alignmentModes = value;
  180. SetCommandViewDefaultLayout ();
  181. SetHelpViewDefaultLayout ();
  182. SetKeyViewDefaultLayout ();
  183. }
  184. }
  185. // When one of the subviews is "empty" we don't want to show it. So we
  186. // Use Add/Remove. We need to be careful to add them in the right order
  187. // so Pos.Align works correctly.
  188. internal void ShowHide ()
  189. {
  190. RemoveAll ();
  191. if (CommandView.Visible)
  192. {
  193. Add (CommandView);
  194. }
  195. if (HelpView.Visible && !string.IsNullOrEmpty (HelpView.Text))
  196. {
  197. Add (HelpView);
  198. }
  199. if (KeyView.Visible && Key != Key.Empty)
  200. {
  201. Add (KeyView);
  202. }
  203. }
  204. private Thickness GetMarginThickness ()
  205. {
  206. if (Orientation == Orientation.Vertical)
  207. {
  208. return new (1, 0, 1, 0);
  209. }
  210. return new (1, 0, 1, 0);
  211. }
  212. // When layout starts, we need to adjust the layout of the HelpView and KeyView
  213. private void OnLayoutStarted (object? sender, LayoutEventArgs e)
  214. {
  215. if (Width is DimAuto widthAuto)
  216. {
  217. _minimumNatrualWidth = Frame.Width;
  218. }
  219. else
  220. {
  221. if (string.IsNullOrEmpty (HelpView.Text))
  222. {
  223. return;
  224. }
  225. int currentWidth = Frame.Width;
  226. // If our width is smaller than the natural width then reduce width of HelpView first.
  227. // Then KeyView.
  228. // Don't ever reduce CommandView (it should spill).
  229. // When Horizontal, Key is first, then Help, then Command.
  230. // When Vertical, Command is first, then Help, then Key.
  231. // BUGBUG: This does not do what the above says.
  232. // TODO: Add Unit tests for this.
  233. if (currentWidth < _minimumNatrualWidth)
  234. {
  235. int delta = _minimumNatrualWidth.Value - currentWidth;
  236. int maxHelpWidth = int.Max (0, HelpView.Text.GetColumns () + Margin.Thickness.Horizontal - delta);
  237. switch (maxHelpWidth)
  238. {
  239. case 0:
  240. // Hide HelpView
  241. HelpView.Visible = false;
  242. HelpView.X = 0;
  243. break;
  244. case 1:
  245. // Scrunch it by removing margins
  246. HelpView.Margin.Thickness = new (0, 0, 0, 0);
  247. break;
  248. case 2:
  249. // Scrunch just the right margin
  250. Thickness t = GetMarginThickness ();
  251. HelpView.Margin.Thickness = new (t.Right, t.Top, t.Left - 1, t.Bottom);
  252. break;
  253. default:
  254. // Default margin
  255. HelpView.Margin.Thickness = GetMarginThickness ();
  256. break;
  257. }
  258. if (maxHelpWidth > 0)
  259. {
  260. HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
  261. // Leverage Dim.Auto's max:
  262. HelpView.Width = Dim.Auto (DimAutoStyle.Text, maximumContentDim: maxHelpWidth);
  263. HelpView.Visible = true;
  264. }
  265. }
  266. else
  267. {
  268. // Reset to default
  269. SetHelpViewDefaultLayout ();
  270. }
  271. }
  272. }
  273. #region Accept/Select/HotKey Command Handling
  274. private readonly View? _targetView; // If set, _command will be invoked
  275. private readonly Command _command; // Used when _targetView is set
  276. private void AddCommands ()
  277. {
  278. // Accept (Enter key) -
  279. AddCommand (Command.Accept, DispatchCommand);
  280. // Hotkey -
  281. AddCommand (Command.HotKey, DispatchCommand);
  282. // Select (Space key or click) -
  283. AddCommand (Command.Select, DispatchCommand);
  284. }
  285. private bool? DispatchCommand (CommandContext ctx)
  286. {
  287. if (ctx.Data != this)
  288. {
  289. // Invoke Select on the command view to cause it to change state if it wants to
  290. // If this causes CommandView to raise Accept, we eat it
  291. ctx.Data = this;
  292. CommandView.InvokeCommand (Command.Select, ctx);
  293. }
  294. if (RaiseSelecting (ctx) is true)
  295. {
  296. return true;
  297. }
  298. // The default HotKey handler sets Focus
  299. SetFocus ();
  300. var cancel = false;
  301. cancel = RaiseAccepting (ctx) is true;
  302. if (cancel)
  303. {
  304. return true;
  305. }
  306. if (Action is { })
  307. {
  308. Action.Invoke ();
  309. // Assume if there's a subscriber to Action, it's handled.
  310. cancel = true;
  311. }
  312. if (_targetView is { })
  313. {
  314. _targetView.InvokeCommand (_command);
  315. }
  316. return cancel;
  317. }
  318. /// <summary>
  319. /// Gets or sets the action to be invoked when the shortcut key is pressed or the shortcut is clicked on with the
  320. /// mouse.
  321. /// </summary>
  322. /// <remarks>
  323. /// Note, the <see cref="View.Accepting"/> event is fired first, and if cancelled, the event will not be invoked.
  324. /// </remarks>
  325. public Action? Action { get; set; }
  326. #endregion Accept/Select/HotKey Command Handling
  327. #region IOrientation members
  328. private readonly OrientationHelper _orientationHelper;
  329. /// <summary>
  330. /// Gets or sets the <see cref="Orientation"/> for this <see cref="Bar"/>. The default is
  331. /// <see cref="Orientation.Horizontal"/>.
  332. /// </summary>
  333. /// <remarks>
  334. /// <para>
  335. /// Horizontal orientation arranges the command, help, and key parts of each <see cref="Shortcut"/>s from right to
  336. /// left
  337. /// Vertical orientation arranges the command, help, and key parts of each <see cref="Shortcut"/>s from left to
  338. /// right.
  339. /// </para>
  340. /// </remarks>
  341. public Orientation Orientation
  342. {
  343. get => _orientationHelper.Orientation;
  344. set => _orientationHelper.Orientation = value;
  345. }
  346. /// <inheritdoc/>
  347. public event EventHandler<CancelEventArgs<Orientation>>? OrientationChanging;
  348. /// <inheritdoc/>
  349. public event EventHandler<EventArgs<Orientation>>? OrientationChanged;
  350. /// <summary>Called when <see cref="Orientation"/> has changed.</summary>
  351. /// <param name="newOrientation"></param>
  352. public void OnOrientationChanged (Orientation newOrientation)
  353. {
  354. // TODO: Determine what, if anything, is opinionated about the orientation.
  355. SetLayoutNeeded ();
  356. }
  357. #endregion
  358. #region Command
  359. private View _commandView = new ();
  360. /// <summary>
  361. /// Gets or sets the View that displays the command text and hotkey.
  362. /// </summary>
  363. /// <exception cref="ArgumentNullException"></exception>
  364. /// <remarks>
  365. /// <para>
  366. /// By default, the <see cref="View.Title"/> of the <see cref="CommandView"/> is displayed as the Shortcut's
  367. /// command text.
  368. /// </para>
  369. /// <para>
  370. /// By default, the CommandView is a <see cref="View"/> with <see cref="View.CanFocus"/> set to
  371. /// <see langword="false"/>.
  372. /// </para>
  373. /// <para>
  374. /// Setting the <see cref="CommandView"/> will add it to the <see cref="Shortcut"/> and remove any existing
  375. /// <see cref="CommandView"/>.
  376. /// </para>
  377. /// </remarks>
  378. /// <example>
  379. /// <para>
  380. /// This example illustrates how to add a <see cref="Shortcut"/> to a <see cref="StatusBar"/> that toggles the
  381. /// <see cref="Application.Force16Colors"/> property.
  382. /// </para>
  383. /// <code>
  384. /// var force16ColorsShortcut = new Shortcut
  385. /// {
  386. /// Key = Key.F6,
  387. /// KeyBindingScope = KeyBindingScope.HotKey,
  388. /// CommandView = new CheckBox { Text = "Force 16 Colors" }
  389. /// };
  390. /// var cb = force16ColorsShortcut.CommandView as CheckBox;
  391. /// cb.Checked = Application.Force16Colors;
  392. ///
  393. /// cb.Toggled += (s, e) =>
  394. /// {
  395. /// var cb = s as CheckBox;
  396. /// Application.Force16Colors = cb!.Checked == true;
  397. /// Application.Refresh();
  398. /// };
  399. /// StatusBar.Add(force16ColorsShortcut);
  400. /// </code>
  401. /// </example>
  402. public View CommandView
  403. {
  404. get => _commandView;
  405. set
  406. {
  407. ArgumentNullException.ThrowIfNull (value);
  408. if (value == null)
  409. {
  410. throw new ArgumentNullException ();
  411. }
  412. // Clean up old
  413. _commandView.Selecting -= CommandViewOnSelecting;
  414. _commandView.Accepting -= CommandViewOnAccepted;
  415. Remove (_commandView);
  416. _commandView?.Dispose ();
  417. // Set new
  418. _commandView = value;
  419. _commandView.Id = "_commandView";
  420. // The default behavior is for CommandView to not get focus. I
  421. // If you want it to get focus, you need to set it.
  422. _commandView.CanFocus = false;
  423. _commandView.HotKeyChanged += (s, e) =>
  424. {
  425. if (e.NewKey != Key.Empty)
  426. {
  427. // Add it
  428. AddKeyBindingsForHotKey (e.OldKey, e.NewKey);
  429. }
  430. };
  431. _commandView.HotKeySpecifier = new ('_');
  432. Title = _commandView.Text;
  433. _commandView.Selecting += CommandViewOnSelecting;
  434. _commandView.Accepting += CommandViewOnAccepted;
  435. SetCommandViewDefaultLayout ();
  436. SetHelpViewDefaultLayout ();
  437. SetKeyViewDefaultLayout ();
  438. ShowHide ();
  439. UpdateKeyBindings (Key.Empty);
  440. return;
  441. void CommandViewOnAccepted (object? sender, CommandEventArgs e)
  442. {
  443. // Always eat CommandView.Accept
  444. e.Cancel = true;
  445. }
  446. void CommandViewOnSelecting (object? sender, CommandEventArgs e)
  447. {
  448. if (e.Context.Data != this)
  449. {
  450. // Forward command to ourselves
  451. InvokeCommand (Command.Select, new (Command.Select, null, null, this));
  452. }
  453. e.Cancel = true;
  454. }
  455. }
  456. }
  457. private void SetCommandViewDefaultLayout ()
  458. {
  459. CommandView.Margin.Thickness = GetMarginThickness ();
  460. CommandView.X = Pos.Align (Alignment.End, AlignmentModes);
  461. CommandView.Y = 0; //Pos.Center ();
  462. HelpView.HighlightStyle = HighlightStyle.None;
  463. }
  464. private void Shortcut_TitleChanged (object? sender, EventArgs<string> e)
  465. {
  466. // If the Title changes, update the CommandView text.
  467. // This is a helper to make it easier to set the CommandView text.
  468. // CommandView is public and replaceable, but this is a convenience.
  469. _commandView.Text = Title;
  470. }
  471. #endregion Command
  472. #region Help
  473. /// <summary>
  474. /// The subview that displays the help text for the command. Internal for unit testing.
  475. /// </summary>
  476. internal View HelpView { get; } = new ();
  477. private void SetHelpViewDefaultLayout ()
  478. {
  479. HelpView.Margin.Thickness = GetMarginThickness ();
  480. HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
  481. HelpView.Y = 0; //Pos.Center ();
  482. HelpView.Width = Dim.Auto (DimAutoStyle.Text);
  483. HelpView.Height = CommandView?.Visible == true ? Dim.Height (CommandView) : 1;
  484. HelpView.Visible = true;
  485. HelpView.VerticalTextAlignment = Alignment.Center;
  486. HelpView.HighlightStyle = HighlightStyle.None;
  487. }
  488. /// <summary>
  489. /// Gets or sets the help text displayed in the middle of the Shortcut. Identical in function to <see cref="HelpText"/>
  490. /// .
  491. /// </summary>
  492. public override string Text
  493. {
  494. get => HelpView.Text;
  495. set
  496. {
  497. HelpView.Text = value;
  498. ShowHide ();
  499. }
  500. }
  501. /// <summary>
  502. /// Gets or sets the help text displayed in the middle of the Shortcut.
  503. /// </summary>
  504. public string HelpText
  505. {
  506. get => HelpView.Text;
  507. set
  508. {
  509. HelpView.Text = value;
  510. ShowHide ();
  511. }
  512. }
  513. #endregion Help
  514. #region Key
  515. private Key _key = Key.Empty;
  516. /// <summary>
  517. /// Gets or sets the <see cref="Key"/> that will be bound to the <see cref="Command.Accept"/> command.
  518. /// </summary>
  519. public Key Key
  520. {
  521. get => _key;
  522. set
  523. {
  524. ArgumentNullException.ThrowIfNull (value);
  525. Key oldKey = _key;
  526. _key = value;
  527. UpdateKeyBindings (oldKey);
  528. KeyView.Text = Key == Key.Empty ? string.Empty : $"{Key}";
  529. ShowHide ();
  530. }
  531. }
  532. private KeyBindingScope _keyBindingScope = KeyBindingScope.HotKey;
  533. /// <summary>
  534. /// Gets or sets the scope for the key binding for how <see cref="Key"/> is bound to <see cref="Command"/>.
  535. /// </summary>
  536. public KeyBindingScope KeyBindingScope
  537. {
  538. get => _keyBindingScope;
  539. set
  540. {
  541. if (value == _keyBindingScope)
  542. {
  543. return;
  544. }
  545. if (_keyBindingScope == KeyBindingScope.Application)
  546. {
  547. Application.KeyBindings.Remove (Key);
  548. }
  549. if (_keyBindingScope is KeyBindingScope.HotKey or KeyBindingScope.Focused)
  550. {
  551. KeyBindings.Remove (Key);
  552. }
  553. _keyBindingScope = value;
  554. UpdateKeyBindings (Key.Empty);
  555. }
  556. }
  557. /// <summary>
  558. /// Gets the subview that displays the key. Internal for unit testing.
  559. /// </summary>
  560. internal View KeyView { get; } = new ();
  561. private int _minimumKeyTextSize;
  562. /// <summary>
  563. /// Gets or sets the minimum size of the key text. Useful for aligning the key text with other <see cref="Shortcut"/>s.
  564. /// </summary>
  565. public int MinimumKeyTextSize
  566. {
  567. get => _minimumKeyTextSize;
  568. set
  569. {
  570. if (value == _minimumKeyTextSize)
  571. {
  572. //return;
  573. }
  574. _minimumKeyTextSize = value;
  575. SetKeyViewDefaultLayout ();
  576. CommandView.SetLayoutNeeded ();
  577. HelpView.SetLayoutNeeded ();
  578. KeyView.SetLayoutNeeded ();
  579. SetSubViewNeedsDisplay ();
  580. }
  581. }
  582. private int GetMinimumKeyViewSize () { return MinimumKeyTextSize; }
  583. private void SetKeyViewDefaultLayout ()
  584. {
  585. KeyView.Margin.Thickness = GetMarginThickness ();
  586. KeyView.X = Pos.Align (Alignment.End, AlignmentModes);
  587. KeyView.Y = 0;
  588. KeyView.Width = Dim.Auto (DimAutoStyle.Text, Dim.Func (GetMinimumKeyViewSize));
  589. KeyView.Height = CommandView?.Visible == true ? Dim.Height (CommandView) : 1;
  590. KeyView.Visible = true;
  591. // Right align the text in the keyview
  592. KeyView.TextAlignment = Alignment.End;
  593. KeyView.VerticalTextAlignment = Alignment.Center;
  594. KeyView.KeyBindings.Clear ();
  595. HelpView.HighlightStyle = HighlightStyle.None;
  596. }
  597. private void UpdateKeyBindings (Key oldKey)
  598. {
  599. if (Key.IsValid)
  600. {
  601. if (KeyBindingScope.FastHasFlags (KeyBindingScope.Application))
  602. {
  603. if (oldKey != Key.Empty)
  604. {
  605. Application.KeyBindings.Remove (oldKey);
  606. }
  607. Application.KeyBindings.Remove (Key);
  608. Application.KeyBindings.Add (Key, this, Command.HotKey);
  609. }
  610. else
  611. {
  612. if (oldKey != Key.Empty)
  613. {
  614. KeyBindings.Remove (oldKey);
  615. }
  616. KeyBindings.Remove (Key);
  617. KeyBindings.Add (Key, KeyBindingScope | KeyBindingScope.HotKey, Command.HotKey);
  618. }
  619. }
  620. }
  621. #endregion Key
  622. #region Focus
  623. /// <inheritdoc/>
  624. public override ColorScheme? ColorScheme
  625. {
  626. get => base.ColorScheme;
  627. set
  628. {
  629. base.ColorScheme = value;
  630. SetColors ();
  631. }
  632. }
  633. /// <summary>
  634. /// </summary>
  635. internal void SetColors (bool highlight = false)
  636. {
  637. // Border should match superview.
  638. if (Border is { })
  639. {
  640. Border.ColorScheme = SuperView?.ColorScheme;
  641. }
  642. if (HasFocus || highlight)
  643. {
  644. base.ColorScheme ??= new (Attribute.Default);
  645. // When we have focus, we invert the colors
  646. base.ColorScheme = new (base.ColorScheme)
  647. {
  648. Normal = base.ColorScheme.Focus,
  649. HotNormal = base.ColorScheme.HotFocus,
  650. HotFocus = base.ColorScheme.HotNormal,
  651. Focus = base.ColorScheme.Normal
  652. };
  653. }
  654. else
  655. {
  656. base.ColorScheme = SuperView?.ColorScheme ?? base.ColorScheme;
  657. }
  658. // Set KeyView's colors to show "hot"
  659. if (IsInitialized && base.ColorScheme is { })
  660. {
  661. var cs = new ColorScheme (base.ColorScheme)
  662. {
  663. Normal = base.ColorScheme.HotNormal,
  664. HotNormal = base.ColorScheme.Normal
  665. };
  666. KeyView.ColorScheme = cs;
  667. }
  668. }
  669. /// <inheritdoc/>
  670. protected override void OnHasFocusChanged (bool newHasFocus, View? previousFocusedView, View? view) { SetColors (); }
  671. #endregion Focus
  672. /// <inheritdoc/>
  673. public bool EnableForDesign ()
  674. {
  675. Title = "_Shortcut";
  676. HelpText = "Shortcut help";
  677. Key = Key.F1;
  678. return true;
  679. }
  680. /// <inheritdoc/>
  681. protected override void Dispose (bool disposing)
  682. {
  683. if (disposing)
  684. {
  685. TitleChanged -= Shortcut_TitleChanged;
  686. if (CommandView?.IsAdded == false)
  687. {
  688. CommandView.Dispose ();
  689. }
  690. if (HelpView?.IsAdded == false)
  691. {
  692. HelpView.Dispose ();
  693. }
  694. if (KeyView?.IsAdded == false)
  695. {
  696. KeyView.Dispose ();
  697. }
  698. }
  699. base.Dispose (disposing);
  700. }
  701. }