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- #nullable enable
- using System.Numerics;
- using System.Text.Json.Serialization;
- namespace Terminal.Gui;
- /// <summary>Defines a standard set of <see cref="Attribute"/>s for common visible elements in a <see cref="View"/>.</summary>
- /// <remarks>
- /// <para>
- /// ColorScheme objects are immutable. Once constructed, the properties cannot be changed. To change a
- /// ColorScheme, create a new one with the desired values, using the <see cref="ColorScheme(ColorScheme)"/>
- /// constructor.
- /// </para>
- /// </remarks>
- [JsonConverter (typeof (ColorSchemeJsonConverter))]
- public record ColorScheme : IEqualityOperators<ColorScheme, ColorScheme, bool>
- {
- private readonly Attribute _disabled;
- private readonly Attribute _focus;
- private readonly Attribute _hotFocus;
- private readonly Attribute _hotNormal;
- private readonly Attribute _normal;
- /// <summary>Creates a new instance set to the default colors (see <see cref="Attribute.Default"/>).</summary>
- public ColorScheme () : this (Attribute.Default) { }
- /// <summary>Creates a new instance, initialized with the values from <paramref name="scheme"/>.</summary>
- /// <param name="scheme">The scheme to initialize the new instance with.</param>
- public ColorScheme (ColorScheme? scheme)
- {
- ArgumentNullException.ThrowIfNull (scheme);
- _normal = scheme.Normal;
- _focus = scheme.Focus;
- _hotNormal = scheme.HotNormal;
- _disabled = scheme.Disabled;
- _hotFocus = scheme.HotFocus;
- }
- /// <summary>Creates a new instance, initialized with the values from <paramref name="attribute"/>.</summary>
- /// <param name="attribute">The attribute to initialize the new instance with.</param>
- public ColorScheme (Attribute attribute)
- {
- _normal = attribute;
- _focus = attribute;
- _hotNormal = attribute;
- _disabled = attribute;
- _hotFocus = attribute;
- }
- /// <summary>Creates a new instance, initialized with the values provided.</summary>
- public ColorScheme (
- Attribute normal,
- Attribute focus,
- Attribute hotNormal,
- Attribute disabled,
- Attribute hotFocus)
- {
- _normal = normal;
- _focus = focus;
- _hotNormal = hotNormal;
- _disabled = disabled;
- _hotFocus = hotFocus;
- }
- /// <summary>The default foreground and background color for text when the view is disabled.</summary>
- public Attribute Disabled
- {
- get => _disabled;
- init => _disabled = value;
- }
- /// <summary>The foreground and background color for text when the view has the focus.</summary>
- public Attribute Focus
- {
- get => _focus;
- init => _focus = value;
- }
- /// <summary>The foreground and background color for text in a focused view that indicates a <see cref="View.HotKey"/>.</summary>
- public Attribute HotFocus
- {
- get => _hotFocus;
- init => _hotFocus = value;
- }
- /// <summary>The foreground and background color for text in a non-focused view that indicates a <see cref="View.HotKey"/>.</summary>
- public Attribute HotNormal
- {
- get => _hotNormal;
- init => _hotNormal = value;
- }
- /// <summary>The foreground and background color for text when the view is not focused, hot, or disabled.</summary>
- public Attribute Normal
- {
- get => _normal;
- init => _normal = value;
- }
- /// <summary>Compares two <see cref="ColorScheme"/> objects for equality.</summary>
- /// <param name="other"></param>
- /// <returns>true if the two objects are equal</returns>
- public virtual bool Equals (ColorScheme? other)
- {
- return other is { }
- && EqualityComparer<Attribute>.Default.Equals (_normal, other._normal)
- && EqualityComparer<Attribute>.Default.Equals (_focus, other._focus)
- && EqualityComparer<Attribute>.Default.Equals (_hotNormal, other._hotNormal)
- && EqualityComparer<Attribute>.Default.Equals (_hotFocus, other._hotFocus)
- && EqualityComparer<Attribute>.Default.Equals (_disabled, other._disabled);
- }
- /// <summary>Returns a hashcode for this instance.</summary>
- /// <returns>hashcode for this instance</returns>
- public override int GetHashCode ()
- {
- return HashCode.Combine (_normal, _focus, _hotNormal, _hotFocus, _disabled);
- }
- /// <inheritdoc/>
- public override string ToString () { return $"Normal: {Normal}; Focus: {Focus}; HotNormal: {HotNormal}; HotFocus: {HotFocus}; Disabled: {Disabled}"; }
- }
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