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- // This code is based on http://objectlistview.sourceforge.net (GPLv3 tree/list controls
- // by [email protected]). Phillip has explicitly granted permission for his design
- // and code to be used in this library under the MIT license.
- namespace Terminal.Gui;
- /// <summary>Event args for the <see cref="TreeView{T}.DrawLine"/> event</summary>
- /// <typeparam name="T"></typeparam>
- public class DrawTreeViewLineEventArgs<T> where T : class
- {
- /// <summary>Set to true to cancel drawing (e.g. if you have already manually drawn content).</summary>
- public bool Handled { get; set; }
- /// <summary>
- /// If line contains a branch that can be expanded/collapsed then this is the index in <see cref="RuneCells"/> at
- /// which the symbol is (or null for leaf elements).
- /// </summary>
- public int? IndexOfExpandCollapseSymbol { get; init; }
- /// <summary>
- /// The notional index in <see cref="RuneCells"/> which contains the first character of the
- /// <see cref="TreeView{T}.AspectGetter"/> text (i.e. after all branch lines and expansion/collapse symbols).
- /// </summary>
- /// <remarks>May be negative or outside of bounds of <see cref="RuneCells"/> if the view has been scrolled horizontally.</remarks>
- public int IndexOfModelText { get; init; }
- /// <summary>The object at this line in the tree</summary>
- public T Model { get; init; }
- /// <summary>
- /// The rune and color of each symbol that will be rendered. Note that only <see cref="ColorScheme.Normal"/> is
- /// respected. You can modify these to change what is rendered.
- /// </summary>
- /// <remarks>Changing the length of this collection may result in corrupt rendering</remarks>
- public List<RuneCell> RuneCells { get; init; }
- /// <summary>The <see cref="TreeView{T}"/> that is performing the rendering.</summary>
- public TreeView<T> Tree { get; init; }
- /// <summary>The line within tree view bounds that is being rendered</summary>
- public int Y { get; init; }
- }
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