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- #nullable enable
- using System.Collections;
- using System.Globalization;
- using System.Resources;
- namespace Terminal.Gui.Resources;
- /// <summary>
- /// Provide static access to the ResourceManagerWrapper
- /// </summary>
- public static class GlobalResources
- {
- private static readonly ResourceManagerWrapper _resourceManagerWrapper;
- static GlobalResources ()
- {
- // Initialize the ResourceManagerWrapper once
- var resourceManager = new ResourceManager (typeof (Strings));
- _resourceManagerWrapper = new (resourceManager);
- }
- /// <summary>
- /// Looks up a resource value for a particular name. Looks in the specified CultureInfo, and if not found, all parent
- /// CultureInfos.
- /// </summary>
- /// <param name="name"></param>
- /// <param name="culture"></param>
- /// <returns>Null if the resource was not found in the current culture or the invariant culture.</returns>
- public static object GetObject (string name, CultureInfo culture = null!) { return _resourceManagerWrapper.GetObject (name, culture); }
- /// <summary>
- /// Looks up a set of resources for a particular CultureInfo. This is not useful for most users of the ResourceManager
- /// - call GetString() or GetObject() instead. The parameters let you control whether the ResourceSet is created if it
- /// hasn't yet been loaded and if parent CultureInfos should be loaded as well for resource inheritance.
- /// </summary>
- /// <param name="culture"></param>
- /// <param name="createIfNotExists"></param>
- /// <param name="tryParents"></param>
- /// <returns></returns>
- public static ResourceSet? GetResourceSet (CultureInfo culture, bool createIfNotExists, bool tryParents)
- {
- return _resourceManagerWrapper.GetResourceSet (culture, createIfNotExists, tryParents)!;
- }
- /// <summary>
- /// Looks up a set of resources for a particular CultureInfo. This is not useful for most users of the ResourceManager
- /// - call GetString() or GetObject() instead. The parameters let you control whether the ResourceSet is created if it
- /// hasn't yet been loaded and if parent CultureInfos should be loaded as well for resource inheritance. Allows
- /// filtering of resources.
- /// </summary>
- /// <param name="culture"></param>
- /// <param name="createIfNotExists"></param>
- /// <param name="tryParents"></param>
- /// <param name="filter"></param>
- /// <returns></returns>
- public static ResourceSet? GetResourceSet (CultureInfo culture, bool createIfNotExists, bool tryParents, Func<DictionaryEntry, bool>? filter)
- {
- return _resourceManagerWrapper.GetResourceSet (culture, createIfNotExists, tryParents, filter)!;
- }
- /// <summary>
- /// Looks up a resource value for a particular name. Looks in the specified CultureInfo, and if not found, all parent
- /// CultureInfos.
- /// </summary>
- /// <param name="name"></param>
- /// <param name="culture"></param>
- /// <returns>Null if the resource was not found in the current culture or the invariant culture.</returns>
- public static string GetString (string name, CultureInfo? culture = null!) { return _resourceManagerWrapper.GetString (name, culture); }
- }
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