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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- namespace Terminal.Gui {
- public partial class View {
- ColorScheme _colorScheme;
- /// <summary>
- /// The color scheme for this view, if it is not defined, it returns the <see cref="SuperView"/>'s
- /// color scheme.
- /// </summary>
- public virtual ColorScheme ColorScheme {
- get {
- if (_colorScheme == null) {
- return SuperView?.ColorScheme;
- }
- return _colorScheme;
- }
- set {
- if (_colorScheme != value) {
- _colorScheme = value;
- SetNeedsDisplay ();
- }
- }
- }
- /// <summary>
- /// Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.
- /// </summary>
- /// <returns><see cref="Terminal.Gui.ColorScheme.Normal"/> if <see cref="Enabled"/> is <see langword="true"/>
- /// or <see cref="Terminal.Gui.ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>.
- /// If it's overridden can return other values.</returns>
- public virtual Attribute GetNormalColor ()
- {
- ColorScheme cs = ColorScheme;
- if (ColorScheme == null) {
- cs = new ColorScheme ();
- }
- return Enabled ? cs.Normal : cs.Disabled;
- }
- /// <summary>
- /// Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.
- /// </summary>
- /// <returns><see cref="Terminal.Gui.ColorScheme.Focus"/> if <see cref="Enabled"/> is <see langword="true"/>
- /// or <see cref="Terminal.Gui.ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>.
- /// If it's overridden can return other values.</returns>
- public virtual Attribute GetFocusColor ()
- {
- return Enabled ? ColorScheme.Focus : ColorScheme.Disabled;
- }
- /// <summary>
- /// Determines the current <see cref="ColorScheme"/> based on the <see cref="Enabled"/> value.
- /// </summary>
- /// <returns><see cref="Terminal.Gui.ColorScheme.HotNormal"/> if <see cref="Enabled"/> is <see langword="true"/>
- /// or <see cref="Terminal.Gui.ColorScheme.Disabled"/> if <see cref="Enabled"/> is <see langword="false"/>.
- /// If it's overridden can return other values.</returns>
- public virtual Attribute GetHotNormalColor ()
- {
- return Enabled ? ColorScheme.HotNormal : ColorScheme.Disabled;
- }
- /// <summary>
- /// Displays the specified character in the specified column and row of the View.
- /// </summary>
- /// <param name="col">Column (view-relative).</param>
- /// <param name="row">Row (view-relative).</param>
- /// <param name="ch">Ch.</param>
- public void AddRune (int col, int row, Rune ch)
- {
- if (row < 0 || col < 0) {
- return;
- }
- if (row > _frame.Height - 1 || col > _frame.Width - 1) {
- return;
- }
- Move (col, row);
- Driver.AddRune (ch);
- }
- /// <summary>
- /// Clears <see cref="NeedsDisplay"/> and <see cref="SubViewNeedsDisplay"/>.
- /// </summary>
- protected void ClearNeedsDisplay ()
- {
- _needsDisplayRect = Rect.Empty;
- _subViewNeedsDisplay = false;
- }
- // The view-relative region that needs to be redrawn. Marked internal for unit tests.
- internal Rect _needsDisplayRect = Rect.Empty;
- /// <summary>
- /// Gets or sets whether the view needs to be redrawn.
- /// </summary>
- public bool NeedsDisplay {
- get => _needsDisplayRect != Rect.Empty;
- set {
- if (value) {
- SetNeedsDisplay ();
- } else {
- ClearNeedsDisplay ();
- }
- }
- }
- /// <summary>
- /// Sets the area of this view needing to be redrawn to <see cref="Bounds"/>.
- /// </summary>
- public void SetNeedsDisplay ()
- {
- if (!IsInitialized) {
- return;
- }
- SetNeedsDisplay (Bounds);
- }
- /// <summary>
- /// Expands the area of this view needing to be redrawn to include <paramref name="region"/>.
- /// </summary>
- /// <param name="region">The view-relative region that needs to be redrawn.</param>
- public void SetNeedsDisplay (Rect region)
- {
- if (_needsDisplayRect.IsEmpty) {
- _needsDisplayRect = region;
- } else {
- var x = Math.Min (_needsDisplayRect.X, region.X);
- var y = Math.Min (_needsDisplayRect.Y, region.Y);
- var w = Math.Max (_needsDisplayRect.Width, region.Width);
- var h = Math.Max (_needsDisplayRect.Height, region.Height);
- _needsDisplayRect = new Rect (x, y, w, h);
- }
- _superView?.SetSubViewNeedsDisplay ();
- if (_needsDisplayRect.X < Bounds.X ||
- _needsDisplayRect.Y < Bounds.Y ||
- _needsDisplayRect.Width > Bounds.Width ||
- _needsDisplayRect.Height > Bounds.Height) {
- Margin?.SetNeedsDisplay (Margin.Bounds);
- Border?.SetNeedsDisplay (Border.Bounds);
- Padding?.SetNeedsDisplay (Padding.Bounds);
- }
- if (_subviews == null) {
- return;
- }
- foreach (var subview in _subviews) {
- if (subview.Frame.IntersectsWith (region)) {
- var subviewRegion = Rect.Intersect (subview.Frame, region);
- subviewRegion.X -= subview.Frame.X;
- subviewRegion.Y -= subview.Frame.Y;
- subview.SetNeedsDisplay (subviewRegion);
- }
- }
- }
- /// <summary>
- /// Gets whether any Subviews need to be redrawn.
- /// </summary>
- public bool SubViewNeedsDisplay {
- get => _subViewNeedsDisplay;
- }
- bool _subViewNeedsDisplay;
- /// <summary>
- /// Indicates that any Subviews (in the <see cref="Subviews"/> list) need to be repainted.
- /// </summary>
- public void SetSubViewNeedsDisplay ()
- {
- _subViewNeedsDisplay = true;
- if (_superView != null && !_superView._subViewNeedsDisplay) {
- _superView.SetSubViewNeedsDisplay ();
- }
- }
- /// <summary>
- /// Clears the <see cref="Bounds"/> with the normal background color.
- /// </summary>
- /// <remarks>
- /// <para>
- /// This clears the Bounds used by this view.
- /// </para>
- /// </remarks>
- public void Clear () => Clear (BoundsToScreen(Bounds));
- // BUGBUG: This version of the Clear API should be removed. We should have a tenet that says
- // "View APIs only deal with View-relative coords". This is only used by ComboBox which can
- // be refactored to use the View-relative version.
- /// <summary>
- /// Clears the specified screen-relative rectangle with the normal background.
- /// </summary>
- /// <remarks>
- /// </remarks>
- /// <param name="regionScreen">The screen-relative rectangle to clear.</param>
- public void Clear (Rect regionScreen)
- {
- var prev = Driver.SetAttribute (GetNormalColor ());
- Driver.FillRect (regionScreen);
- Driver.SetAttribute (prev);
- }
- // Clips a rectangle in screen coordinates to the dimensions currently available on the screen
- internal Rect ScreenClip (Rect regionScreen)
- {
- var x = regionScreen.X < 0 ? 0 : regionScreen.X;
- var y = regionScreen.Y < 0 ? 0 : regionScreen.Y;
- var w = regionScreen.X + regionScreen.Width >= Driver.Cols ? Driver.Cols - regionScreen.X : regionScreen.Width;
- var h = regionScreen.Y + regionScreen.Height >= Driver.Rows ? Driver.Rows - regionScreen.Y : regionScreen.Height;
- return new Rect (x, y, w, h);
- }
- /// <summary>
- /// Expands the <see cref="ConsoleDriver"/>'s clip region to include <see cref="Bounds"/>.
- /// </summary>
- /// <returns>The current screen-relative clip region, which can be then re-applied by setting <see cref="ConsoleDriver.Clip"/>.</returns>
- /// <remarks>
- /// <para>
- /// If <see cref="ConsoleDriver.Clip"/> and <see cref="Bounds"/> do not intersect, the clip region will be set to <see cref="Rect.Empty"/>.
- /// </para>
- /// </remarks>
- public Rect ClipToBounds ()
- {
- var previous = Driver.Clip;
- Driver.Clip = Rect.Intersect (previous, BoundsToScreen (Bounds));
- return previous;
- }
- /// <summary>
- /// Utility function to draw strings that contain a hotkey.
- /// </summary>
- /// <param name="text">String to display, the hotkey specifier before a letter flags the next letter as the hotkey.</param>
- /// <param name="hotColor">Hot color.</param>
- /// <param name="normalColor">Normal color.</param>
- /// <remarks>
- /// <para>The hotkey is any character following the hotkey specifier, which is the underscore ('_') character by default.</para>
- /// <para>The hotkey specifier can be changed via <see cref="HotKeySpecifier"/></para>
- /// </remarks>
- public void DrawHotString (string text, Attribute hotColor, Attribute normalColor)
- {
- var hotkeySpec = HotKeySpecifier == (Rune)0xffff ? (Rune)'_' : HotKeySpecifier;
- Application.Driver.SetAttribute (normalColor);
- foreach (var rune in text) {
- if (rune == hotkeySpec.Value) {
- Application.Driver.SetAttribute (hotColor);
- continue;
- }
- Application.Driver.AddRune ((Rune)rune);
- Application.Driver.SetAttribute (normalColor);
- }
- }
- /// <summary>
- /// Utility function to draw strings that contains a hotkey using a <see cref="ColorScheme"/> and the "focused" state.
- /// </summary>
- /// <param name="text">String to display, the underscore before a letter flags the next letter as the hotkey.</param>
- /// <param name="focused">If set to <see langword="true"/> this uses the focused colors from the color scheme, otherwise the regular ones.</param>
- /// <param name="scheme">The color scheme to use.</param>
- public void DrawHotString (string text, bool focused, ColorScheme scheme)
- {
- if (focused)
- DrawHotString (text, scheme.HotFocus, scheme.Focus);
- else
- DrawHotString (text, Enabled ? scheme.HotNormal : scheme.Disabled, Enabled ? scheme.Normal : scheme.Disabled);
- }
- /// <summary>
- /// This moves the cursor to the specified column and row in the view.
- /// </summary>
- /// <returns>The move.</returns>
- /// <param name="col">The column to move to, in view-relative coordinates.</param>
- /// <param name="row">the row to move to, in view-relative coordinates.</param>
- public void Move (int col, int row)
- {
- if (Driver.Rows == 0) {
- return;
- }
-
- BoundsToScreen (col, row, out var rCol, out var rRow, false);
- Driver.Move (rCol, rRow);
- }
- /// <summary>
- /// The canvas that any line drawing that is to be shared by subviews of this view should add lines to.
- /// </summary>
- /// <remarks><see cref="Border"/> adds border lines to this LineCanvas.</remarks>
- public LineCanvas LineCanvas { get; } = new LineCanvas ();
- /// <summary>
- /// Gets or sets whether this View will use it's SuperView's <see cref="LineCanvas"/> for
- /// rendering any border lines. If <see langword="true"/> the rendering of any borders drawn
- /// by this Frame will be done by it's parent's SuperView. If <see langword="false"/> (the default)
- /// this View's <see cref="OnDrawFrames()"/> method will be called to render the borders.
- /// </summary>
- public virtual bool SuperViewRendersLineCanvas { get; set; } = false;
- // TODO: Make this cancelable
- /// <summary>
- /// Prepares <see cref="View.LineCanvas"/>. If <see cref="SuperViewRendersLineCanvas"/> is true, only the <see cref="LineCanvas"/> of
- /// this view's subviews will be rendered. If <see cref="SuperViewRendersLineCanvas"/> is false (the default), this
- /// method will cause the <see cref="LineCanvas"/> be prepared to be rendered.
- /// </summary>
- /// <returns></returns>
- public virtual bool OnDrawFrames ()
- {
- if (!IsInitialized) {
- return false;
- }
- // Each of these renders lines to either this View's LineCanvas
- // Those lines will be finally rendered in OnRenderLineCanvas
- Margin?.OnDrawContent (Margin.Bounds);
- Border?.OnDrawContent (Border.Bounds);
- Padding?.OnDrawContent (Padding.Bounds);
- return true;
- }
- /// <summary>
- /// Draws the view. Causes the following virtual methods to be called (along with their related events):
- /// <see cref="OnDrawContent"/>, <see cref="OnDrawContentComplete"/>.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Always use <see cref="Bounds"/> (view-relative) when calling <see cref="OnDrawContent(Rect)"/>, NOT <see cref="Frame"/> (superview-relative).
- /// </para>
- /// <para>
- /// Views should set the color that they want to use on entry, as otherwise this will inherit
- /// the last color that was set globally on the driver.
- /// </para>
- /// <para>
- /// Overrides of <see cref="OnDrawContent(Rect)"/> must ensure they do not set <c>Driver.Clip</c> to a clip region
- /// larger than the <ref name="Bounds"/> property, as this will cause the driver to clip the entire region.
- /// </para>
- /// </remarks>
- public void Draw ()
- {
- if (!CanBeVisible (this)) {
- return;
- }
- OnDrawFrames ();
- var prevClip = ClipToBounds ();
- if (ColorScheme != null) {
- //Driver.SetAttribute (HasFocus ? GetFocusColor () : GetNormalColor ());
- Driver.SetAttribute (GetNormalColor ());
- }
- // Invoke DrawContentEvent
- var dev = new DrawEventArgs (Bounds);
- DrawContent?.Invoke (this, dev);
- if (!dev.Cancel) {
- OnDrawContent (Bounds);
- }
- Driver.Clip = prevClip;
- OnRenderLineCanvas ();
- // Invoke DrawContentCompleteEvent
- OnDrawContentComplete (Bounds);
- // BUGBUG: v2 - We should be able to use View.SetClip here and not have to resort to knowing Driver details.
- ClearLayoutNeeded ();
- ClearNeedsDisplay ();
- }
- // TODO: Make this cancelable
- /// <summary>
- /// Renders <see cref="View.LineCanvas"/>. If <see cref="SuperViewRendersLineCanvas"/> is true, only the <see cref="LineCanvas"/> of
- /// this view's subviews will be rendered. If <see cref="SuperViewRendersLineCanvas"/> is false (the default), this
- /// method will cause the <see cref="LineCanvas"/> to be rendered.
- /// </summary>
- /// <returns></returns>
- public virtual bool OnRenderLineCanvas ()
- {
- if (!IsInitialized) {
- return false;
- }
- // If we have a SuperView, it'll render our frames.
- if (!SuperViewRendersLineCanvas && LineCanvas.Bounds != Rect.Empty) {
- foreach (var p in LineCanvas.GetCellMap ()) { // Get the entire map
- Driver.SetAttribute (p.Value.Attribute ?? ColorScheme.Normal);
- Driver.Move (p.Key.X, p.Key.Y);
- // TODO: #2616 - Support combining sequences that don't normalize
- Driver.AddRune (p.Value.Rune);
- }
- LineCanvas.Clear ();
- }
- if (Subviews.Any (s => s.SuperViewRendersLineCanvas)) {
- foreach (var subview in Subviews.Where (s => s.SuperViewRendersLineCanvas == true)) {
- // Combine the LineCanvas'
- LineCanvas.Merge (subview.LineCanvas);
- subview.LineCanvas.Clear ();
- }
- foreach (var p in LineCanvas.GetCellMap ()) { // Get the entire map
- Driver.SetAttribute (p.Value.Attribute ?? ColorScheme.Normal);
- Driver.Move (p.Key.X, p.Key.Y);
- // TODO: #2616 - Support combining sequences that don't normalize
- Driver.AddRune (p.Value.Rune);
- }
- LineCanvas.Clear ();
- }
- return true;
- }
- /// <summary>
- /// Event invoked when the content area of the View is to be drawn.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Will be invoked before any subviews added with <see cref="Add(View)"/> have been drawn.
- /// </para>
- /// <para>
- /// Rect provides the view-relative rectangle describing the currently visible viewport into the <see cref="View"/>.
- /// </para>
- /// </remarks>
- public event EventHandler<DrawEventArgs> DrawContent;
- /// <summary>
- /// Enables overrides to draw infinitely scrolled content and/or a background behind added controls.
- /// </summary>
- /// <param name="contentArea">The view-relative rectangle describing the currently visible viewport into the <see cref="View"/></param>
- /// <remarks>
- /// This method will be called before any subviews added with <see cref="Add(View)"/> have been drawn.
- /// </remarks>
- public virtual void OnDrawContent (Rect contentArea)
- {
- if (NeedsDisplay) {
- if (SuperView != null) {
- Clear (BoundsToScreen (Bounds));
- }
- if (!string.IsNullOrEmpty (TextFormatter.Text)) {
- if (TextFormatter != null) {
- TextFormatter.NeedsFormat = true;
- }
- }
- // This should NOT clear
- TextFormatter?.Draw (BoundsToScreen (Bounds), HasFocus ? GetFocusColor () : GetNormalColor (),
- HasFocus ? ColorScheme.HotFocus : GetHotNormalColor (),
- Rect.Empty, false);
- SetSubViewNeedsDisplay ();
- }
- // Draw subviews
- // TODO: Implement OnDrawSubviews (cancelable);
- if (_subviews != null && SubViewNeedsDisplay) {
- var subviewsNeedingDraw = _subviews.Where (
- view => view.Visible &&
- (view.NeedsDisplay ||
- view.SubViewNeedsDisplay ||
- view.LayoutNeeded)
- );
- foreach (var view in subviewsNeedingDraw) {
- //view.Frame.IntersectsWith (bounds)) {
- // && (view.Frame.IntersectsWith (bounds) || bounds.X < 0 || bounds.Y < 0)) {
- if (view.LayoutNeeded) {
- view.LayoutSubviews ();
- }
- // Draw the subview
- // Use the view's bounds (view-relative; Location will always be (0,0)
- //if (view.Visible && view.Frame.Width > 0 && view.Frame.Height > 0) {
- view.Draw ();
- //}
- }
- }
- }
- /// <summary>
- /// Event invoked when the content area of the View is completed drawing.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Will be invoked after any subviews removed with <see cref="Remove(View)"/> have been completed drawing.
- /// </para>
- /// <para>
- /// Rect provides the view-relative rectangle describing the currently visible viewport into the <see cref="View"/>.
- /// </para>
- /// </remarks>
- public event EventHandler<DrawEventArgs> DrawContentComplete;
- /// <summary>
- /// Enables overrides after completed drawing infinitely scrolled content and/or a background behind removed controls.
- /// </summary>
- /// <param name="contentArea">The view-relative rectangle describing the currently visible viewport into the <see cref="View"/></param>
- /// <remarks>
- /// This method will be called after any subviews removed with <see cref="Remove(View)"/> have been completed drawing.
- /// </remarks>
- public virtual void OnDrawContentComplete (Rect contentArea)
- {
- DrawContentComplete?.Invoke (this, new DrawEventArgs (contentArea));
- }
- }
- }
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