ConsoleKeyMappingTests.cs 32 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485
  1. using System;
  2. using System.Collections.Generic;
  3. using Xunit;
  4. using static Terminal.Gui.ConsoleDrivers.ConsoleKeyMapping;
  5. namespace Terminal.Gui.ConsoleDrivers;
  6. public class ConsoleKeyMappingTests {
  7. #if ENABLE_VK_PACKET_NON_WINDOWS
  8. // This test (and the GetConsoleKeyInfoFromKeyCode API) are bogus. They make no sense outside of
  9. // the context of Windows and knowing they keyboard layout. They should be removed.
  10. [Theory]
  11. [InlineData (KeyCode.A | KeyCode.ShiftMask, ConsoleKey.A, KeyCode.A, 'A')]
  12. [InlineData ((KeyCode)'a', ConsoleKey.A, (KeyCode)'a', 'a')]
  13. [InlineData ((KeyCode)'À' | KeyCode.ShiftMask, ConsoleKey.A, (KeyCode)'À', 'À')]
  14. [InlineData ((KeyCode)'à', ConsoleKey.A, (KeyCode)'à', 'à')]
  15. [InlineData ((KeyCode)'Ü' | KeyCode.ShiftMask, ConsoleKey.U, (KeyCode)'Ü', 'Ü')]
  16. [InlineData ((KeyCode)'ü', ConsoleKey.U, (KeyCode)'ü', 'ü')]
  17. [InlineData ((KeyCode)'Ý' | KeyCode.ShiftMask, ConsoleKey.Y, (KeyCode)'Ý', 'Ý')]
  18. [InlineData ((KeyCode)'ý', ConsoleKey.Y, (KeyCode)'ý', 'ý')]
  19. [InlineData ((KeyCode)'!' | KeyCode.ShiftMask, ConsoleKey.D1, (KeyCode)'!', '!')]
  20. [InlineData (KeyCode.D1 | KeyCode.ShiftMask, ConsoleKey.D1, (KeyCode)'!', '!')]
  21. [InlineData (KeyCode.D1, ConsoleKey.D1, KeyCode.D1, '1')]
  22. [InlineData ((KeyCode)'/' | KeyCode.ShiftMask, ConsoleKey.D7, (KeyCode)'/', '/')] // BUGBUG: This is incorrect for ENG keyboards. Shift-7 should be &.
  23. [InlineData (KeyCode.D7 | KeyCode.ShiftMask, ConsoleKey.D7, (KeyCode)'/', '/')]
  24. [InlineData (KeyCode.D7, ConsoleKey.D7, KeyCode.D7, '7')]
  25. [InlineData ((KeyCode)'{' | KeyCode.AltMask | KeyCode.CtrlMask, ConsoleKey.D7, (KeyCode)'{', '{')]
  26. [InlineData ((KeyCode)'?' | KeyCode.ShiftMask, ConsoleKey.Oem4, (KeyCode)'?', '?')]
  27. [InlineData ((KeyCode)'\'', ConsoleKey.Oem4, (KeyCode)'\'', '\'')]
  28. [InlineData (KeyCode.PageDown | KeyCode.ShiftMask, ConsoleKey.PageDown, KeyCode.Null, '\0')]
  29. [InlineData (KeyCode.PageDown, ConsoleKey.PageDown, KeyCode.Null, '\0')]
  30. [InlineData ((KeyCode)'q', ConsoleKey.Q, (KeyCode)'q', 'q')]
  31. [InlineData (KeyCode.F2, ConsoleKey.F2, KeyCode.Null, '\0')]
  32. [InlineData ((KeyCode)'英', ConsoleKey.None, (KeyCode)'英', '英')]
  33. public void GetConsoleKeyInfoFromKeyCode_Tests (KeyCode keyCode, ConsoleKey expectedConsoleKey, KeyCode expectedKeyCode, char expectedKeyChar)
  34. {
  35. var consoleKeyInfo = ConsoleKeyMapping.GetConsoleKeyInfoFromKeyCode (keyCode);
  36. Assert.Equal (consoleKeyInfo.Key, expectedConsoleKey);
  37. Assert.Equal ((char)expectedKeyCode, expectedKeyChar);
  38. Assert.Equal (consoleKeyInfo.KeyChar, expectedKeyChar);
  39. }
  40. static object packetLock = new object ();
  41. /// <summary>
  42. /// Sometimes when using remote tools EventKeyRecord sends 'virtual keystrokes'.
  43. /// These are indicated with the wVirtualKeyCode of 231 (VK_PACKET). When we see this code
  44. /// then we need to look to the unicode character (UnicodeChar) instead of the key
  45. /// when telling the rest of the framework what button was pressed. For full details
  46. /// see: https://github.com/gui-cs/Terminal.Gui/issues/2008
  47. /// </summary>
  48. [Theory]
  49. [AutoInitShutdown]
  50. [MemberData (nameof (VKPacket))]
  51. public void TestVKPacket (uint unicodeCharacter, bool shift, bool alt, bool control, uint initialVirtualKey,
  52. uint initialScanCode, KeyCode expectedRemapping, uint expectedVirtualKey, uint expectedScanCode)
  53. {
  54. lock (packetLock) {
  55. Application._forceFakeConsole = true;
  56. Application.Init ();
  57. ConsoleKeyInfo originalConsoleKeyInfo = new ConsoleKeyInfo ((char)unicodeCharacter, (ConsoleKey)initialVirtualKey, shift, alt, control);
  58. var encodedChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (originalConsoleKeyInfo);
  59. ConsoleKeyInfo packetConsoleKeyInfo = new ConsoleKeyInfo (encodedChar, ConsoleKey.Packet, shift, alt, control);
  60. ConsoleKeyInfo consoleKeyInfo = ConsoleKeyMapping.DecodeVKPacketToKConsoleKeyInfo (packetConsoleKeyInfo);
  61. Assert.Equal (originalConsoleKeyInfo, consoleKeyInfo);
  62. var modifiers = ConsoleKeyMapping.GetModifiers (shift, alt, control);
  63. var scanCode = ConsoleKeyMapping.GetScanCodeFromConsoleKeyInfo (consoleKeyInfo);
  64. Assert.Equal ((uint)consoleKeyInfo.Key, initialVirtualKey);
  65. if (scanCode > 0 && consoleKeyInfo.KeyChar == 0) {
  66. Assert.Equal (0, (double)consoleKeyInfo.KeyChar);
  67. } else {
  68. Assert.Equal (consoleKeyInfo.KeyChar, unicodeCharacter);
  69. }
  70. Assert.Equal ((uint)consoleKeyInfo.Key, expectedVirtualKey);
  71. Assert.Equal (scanCode, initialScanCode);
  72. Assert.Equal (scanCode, expectedScanCode);
  73. var top = Application.Top;
  74. top.KeyDown += (s, e) => {
  75. Assert.Equal (Key.ToString (expectedRemapping), Key.ToString (e.KeyCode));
  76. e.Handled = true;
  77. Application.RequestStop ();
  78. };
  79. int iterations = -1;
  80. Application.Iteration += (s, a) => {
  81. iterations++;
  82. if (iterations == 0) {
  83. var keyChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (consoleKeyInfo);
  84. Application.Driver.SendKeys (keyChar, ConsoleKey.Packet, shift, alt, control);
  85. }
  86. };
  87. Application.Run ();
  88. Application.Shutdown ();
  89. }
  90. }
  91. public static IEnumerable<object []> VKPacket ()
  92. {
  93. lock (packetLock) {
  94. // unicodeCharacter, shift, alt, control, initialVirtualKey, initialScanCode, expectedRemapping, expectedVirtualKey, expectedScanCode
  95. yield return new object [] { 'a', false, false, false, 'A', 30, KeyCode.A, 'A', 30 };
  96. yield return new object [] { 'A', true, false, false, 'A', 30, KeyCode.A | KeyCode.ShiftMask, 'A', 30 };
  97. yield return new object [] { 'A', true, true, false, 'A', 30, KeyCode.A | KeyCode.ShiftMask | KeyCode.AltMask, 'A', 30 };
  98. yield return new object [] { 'A', true, true, true, 'A', 30, KeyCode.A | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, 'A', 30 };
  99. yield return new object [] { 'z', false, false, false, 'Z', 44, KeyCode.Z, 'Z', 44 };
  100. yield return new object [] { 'Z', true, false, false, 'Z', 44, KeyCode.Z | KeyCode.ShiftMask, 'Z', 44 };
  101. yield return new object [] { 'Z', true, true, false, 'Z', 44, KeyCode.Z | KeyCode.ShiftMask | KeyCode.AltMask, 'Z', 44 };
  102. yield return new object [] { 'Z', true, true, true, 'Z', 44, KeyCode.Z | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, 'Z', 44 };
  103. yield return new object [] { '英', false, false, false, '\0', 0, (KeyCode)'英', '\0', 0 };
  104. yield return new object [] { '英', true, false, false, '\0', 0, (KeyCode)'英' | KeyCode.ShiftMask, '\0', 0 };
  105. yield return new object [] { '英', true, true, false, '\0', 0, (KeyCode)'英' | KeyCode.ShiftMask | KeyCode.AltMask, '\0', 0 };
  106. yield return new object [] { '英', true, true, true, '\0', 0, (KeyCode)'英' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '\0', 0 };
  107. yield return new object [] { '+', false, false, false, VK.OEM_PLUS, 26, (KeyCode)'+', VK.OEM_PLUS, 26 };
  108. yield return new object [] { '*', true, false, false, VK.OEM_PLUS, 26, (KeyCode)'*' | KeyCode.ShiftMask, VK.OEM_PLUS, 26 };
  109. yield return new object [] { '+', true, true, false, VK.OEM_PLUS, 26, (KeyCode)'+' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_PLUS, 26 };
  110. yield return new object [] { '+', true, true, true, VK.OEM_PLUS, 26, (KeyCode)'+' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_PLUS, 26 };
  111. yield return new object [] { '1', false, false, false, '1', 2, KeyCode.D1, '1', 2 };
  112. yield return new object [] { '!', true, false, false, '1', 2, (KeyCode)'!' | KeyCode.ShiftMask, '1', 2 };
  113. yield return new object [] { '1', true, true, false, '1', 2, KeyCode.D1 | KeyCode.ShiftMask | KeyCode.AltMask, '1', 2 };
  114. yield return new object [] { '1', true, true, true, '1', 2, KeyCode.D1 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '1', 2 };
  115. yield return new object [] { '1', false, true, true, '1', 2, KeyCode.D1 | KeyCode.AltMask | KeyCode.CtrlMask, '1', 2 };
  116. yield return new object [] { '2', false, false, false, '2', 3, KeyCode.D2, '2', 3 };
  117. yield return new object [] { '"', true, false, false, '2', 3, (KeyCode)'"' | KeyCode.ShiftMask, '2', 3 };
  118. yield return new object [] { '2', true, true, false, '2', 3, KeyCode.D2 | KeyCode.ShiftMask | KeyCode.AltMask, '2', 3 };
  119. yield return new object [] { '2', true, true, true, '2', 3, KeyCode.D2 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '2', 3 };
  120. yield return new object [] { '@', false, true, true, '2', 3, (KeyCode)'@' | KeyCode.AltMask | KeyCode.CtrlMask, '2', 3 };
  121. yield return new object [] { '3', false, false, false, '3', 4, KeyCode.D3, '3', 4 };
  122. yield return new object [] { '#', true, false, false, '3', 4, (KeyCode)'#' | KeyCode.ShiftMask, '3', 4 };
  123. yield return new object [] { '3', true, true, false, '3', 4, KeyCode.D3 | KeyCode.ShiftMask | KeyCode.AltMask, '3', 4 };
  124. yield return new object [] { '3', true, true, true, '3', 4, KeyCode.D3 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '3', 4 };
  125. yield return new object [] { '£', false, true, true, '3', 4, (KeyCode)'£' | KeyCode.AltMask | KeyCode.CtrlMask, '3', 4 };
  126. yield return new object [] { '4', false, false, false, '4', 5, KeyCode.D4, '4', 5 };
  127. yield return new object [] { '$', true, false, false, '4', 5, (KeyCode)'$' | KeyCode.ShiftMask, '4', 5 };
  128. yield return new object [] { '4', true, true, false, '4', 5, KeyCode.D4 | KeyCode.ShiftMask | KeyCode.AltMask, '4', 5 };
  129. yield return new object [] { '4', true, true, true, '4', 5, KeyCode.D4 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '4', 5 };
  130. yield return new object [] { '§', false, true, true, '4', 5, (KeyCode)'§' | KeyCode.AltMask | KeyCode.CtrlMask, '4', 5 };
  131. yield return new object [] { '5', false, false, false, '5', 6, KeyCode.D5, '5', 6 };
  132. yield return new object [] { '%', true, false, false, '5', 6, (KeyCode)'%' | KeyCode.ShiftMask, '5', 6 };
  133. yield return new object [] { '5', true, true, false, '5', 6, KeyCode.D5 | KeyCode.ShiftMask | KeyCode.AltMask, '5', 6 };
  134. yield return new object [] { '5', true, true, true, '5', 6, KeyCode.D5 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '5', 6 };
  135. yield return new object [] { '€', false, true, true, '5', 6, (KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask, '5', 6 };
  136. yield return new object [] { '6', false, false, false, '6', 7, KeyCode.D6, '6', 7 };
  137. yield return new object [] { '&', true, false, false, '6', 7, (KeyCode)'&' | KeyCode.ShiftMask, '6', 7 };
  138. yield return new object [] { '6', true, true, false, '6', 7, KeyCode.D6 | KeyCode.ShiftMask | KeyCode.AltMask, '6', 7 };
  139. yield return new object [] { '6', true, true, true, '6', 7, KeyCode.D6 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '6', 7 };
  140. yield return new object [] { '6', false, true, true, '6', 7, KeyCode.D6 | KeyCode.AltMask | KeyCode.CtrlMask, '6', 7 };
  141. yield return new object [] { '7', false, false, false, '7', 8, KeyCode.D7, '7', 8 };
  142. yield return new object [] { '/', true, false, false, '7', 8, (KeyCode)'/' | KeyCode.ShiftMask, '7', 8 }; // BUGBUG: This is not true for ENG keyboards. Shift-7 is &.
  143. yield return new object [] { '7', true, true, false, '7', 8, KeyCode.D7 | KeyCode.ShiftMask | KeyCode.AltMask, '7', 8 };
  144. yield return new object [] { '7', true, true, true, '7', 8, KeyCode.D7 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '7', 8 };
  145. yield return new object [] { '{', false, true, true, '7', 8, (KeyCode)'{' | KeyCode.AltMask | KeyCode.CtrlMask, '7', 8 };
  146. yield return new object [] { '8', false, false, false, '8', 9, KeyCode.D8, '8', 9 };
  147. yield return new object [] { '(', true, false, false, '8', 9, (KeyCode)'(' | KeyCode.ShiftMask, '8', 9 };
  148. yield return new object [] { '8', true, true, false, '8', 9, KeyCode.D8 | KeyCode.ShiftMask | KeyCode.AltMask, '8', 9 };
  149. yield return new object [] { '8', true, true, true, '8', 9, KeyCode.D8 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '8', 9 };
  150. yield return new object [] { '[', false, true, true, '8', 9, (KeyCode)'[' | KeyCode.AltMask | KeyCode.CtrlMask, '8', 9 };
  151. yield return new object [] { '9', false, false, false, '9', 10, KeyCode.D9, '9', 10 };
  152. yield return new object [] { ')', true, false, false, '9', 10, (KeyCode)')' | KeyCode.ShiftMask, '9', 10 };
  153. yield return new object [] { '9', true, true, false, '9', 10, KeyCode.D9 | KeyCode.ShiftMask | KeyCode.AltMask, '9', 10 };
  154. yield return new object [] { '9', true, true, true, '9', 10, KeyCode.D9 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '9', 10 };
  155. yield return new object [] { ']', false, true, true, '9', 10, (KeyCode)']' | KeyCode.AltMask | KeyCode.CtrlMask, '9', 10 };
  156. yield return new object [] { '0', false, false, false, '0', 11, KeyCode.D0, '0', 11 };
  157. yield return new object [] { '=', true, false, false, '0', 11, (KeyCode)'=' | KeyCode.ShiftMask, '0', 11 };
  158. yield return new object [] { '0', true, true, false, '0', 11, KeyCode.D0 | KeyCode.ShiftMask | KeyCode.AltMask, '0', 11 };
  159. yield return new object [] { '0', true, true, true, '0', 11, KeyCode.D0 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '0', 11 };
  160. yield return new object [] { '}', false, true, true, '0', 11, (KeyCode)'}' | KeyCode.AltMask | KeyCode.CtrlMask, '0', 11 };
  161. yield return new object [] { '\'', false, false, false, VK.OEM_4, 12, (KeyCode)'\'', VK.OEM_4, 12 };
  162. yield return new object [] { '?', true, false, false, VK.OEM_4, 12, (KeyCode)'?' | KeyCode.ShiftMask, VK.OEM_4, 12 };
  163. yield return new object [] { '\'', true, true, false, VK.OEM_4, 12, (KeyCode)'\'' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_4, 12 };
  164. yield return new object [] { '\'', true, true, true, VK.OEM_4, 12, (KeyCode)'\'' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_4, 12 };
  165. yield return new object [] { '«', false, false, false, VK.OEM_6, 13, (KeyCode)'«', VK.OEM_6, 13 };
  166. yield return new object [] { '»', true, false, false, VK.OEM_6, 13, (KeyCode)'»' | KeyCode.ShiftMask, VK.OEM_6, 13 };
  167. yield return new object [] { '«', true, true, false, VK.OEM_6, 13, (KeyCode)'«' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_6, 13 };
  168. yield return new object [] { '«', true, true, true, VK.OEM_6, 13, (KeyCode)'«' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_6, 13 };
  169. yield return new object [] { 'á', false, false, false, 'A', 30, (KeyCode)'á', 'A', 30 };
  170. yield return new object [] { 'Á', true, false, false, 'A', 30, (KeyCode)'Á' | KeyCode.ShiftMask, 'A', 30 };
  171. yield return new object [] { 'à', false, false, false, 'A', 30, (KeyCode)'à', 'A', 30 };
  172. yield return new object [] { 'À', true, false, false, 'A', 30, (KeyCode)'À' | KeyCode.ShiftMask, 'A', 30 };
  173. yield return new object [] { 'é', false, false, false, 'E', 18, (KeyCode)'é', 'E', 18 };
  174. yield return new object [] { 'É', true, false, false, 'E', 18, (KeyCode)'É' | KeyCode.ShiftMask, 'E', 18 };
  175. yield return new object [] { 'è', false, false, false, 'E', 18, (KeyCode)'è', 'E', 18 };
  176. yield return new object [] { 'È', true, false, false, 'E', 18, (KeyCode)'È' | KeyCode.ShiftMask, 'E', 18 };
  177. yield return new object [] { 'í', false, false, false, 'I', 23, (KeyCode)'í', 'I', 23 };
  178. yield return new object [] { 'Í', true, false, false, 'I', 23, (KeyCode)'Í' | KeyCode.ShiftMask, 'I', 23 };
  179. yield return new object [] { 'ì', false, false, false, 'I', 23, (KeyCode)'ì', 'I', 23 };
  180. yield return new object [] { 'Ì', true, false, false, 'I', 23, (KeyCode)'Ì' | KeyCode.ShiftMask, 'I', 23 };
  181. yield return new object [] { 'ó', false, false, false, 'O', 24, (KeyCode)'ó', 'O', 24 };
  182. yield return new object [] { 'Ó', true, false, false, 'O', 24, (KeyCode)'Ó' | KeyCode.ShiftMask, 'O', 24 };
  183. yield return new object [] { 'ò', false, false, false, 'O', 24, (KeyCode)'ò', 'O', 24 };
  184. yield return new object [] { 'Ò', true, false, false, 'O', 24, (KeyCode)'Ò' | KeyCode.ShiftMask, 'O', 24 };
  185. yield return new object [] { 'ú', false, false, false, 'U', 22, (KeyCode)'ú', 'U', 22 };
  186. yield return new object [] { 'Ú', true, false, false, 'U', 22, (KeyCode)'Ú' | KeyCode.ShiftMask, 'U', 22 };
  187. yield return new object [] { 'ù', false, false, false, 'U', 22, (KeyCode)'ù', 'U', 22 };
  188. yield return new object [] { 'Ù', true, false, false, 'U', 22, (KeyCode)'Ù' | KeyCode.ShiftMask, 'U', 22 };
  189. yield return new object [] { 'ö', false, false, false, 'O', 24, (KeyCode)'ö', 'O', 24 };
  190. yield return new object [] { 'Ö', true, false, false, 'O', 24, (KeyCode)'Ö' | KeyCode.ShiftMask, 'O', 24 };
  191. yield return new object [] { '<', false, false, false, VK.OEM_102, 86, (KeyCode)'<', VK.OEM_102, 86 };
  192. yield return new object [] { '>', true, false, false, VK.OEM_102, 86, (KeyCode)'>' | KeyCode.ShiftMask, VK.OEM_102, 86 };
  193. yield return new object [] { '<', true, true, false, VK.OEM_102, 86, (KeyCode)'<' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_102, 86 };
  194. yield return new object [] { '<', true, true, true, VK.OEM_102, 86, (KeyCode)'<' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_102, 86 };
  195. yield return new object [] { 'ç', false, false, false, VK.OEM_3, 39, (KeyCode)'ç', VK.OEM_3, 39 };
  196. yield return new object [] { 'Ç', true, false, false, VK.OEM_3, 39, (KeyCode)'Ç' | KeyCode.ShiftMask, VK.OEM_3, 39 };
  197. yield return new object [] { 'ç', true, true, false, VK.OEM_3, 39, (KeyCode)'ç' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_3, 39 };
  198. yield return new object [] { 'ç', true, true, true, VK.OEM_3, 39, (KeyCode)'ç' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_3, 39 };
  199. yield return new object [] { '¨', false, true, true, VK.OEM_PLUS, 26, (KeyCode)'¨' | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_PLUS, 26 };
  200. yield return new object [] { '\0', false, false, false, VK.PRIOR, 73, KeyCode.PageUp, VK.PRIOR, 73 };
  201. yield return new object [] { '\0', true, false, false, VK.PRIOR, 73, KeyCode.PageUp | KeyCode.ShiftMask, VK.PRIOR, 73 };
  202. yield return new object [] { '\0', true, true, false, VK.PRIOR, 73, KeyCode.PageUp | KeyCode.ShiftMask | KeyCode.AltMask, VK.PRIOR, 73 };
  203. yield return new object [] { '\0', true, true, true, VK.PRIOR, 73, KeyCode.PageUp | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.PRIOR, 73 };
  204. yield return new object [] { '~', false, false, false, VK.SPACE, 57, (KeyCode)'~', VK.SPACE, 57 };
  205. yield return new object [] { '^', false, false, false, VK.SPACE, 57, (KeyCode)'^', VK.SPACE, 57 };
  206. }
  207. }
  208. [Theory]
  209. [InlineData ('a', ConsoleKey.A, 'a', ConsoleKey.A)]
  210. [InlineData ('A', ConsoleKey.A, 'A', ConsoleKey.A)]
  211. [InlineData ('á', ConsoleKey.A, 'á', ConsoleKey.A)]
  212. [InlineData ('Á', ConsoleKey.A, 'Á', ConsoleKey.A)]
  213. [InlineData ('à', ConsoleKey.A, 'à', ConsoleKey.A)]
  214. [InlineData ('À', ConsoleKey.A, 'À', ConsoleKey.A)]
  215. [InlineData ('5', ConsoleKey.D5, '5', ConsoleKey.D5)]
  216. [InlineData ('%', ConsoleKey.D5, '%', ConsoleKey.D5)]
  217. [InlineData ('€', ConsoleKey.D5, '€', ConsoleKey.D5)]
  218. [InlineData ('?', ConsoleKey.Oem4, '?', ConsoleKey.Oem4)]
  219. [InlineData ('\'', ConsoleKey.Oem4, '\'', ConsoleKey.Oem4)]
  220. [InlineData ('q', ConsoleKey.Q, 'q', ConsoleKey.Q)]
  221. [InlineData ('\0', ConsoleKey.F2, '\0', ConsoleKey.F2)]
  222. [InlineData ('英', ConsoleKey.None, '英', ConsoleKey.None)]
  223. [InlineData ('´', ConsoleKey.None, '´', ConsoleKey.Oem1)]
  224. [InlineData ('`', ConsoleKey.None, '`', ConsoleKey.Oem1)]
  225. //[InlineData ('~', ConsoleKey.None, '~', ConsoleKey.Oem2)]
  226. //[InlineData ('^', ConsoleKey.None, '^', ConsoleKey.Oem2)] // BUGBUG: '^' is Shift-6 on ENG keyboard,not Oem2.
  227. // For the US standard keyboard, Oem2 is the /? key
  228. public void EncodeKeyCharForVKPacket_DecodeVKPacketToKConsoleKeyInfo (char keyChar, ConsoleKey consoleKey, char expectedChar, ConsoleKey expectedConsoleKey)
  229. {
  230. var consoleKeyInfo = new ConsoleKeyInfo (keyChar, consoleKey, false, false, false);
  231. var encodedKeyChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (consoleKeyInfo);
  232. var encodedConsoleKeyInfo = new ConsoleKeyInfo (encodedKeyChar, ConsoleKey.Packet, false, false, false);
  233. var decodedConsoleKeyInfo = ConsoleKeyMapping.DecodeVKPacketToKConsoleKeyInfo (encodedConsoleKeyInfo);
  234. Assert.Equal (consoleKeyInfo.Key, consoleKey);
  235. Assert.Equal (expectedConsoleKey, decodedConsoleKeyInfo.Key);
  236. Assert.Equal (expectedChar, decodedConsoleKeyInfo.KeyChar);
  237. }
  238. [Theory]
  239. [InlineData ((KeyCode)'a', false, ConsoleKey.A, 'a')]
  240. [InlineData (KeyCode.A | KeyCode.ShiftMask, false, ConsoleKey.A, 'A')]
  241. [InlineData ((KeyCode)'á', false, ConsoleKey.A, 'á')]
  242. [InlineData ((KeyCode)'Á' | KeyCode.ShiftMask, false, ConsoleKey.A, 'Á')]
  243. [InlineData ((KeyCode)'à', false, ConsoleKey.A, 'à')]
  244. [InlineData ((KeyCode)'À' | KeyCode.ShiftMask, false, ConsoleKey.A, 'À')]
  245. [InlineData (KeyCode.D5, false, ConsoleKey.D5, '5')]
  246. [InlineData ((KeyCode)'%' | KeyCode.ShiftMask, false, ConsoleKey.D5, '%')]
  247. //[InlineData ((KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask, false, ConsoleKey.D5, '€')] // Bogus test. This is not true on ENG keyboard layout.
  248. [InlineData ((KeyCode)'?' | KeyCode.ShiftMask, false, ConsoleKey.Oem4, '?')]
  249. [InlineData ((KeyCode)'\'', false, ConsoleKey.Oem4, '\'')]
  250. [InlineData ((KeyCode)'q', false, ConsoleKey.Q, 'q')]
  251. [InlineData (KeyCode.F2, true, ConsoleKey.F2, 'q')]
  252. [InlineData ((KeyCode)'英', false, ConsoleKey.None, '英')]
  253. [InlineData (KeyCode.Enter, true, ConsoleKey.Enter, '\r')]
  254. public void MapKeyCodeToConsoleKey_GetKeyCharFromUnicodeChar (KeyCode keyCode, bool expectedIsConsoleKey, ConsoleKey expectedConsoleKey, char expectedConsoleKeyChar)
  255. {
  256. var modifiers = ConsoleKeyMapping.MapToConsoleModifiers (keyCode);
  257. var consoleKey = ConsoleKeyMapping.MapKeyCodeToConsoleKey (keyCode, out bool isConsoleKey);
  258. if (isConsoleKey) {
  259. Assert.True (isConsoleKey == expectedIsConsoleKey);
  260. Assert.Equal (expectedConsoleKey , (ConsoleKey)consoleKey);
  261. Assert.Equal (expectedConsoleKeyChar, consoleKey);
  262. } else {
  263. var keyChar = ConsoleKeyMapping.GetKeyCharFromUnicodeChar (consoleKey, modifiers, out consoleKey, out _, isConsoleKey);
  264. Assert.True (isConsoleKey == expectedIsConsoleKey);
  265. Assert.Equal (expectedConsoleKey , (ConsoleKey)consoleKey);
  266. Assert.Equal (expectedConsoleKeyChar, keyChar);
  267. }
  268. }
  269. #endif
  270. [Theory]
  271. [InlineData ('a', ConsoleKey.A, false, false, false, (KeyCode)'a')]
  272. [InlineData ('A', ConsoleKey.A, true, false, false, KeyCode.A | KeyCode.ShiftMask)]
  273. [InlineData ('á', ConsoleKey.A, false, false, false, (KeyCode)'á')]
  274. [InlineData ('Á', ConsoleKey.A, true, false, false, (KeyCode)'Á' | KeyCode.ShiftMask)]
  275. [InlineData ('à', ConsoleKey.A, false, false, false, (KeyCode)'à')]
  276. [InlineData ('À', ConsoleKey.A, true, false, false, (KeyCode)'À' | KeyCode.ShiftMask)]
  277. [InlineData ('5', ConsoleKey.D5, false, false, false, KeyCode.D5)]
  278. [InlineData ('%', ConsoleKey.D5, true, false, false, (KeyCode)'%' | KeyCode.ShiftMask)]
  279. [InlineData ('€', ConsoleKey.D5, false, true, true, (KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask)]
  280. [InlineData ('?', ConsoleKey.Oem4, true, false, false, (KeyCode)'?' | KeyCode.ShiftMask)]
  281. [InlineData ('\'', ConsoleKey.Oem4, false, false, false, (KeyCode)'\'')]
  282. [InlineData ('q', ConsoleKey.Q, false, false, false, (KeyCode)'q')]
  283. [InlineData ('\0', ConsoleKey.F2, false, false, false, KeyCode.F2)]
  284. [InlineData ('英', ConsoleKey.None, false, false, false, (KeyCode)'英')]
  285. [InlineData ('\r', ConsoleKey.Enter, false, false, false, KeyCode.Enter)]
  286. public void MapConsoleKeyInfoToKeyCode_Also_Return_Modifiers (char keyChar, ConsoleKey consoleKey, bool shift, bool alt, bool control, KeyCode expectedKeyCode)
  287. {
  288. var consoleKeyInfo = new ConsoleKeyInfo (keyChar, consoleKey, shift, alt, control);
  289. var keyCode = ConsoleKeyMapping.MapConsoleKeyInfoToKeyCode (consoleKeyInfo);
  290. Assert.Equal (keyCode, expectedKeyCode);
  291. }
  292. [Theory]
  293. [InlineData ('a', false, false, false, (KeyCode)'a')]
  294. [InlineData ('A', true, false, false, KeyCode.A | KeyCode.ShiftMask)]
  295. [InlineData ('á', false, false, false, (KeyCode)'á')]
  296. [InlineData ('Á', true, false, false, (KeyCode)'Á' | KeyCode.ShiftMask)]
  297. [InlineData ('à', false, false, false, (KeyCode)'à')]
  298. [InlineData ('À', true, false, false, (KeyCode)'À' | KeyCode.ShiftMask)]
  299. [InlineData ('5', false, false, false, KeyCode.D5)]
  300. [InlineData ('%', true, false, false, (KeyCode)'%' | KeyCode.ShiftMask)]
  301. [InlineData ('€', false, true, true, (KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask)]
  302. [InlineData ('?', true, false, false, (KeyCode)'?' | KeyCode.ShiftMask)]
  303. [InlineData ('\'', false, false, false, (KeyCode)'\'')]
  304. [InlineData ('q', false, false, false, (KeyCode)'q')]
  305. [InlineData ((uint)KeyCode.F2, false, false, false, KeyCode.F2)]
  306. [InlineData ('英', false, false, false, (KeyCode)'英')]
  307. [InlineData ('\r', false, false, false, KeyCode.Enter)]
  308. [InlineData ('\n', false, false, false, (KeyCode)'\n')]
  309. public void MapToKeyCodeModifiers_Tests (uint keyChar, bool shift, bool alt, bool control, KeyCode excpectedKeyCode)
  310. {
  311. var modifiers = ConsoleKeyMapping.GetModifiers (shift, alt, control);
  312. KeyCode keyCode = (KeyCode)keyChar;
  313. keyCode = ConsoleKeyMapping.MapToKeyCodeModifiers (modifiers, keyCode);
  314. Assert.Equal (keyCode, excpectedKeyCode);
  315. }
  316. [Theory]
  317. [InlineData ('a', ConsoleKey.A, false, false, false, 30)]
  318. [InlineData ('A', ConsoleKey.A, true, false, false, 30)]
  319. [InlineData ('á', ConsoleKey.A, false, false, false, 30)]
  320. [InlineData ('Á', ConsoleKey.A, true, false, false, 30)]
  321. [InlineData ('à', ConsoleKey.A, false, false, false, 30)]
  322. [InlineData ('À', ConsoleKey.A, true, false, false, 30)]
  323. [InlineData ('0', ConsoleKey.D0, false, false, false, 11)]
  324. [InlineData ('=', ConsoleKey.D0, true, false, false, 11)]
  325. [InlineData ('}', ConsoleKey.D0, false, true, true, 11)]
  326. [InlineData ('1', ConsoleKey.D1, false, false, false, 2)]
  327. [InlineData ('!', ConsoleKey.D1, true, false, false, 2)]
  328. [InlineData ('2', ConsoleKey.D2, false, false, false, 3)]
  329. [InlineData ('"', ConsoleKey.D2, true, false, false, 3)]
  330. [InlineData ('@', ConsoleKey.D2, false, true, true, 3)]
  331. [InlineData ('3', ConsoleKey.D3, false, false, false, 4)]
  332. [InlineData ('#', ConsoleKey.D3, true, false, false, 4)]
  333. [InlineData ('£', ConsoleKey.D3, false, true, true, 4)]
  334. [InlineData ('4', ConsoleKey.D4, false, false, false, 5)]
  335. [InlineData ('$', ConsoleKey.D4, true, false, false, 5)]
  336. [InlineData ('§', ConsoleKey.D4, false, true, true, 5)]
  337. [InlineData ('5', ConsoleKey.D5, false, false, false, 6)]
  338. [InlineData ('%', ConsoleKey.D5, true, false, false, 6)]
  339. [InlineData ('€', ConsoleKey.D5, false, true, true, 6)]
  340. [InlineData ('6', ConsoleKey.D6, false, false, false, 7)]
  341. [InlineData ('&', ConsoleKey.D6, true, false, false, 7)]
  342. [InlineData ('7', ConsoleKey.D7, false, false, false, 8)]
  343. [InlineData ('/', ConsoleKey.D7, true, false, false, 8)]
  344. [InlineData ('{', ConsoleKey.D7, false, true, true, 8)]
  345. [InlineData ('8', ConsoleKey.D8, false, false, false, 9)]
  346. [InlineData ('(', ConsoleKey.D8, true, false, false, 9)]
  347. [InlineData ('[', ConsoleKey.D8, false, true, true, 9)]
  348. [InlineData ('9', ConsoleKey.D9, false, false, false, 10)]
  349. [InlineData (')', ConsoleKey.D9, true, false, false, 10)]
  350. [InlineData (']', ConsoleKey.D9, false, true, true, 10)]
  351. [InlineData ('´', ConsoleKey.Oem1, false, false, false, 27)]
  352. [InlineData ('`', ConsoleKey.Oem1, true, false, false, 27)]
  353. [InlineData ('~', ConsoleKey.Oem2, false, false, false, 43)]
  354. [InlineData ('^', ConsoleKey.Oem2, true, false, false, 43)]
  355. [InlineData ('ç', ConsoleKey.Oem3, false, false, false, 39)]
  356. [InlineData ('Ç', ConsoleKey.Oem3, true, false, false, 39)]
  357. [InlineData ('\'', ConsoleKey.Oem4, false, false, false, 12)]
  358. [InlineData ('?', ConsoleKey.Oem4, true, false, false, 12)]
  359. [InlineData ('\\', ConsoleKey.Oem5, false, true, true, 41)]
  360. [InlineData ('|', ConsoleKey.Oem5, true, false, false, 41)]
  361. [InlineData ('«', ConsoleKey.Oem6, false, true, true, 13)]
  362. [InlineData ('»', ConsoleKey.Oem6, true, false, false, 13)]
  363. [InlineData ('º', ConsoleKey.Oem7, false, true, true, 40)]
  364. [InlineData ('ª', ConsoleKey.Oem7, true, false, false, 40)]
  365. [InlineData ('+', ConsoleKey.OemPlus, false, true, true, 26)]
  366. [InlineData ('*', ConsoleKey.OemPlus, true, false, false, 26)]
  367. [InlineData ('¨', ConsoleKey.OemPlus, false, true, true, 26)]
  368. [InlineData (',', ConsoleKey.OemComma, false, true, true, 51)]
  369. [InlineData (';', ConsoleKey.OemComma, true, false, false, 51)]
  370. [InlineData ('.', ConsoleKey.OemPeriod, false, true, true, 52)]
  371. [InlineData (':', ConsoleKey.OemPeriod, true, false, false, 52)]
  372. [InlineData ('-', ConsoleKey.OemMinus, false, true, true, 53)]
  373. [InlineData ('_', ConsoleKey.OemMinus, true, false, false, 53)]
  374. [InlineData ('q', ConsoleKey.Q, false, false, false, 16)]
  375. [InlineData ('\0', ConsoleKey.F2, false, false, false, 60)]
  376. [InlineData ('英', ConsoleKey.None, false, false, false, 0)]
  377. [InlineData ('英', ConsoleKey.None, true, false, false, 0)]
  378. public void GetScanCodeFromConsoleKeyInfo_Tests (char keyChar, ConsoleKey consoleKey, bool shift, bool alt, bool control, uint expectedScanCode)
  379. {
  380. var consoleKeyInfo = new ConsoleKeyInfo (keyChar, consoleKey, shift, alt, control);
  381. var scanCode = ConsoleKeyMapping.GetScanCodeFromConsoleKeyInfo (consoleKeyInfo);
  382. Assert.Equal (scanCode, expectedScanCode);
  383. }
  384. [Theory]
  385. [InlineData ('a', 'A', KeyCode.A | KeyCode.ShiftMask)]
  386. [InlineData ('z', 'Z', KeyCode.Z | KeyCode.ShiftMask)]
  387. [InlineData ('á', 'Á', (KeyCode)'Á' | KeyCode.ShiftMask)]
  388. [InlineData ('à', 'À', (KeyCode)'À' | KeyCode.ShiftMask)]
  389. [InlineData ('ý', 'Ý', (KeyCode)'Ý' | KeyCode.ShiftMask)]
  390. [InlineData ('1', '!', (KeyCode)'!' | KeyCode.ShiftMask)]
  391. [InlineData ('2', '"', (KeyCode)'"' | KeyCode.ShiftMask)]
  392. [InlineData ('3', '#', (KeyCode)'#' | KeyCode.ShiftMask)]
  393. [InlineData ('4', '$', (KeyCode)'$' | KeyCode.ShiftMask)]
  394. [InlineData ('5', '%', (KeyCode)'%' | KeyCode.ShiftMask)]
  395. [InlineData ('6', '&', (KeyCode)'&' | KeyCode.ShiftMask)]
  396. [InlineData ('7', '/', (KeyCode)'/' | KeyCode.ShiftMask)]
  397. [InlineData ('8', '(', (KeyCode)'(' | KeyCode.ShiftMask)]
  398. [InlineData ('9', ')', (KeyCode)')' | KeyCode.ShiftMask)]
  399. [InlineData ('0', '=', (KeyCode)'=' | KeyCode.ShiftMask)]
  400. [InlineData ('\\', '|', (KeyCode)'|' | KeyCode.ShiftMask)]
  401. [InlineData ('\'', '?', (KeyCode)'?' | KeyCode.ShiftMask)]
  402. [InlineData ('«', '»', (KeyCode)'»' | KeyCode.ShiftMask)]
  403. [InlineData ('+', '*', (KeyCode)'*' | KeyCode.ShiftMask)]
  404. [InlineData ('´', '`', (KeyCode)'`' | KeyCode.ShiftMask)]
  405. [InlineData ('º', 'ª', (KeyCode)'ª' | KeyCode.ShiftMask)]
  406. [InlineData ('~', '^', (KeyCode)'^' | KeyCode.ShiftMask)]
  407. [InlineData ('<', '>', (KeyCode)'>' | KeyCode.ShiftMask)]
  408. [InlineData (',', ';', (KeyCode)';' | KeyCode.ShiftMask)]
  409. [InlineData ('.', ':', (KeyCode)':' | KeyCode.ShiftMask)]
  410. [InlineData ('-', '_', (KeyCode)'_' | KeyCode.ShiftMask)]
  411. public void GetKeyChar_Shifted_Char_From_UnShifted_Char (char unicodeChar, char expectedKeyChar, KeyCode excpectedKeyCode)
  412. {
  413. var modifiers = ConsoleKeyMapping.GetModifiers (true, false, false);
  414. var keyChar = ConsoleKeyMapping.GetKeyChar (unicodeChar, modifiers);
  415. Assert.Equal (keyChar, expectedKeyChar);
  416. KeyCode keyCode = (KeyCode)keyChar;
  417. keyCode = ConsoleKeyMapping.MapToKeyCodeModifiers (modifiers, keyCode);
  418. Assert.Equal (keyCode, excpectedKeyCode);
  419. }
  420. [Theory]
  421. [InlineData ('A', 'a', (KeyCode)'a')]
  422. [InlineData ('Z', 'z', (KeyCode)'z')]
  423. [InlineData ('Á', 'á', (KeyCode)'á')]
  424. [InlineData ('À', 'à', (KeyCode)'à')]
  425. [InlineData ('Ý', 'ý', (KeyCode)'ý')]
  426. [InlineData ('!', '1', KeyCode.D1)]
  427. [InlineData ('"', '2', KeyCode.D2)]
  428. [InlineData ('#', '3', KeyCode.D3)]
  429. [InlineData ('$', '4', KeyCode.D4)]
  430. [InlineData ('%', '5', KeyCode.D5)]
  431. [InlineData ('&', '6', KeyCode.D6)]
  432. [InlineData ('/', '7', KeyCode.D7)]
  433. [InlineData ('(', '8', KeyCode.D8)]
  434. [InlineData (')', '9', KeyCode.D9)]
  435. [InlineData ('=', '0', KeyCode.D0)]
  436. [InlineData ('|', '\\', (KeyCode)'\\')]
  437. [InlineData ('?', '\'', (KeyCode)'\'')]
  438. [InlineData ('»', '«', (KeyCode)'«')]
  439. [InlineData ('*', '+', (KeyCode)'+')]
  440. [InlineData ('`', '´', (KeyCode)'´')]
  441. [InlineData ('ª', 'º', (KeyCode)'º')]
  442. [InlineData ('^', '~', (KeyCode)'~')]
  443. [InlineData ('>', '<', (KeyCode)'<')]
  444. [InlineData (';', ',', (KeyCode)',')]
  445. [InlineData (':', '.', (KeyCode)'.')]
  446. [InlineData ('_', '-', (KeyCode)'-')]
  447. public void GetKeyChar_UnShifted_Char_From_Shifted_Char (char unicodeChar, char expectedKeyChar, KeyCode excpectedKeyCode)
  448. {
  449. var modifiers = ConsoleKeyMapping.GetModifiers (false, false, false);
  450. var keyChar = ConsoleKeyMapping.GetKeyChar (unicodeChar, modifiers);
  451. Assert.Equal (keyChar, expectedKeyChar);
  452. KeyCode keyCode = (KeyCode)keyChar;
  453. keyCode = ConsoleKeyMapping.MapToKeyCodeModifiers (modifiers, keyCode);
  454. Assert.Equal (keyCode, excpectedKeyCode);
  455. }
  456. }