View.Hierarchy.cs 11 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. public partial class View // SuperView/SubView hierarchy management (SuperView, SubViews, Add, Remove, etc.)
  5. {
  6. private static readonly IList<View> _empty = new List<View> (0).AsReadOnly ();
  7. private List<View>? _subviews; // This is null, and allocated on demand.
  8. private View? _superView;
  9. /// <summary>Indicates whether the view was added to <see cref="SuperView"/>.</summary>
  10. public bool IsAdded { get; private set; }
  11. /// <summary>This returns a list of the subviews contained by this view.</summary>
  12. /// <value>The subviews.</value>
  13. public IList<View> Subviews => _subviews?.AsReadOnly () ?? _empty;
  14. /// <summary>Returns the container for this view, or null if this view has not been added to a container.</summary>
  15. /// <value>The super view.</value>
  16. public virtual View SuperView
  17. {
  18. get => _superView!;
  19. set => throw new NotImplementedException ();
  20. }
  21. // Internally, we use InternalSubviews rather than subviews, as we do not expect us
  22. // to make the same mistakes our users make when they poke at the Subviews.
  23. internal IList<View> InternalSubviews => _subviews ?? _empty;
  24. /// <summary>Adds a subview (child) to this view.</summary>
  25. /// <remarks>
  26. /// <para>
  27. /// The Views that have been added to this view can be retrieved via the <see cref="Subviews"/> property. See also
  28. /// <seealso cref="Remove(View)"/> <seealso cref="RemoveAll"/>
  29. /// </para>
  30. /// <para>
  31. /// Subviews will be disposed when this View is disposed. In other-words, calling this method causes
  32. /// the lifecycle of the subviews to be transferred to this View.
  33. /// </para>
  34. /// </remarks>
  35. /// <param name="view">The view to add.</param>
  36. /// <returns>The view that was added.</returns>
  37. public virtual View Add (View view)
  38. {
  39. if (_subviews is null)
  40. {
  41. _subviews = [];
  42. }
  43. Debug.WriteLineIf (_subviews.Contains (view), $"BUGBUG: {view} has already been added to {this}.");
  44. _subviews.Add (view);
  45. view._superView = this;
  46. if (view.Enabled && view.Visible && view.CanFocus)
  47. {
  48. // Add will cause the newly added subview to gain focus if it's focusable
  49. if (HasFocus)
  50. {
  51. view.SetFocus ();
  52. }
  53. }
  54. if (view.Enabled && !Enabled)
  55. {
  56. view._oldEnabled = true;
  57. view.Enabled = false;
  58. }
  59. OnAdded (new (this, view));
  60. if (IsInitialized && !view.IsInitialized)
  61. {
  62. view.BeginInit ();
  63. view.EndInit ();
  64. }
  65. CheckDimAuto ();
  66. SetNeedsLayout ();
  67. SetNeedsDisplay ();
  68. return view;
  69. }
  70. /// <summary>Adds the specified views (children) to the view.</summary>
  71. /// <param name="views">Array of one or more views (can be optional parameter).</param>
  72. /// <remarks>
  73. /// <para>
  74. /// The Views that have been added to this view can be retrieved via the <see cref="Subviews"/> property. See also
  75. /// <seealso cref="Remove(View)"/> and <seealso cref="RemoveAll"/>.
  76. /// </para>
  77. /// <para>
  78. /// Subviews will be disposed when this View is disposed. In other-words, calling this method causes
  79. /// the lifecycle of the subviews to be transferred to this View.
  80. /// </para>
  81. /// </remarks>
  82. public void Add (params View [] views)
  83. {
  84. if (views is null)
  85. {
  86. return;
  87. }
  88. foreach (View view in views)
  89. {
  90. Add (view);
  91. }
  92. }
  93. /// <summary>Event fired when this view is added to another.</summary>
  94. public event EventHandler<SuperViewChangedEventArgs> Added;
  95. /// <summary>Get the top superview of a given <see cref="View"/>.</summary>
  96. /// <returns>The superview view.</returns>
  97. public View? GetTopSuperView (View? view = null, View? superview = null)
  98. {
  99. View? top = superview ?? Application.Top;
  100. for (View? v = view?.SuperView ?? this?.SuperView; v != null; v = v.SuperView)
  101. {
  102. top = v;
  103. if (top == superview)
  104. {
  105. break;
  106. }
  107. }
  108. return top;
  109. }
  110. /// <summary>Method invoked when a subview is being added to this view.</summary>
  111. /// <param name="e">Event where <see cref="ViewEventArgs.View"/> is the subview being added.</param>
  112. public virtual void OnAdded (SuperViewChangedEventArgs e)
  113. {
  114. View view = e.Child;
  115. view.IsAdded = true;
  116. view.OnResizeNeeded ();
  117. view.Added?.Invoke (this, e);
  118. }
  119. /// <summary>Method invoked when a subview is being removed from this view.</summary>
  120. /// <param name="e">Event args describing the subview being removed.</param>
  121. public virtual void OnRemoved (SuperViewChangedEventArgs e)
  122. {
  123. View view = e.Child;
  124. view.IsAdded = false;
  125. view.Removed?.Invoke (this, e);
  126. }
  127. /// <summary>Removes a subview added via <see cref="Add(View)"/> or <see cref="Add(View[])"/> from this View.</summary>
  128. /// <remarks>
  129. /// <para>
  130. /// Normally Subviews will be disposed when this View is disposed. Removing a Subview causes ownership of the
  131. /// Subview's
  132. /// lifecycle to be transferred to the caller; the caller muse call <see cref="Dispose"/>.
  133. /// </para>
  134. /// </remarks>
  135. /// <returns>
  136. /// The removed View. <see langword="null"/> if the View could not be removed.
  137. /// </returns>
  138. public virtual View? Remove (View view)
  139. {
  140. if (_subviews is null)
  141. {
  142. return view;
  143. }
  144. Rectangle touched = view.Frame;
  145. // If a view being removed is focused, it should lose focus.
  146. if (view.HasFocus)
  147. {
  148. view.HasFocus = false;
  149. }
  150. _subviews.Remove (view);
  151. view._superView = null; // Null this AFTER removing focus
  152. SetNeedsLayout ();
  153. SetNeedsDisplay ();
  154. foreach (View v in _subviews)
  155. {
  156. if (v.Frame.IntersectsWith (touched))
  157. {
  158. view.SetNeedsDisplay ();
  159. }
  160. }
  161. if (HasFocus)
  162. {
  163. FocusDeepest (NavigationDirection.Forward, TabStop);
  164. }
  165. OnRemoved (new (this, view));
  166. return view;
  167. }
  168. /// <summary>
  169. /// Removes all subviews (children) added via <see cref="Add(View)"/> or <see cref="Add(View[])"/> from this View.
  170. /// </summary>
  171. /// <remarks>
  172. /// <para>
  173. /// Normally Subviews will be disposed when this View is disposed. Removing a Subview causes ownership of the
  174. /// Subview's
  175. /// lifecycle to be transferred to the caller; the caller must call <see cref="Dispose"/> on any Views that were
  176. /// added.
  177. /// </para>
  178. /// </remarks>
  179. public virtual void RemoveAll ()
  180. {
  181. if (_subviews is null)
  182. {
  183. return;
  184. }
  185. while (_subviews.Count > 0)
  186. {
  187. Remove (_subviews [0]);
  188. }
  189. }
  190. /// <summary>Event fired when this view is removed from another.</summary>
  191. public event EventHandler<SuperViewChangedEventArgs> Removed;
  192. /// <summary>
  193. /// Moves <paramref name="subview"/> one position towards the end of the <see cref="Subviews"/> list.
  194. /// </summary>
  195. /// <param name="subview">The subview to move.</param>
  196. public void MoveSubviewTowardsEnd (View subview)
  197. {
  198. PerformActionForSubview (
  199. subview,
  200. x =>
  201. {
  202. int idx = _subviews!.IndexOf (x);
  203. if (idx + 1 < _subviews.Count)
  204. {
  205. _subviews.Remove (x);
  206. _subviews.Insert (idx + 1, x);
  207. }
  208. }
  209. );
  210. }
  211. /// <summary>
  212. /// Moves <paramref name="subview"/> to the end of the <see cref="Subviews"/> list.
  213. /// </summary>
  214. /// <param name="subview">The subview to move.</param>
  215. public void MoveSubviewToEnd (View subview)
  216. {
  217. PerformActionForSubview (
  218. subview,
  219. x =>
  220. {
  221. _subviews!.Remove (x);
  222. _subviews.Add (x);
  223. }
  224. );
  225. }
  226. /// <summary>
  227. /// Moves <paramref name="subview"/> one position towards the start of the <see cref="Subviews"/> list.
  228. /// </summary>
  229. /// <param name="subview">The subview to move.</param>
  230. public void MoveSubviewTowardsStart (View subview)
  231. {
  232. PerformActionForSubview (
  233. subview,
  234. x =>
  235. {
  236. int idx = _subviews!.IndexOf (x);
  237. if (idx > 0)
  238. {
  239. _subviews.Remove (x);
  240. _subviews.Insert (idx - 1, x);
  241. }
  242. }
  243. );
  244. }
  245. /// <summary>
  246. /// Moves <paramref name="subview"/> to the start of the <see cref="Subviews"/> list.
  247. /// </summary>
  248. /// <param name="subview">The subview to move.</param>
  249. public void MoveSubviewToStart (View subview)
  250. {
  251. PerformActionForSubview (
  252. subview,
  253. x =>
  254. {
  255. _subviews!.Remove (x);
  256. _subviews.Insert (0, subview);
  257. }
  258. );
  259. }
  260. /// <summary>
  261. /// Internal API that runs <paramref name="action"/> on a subview if it is part of the <see cref="Subviews"/> list.
  262. /// </summary>
  263. /// <param name="subview"></param>
  264. /// <param name="action"></param>
  265. private void PerformActionForSubview (View subview, Action<View> action)
  266. {
  267. if (_subviews!.Contains (subview))
  268. {
  269. action (subview);
  270. }
  271. // BUGBUG: this is odd. Why is this needed?
  272. SetNeedsDisplay ();
  273. subview.SetNeedsDisplay ();
  274. }
  275. }