Glyphs.cs 21 KB

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  1. namespace Terminal.Gui;
  2. /// <summary>Defines the standard set of glyphs used to draw checkboxes, lines, borders, etc...</summary>
  3. /// <remarks>
  4. /// <para>
  5. /// Access with <see cref="CM.Glyphs"/> (which is a global using alias for
  6. /// <see cref="ConfigurationManager.Glyphs"/>).
  7. /// </para>
  8. /// <para>
  9. /// The default glyphs can be changed via the <see cref="ConfigurationManager"/>. Within a <c>config.json</c>
  10. /// file The Json property name is the property name prefixed with "Glyphs.".
  11. /// </para>
  12. /// <para>
  13. /// The JSon property can be either a decimal number or a string. The string may be one of: - A unicode char
  14. /// (e.g. "☑") - A hex value in U+ format (e.g. "U+2611") - A hex value in UTF-16 format (e.g. "\\u2611")
  15. /// </para>
  16. /// </remarks>
  17. public class GlyphDefinitions
  18. {
  19. /// <summary>File icon. Defaults to ☰ (Trigram For Heaven)</summary>
  20. public Rune File { get; set; } = (Rune)'☰';
  21. /// <summary>Folder icon. Defaults to ꤉ (Kayah Li Digit Nine)</summary>
  22. public Rune Folder { get; set; } = (Rune)'꤉';
  23. /// <summary>Horizontal Ellipsis - … U+2026</summary>
  24. public Rune HorizontalEllipsis { get; set; } = (Rune)'…';
  25. /// <summary>Vertical Four Dots - ⁞ U+205e</summary>
  26. public Rune VerticalFourDots { get; set; } = (Rune)'⁞';
  27. #region ----------------- Single Glyphs -----------------
  28. /// <summary>Checked indicator (e.g. for <see cref="ListView"/> and <see cref="CheckBox"/>).</summary>
  29. public Rune CheckStateChecked { get; set; } = (Rune)'☑';
  30. /// <summary>Not Checked indicator (e.g. for <see cref="ListView"/> and <see cref="CheckBox"/>).</summary>
  31. public Rune CheckStateUnChecked { get; set; } = (Rune)'☐';
  32. /// <summary>Null Checked indicator (e.g. for <see cref="ListView"/> and <see cref="CheckBox"/>).</summary>
  33. public Rune CheckStateNone { get; set; } = (Rune)'☒';
  34. /// <summary>Selected indicator (e.g. for <see cref="ListView"/> and <see cref="RadioGroup"/>).</summary>
  35. public Rune Selected { get; set; } = (Rune)'◉';
  36. /// <summary>Not Selected indicator (e.g. for <see cref="ListView"/> and <see cref="RadioGroup"/>).</summary>
  37. public Rune UnSelected { get; set; } = (Rune)'○';
  38. /// <summary>Horizontal arrow.</summary>
  39. public Rune RightArrow { get; set; } = (Rune)'►';
  40. /// <summary>Left arrow.</summary>
  41. public Rune LeftArrow { get; set; } = (Rune)'◄';
  42. /// <summary>Down arrow.</summary>
  43. public Rune DownArrow { get; set; } = (Rune)'▼';
  44. /// <summary>Vertical arrow.</summary>
  45. public Rune UpArrow { get; set; } = (Rune)'▲';
  46. /// <summary>Left default indicator (e.g. for <see cref="Button"/>.</summary>
  47. public Rune LeftDefaultIndicator { get; set; } = (Rune)'►';
  48. /// <summary>Horizontal default indicator (e.g. for <see cref="Button"/>.</summary>
  49. public Rune RightDefaultIndicator { get; set; } = (Rune)'◄';
  50. /// <summary>Left Bracket (e.g. for <see cref="Button"/>. Default is (U+005B) - [.</summary>
  51. public Rune LeftBracket { get; set; } = (Rune)'⟦';
  52. /// <summary>Horizontal Bracket (e.g. for <see cref="Button"/>. Default is (U+005D) - ].</summary>
  53. public Rune RightBracket { get; set; } = (Rune)'⟧';
  54. /// <summary>Half block meter segment (e.g. for <see cref="ProgressBar"/>).</summary>
  55. public Rune BlocksMeterSegment { get; set; } = (Rune)'▌';
  56. /// <summary>Continuous block meter segment (e.g. for <see cref="ProgressBar"/>).</summary>
  57. public Rune ContinuousMeterSegment { get; set; } = (Rune)'█';
  58. /// <summary>Stipple pattern (e.g. for <see cref="ScrollBarView"/>). Default is Light Shade (U+2591) - ░.</summary>
  59. public Rune Stipple { get; set; } = (Rune)'░';
  60. /// <summary>Diamond (e.g. for <see cref="ScrollBarView"/>. Default is Lozenge (U+25CA) - ◊.</summary>
  61. public Rune Diamond { get; set; } = (Rune)'◊';
  62. /// <summary>Close. Default is Heavy Ballot X (U+2718) - ✘.</summary>
  63. public Rune Close { get; set; } = (Rune)'✘';
  64. /// <summary>Minimize. Default is Lower Horizontal Shadowed White Circle (U+274F) - ❏.</summary>
  65. public Rune Minimize { get; set; } = (Rune)'❏';
  66. /// <summary>Maximize. Default is Upper Horizontal Shadowed White Circle (U+273D) - ✽.</summary>
  67. public Rune Maximize { get; set; } = (Rune)'✽';
  68. /// <summary>Dot. Default is (U+2219) - ∙.</summary>
  69. public Rune Dot { get; set; } = (Rune)'∙';
  70. /// <summary>Black Circle . Default is (U+025cf) - ●.</summary>
  71. public Rune BlackCircle { get; set; } = (Rune)'●'; // Black Circle - ● U+025cf
  72. /// <summary>Expand (e.g. for <see cref="TreeView"/>.</summary>
  73. public Rune Expand { get; set; } = (Rune)'+';
  74. /// <summary>Expand (e.g. for <see cref="TreeView"/>.</summary>
  75. public Rune Collapse { get; set; } = (Rune)'-';
  76. /// <summary>Identical To (U+226)</summary>
  77. public Rune IdenticalTo { get; set; } = (Rune)'≡';
  78. /// <summary>Apple (non-BMP). Because snek. And because it's an example of a non-BMP surrogate pair. See Issue #2610.</summary>
  79. public Rune Apple { get; set; } = "🍎".ToRunes () [0]; // nonBMP
  80. /// <summary>Apple (BMP). Because snek. See Issue #2610.</summary>
  81. public Rune AppleBMP { get; set; } = (Rune)'❦';
  82. ///// <summary>
  83. ///// A nonprintable (low surrogate) that should fail to ctor.
  84. ///// </summary>
  85. //public Rune InvalidGlyph { get; set; } = (Rune)'\ud83d';
  86. #endregion
  87. #region ----------------- Lines -----------------
  88. /// <summary>Box Drawings Horizontal Line - Light (U+2500) - ─</summary>
  89. public Rune HLine { get; set; } = (Rune)'─';
  90. /// <summary>Box Drawings Vertical Line - Light (U+2502) - │</summary>
  91. public Rune VLine { get; set; } = (Rune)'│';
  92. /// <summary>Box Drawings Double Horizontal (U+2550) - ═</summary>
  93. public Rune HLineDbl { get; set; } = (Rune)'═';
  94. /// <summary>Box Drawings Double Vertical (U+2551) - ║</summary>
  95. public Rune VLineDbl { get; set; } = (Rune)'║';
  96. /// <summary>Box Drawings Heavy Double Dash Horizontal (U+254D) - ╍</summary>
  97. public Rune HLineHvDa2 { get; set; } = (Rune)'╍';
  98. /// <summary>Box Drawings Heavy Triple Dash Vertical (U+2507) - ┇</summary>
  99. public Rune VLineHvDa3 { get; set; } = (Rune)'┇';
  100. /// <summary>Box Drawings Heavy Triple Dash Horizontal (U+2505) - ┅</summary>
  101. public Rune HLineHvDa3 { get; set; } = (Rune)'┅';
  102. /// <summary>Box Drawings Heavy Quadruple Dash Horizontal (U+2509) - ┉</summary>
  103. public Rune HLineHvDa4 { get; set; } = (Rune)'┉';
  104. /// <summary>Box Drawings Heavy Double Dash Vertical (U+254F) - ╏</summary>
  105. public Rune VLineHvDa2 { get; set; } = (Rune)'╏';
  106. /// <summary>Box Drawings Heavy Quadruple Dash Vertical (U+250B) - ┋</summary>
  107. public Rune VLineHvDa4 { get; set; } = (Rune)'┋';
  108. /// <summary>Box Drawings Light Double Dash Horizontal (U+254C) - ╌</summary>
  109. public Rune HLineDa2 { get; set; } = (Rune)'╌';
  110. /// <summary>Box Drawings Light Triple Dash Vertical (U+2506) - ┆</summary>
  111. public Rune VLineDa3 { get; set; } = (Rune)'┆';
  112. /// <summary>Box Drawings Light Triple Dash Horizontal (U+2504) - ┄</summary>
  113. public Rune HLineDa3 { get; set; } = (Rune)'┄';
  114. /// <summary>Box Drawings Light Quadruple Dash Horizontal (U+2508) - ┈</summary>
  115. public Rune HLineDa4 { get; set; } = (Rune)'┈';
  116. /// <summary>Box Drawings Light Double Dash Vertical (U+254E) - ╎</summary>
  117. public Rune VLineDa2 { get; set; } = (Rune)'╎';
  118. /// <summary>Box Drawings Light Quadruple Dash Vertical (U+250A) - ┊</summary>
  119. public Rune VLineDa4 { get; set; } = (Rune)'┊';
  120. /// <summary>Box Drawings Heavy Horizontal (U+2501) - ━</summary>
  121. public Rune HLineHv { get; set; } = (Rune)'━';
  122. /// <summary>Box Drawings Heavy Vertical (U+2503) - ┃</summary>
  123. public Rune VLineHv { get; set; } = (Rune)'┃';
  124. /// <summary>Box Drawings Light Left (U+2574) - ╴</summary>
  125. public Rune HalfLeftLine { get; set; } = (Rune)'╴';
  126. /// <summary>Box Drawings Light Vertical (U+2575) - ╵</summary>
  127. public Rune HalfTopLine { get; set; } = (Rune)'╵';
  128. /// <summary>Box Drawings Light Horizontal (U+2576) - ╶</summary>
  129. public Rune HalfRightLine { get; set; } = (Rune)'╶';
  130. /// <summary>Box Drawings Light Down (U+2577) - ╷</summary>
  131. public Rune HalfBottomLine { get; set; } = (Rune)'╷';
  132. /// <summary>Box Drawings Heavy Left (U+2578) - ╸</summary>
  133. public Rune HalfLeftLineHv { get; set; } = (Rune)'╸';
  134. /// <summary>Box Drawings Heavy Vertical (U+2579) - ╹</summary>
  135. public Rune HalfTopLineHv { get; set; } = (Rune)'╹';
  136. /// <summary>Box Drawings Heavy Horizontal (U+257A) - ╺</summary>
  137. public Rune HalfRightLineHv { get; set; } = (Rune)'╺';
  138. /// <summary>Box Drawings Light Vertical and Horizontal (U+257B) - ╻</summary>
  139. public Rune HalfBottomLineLt { get; set; } = (Rune)'╻';
  140. /// <summary>Box Drawings Light Horizontal and Heavy Horizontal (U+257C) - ╼</summary>
  141. public Rune RightSideLineLtHv { get; set; } = (Rune)'╼';
  142. /// <summary>Box Drawings Light Vertical and Heavy Horizontal (U+257D) - ╽</summary>
  143. public Rune BottomSideLineLtHv { get; set; } = (Rune)'╽';
  144. /// <summary>Box Drawings Heavy Left and Light Horizontal (U+257E) - ╾</summary>
  145. public Rune LeftSideLineHvLt { get; set; } = (Rune)'╾';
  146. /// <summary>Box Drawings Heavy Vertical and Light Horizontal (U+257F) - ╿</summary>
  147. public Rune TopSideLineHvLt { get; set; } = (Rune)'╿';
  148. #endregion
  149. #region ----------------- Upper Left Corners -----------------
  150. /// <summary>Box Drawings Upper Left Corner - Light Vertical and Light Horizontal (U+250C) - ┌</summary>
  151. public Rune ULCorner { get; set; } = (Rune)'┌';
  152. /// <summary>Box Drawings Upper Left Corner - Double (U+2554) - ╔</summary>
  153. public Rune ULCornerDbl { get; set; } = (Rune)'╔';
  154. /// <summary>Box Drawings Upper Left Corner - Light Arc Down and Horizontal (U+256D) - ╭</summary>
  155. public Rune ULCornerR { get; set; } = (Rune)'╭';
  156. /// <summary>Box Drawings Heavy Down and Horizontal (U+250F) - ┏</summary>
  157. public Rune ULCornerHv { get; set; } = (Rune)'┏';
  158. /// <summary>Box Drawings Down Heavy and Horizontal Light (U+251E) - ┎</summary>
  159. public Rune ULCornerHvLt { get; set; } = (Rune)'┎';
  160. /// <summary>Box Drawings Down Light and Horizontal Heavy (U+250D) - ┎</summary>
  161. public Rune ULCornerLtHv { get; set; } = (Rune)'┍';
  162. /// <summary>Box Drawings Double Down and Single Horizontal (U+2553) - ╓</summary>
  163. public Rune ULCornerDblSingle { get; set; } = (Rune)'╓';
  164. /// <summary>Box Drawings Single Down and Double Horizontal (U+2552) - ╒</summary>
  165. public Rune ULCornerSingleDbl { get; set; } = (Rune)'╒';
  166. #endregion
  167. #region ----------------- Lower Left Corners -----------------
  168. /// <summary>Box Drawings Lower Left Corner - Light Vertical and Light Horizontal (U+2514) - └</summary>
  169. public Rune LLCorner { get; set; } = (Rune)'└';
  170. /// <summary>Box Drawings Heavy Vertical and Horizontal (U+2517) - ┗</summary>
  171. public Rune LLCornerHv { get; set; } = (Rune)'┗';
  172. /// <summary>Box Drawings Heavy Vertical and Horizontal Light (U+2516) - ┖</summary>
  173. public Rune LLCornerHvLt { get; set; } = (Rune)'┖';
  174. /// <summary>Box Drawings Vertical Light and Horizontal Heavy (U+2511) - ┕</summary>
  175. public Rune LLCornerLtHv { get; set; } = (Rune)'┕';
  176. /// <summary>Box Drawings Double Vertical and Double Left (U+255A) - ╚</summary>
  177. public Rune LLCornerDbl { get; set; } = (Rune)'╚';
  178. /// <summary>Box Drawings Single Vertical and Double Left (U+2558) - ╘</summary>
  179. public Rune LLCornerSingleDbl { get; set; } = (Rune)'╘';
  180. /// <summary>Box Drawings Double Down and Single Left (U+2559) - ╙</summary>
  181. public Rune LLCornerDblSingle { get; set; } = (Rune)'╙';
  182. /// <summary>Box Drawings Upper Left Corner - Light Arc Down and Left (U+2570) - ╰</summary>
  183. public Rune LLCornerR { get; set; } = (Rune)'╰';
  184. #endregion
  185. #region ----------------- Upper Right Corners -----------------
  186. /// <summary>Box Drawings Upper Horizontal Corner - Light Vertical and Light Horizontal (U+2510) - ┐</summary>
  187. public Rune URCorner { get; set; } = (Rune)'┐';
  188. /// <summary>Box Drawings Upper Horizontal Corner - Double Vertical and Double Horizontal (U+2557) - ╗</summary>
  189. public Rune URCornerDbl { get; set; } = (Rune)'╗';
  190. /// <summary>Box Drawings Upper Horizontal Corner - Light Arc Vertical and Horizontal (U+256E) - ╮</summary>
  191. public Rune URCornerR { get; set; } = (Rune)'╮';
  192. /// <summary>Box Drawings Heavy Down and Left (U+2513) - ┓</summary>
  193. public Rune URCornerHv { get; set; } = (Rune)'┓';
  194. /// <summary>Box Drawings Heavy Vertical and Left Down Light (U+2511) - ┑</summary>
  195. public Rune URCornerHvLt { get; set; } = (Rune)'┑';
  196. /// <summary>Box Drawings Down Light and Horizontal Heavy (U+2514) - ┒</summary>
  197. public Rune URCornerLtHv { get; set; } = (Rune)'┒';
  198. /// <summary>Box Drawings Double Vertical and Single Left (U+2556) - ╖</summary>
  199. public Rune URCornerDblSingle { get; set; } = (Rune)'╖';
  200. /// <summary>Box Drawings Single Vertical and Double Left (U+2555) - ╕</summary>
  201. public Rune URCornerSingleDbl { get; set; } = (Rune)'╕';
  202. #endregion
  203. #region ----------------- Lower Right Corners -----------------
  204. /// <summary>Box Drawings Lower Right Corner - Light (U+2518) - ┘</summary>
  205. public Rune LRCorner { get; set; } = (Rune)'┘';
  206. /// <summary>Box Drawings Lower Right Corner - Double (U+255D) - ╝</summary>
  207. public Rune LRCornerDbl { get; set; } = (Rune)'╝';
  208. /// <summary>Box Drawings Lower Right Corner - Rounded (U+256F) - ╯</summary>
  209. public Rune LRCornerR { get; set; } = (Rune)'╯';
  210. /// <summary>Box Drawings Lower Right Corner - Heavy (U+251B) - ┛</summary>
  211. public Rune LRCornerHv { get; set; } = (Rune)'┛';
  212. /// <summary>Box Drawings Lower Right Corner - Double Vertical and Single Horizontal (U+255C) - ╜</summary>
  213. public Rune LRCornerDblSingle { get; set; } = (Rune)'╜';
  214. /// <summary>Box Drawings Lower Right Corner - Single Vertical and Double Horizontal (U+255B) - ╛</summary>
  215. public Rune LRCornerSingleDbl { get; set; } = (Rune)'╛';
  216. /// <summary>Box Drawings Lower Right Corner - Light Vertical and Heavy Horizontal (U+2519) - ┙</summary>
  217. public Rune LRCornerLtHv { get; set; } = (Rune)'┙';
  218. /// <summary>Box Drawings Lower Right Corner - Heavy Vertical and Light Horizontal (U+251A) - ┚</summary>
  219. public Rune LRCornerHvLt { get; set; } = (Rune)'┚';
  220. #endregion
  221. #region ----------------- Tees -----------------
  222. /// <summary>Box Drawings Left Tee - Single Vertical and Single Horizontal (U+251C) - ├</summary>
  223. public Rune LeftTee { get; set; } = (Rune)'├';
  224. /// <summary>Box Drawings Left Tee - Single Vertical and Double Horizontal (U+255E) - ╞</summary>
  225. public Rune LeftTeeDblH { get; set; } = (Rune)'╞';
  226. /// <summary>Box Drawings Left Tee - Double Vertical and Single Horizontal (U+255F) - ╟</summary>
  227. public Rune LeftTeeDblV { get; set; } = (Rune)'╟';
  228. /// <summary>Box Drawings Left Tee - Double Vertical and Double Horizontal (U+2560) - ╠</summary>
  229. public Rune LeftTeeDbl { get; set; } = (Rune)'╠';
  230. /// <summary>Box Drawings Left Tee - Heavy Horizontal and Light Vertical (U+2523) - ┝</summary>
  231. public Rune LeftTeeHvH { get; set; } = (Rune)'┝';
  232. /// <summary>Box Drawings Left Tee - Light Horizontal and Heavy Vertical (U+252B) - ┠</summary>
  233. public Rune LeftTeeHvV { get; set; } = (Rune)'┠';
  234. /// <summary>Box Drawings Left Tee - Heavy Vertical and Heavy Horizontal (U+2527) - ┣</summary>
  235. public Rune LeftTeeHvDblH { get; set; } = (Rune)'┣';
  236. /// <summary>Box Drawings Right Tee - Single Vertical and Single Horizontal (U+2524) - ┤</summary>
  237. public Rune RightTee { get; set; } = (Rune)'┤';
  238. /// <summary>Box Drawings Right Tee - Single Vertical and Double Horizontal (U+2561) - ╡</summary>
  239. public Rune RightTeeDblH { get; set; } = (Rune)'╡';
  240. /// <summary>Box Drawings Right Tee - Double Vertical and Single Horizontal (U+2562) - ╢</summary>
  241. public Rune RightTeeDblV { get; set; } = (Rune)'╢';
  242. /// <summary>Box Drawings Right Tee - Double Vertical and Double Horizontal (U+2563) - ╣</summary>
  243. public Rune RightTeeDbl { get; set; } = (Rune)'╣';
  244. /// <summary>Box Drawings Right Tee - Heavy Horizontal and Light Vertical (U+2528) - ┥</summary>
  245. public Rune RightTeeHvH { get; set; } = (Rune)'┥';
  246. /// <summary>Box Drawings Right Tee - Light Horizontal and Heavy Vertical (U+2530) - ┨</summary>
  247. public Rune RightTeeHvV { get; set; } = (Rune)'┨';
  248. /// <summary>Box Drawings Right Tee - Heavy Vertical and Heavy Horizontal (U+252C) - ┫</summary>
  249. public Rune RightTeeHvDblH { get; set; } = (Rune)'┫';
  250. /// <summary>Box Drawings Top Tee - Single Vertical and Single Horizontal (U+252C) - ┬</summary>
  251. public Rune TopTee { get; set; } = (Rune)'┬';
  252. /// <summary>Box Drawings Top Tee - Single Vertical and Double Horizontal (U+2564) - ╤</summary>
  253. public Rune TopTeeDblH { get; set; } = (Rune)'╤';
  254. /// <summary>Box Drawings Top Tee - Double Vertical and Single Horizontal (U+2565) - ╥</summary>
  255. public Rune TopTeeDblV { get; set; } = (Rune)'╥';
  256. /// <summary>Box Drawings Top Tee - Double Vertical and Double Horizontal (U+2566) - ╦</summary>
  257. public Rune TopTeeDbl { get; set; } = (Rune)'╦';
  258. /// <summary>Box Drawings Top Tee - Heavy Horizontal and Light Vertical (U+252F) - ┯</summary>
  259. public Rune TopTeeHvH { get; set; } = (Rune)'┯';
  260. /// <summary>Box Drawings Top Tee - Light Horizontal and Heavy Vertical (U+2537) - ┰</summary>
  261. public Rune TopTeeHvV { get; set; } = (Rune)'┰';
  262. /// <summary>Box Drawings Top Tee - Heavy Vertical and Heavy Horizontal (U+2533) - ┳</summary>
  263. public Rune TopTeeHvDblH { get; set; } = (Rune)'┳';
  264. /// <summary>Box Drawings Bottom Tee - Single Vertical and Single Horizontal (U+2534) - ┴</summary>
  265. public Rune BottomTee { get; set; } = (Rune)'┴';
  266. /// <summary>Box Drawings Bottom Tee - Single Vertical and Double Horizontal (U+2567) - ╧</summary>
  267. public Rune BottomTeeDblH { get; set; } = (Rune)'╧';
  268. /// <summary>Box Drawings Bottom Tee - Double Vertical and Single Horizontal (U+2568) - ╨</summary>
  269. public Rune BottomTeeDblV { get; set; } = (Rune)'╨';
  270. /// <summary>Box Drawings Bottom Tee - Double Vertical and Double Horizontal (U+2569) - ╩</summary>
  271. public Rune BottomTeeDbl { get; set; } = (Rune)'╩';
  272. /// <summary>Box Drawings Bottom Tee - Heavy Horizontal and Light Vertical (U+2535) - ┷</summary>
  273. public Rune BottomTeeHvH { get; set; } = (Rune)'┷';
  274. /// <summary>Box Drawings Bottom Tee - Light Horizontal and Heavy Vertical (U+253D) - ┸</summary>
  275. public Rune BottomTeeHvV { get; set; } = (Rune)'┸';
  276. /// <summary>Box Drawings Bottom Tee - Heavy Vertical and Heavy Horizontal (U+2539) - ┻</summary>
  277. public Rune BottomTeeHvDblH { get; set; } = (Rune)'┻';
  278. #endregion
  279. #region ----------------- Crosses -----------------
  280. /// <summary>Box Drawings Cross - Single Vertical and Single Horizontal (U+253C) - ┼</summary>
  281. public Rune Cross { get; set; } = (Rune)'┼';
  282. /// <summary>Box Drawings Cross - Single Vertical and Double Horizontal (U+256A) - ╪</summary>
  283. public Rune CrossDblH { get; set; } = (Rune)'╪';
  284. /// <summary>Box Drawings Cross - Double Vertical and Single Horizontal (U+256B) - ╫</summary>
  285. public Rune CrossDblV { get; set; } = (Rune)'╫';
  286. /// <summary>Box Drawings Cross - Double Vertical and Double Horizontal (U+256C) - ╬</summary>
  287. public Rune CrossDbl { get; set; } = (Rune)'╬';
  288. /// <summary>Box Drawings Cross - Heavy Horizontal and Light Vertical (U+253F) - ┿</summary>
  289. public Rune CrossHvH { get; set; } = (Rune)'┿';
  290. /// <summary>Box Drawings Cross - Light Horizontal and Heavy Vertical (U+2541) - ╂</summary>
  291. public Rune CrossHvV { get; set; } = (Rune)'╂';
  292. /// <summary>Box Drawings Cross - Heavy Vertical and Heavy Horizontal (U+254B) - ╋</summary>
  293. public Rune CrossHv { get; set; } = (Rune)'╋';
  294. #endregion
  295. #region ----------------- ShadowStyle -----------------
  296. /// <summary>Shadow - Vertical Start - Left Half Block - ▌ U+0258c</summary>
  297. public Rune ShadowVerticalStart { get; set; } = (Rune)'▖'; // Half: '\u2596' ▖;
  298. /// <summary>Shadow - Vertical - Left Half Block - ▌ U+0258c</summary>
  299. public Rune ShadowVertical { get; set; } = (Rune)'▌';
  300. /// <summary>Shadow - Horizontal Start - Upper Half Block - ▀ U+02580</summary>
  301. public Rune ShadowHorizontalStart { get; set; } = (Rune)'▝'; // Half: ▝ U+0259d;
  302. /// <summary>Shadow - Horizontal - Upper Half Block - ▀ U+02580</summary>
  303. public Rune ShadowHorizontal { get; set; } = (Rune)'▀';
  304. /// <summary>Shadow - Horizontal End - Quadrant Upper Left - ▘ U+02598</summary>
  305. public Rune ShadowHorizontalEnd { get; set; } = (Rune)'▘';
  306. #endregion
  307. }