IntersectionRuneType.cs 333 B

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  1. namespace Terminal.Gui;
  2. /// <summary>The type of Rune that we will use before considering double width, curved borders etc</summary>
  3. internal enum IntersectionRuneType
  4. {
  5. None,
  6. Dot,
  7. ULCorner,
  8. URCorner,
  9. LLCorner,
  10. LRCorner,
  11. TopTee,
  12. BottomTee,
  13. RightTee,
  14. LeftTee,
  15. Cross,
  16. HLine,
  17. VLine
  18. }