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- namespace Terminal.Gui;
- /// <summary>Extension methods for <see cref="StraightLine"/> (including collections).</summary>
- public static class StraightLineExtensions
- {
- /// <summary>
- /// Splits or removes all lines in the <paramref name="collection"/> such that none cover the given exclusion
- /// area.
- /// </summary>
- /// <param name="collection">Lines to adjust</param>
- /// <param name="start">First point to remove from collection</param>
- /// <param name="length">The number of sequential points to exclude</param>
- /// <param name="orientation">Orientation of the exclusion line</param>
- /// <returns></returns>
- public static IEnumerable<StraightLine> Exclude (
- this IEnumerable<StraightLine> collection,
- Point start,
- int length,
- Orientation orientation
- )
- {
- List<StraightLine> toReturn = new ();
- if (length == 0)
- {
- return collection;
- }
- foreach (StraightLine l in collection)
- {
- if (l.Length == 0)
- {
- toReturn.Add (l);
- continue;
- }
- // lines are parallel. For any straight line one axis (x or y) is constant
- // e.g. Horizontal lines have constant y
- int econstPoint = orientation == Orientation.Horizontal ? start.Y : start.X;
- int lconstPoint = l.Orientation == Orientation.Horizontal ? l.Start.Y : l.Start.X;
- // For the varying axis what is the max/mins
- // i.e. points on horizontal lines vary by x, vertical lines vary by y
- int eDiffMin = GetLineStartOnDiffAxis (start, length, orientation);
- int eDiffMax = GetLineEndOnDiffAxis (start, length, orientation);
- int lDiffMin = GetLineStartOnDiffAxis (l.Start, l.Length, l.Orientation);
- int lDiffMax = GetLineEndOnDiffAxis (l.Start, l.Length, l.Orientation);
- // line is parallel to exclusion
- if (l.Orientation == orientation)
- {
- // Do the parallel lines share constant plane
- if (econstPoint != lconstPoint)
- {
- // No, so no way they overlap
- toReturn.Add (l);
- }
- else
- {
- if (lDiffMax < eDiffMin)
- {
- // Line ends before exclusion starts
- toReturn.Add (l);
- }
- else if (lDiffMin > eDiffMax)
- {
- // Line starts after exclusion ends
- toReturn.Add (l);
- }
- else
- {
- //lines overlap!
- // Is there a bit we can keep on the left?
- if (lDiffMin < eDiffMin)
- {
- // Create line up to exclusion point
- int from = lDiffMin;
- int len = eDiffMin - lDiffMin;
- if (len > 0)
- {
- toReturn.Add (CreateLineFromDiff (l, from, len));
- }
- }
- // Is there a bit we can keep on the right?
- if (lDiffMax > eDiffMax)
- {
- // Create line up to exclusion point
- int from = eDiffMax + 1;
- int len = lDiffMax - eDiffMax;
- if (len > 0)
- {
- // A single line with length 1 and -1 are the same (fills only the single cell)
- // They differ only in how they join to other lines (i.e. to create corners)
- // Using negative for the later half of the line ensures line joins in a way
- // consistent with its pre-snipped state.
- if (len == 1)
- {
- len = -1;
- }
- toReturn.Add (CreateLineFromDiff (l, from, len));
- }
- }
- }
- }
- }
- else
- {
- // line is perpendicular to exclusion
- // Does the constant plane of the exclusion appear within the differing plane of the line?
- if (econstPoint >= lDiffMin && econstPoint <= lDiffMax)
- {
- // Yes, e.g. Vertical exclusion's x is within xmin/xmax of the horizontal line
- // Vice versa must also be true
- // for example there is no intersection if the vertical exclusion line does not
- // stretch down far enough to reach the line
- if (lconstPoint >= eDiffMin && lconstPoint <= eDiffMax)
- {
- // Perpendicular intersection occurs here
- Point intersection = l.Orientation == Orientation.Horizontal
- ? new Point (econstPoint, lconstPoint)
- : new Point (lconstPoint, econstPoint);
- // To snip out this single point we will use a recursive call
- // snipping 1 length along the orientation of l (i.e. parallel)
- toReturn.AddRange (new [] { l }.Exclude (intersection, 1, l.Orientation));
- }
- else
- {
- // No intersection
- toReturn.Add (l);
- }
- }
- else
- {
- // Lines do not intersect
- toReturn.Add (l);
- }
- }
- }
- return toReturn;
- }
- /// <summary>
- /// Creates a new line which is part of <paramref name="l"/> from the point on the varying axis
- /// <paramref name="from"/> to <paramref name="length"/>. Horizontal lines have points that vary by x while vertical
- /// lines have points that vary by y
- /// </summary>
- /// <param name="l">Line to create sub part from</param>
- /// <param name="from">Point on varying axis to start at</param>
- /// <param name="length">Length of line to return</param>
- /// <returns>The new line</returns>
- private static StraightLine CreateLineFromDiff (StraightLine l, int from, int length)
- {
- var start = new Point (
- l.Orientation == Orientation.Horizontal ? from : l.Start.X,
- l.Orientation == Orientation.Horizontal ? l.Start.Y : from
- );
- return new StraightLine (start, length, l.Orientation, l.Style, l.Attribute);
- }
- /// <summary>
- /// <para>
- /// Calculates the single digit point where a line ends on the differing axis i.e. the maximum (controlling for
- /// negative lengths).
- /// </para>
- /// <para>
- /// For lines with <see cref="Orientation.Horizontal"/> this is an x coordinate. For lines that are
- /// <see cref="Orientation.Vertical"/> this is a y coordinate.
- /// </para>
- /// </summary>
- /// <param name="start">Where the line starts</param>
- /// <param name="length">Length of the line</param>
- /// <param name="orientation">Orientation of the line</param>
- /// <returns>The maximum x or y (whichever is differing) point on the line, controlling for negative lengths. </returns>
- private static int GetLineEndOnDiffAxis (Point start, int length, Orientation orientation)
- {
- if (length == 0)
- {
- throw new ArgumentException ("0 length lines are not supported", nameof (length));
- }
- int sub = length > 0 ? 1 : -1;
- if (orientation == Orientation.Vertical)
- {
- // Points on line differ by y
- return Math.Max (start.Y + length - sub, start.Y);
- }
- // Points on line differ by x
- return Math.Max (start.X + length - sub, start.X);
- }
- /// <summary>
- /// <para>
- /// Calculates the single digit point where a line starts on the differing axis i.e. the minimum (controlling for
- /// negative lengths).
- /// </para>
- /// <para>
- /// For lines with <see cref="Orientation.Horizontal"/> this is an x coordinate. For lines that are
- /// <see cref="Orientation.Vertical"/> this is a y coordinate.
- /// </para>
- /// </summary>
- /// <param name="start">Where the line starts</param>
- /// <param name="length">Length of the line</param>
- /// <param name="orientation">Orientation of the line</param>
- /// <returns>The minimum x or y (whichever is differing) point on the line, controlling for negative lengths. </returns>
- private static int GetLineStartOnDiffAxis (Point start, int length, Orientation orientation)
- {
- if (length == 0)
- {
- throw new ArgumentException ("0 length lines are not supported", nameof (length));
- }
- int sub = length > 0 ? 1 : -1;
- if (orientation == Orientation.Vertical)
- {
- // Points on line differ by y
- return Math.Min (start.Y + length - sub, start.Y);
- }
- // Points on line differ by x
- return Math.Min (start.X + length - sub, start.X);
- }
- }
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