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- //
- // Button.cs: Button control
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- using System;
- using NStack;
- namespace Terminal.Gui {
- /// <summary>
- /// Button is a <see cref="View"/> that provides an item that invokes an <see cref="Action"/> when activated by the user.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Provides a button showing text invokes an <see cref="Action"/> when clicked on with a mouse
- /// or when the user presses SPACE, ENTER, or hotkey. The hotkey is specified by the first uppercase
- /// letter in the button.
- /// </para>
- /// <para>
- /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses
- /// the ENTER key, if no other <see cref="View"/> processes the <see cref="KeyEvent"/>, the <see cref="Button"/>'s
- /// <see cref="Action"/> will be invoked.
- /// </para>
- /// </remarks>
- public class Button : View {
- ustring text;
- bool is_default;
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- public Button () : this (text: string.Empty, is_default: false) { }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">
- /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
- /// in a <see cref="Dialog"/> will implicitly activate this button.
- /// </param>
- public Button (ustring text, bool is_default = false) : base ()
- {
- Init (text, is_default);
- }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- public Button (int x, int y, ustring text) : this (x, y, text, false) { }
- /// <summary>
- /// Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Absolute"/> layout, based on the given text.
- /// </summary>
- /// <remarks>
- /// The width of the <see cref="Button"/> is computed based on the
- /// text length. The height will always be 1.
- /// </remarks>
- /// <param name="x">X position where the button will be shown.</param>
- /// <param name="y">Y position where the button will be shown.</param>
- /// <param name="text">The button's text</param>
- /// <param name="is_default">
- /// If <c>true</c>, a special decoration is used, and the user pressing the enter key
- /// in a <see cref="Dialog"/> will implicitly activate this button.
- /// </param>
- public Button (int x, int y, ustring text, bool is_default)
- : base (new Rect (x, y, text.RuneCount + 4 + (is_default ? 2 : 0), 1))
- {
- Init (text, is_default);
- }
- Rune _leftBracket;
- Rune _rightBracket;
- Rune _leftDefault;
- Rune _rightDefault;
- void Init (ustring text, bool is_default)
- {
- HotKeySpecifier = new Rune ('_');
- _leftBracket = new Rune (Driver != null ? Driver.LeftBracket : '[');
- _rightBracket = new Rune (Driver != null ? Driver.RightBracket : ']');
- _leftDefault = new Rune (Driver != null ? Driver.LeftDefaultIndicator : '<');
- _rightDefault = new Rune (Driver != null ? Driver.RightDefaultIndicator : '>');
- CanFocus = true;
- this.IsDefault = is_default;
- Text = text ?? string.Empty;
- //int w = SetWidthHeight (text, is_default);
- //Frame = new Rect (Frame.Location, new Size (w, 1));
- }
- //int SetWidthHeight (ustring text, bool is_default)
- //{
- // int w = text.RuneCount;// + 4 + (is_default ? 2 : 0);
- // Width = w;
- // Height = 1;
- // Frame = new Rect (Frame.Location, new Size (w, 1));
- // return w;
- //}
- /// <summary>
- /// The text displayed by this <see cref="Button"/>.
- /// </summary>
- public new ustring Text {
- get {
- return text;
- }
- set {
- text = value;
- Update ();
- }
- }
- /// <summary>
- /// Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.
- /// </summary>
- /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
- public bool IsDefault {
- get => is_default;
- set {
- is_default = value;
- Update ();
- }
- }
- internal void Update ()
- {
- if (IsDefault)
- base.Text = ustring.Make (_leftBracket) + ustring.Make (_leftDefault) + " " + text + " " + ustring.Make (_rightDefault) + ustring.Make (_rightBracket);
- else
- base.Text = ustring.Make (_leftBracket) + " " + text + " " + ustring.Make (_rightBracket);
- int w = base.Text.RuneCount - (base.Text.Contains (HotKeySpecifier) ? 1 : 0);
- Width = w;
- Height = 1;
- Frame = new Rect (Frame.Location, new Size (w, 1));
- SetNeedsDisplay ();
- }
- bool CheckKey (KeyEvent key)
- {
- if (key.Key == HotKey) {
- this.SuperView.SetFocus (this);
- Clicked?.Invoke ();
- return true;
- }
- return false;
- }
- ///<inheritdoc/>
- public override bool ProcessHotKey (KeyEvent kb)
- {
- if (kb.IsAlt)
- return CheckKey (kb);
- return false;
- }
- ///<inheritdoc/>
- public override bool ProcessColdKey (KeyEvent kb)
- {
- if (IsDefault && kb.KeyValue == '\n') {
- Clicked?.Invoke ();
- return true;
- }
- return CheckKey (kb);
- }
- ///<inheritdoc/>
- public override bool ProcessKey (KeyEvent kb)
- {
- var c = kb.KeyValue;
- if (c == '\n' || c == ' ' || kb.Key == HotKey) {
- Clicked?.Invoke ();
- return true;
- }
- return base.ProcessKey (kb);
- }
- }
- }
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