Menu.cs 27 KB

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  1. //
  2. // Menu.cs: application menus and submenus
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // TODO:
  8. // Add accelerator support, but should also support chords (ShortCut in MenuItem)
  9. // Allow menus inside menus
  10. using System;
  11. using NStack;
  12. using System.Linq;
  13. using System.Collections.Generic;
  14. namespace Terminal.Gui {
  15. /// <summary>
  16. /// A menu item has a title, an associated help text, and an action to execute on activation.
  17. /// </summary>
  18. public class MenuItem {
  19. /// <summary>
  20. /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
  21. /// </summary>
  22. /// <param name="title">Title for the menu item.</param>
  23. /// <param name="help">Help text to display.</param>
  24. /// <param name="action">Action to invoke when the menu item is activated.</param>
  25. /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
  26. public MenuItem (ustring title, string help, Action action, Func<bool> canExecute = null)
  27. {
  28. Title = title ?? "";
  29. Help = help ?? "";
  30. Action = action;
  31. CanExecute = canExecute;
  32. bool nextIsHot = false;
  33. foreach (var x in Title) {
  34. if (x == '_')
  35. nextIsHot = true;
  36. else {
  37. if (nextIsHot) {
  38. HotKey = Char.ToUpper ((char)x);
  39. break;
  40. }
  41. nextIsHot = false;
  42. }
  43. }
  44. }
  45. /// <summary>
  46. /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
  47. /// </summary>
  48. /// <param name="title">Title for the menu item.</param>
  49. /// <param name="subMenu">The menu sub-menu.</param>
  50. public MenuItem (ustring title, MenuBarItem subMenu) : this (title, "", null)
  51. {
  52. SubMenu = subMenu;
  53. IsFromSubMenu = true;
  54. }
  55. //
  56. //
  57. /// <summary>
  58. /// The hotkey is used when the menu is active, the shortcut can be triggered when the menu is not active.
  59. /// For example HotKey would be "N" when the File Menu is open (assuming there is a "_New" entry
  60. /// if the ShortCut is set to "Control-N", this would be a global hotkey that would trigger as well
  61. /// </summary>
  62. public Rune HotKey;
  63. /// <summary>
  64. /// This is the global setting that can be used as a global shortcut to invoke the action on the menu.
  65. /// </summary>
  66. public Key ShortCut;
  67. /// <summary>
  68. /// Gets or sets the title.
  69. /// </summary>
  70. /// <value>The title.</value>
  71. public ustring Title { get; set; }
  72. /// <summary>
  73. /// Gets or sets the help text for the menu item.
  74. /// </summary>
  75. /// <value>The help text.</value>
  76. public ustring Help { get; set; }
  77. /// <summary>
  78. /// Gets or sets the action to be invoked when the menu is triggered
  79. /// </summary>
  80. /// <value>Method to invoke.</value>
  81. public Action Action { get; set; }
  82. /// <summary>
  83. /// Gets or sets the action to be invoked if the menu can be triggered
  84. /// </summary>
  85. /// <value>Function to determine if action is ready to be executed.</value>
  86. public Func<bool> CanExecute { get; set; }
  87. /// <summary>
  88. /// Shortcut to check if the menu item is enabled
  89. /// </summary>
  90. public bool IsEnabled ()
  91. {
  92. return CanExecute == null ? true : CanExecute ();
  93. }
  94. internal int Width => Title.Length + Help.Length + 1 + 2;
  95. /// <summary>
  96. /// Gets or sets the parent for this MenuBarItem
  97. /// </summary>
  98. /// <value>The parent.</value>
  99. internal MenuBarItem SubMenu { get; set; }
  100. internal bool IsFromSubMenu { get; set; }
  101. /// <summary>
  102. /// Merely a debugging aid to see the interaction with main
  103. /// </summary>
  104. public MenuItem GetMenuItem ()
  105. {
  106. return this;
  107. }
  108. /// <summary>
  109. /// Merely a debugging aid to see the interaction with main
  110. /// </summary>
  111. public bool GetMenuBarItem ()
  112. {
  113. return IsFromSubMenu;
  114. }
  115. }
  116. /// <summary>
  117. /// A menu bar item contains other menu items.
  118. /// </summary>
  119. public class MenuBarItem {
  120. /// <summary>
  121. /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/>.
  122. /// </summary>
  123. /// <param name="title">Title for the menu item.</param>
  124. /// <param name="children">The items in the current menu.</param>
  125. public MenuBarItem (ustring title, MenuItem [] children)
  126. {
  127. SetTitle (title ?? "");
  128. Children = children;
  129. }
  130. /// <summary>
  131. /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/>.
  132. /// </summary>
  133. /// <param name="children">The items in the current menu.</param>
  134. public MenuBarItem (MenuItem[] children) : this (new string (' ', GetMaxTitleLength (children)), children)
  135. {
  136. }
  137. static int GetMaxTitleLength (MenuItem[] children)
  138. {
  139. int maxLength = 0;
  140. foreach (var item in children) {
  141. int len = GetMenuBarItemLength (item.Title);
  142. if (len > maxLength)
  143. maxLength = len;
  144. item.IsFromSubMenu = true;
  145. }
  146. return maxLength;
  147. }
  148. void SetTitle (ustring title)
  149. {
  150. if (title == null)
  151. title = "";
  152. Title = title;
  153. TitleLength = GetMenuBarItemLength(Title);
  154. }
  155. static int GetMenuBarItemLength(ustring title)
  156. {
  157. int len = 0;
  158. foreach (var ch in title) {
  159. if (ch == '_')
  160. continue;
  161. len++;
  162. }
  163. return len;
  164. }
  165. /// <summary>
  166. /// Gets or sets the title to display.
  167. /// </summary>
  168. /// <value>The title.</value>
  169. public ustring Title { get; set; }
  170. /// <summary>
  171. /// Gets or sets the children for this MenuBarItem
  172. /// </summary>
  173. /// <value>The children.</value>
  174. public MenuItem [] Children { get; set; }
  175. internal int TitleLength { get; private set; }
  176. }
  177. class Menu : View {
  178. internal MenuBarItem barItems;
  179. MenuBar host;
  180. internal int current;
  181. internal View previousSubFocused;
  182. static Rect MakeFrame (int x, int y, MenuItem [] items)
  183. {
  184. int maxW = items.Max(z => z?.Width) ?? 0;
  185. return new Rect (x, y, maxW + 2, items.Length + 2);
  186. }
  187. public Menu (MenuBar host, int x, int y, MenuBarItem barItems) : base (MakeFrame (x, y, barItems.Children))
  188. {
  189. this.barItems = barItems;
  190. this.host = host;
  191. current = -1;
  192. for (int i = 0; i < barItems.Children.Length; i++) {
  193. if (barItems.Children[i] != null) {
  194. current = i;
  195. break;
  196. }
  197. }
  198. ColorScheme = Colors.Menu;
  199. CanFocus = true;
  200. WantMousePositionReports = host.WantMousePositionReports;
  201. }
  202. internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
  203. {
  204. if (item != null) {
  205. if (index == current) return ColorScheme.Focus;
  206. if (!item.IsEnabled ()) return ColorScheme.Disabled;
  207. }
  208. return ColorScheme.Normal;
  209. }
  210. public override void Redraw (Rect region)
  211. {
  212. Driver.SetAttribute (ColorScheme.Normal);
  213. DrawFrame (region, padding: 0, fill: true);
  214. for (int i = 0; i < barItems.Children.Length; i++) {
  215. var item = barItems.Children [i];
  216. Driver.SetAttribute (item == null ? ColorScheme.Normal : i == current ? ColorScheme.Focus : ColorScheme.Normal);
  217. if (item == null) {
  218. Move (0, i + 1);
  219. Driver.AddRune (Driver.LeftTee);
  220. } else
  221. Move (1, i + 1);
  222. Driver.SetAttribute (DetermineColorSchemeFor (item, i));
  223. for (int p = 0; p < Frame.Width - 2; p++)
  224. if (item == null)
  225. Driver.AddRune (Driver.HLine);
  226. else if (p == Frame.Width - 3 && barItems.Children [i].SubMenu != null)
  227. Driver.AddRune ('>');
  228. else
  229. Driver.AddRune (' ');
  230. if (item == null) {
  231. Move (Frame.Right - 1, i + 1);
  232. Driver.AddRune (Driver.RightTee);
  233. continue;
  234. }
  235. Move (2, i + 1);
  236. if (!item.IsEnabled ())
  237. DrawHotString (item.Title, ColorScheme.Disabled, ColorScheme.Disabled);
  238. else
  239. DrawHotString (item.Title,
  240. i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
  241. i == current ? ColorScheme.Focus : ColorScheme.Normal);
  242. // The help string
  243. var l = item.Help.Length;
  244. Move (Frame.Width - l - 2, 1 + i);
  245. Driver.AddStr (item.Help);
  246. }
  247. PositionCursor ();
  248. }
  249. public override void PositionCursor ()
  250. {
  251. if (!host.isMenuClosed)
  252. Move (2, 1 + current);
  253. else
  254. host.PositionCursor ();
  255. }
  256. void Run (Action action)
  257. {
  258. if (action == null)
  259. return;
  260. Application.UngrabMouse ();
  261. host.CloseAllMenus ();
  262. Application.Refresh ();
  263. Application.MainLoop.AddIdle (() => {
  264. action ();
  265. return false;
  266. });
  267. }
  268. public override bool ProcessKey (KeyEvent kb)
  269. {
  270. bool disabled;
  271. switch (kb.Key) {
  272. case Key.CursorUp:
  273. if (current == -1)
  274. break;
  275. do {
  276. disabled = false;
  277. current--;
  278. if (host.UseKeysUpDownAsKeysLeftRight) {
  279. if (current == -1 && barItems.Children [current + 1].IsFromSubMenu && host.selectedSub > -1) {
  280. current++;
  281. host.PreviousMenu (true);
  282. break;
  283. }
  284. }
  285. if (current < 0)
  286. current = barItems.Children.Length - 1;
  287. var item = barItems.Children [current];
  288. if (item == null || !item.IsEnabled ()) disabled = true;
  289. } while (barItems.Children [current] == null || disabled);
  290. SetNeedsDisplay ();
  291. break;
  292. case Key.CursorDown:
  293. do {
  294. current++;
  295. disabled = false;
  296. if (current == barItems.Children.Length)
  297. current = 0;
  298. var item = barItems.Children [current];
  299. if (item == null || !item.IsEnabled ()) disabled = true;
  300. if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
  301. !disabled && !host.isMenuClosed) {
  302. CheckSubMenu ();
  303. break;
  304. }
  305. if (host.isMenuClosed)
  306. host.OpenMenu (host.selected);
  307. } while (barItems.Children [current] == null || disabled);
  308. SetNeedsDisplay ();
  309. break;
  310. case Key.CursorLeft:
  311. host.PreviousMenu (true);
  312. break;
  313. case Key.CursorRight:
  314. host.NextMenu (barItems.Children [current].IsFromSubMenu ? true : false);
  315. break;
  316. case Key.Esc:
  317. Application.UngrabMouse ();
  318. host.CloseAllMenus ();
  319. break;
  320. case Key.Enter:
  321. CheckSubMenu ();
  322. Run (barItems.Children [current].Action);
  323. break;
  324. default:
  325. // TODO: rune-ify
  326. if (Char.IsLetterOrDigit ((char)kb.KeyValue)) {
  327. var x = Char.ToUpper ((char)kb.KeyValue);
  328. foreach (var item in barItems.Children) {
  329. if (item == null) continue;
  330. if (item.IsEnabled () && item.HotKey == x) {
  331. host.CloseMenu ();
  332. Run (item.Action);
  333. return true;
  334. }
  335. }
  336. }
  337. break;
  338. }
  339. return true;
  340. }
  341. public override bool MouseEvent(MouseEvent me)
  342. {
  343. if (!host.handled && !host.HandleGrabView (me, this)) {
  344. return false;
  345. }
  346. host.handled = false;
  347. bool disabled;
  348. if (me.Flags == MouseFlags.Button1Clicked || me.Flags == MouseFlags.Button1Released) {
  349. disabled = false;
  350. if (me.Y < 1)
  351. return true;
  352. var meY = me.Y - 1;
  353. if (meY >= barItems.Children.Length)
  354. return true;
  355. var item = barItems.Children [meY];
  356. if (item == null || !item.IsEnabled ()) disabled = true;
  357. if (item != null && !disabled)
  358. Run (barItems.Children [meY].Action);
  359. return true;
  360. } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.ReportMousePosition) {
  361. disabled = false;
  362. if (me.Y < 1)
  363. return true;
  364. if (me.Y - 1 >= barItems.Children.Length)
  365. return true;
  366. var item = barItems.Children [me.Y - 1];
  367. if (item == null || !item.IsEnabled ()) disabled = true;
  368. if (item != null && !disabled)
  369. current = me.Y - 1;
  370. HasFocus = true;
  371. SetNeedsDisplay ();
  372. CheckSubMenu ();
  373. return true;
  374. }
  375. return false;
  376. }
  377. internal void CheckSubMenu ()
  378. {
  379. if (barItems.Children [current] == null)
  380. return;
  381. var subMenu = barItems.Children [current].SubMenu;
  382. if (subMenu != null) {
  383. int pos = -1;
  384. if (host.openSubMenu != null)
  385. pos = host.openSubMenu.FindIndex (o => o?.barItems == subMenu);
  386. host.Activate (host.selected, pos, subMenu);
  387. } else if (host.openSubMenu != null && !barItems.Children [current].IsFromSubMenu)
  388. host.CloseMenu (false, true);
  389. }
  390. int GetSubMenuIndex (MenuBarItem subMenu)
  391. {
  392. int pos = -1;
  393. if (this != null && Subviews.Count > 0) {
  394. Menu v = null;
  395. foreach (var menu in Subviews) {
  396. if (((Menu)menu).barItems == subMenu)
  397. v = (Menu)menu;
  398. }
  399. if (v != null)
  400. pos = Subviews.IndexOf (v);
  401. }
  402. return pos;
  403. }
  404. }
  405. /// <summary>
  406. /// A menu bar for your application.
  407. /// </summary>
  408. public class MenuBar : View {
  409. /// <summary>
  410. /// The menus that were defined when the menubar was created. This can be updated if the menu is not currently visible.
  411. /// </summary>
  412. /// <value>The menu array.</value>
  413. public MenuBarItem [] Menus { get; set; }
  414. internal int selected;
  415. internal int selectedSub;
  416. Action action;
  417. /// <summary>
  418. /// Used for change the navigation key style.
  419. /// </summary>
  420. public bool UseKeysUpDownAsKeysLeftRight { get; set; } = true;
  421. /// <summary>
  422. /// Initializes a new instance of the <see cref="T:Terminal.Gui.MenuBar"/> class with the specified set of toplevel menu items.
  423. /// </summary>
  424. /// <param name="menus">Individual menu items, if one of those contains a null, then a separator is drawn.</param>
  425. public MenuBar (MenuBarItem [] menus) : base ()
  426. {
  427. X = 0;
  428. Y = 0;
  429. Width = Dim.Fill ();
  430. Height = 1;
  431. Menus = menus;
  432. CanFocus = false;
  433. selected = -1;
  434. selectedSub = -1;
  435. ColorScheme = Colors.Menu;
  436. WantMousePositionReports = true;
  437. isMenuClosed = true;
  438. }
  439. public override void Redraw (Rect region)
  440. {
  441. Move (0, 0);
  442. Driver.SetAttribute (Colors.Menu.Normal);
  443. for (int i = 0; i < Frame.Width; i++)
  444. Driver.AddRune (' ');
  445. Move (1, 0);
  446. int pos = 1;
  447. for (int i = 0; i < Menus.Length; i++) {
  448. var menu = Menus [i];
  449. Move (pos, 0);
  450. Attribute hotColor, normalColor;
  451. if (i == selected) {
  452. hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
  453. normalColor = i == selected ? ColorScheme.Focus : ColorScheme.Normal;
  454. } else {
  455. hotColor = Colors.Base.Focus;
  456. normalColor = Colors.Base.Focus;
  457. }
  458. DrawHotString (" " + menu.Title + " " + " ", hotColor, normalColor);
  459. pos += menu.TitleLength + 3;
  460. }
  461. PositionCursor ();
  462. }
  463. public override void PositionCursor ()
  464. {
  465. int pos = 0;
  466. for (int i = 0; i < Menus.Length; i++) {
  467. if (i == selected) {
  468. pos++;
  469. if (!isMenuClosed)
  470. Move (pos, 0);
  471. else
  472. Move (pos + 1, 0);
  473. return;
  474. } else {
  475. if (!isMenuClosed)
  476. pos += Menus [i].TitleLength + 4;
  477. else
  478. pos += 2 + Menus [i].TitleLength + 1;
  479. }
  480. }
  481. Move (0, 0);
  482. }
  483. void Selected (MenuItem item)
  484. {
  485. // TODO: Running = false;
  486. action = item.Action;
  487. }
  488. public event EventHandler OnOpenMenu;
  489. internal Menu openMenu;
  490. Menu openCurrentMenu;
  491. internal List<Menu> openSubMenu;
  492. View previousFocused;
  493. internal bool isMenuOpening;
  494. internal bool isMenuClosing;
  495. internal bool isMenuClosed;
  496. View lastFocused;
  497. /// <summary>
  498. /// Get the lasted focused view before open the menu.
  499. /// </summary>
  500. public View LastFocused { get; private set; }
  501. internal void OpenMenu (int index, int sIndex = -1, MenuBarItem subMenu = null)
  502. {
  503. isMenuOpening = true;
  504. OnOpenMenu?.Invoke (this, null);
  505. int pos = 0;
  506. switch (subMenu) {
  507. case null:
  508. lastFocused = lastFocused ?? SuperView.MostFocused;
  509. if (openSubMenu != null)
  510. CloseMenu (false, true);
  511. if (openMenu != null)
  512. SuperView.Remove (openMenu);
  513. for (int i = 0; i < index; i++)
  514. pos += Menus [i].Title.Length + 2;
  515. openMenu = new Menu (this, pos, 1, Menus [index]);
  516. openCurrentMenu = openMenu;
  517. openCurrentMenu.previousSubFocused = openMenu;
  518. SuperView.Add (openMenu);
  519. SuperView.SetFocus (openMenu);
  520. break;
  521. default:
  522. if (openSubMenu == null)
  523. openSubMenu = new List<Menu> ();
  524. if (sIndex > -1) {
  525. RemoveSubMenu (sIndex);
  526. } else {
  527. var last = openSubMenu.Count > 0 ? openSubMenu.Last () : openMenu;
  528. openCurrentMenu = new Menu (this, last.Frame.Left + last.Frame.Width, last.Frame.Top + 1 + last.current, subMenu);
  529. openCurrentMenu.previousSubFocused = last.previousSubFocused;
  530. openSubMenu.Add (openCurrentMenu);
  531. SuperView.Add (openCurrentMenu);
  532. }
  533. selectedSub = openSubMenu.Count - 1;
  534. SuperView?.SetFocus (openCurrentMenu);
  535. break;
  536. }
  537. isMenuOpening = false;
  538. isMenuClosed = false;
  539. }
  540. // Starts the menu from a hotkey
  541. void StartMenu ()
  542. {
  543. if (openMenu != null)
  544. return;
  545. selected = 0;
  546. SetNeedsDisplay ();
  547. previousFocused = SuperView.Focused;
  548. OpenMenu (selected);
  549. Application.GrabMouse (this);
  550. }
  551. // Activates the menu, handles either first focus, or activating an entry when it was already active
  552. // For mouse events.
  553. internal void Activate (int idx, int sIdx = -1, MenuBarItem subMenu = null)
  554. {
  555. selected = idx;
  556. selectedSub = sIdx;
  557. if (openMenu == null)
  558. previousFocused = SuperView.Focused;
  559. OpenMenu (idx, sIdx, subMenu);
  560. SetNeedsDisplay ();
  561. }
  562. internal void CloseMenu (bool reopen = false, bool isSubMenu = false)
  563. {
  564. isMenuClosing = true;
  565. switch (isSubMenu) {
  566. case false:
  567. if (openMenu != null)
  568. SuperView.Remove (openMenu);
  569. SetNeedsDisplay ();
  570. if (previousFocused != null && openMenu != null && previousFocused.ToString () != openCurrentMenu.ToString ())
  571. previousFocused?.SuperView?.SetFocus (previousFocused);
  572. openMenu = null;
  573. if (lastFocused is Menu) {
  574. lastFocused = null;
  575. }
  576. LastFocused = lastFocused;
  577. lastFocused = null;
  578. if (LastFocused != null) {
  579. if (!reopen)
  580. selected = -1;
  581. LastFocused.SuperView?.SetFocus (LastFocused);
  582. } else {
  583. SuperView.SetFocus (this);
  584. isMenuClosed = true;
  585. PositionCursor ();
  586. }
  587. isMenuClosed = true;
  588. break;
  589. case true:
  590. selectedSub = -1;
  591. SetNeedsDisplay ();
  592. RemoveAllOpensSubMenus ();
  593. openCurrentMenu.previousSubFocused?.SuperView?.SetFocus (openCurrentMenu.previousSubFocused);
  594. openSubMenu = null;
  595. break;
  596. }
  597. isMenuClosing = false;
  598. }
  599. void RemoveSubMenu (int index)
  600. {
  601. if (openSubMenu == null)
  602. return;
  603. for (int i = openSubMenu.Count - 1; i > index; i--) {
  604. isMenuClosing = true;
  605. if (openSubMenu.Count - 1 > 0)
  606. SuperView.SetFocus (openSubMenu [i - 1]);
  607. else
  608. SuperView.SetFocus (openMenu);
  609. if (openSubMenu != null) {
  610. SuperView.Remove (openSubMenu [i]);
  611. openSubMenu.Remove (openSubMenu [i]);
  612. }
  613. RemoveSubMenu (i);
  614. }
  615. if (openSubMenu.Count > 0)
  616. openCurrentMenu = openSubMenu.Last ();
  617. //if (openMenu.Subviews.Count == 0)
  618. // return;
  619. //if (index == 0) {
  620. // //SuperView.SetFocus (previousSubFocused);
  621. // FocusPrev ();
  622. // return;
  623. //}
  624. //for (int i = openMenu.Subviews.Count - 1; i > index; i--) {
  625. // isMenuClosing = true;
  626. // if (openMenu.Subviews.Count - 1 > 0)
  627. // SuperView.SetFocus (openMenu.Subviews [i - 1]);
  628. // else
  629. // SuperView.SetFocus (openMenu);
  630. // if (openMenu != null) {
  631. // Remove (openMenu.Subviews [i]);
  632. // openMenu.Remove (openMenu.Subviews [i]);
  633. // }
  634. // RemoveSubMenu (i);
  635. //}
  636. isMenuClosing = false;
  637. }
  638. internal void RemoveAllOpensSubMenus ()
  639. {
  640. if (openSubMenu != null) {
  641. foreach (var item in openSubMenu) {
  642. SuperView.Remove (item);
  643. }
  644. }
  645. }
  646. internal void CloseAllMenus ()
  647. {
  648. if (!isMenuOpening && !isMenuClosing) {
  649. if (openSubMenu != null)
  650. CloseMenu (false, true);
  651. CloseMenu ();
  652. if (LastFocused != null && LastFocused != this)
  653. selected = -1;
  654. }
  655. isMenuClosed = true;
  656. }
  657. View FindDeepestMenu (View view, ref int count)
  658. {
  659. count = count > 0 ? count : 0;
  660. foreach (var menu in view.Subviews) {
  661. if (menu is Menu) {
  662. count++;
  663. return FindDeepestMenu ((Menu)menu, ref count);
  664. }
  665. }
  666. return view;
  667. }
  668. internal void PreviousMenu (bool isSubMenu = false)
  669. {
  670. switch (isSubMenu) {
  671. case false:
  672. if (selected <= 0)
  673. selected = Menus.Length - 1;
  674. else
  675. selected--;
  676. if (selected > -1)
  677. CloseMenu (true, false);
  678. OpenMenu (selected);
  679. break;
  680. case true:
  681. if (selectedSub > -1) {
  682. selectedSub--;
  683. RemoveSubMenu (selectedSub);
  684. SetNeedsDisplay ();
  685. } else
  686. PreviousMenu ();
  687. break;
  688. }
  689. }
  690. internal void NextMenu (bool isSubMenu = false)
  691. {
  692. switch (isSubMenu) {
  693. case false:
  694. if (selected == -1)
  695. selected = 0;
  696. else if (selected + 1 == Menus.Length)
  697. selected = 0;
  698. else
  699. selected++;
  700. if (selected > -1)
  701. CloseMenu (true);
  702. OpenMenu (selected);
  703. break;
  704. case true:
  705. if (UseKeysUpDownAsKeysLeftRight) {
  706. CloseMenu (false, true);
  707. NextMenu ();
  708. } else {
  709. if ((selectedSub == -1 || openSubMenu == null || openSubMenu?.Count == selectedSub) && openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu == null) {
  710. if (openSubMenu != null)
  711. CloseMenu (false, true);
  712. NextMenu ();
  713. } else if (openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu != null ||
  714. !openCurrentMenu.barItems.Children [openCurrentMenu.current].IsFromSubMenu)
  715. selectedSub++;
  716. else
  717. return;
  718. SetNeedsDisplay ();
  719. openCurrentMenu.CheckSubMenu ();
  720. }
  721. break;
  722. }
  723. }
  724. internal bool FindAndOpenMenuByHotkey(KeyEvent kb)
  725. {
  726. int pos = 0;
  727. var c = ((uint)kb.Key & (uint)Key.CharMask);
  728. for (int i = 0; i < Menus.Length; i++)
  729. {
  730. // TODO: this code is duplicated, hotkey should be part of the MenuBarItem
  731. var mi = Menus[i];
  732. int p = mi.Title.IndexOf('_');
  733. if (p != -1 && p + 1 < mi.Title.Length) {
  734. if (mi.Title[p + 1] == c) {
  735. Application.GrabMouse (this);
  736. selected = i;
  737. OpenMenu (i);
  738. return true;
  739. }
  740. }
  741. }
  742. return false;
  743. }
  744. public override bool ProcessHotKey (KeyEvent kb)
  745. {
  746. if (kb.Key == Key.F9) {
  747. StartMenu ();
  748. return true;
  749. }
  750. if (kb.IsAlt)
  751. {
  752. if (FindAndOpenMenuByHotkey(kb)) return true;
  753. }
  754. var kc = kb.KeyValue;
  755. return base.ProcessHotKey (kb);
  756. }
  757. public override bool ProcessKey (KeyEvent kb)
  758. {
  759. switch (kb.Key) {
  760. case Key.CursorLeft:
  761. selected--;
  762. if (selected < 0)
  763. selected = Menus.Length - 1;
  764. break;
  765. case Key.CursorRight:
  766. selected = (selected + 1) % Menus.Length;
  767. break;
  768. case Key.Esc:
  769. case Key.ControlC:
  770. //TODO: Running = false;
  771. CloseMenu ();
  772. break;
  773. default:
  774. var key = kb.KeyValue;
  775. if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
  776. char c = Char.ToUpper ((char)key);
  777. if (Menus [selected].Children == null)
  778. return false;
  779. foreach (var mi in Menus [selected].Children) {
  780. int p = mi.Title.IndexOf ('_');
  781. if (p != -1 && p + 1 < mi.Title.Length) {
  782. if (mi.Title [p + 1] == c) {
  783. Selected (mi);
  784. return true;
  785. }
  786. }
  787. }
  788. }
  789. return false;
  790. }
  791. SetNeedsDisplay ();
  792. return true;
  793. }
  794. public override bool MouseEvent(MouseEvent me)
  795. {
  796. if (!handled && !HandleGrabView (me, this)) {
  797. return false;
  798. }
  799. handled = false;
  800. if (me.Flags == MouseFlags.Button1Clicked ||
  801. (me.Flags == MouseFlags.ReportMousePosition && selected > -1)) {
  802. int pos = 1;
  803. int cx = me.X;
  804. for (int i = 0; i < Menus.Length; i++) {
  805. if (cx > pos && me.X < pos + 1 + Menus [i].TitleLength) {
  806. if (selected == i && me.Flags == MouseFlags.Button1Clicked && !isMenuClosed) {
  807. Application.UngrabMouse ();
  808. CloseMenu ();
  809. } else if (me.Flags == MouseFlags.Button1Clicked && isMenuClosed) {
  810. Activate (i);
  811. }
  812. else if (selected != i && selected > -1 && me.Flags == MouseFlags.ReportMousePosition) {
  813. if (!isMenuClosed) {
  814. CloseMenu ();
  815. Activate (i);
  816. }
  817. } else {
  818. if (!isMenuClosed)
  819. Activate (i);
  820. }
  821. return true;
  822. }
  823. pos += 2 + Menus [i].TitleLength + 1;
  824. }
  825. }
  826. return false;
  827. }
  828. internal bool handled;
  829. internal bool HandleGrabView (MouseEvent me, View current)
  830. {
  831. if (Application.mouseGrabView != null) {
  832. if (me.View is MenuBar || me.View is Menu) {
  833. if(me.View != current) {
  834. Application.UngrabMouse ();
  835. Application.GrabMouse (me.View);
  836. me.View.MouseEvent (me);
  837. }
  838. } else if (!(me.View is MenuBar || me.View is Menu) && me.Flags.HasFlag (MouseFlags.Button1Clicked)) {
  839. Application.UngrabMouse ();
  840. CloseAllMenus ();
  841. handled = false;
  842. return false;
  843. } else {
  844. handled = false;
  845. return false;
  846. }
  847. } else if (isMenuClosed && me.Flags.HasFlag (MouseFlags.Button1Clicked)) {
  848. Application.GrabMouse (current);
  849. } else {
  850. handled = false;
  851. return false;
  852. }
  853. //if (me.View != this && me.Flags != MouseFlags.Button1Clicked)
  854. // return true;
  855. //else if (me.View != this && me.Flags == MouseFlags.Button1Clicked) {
  856. // Application.UngrabMouse ();
  857. // host.CloseAllMenus ();
  858. // return true;
  859. //}
  860. //if (!(me.View is MenuBar) && !(me.View is Menu) && me.Flags != MouseFlags.Button1Clicked)
  861. // return false;
  862. //if (Application.mouseGrabView != null) {
  863. // if (me.View is MenuBar || me.View is Menu) {
  864. // me.X -= me.OfX;
  865. // me.Y -= me.OfY;
  866. // me.View.MouseEvent (me);
  867. // return true;
  868. // } else if (!(me.View is MenuBar || me.View is Menu) && me.Flags == MouseFlags.Button1Clicked) {
  869. // Application.UngrabMouse ();
  870. // CloseAllMenus ();
  871. // }
  872. //} else if (!isMenuClosed && selected == -1 && me.Flags == MouseFlags.Button1Clicked) {
  873. // Application.GrabMouse (this);
  874. // return true;
  875. //}
  876. //if (Application.mouseGrabView != null) {
  877. // if (Application.mouseGrabView == me.View && me.View == current) {
  878. // me.X -= me.OfX;
  879. // me.Y -= me.OfY;
  880. // } else if (me.View != current && me.View is MenuBar && me.View is Menu) {
  881. // Application.UngrabMouse ();
  882. // Application.GrabMouse (me.View);
  883. // } else if (me.Flags == MouseFlags.Button1Clicked) {
  884. // Application.UngrabMouse ();
  885. // CloseMenu ();
  886. // }
  887. //} else if ((!isMenuClosed && selected > -1)) {
  888. // Application.GrabMouse (current);
  889. //}
  890. handled = true;
  891. return true;
  892. }
  893. }
  894. }