Shortcut.cs 26 KB

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  1. #nullable enable
  2. using System.ComponentModel;
  3. namespace Terminal.Gui;
  4. /// <summary>
  5. /// Displays a command, help text, and a key binding. When the key specified by <see cref="Key"/> is pressed, the
  6. /// command will be invoked. Useful for
  7. /// displaying a command in <see cref="Bar"/> such as a
  8. /// menu, toolbar, or status bar.
  9. /// </summary>
  10. /// <remarks>
  11. /// <para>
  12. /// The following user actions will invoke the <see cref="Command.Accept"/>, causing the
  13. /// <see cref="View.Accepting"/> event to be fired:
  14. /// - Clicking on the <see cref="Shortcut"/>.
  15. /// - Pressing the key specified by <see cref="Key"/>.
  16. /// - Pressing the HotKey specified by <see cref="CommandView"/>.
  17. /// </para>
  18. /// <para>
  19. /// If <see cref="KeyBindingScope"/> is <see cref="KeyBindingScope.Application"/>, <see cref="Key"/> will invoke
  20. /// <see cref="Command.Accept"/>
  21. /// regardless of what View has focus, enabling an application-wide keyboard shortcut.
  22. /// </para>
  23. /// <para>
  24. /// By default, a Shortcut displays the command text on the left side, the help text in the middle, and the key
  25. /// binding on the
  26. /// right side. Set <see cref="AlignmentModes"/> to <see cref="AlignmentModes.EndToStart"/> to reverse the order.
  27. /// </para>
  28. /// <para>
  29. /// The command text can be set by setting the <see cref="CommandView"/>'s Text property or by setting
  30. /// <see cref="View.Title"/>.
  31. /// </para>
  32. /// <para>
  33. /// The help text can be set by setting the <see cref="HelpText"/> property or by setting <see cref="View.Text"/>.
  34. /// </para>
  35. /// <para>
  36. /// The key text is set by setting the <see cref="Key"/> property.
  37. /// If the <see cref="Key"/> is <see cref="Key.Empty"/>, the <see cref="Key"/> text is not displayed.
  38. /// </para>
  39. /// </remarks>
  40. public class Shortcut : View, IOrientation, IDesignable
  41. {
  42. /// <summary>
  43. /// Creates a new instance of <see cref="Shortcut"/>.
  44. /// </summary>
  45. public Shortcut () : this (Key.Empty, null, null, null) { }
  46. /// <summary>
  47. /// Creates a new instance of <see cref="Shortcut"/>, binding it to <paramref name="targetView"/> and
  48. /// <paramref name="command"/>. The Key <paramref name="targetView"/>
  49. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>.
  50. /// </summary>
  51. /// <remarks>
  52. /// <para>
  53. /// This is a helper API that simplifies creation of multiple Shortcuts when adding them to <see cref="Bar"/>-based
  54. /// objects, like <see cref="MenuBarv2"/>.
  55. /// </para>
  56. /// </remarks>
  57. /// <param name="targetView">
  58. /// The View that <paramref name="command"/> will be invoked on when user does something that causes the Shortcut's Accept
  59. /// event to be raised.
  60. /// </param>
  61. /// <param name="command">
  62. /// The Command to invoke on <paramref name="targetView"/>. The Key <paramref name="targetView"/>
  63. /// has bound to <paramref name="command"/> will be used as <see cref="Key"/>
  64. /// </param>
  65. /// <param name="commandText">The text to display for the command.</param>
  66. /// <param name="helpText">The help text to display.</param>
  67. public Shortcut (View targetView, Command command, string commandText, string? helpText = null)
  68. : this (
  69. targetView?.KeyBindings.GetKeyFromCommands (command)!,
  70. commandText,
  71. null,
  72. helpText)
  73. {
  74. _targetView = targetView;
  75. Command = command;
  76. }
  77. /// <summary>
  78. /// Creates a new instance of <see cref="Shortcut"/>.
  79. /// </summary>
  80. /// <remarks>
  81. /// <para>
  82. /// This is a helper API that mimics the V1 API for creating StatusItems.
  83. /// </para>
  84. /// </remarks>
  85. /// <param name="key"></param>
  86. /// <param name="commandText">The text to display for the command.</param>
  87. /// <param name="action"></param>
  88. /// <param name="helpText">The help text to display.</param>
  89. public Shortcut (Key key, string? commandText, Action? action, string? helpText = null)
  90. {
  91. Id = $"shortcut:{commandText}";
  92. HighlightStyle = HighlightStyle.None;
  93. CanFocus = true;
  94. if (Border is { })
  95. {
  96. Border.Settings &= ~BorderSettings.Title;
  97. }
  98. Width = GetWidthDimAuto ();
  99. Height = Dim.Auto (DimAutoStyle.Content, 1);
  100. _orientationHelper = new (this);
  101. _orientationHelper.OrientationChanging += (sender, e) => OrientationChanging?.Invoke (this, e);
  102. _orientationHelper.OrientationChanged += (sender, e) => OrientationChanged?.Invoke (this, e);
  103. AddCommands ();
  104. TitleChanged += Shortcut_TitleChanged; // This needs to be set before CommandView is set
  105. CommandView = new ()
  106. {
  107. Id = "CommandView",
  108. Width = Dim.Auto (),
  109. Height = Dim.Fill()
  110. };
  111. Title = commandText ?? string.Empty;
  112. HelpView.Id = "_helpView";
  113. HelpView.CanFocus = false;
  114. HelpView.Text = helpText ?? string.Empty;
  115. KeyView.Id = "_keyView";
  116. KeyView.CanFocus = false;
  117. key ??= Key.Empty;
  118. Key = key;
  119. Action = action;
  120. SubviewLayout += OnLayoutStarted;
  121. ShowHide ();
  122. }
  123. // Helper to set Width consistently
  124. internal Dim GetWidthDimAuto ()
  125. {
  126. return Dim.Auto (
  127. DimAutoStyle.Content,
  128. minimumContentDim: Dim.Func (() => _minimumNaturalWidth ?? 0),
  129. maximumContentDim: Dim.Func (() => _minimumNaturalWidth ?? 0))!;
  130. }
  131. private AlignmentModes _alignmentModes = AlignmentModes.StartToEnd | AlignmentModes.IgnoreFirstOrLast;
  132. // This is used to calculate the minimum width of the Shortcut when Width is NOT Dim.Auto
  133. // It is calculated by setting Width to DimAuto temporarily and forcing layout.
  134. // Once Frame.Width gets below this value, LayoutStarted makes HelpView an KeyView smaller.
  135. private int? _minimumNaturalWidth;
  136. /// <inheritdoc/>
  137. protected override bool OnHighlight (CancelEventArgs<HighlightStyle> args)
  138. {
  139. if (args.NewValue.HasFlag (HighlightStyle.Hover))
  140. {
  141. HasFocus = true;
  142. }
  143. return true;
  144. }
  145. /// <summary>
  146. /// Gets or sets the <see cref="AlignmentModes"/> for this <see cref="Shortcut"/>.
  147. /// </summary>
  148. /// <remarks>
  149. /// <para>
  150. /// The default is <see cref="AlignmentModes.StartToEnd"/>. This means that the CommandView will be on the left,
  151. /// HelpView in the middle, and KeyView on the right.
  152. /// </para>
  153. /// </remarks>
  154. public AlignmentModes AlignmentModes
  155. {
  156. get => _alignmentModes;
  157. set
  158. {
  159. _alignmentModes = value;
  160. SetCommandViewDefaultLayout ();
  161. SetHelpViewDefaultLayout ();
  162. SetKeyViewDefaultLayout ();
  163. }
  164. }
  165. // When one of the subviews is "empty" we don't want to show it. So we
  166. // Use Add/Remove. We need to be careful to add them in the right order
  167. // so Pos.Align works correctly.
  168. internal void ShowHide ()
  169. {
  170. RemoveAll ();
  171. if (CommandView.Visible)
  172. {
  173. Add (CommandView);
  174. SetCommandViewDefaultLayout ();
  175. }
  176. if (HelpView.Visible && !string.IsNullOrEmpty (HelpView.Text))
  177. {
  178. Add (HelpView);
  179. SetHelpViewDefaultLayout ();
  180. }
  181. if (KeyView.Visible && Key != Key.Empty)
  182. {
  183. Add (KeyView);
  184. SetKeyViewDefaultLayout ();
  185. }
  186. SetColors ();
  187. }
  188. // Force Width to DimAuto to calculate natural width and then set it back
  189. private void ForceCalculateNaturalWidth ()
  190. {
  191. // Get the natural size of each subview
  192. CommandView.SetRelativeLayout (Application.Screen.Size);
  193. HelpView.SetRelativeLayout (Application.Screen.Size);
  194. KeyView.SetRelativeLayout (Application.Screen.Size);
  195. _minimumNaturalWidth = PosAlign.CalculateMinDimension (0, Subviews, Dimension.Width);
  196. // Reset our relative layout
  197. SetRelativeLayout (SuperView?.GetContentSize() ?? Application.Screen.Size);
  198. }
  199. // TODO: Enable setting of the margin thickness
  200. private Thickness GetMarginThickness ()
  201. {
  202. return new (1, 0, 1, 0);
  203. }
  204. // When layout starts, we need to adjust the layout of the HelpView and KeyView
  205. private void OnLayoutStarted (object? sender, LayoutEventArgs e)
  206. {
  207. ShowHide ();
  208. ForceCalculateNaturalWidth ();
  209. if (Width is DimAuto widthAuto || HelpView!.Margin is null)
  210. {
  211. return;
  212. }
  213. // Frame.Width is smaller than the natural width. Reduce width of HelpView.
  214. _maxHelpWidth = int.Max (0, GetContentSize ().Width - CommandView.Frame.Width - KeyView.Frame.Width);
  215. if (_maxHelpWidth < 3)
  216. {
  217. Thickness t = GetMarginThickness ();
  218. switch (_maxHelpWidth)
  219. {
  220. case 0:
  221. case 1:
  222. // Scrunch it by removing both margins
  223. HelpView.Margin.Thickness = new (t.Right - 1, t.Top, t.Left - 1, t.Bottom);
  224. break;
  225. case 2:
  226. // Scrunch just the right margin
  227. HelpView.Margin.Thickness = new (t.Right, t.Top, t.Left - 1, t.Bottom);
  228. break;
  229. }
  230. }
  231. else
  232. {
  233. // Reset to default
  234. HelpView.Margin.Thickness = GetMarginThickness ();
  235. }
  236. }
  237. #region Accept/Select/HotKey Command Handling
  238. private readonly View? _targetView; // If set, _command will be invoked
  239. /// <summary>
  240. /// Gets the target <see cref="View"/> that the <see cref="Command"/> will be invoked on.
  241. /// </summary>
  242. public View? TargetView => _targetView;
  243. /// <summary>
  244. /// Gets the <see cref="Command"/> that will be invoked on <see cref="TargetView"/> when the Shortcut is activated.
  245. /// </summary>
  246. public Command Command { get; }
  247. private void AddCommands ()
  248. {
  249. // Accept (Enter key) -
  250. AddCommand (Command.Accept, DispatchCommand);
  251. // Hotkey -
  252. AddCommand (Command.HotKey, DispatchCommand);
  253. // Select (Space key or click) -
  254. AddCommand (Command.Select, DispatchCommand);
  255. }
  256. private bool? DispatchCommand (CommandContext ctx)
  257. {
  258. if (ctx.Data != this)
  259. {
  260. // Invoke Select on the command view to cause it to change state if it wants to
  261. // If this causes CommandView to raise Accept, we eat it
  262. ctx.Data = this;
  263. CommandView.InvokeCommand (Command.Select, ctx);
  264. }
  265. if (RaiseSelecting (ctx) is true)
  266. {
  267. return true;
  268. }
  269. // The default HotKey handler sets Focus
  270. SetFocus ();
  271. var cancel = false;
  272. cancel = RaiseAccepting (ctx) is true;
  273. if (cancel)
  274. {
  275. return true;
  276. }
  277. if (ctx.Command != Command.Accept)
  278. {
  279. // return false;
  280. }
  281. if (Action is { })
  282. {
  283. Action.Invoke ();
  284. // Assume if there's a subscriber to Action, it's handled.
  285. cancel = true;
  286. }
  287. if (_targetView is { })
  288. {
  289. _targetView.InvokeCommand (Command);
  290. }
  291. return cancel;
  292. }
  293. /// <summary>
  294. /// Gets or sets the action to be invoked when the shortcut key is pressed or the shortcut is clicked on with the
  295. /// mouse.
  296. /// </summary>
  297. /// <remarks>
  298. /// Note, the <see cref="View.Accepting"/> event is fired first, and if cancelled, the event will not be invoked.
  299. /// </remarks>
  300. public Action? Action { get; set; }
  301. #endregion Accept/Select/HotKey Command Handling
  302. #region IOrientation members
  303. private readonly OrientationHelper _orientationHelper;
  304. /// <summary>
  305. /// Gets or sets the <see cref="Orientation"/> for this <see cref="Bar"/>. The default is
  306. /// <see cref="Orientation.Horizontal"/>.
  307. /// </summary>
  308. /// <remarks>
  309. /// </remarks>
  310. public Orientation Orientation
  311. {
  312. get => _orientationHelper.Orientation;
  313. set => _orientationHelper.Orientation = value;
  314. }
  315. /// <inheritdoc/>
  316. public event EventHandler<CancelEventArgs<Orientation>>? OrientationChanging;
  317. /// <inheritdoc/>
  318. public event EventHandler<EventArgs<Orientation>>? OrientationChanged;
  319. /// <summary>Called when <see cref="Orientation"/> has changed.</summary>
  320. /// <param name="newOrientation"></param>
  321. public void OnOrientationChanged (Orientation newOrientation)
  322. {
  323. // TODO: Determine what, if anything, is opinionated about the orientation.
  324. SetNeedsLayout ();
  325. }
  326. #endregion
  327. #region Command
  328. private View _commandView = new ();
  329. /// <summary>
  330. /// Gets or sets the View that displays the command text and hotkey.
  331. /// </summary>
  332. /// <exception cref="ArgumentNullException"></exception>
  333. /// <remarks>
  334. /// <para>
  335. /// By default, the <see cref="View.Title"/> of the <see cref="CommandView"/> is displayed as the Shortcut's
  336. /// command text.
  337. /// </para>
  338. /// <para>
  339. /// By default, the CommandView is a <see cref="View"/> with <see cref="View.CanFocus"/> set to
  340. /// <see langword="false"/>.
  341. /// </para>
  342. /// <para>
  343. /// Setting the <see cref="CommandView"/> will add it to the <see cref="Shortcut"/> and remove any existing
  344. /// <see cref="CommandView"/>.
  345. /// </para>
  346. /// </remarks>
  347. /// <example>
  348. /// <para>
  349. /// This example illustrates how to add a <see cref="Shortcut"/> to a <see cref="StatusBar"/> that toggles the
  350. /// <see cref="Application.Force16Colors"/> property.
  351. /// </para>
  352. /// <code>
  353. /// var force16ColorsShortcut = new Shortcut
  354. /// {
  355. /// Key = Key.F6,
  356. /// KeyBindingScope = KeyBindingScope.HotKey,
  357. /// CommandView = new CheckBox { Text = "Force 16 Colors" }
  358. /// };
  359. /// var cb = force16ColorsShortcut.CommandView as CheckBox;
  360. /// cb.Checked = Application.Force16Colors;
  361. ///
  362. /// cb.Toggled += (s, e) =>
  363. /// {
  364. /// var cb = s as CheckBox;
  365. /// Application.Force16Colors = cb!.Checked == true;
  366. /// Application.Refresh();
  367. /// };
  368. /// StatusBar.Add(force16ColorsShortcut);
  369. /// </code>
  370. /// </example>
  371. public View CommandView
  372. {
  373. get => _commandView;
  374. set
  375. {
  376. ArgumentNullException.ThrowIfNull (value);
  377. if (value == null)
  378. {
  379. throw new ArgumentNullException ();
  380. }
  381. // Clean up old
  382. _commandView.Selecting -= CommandViewOnSelecting;
  383. _commandView.Accepting -= CommandViewOnAccepted;
  384. Remove (_commandView);
  385. _commandView?.Dispose ();
  386. // Set new
  387. _commandView = value;
  388. _commandView.Id = "_commandView";
  389. // The default behavior is for CommandView to not get focus. I
  390. // If you want it to get focus, you need to set it.
  391. _commandView.CanFocus = false;
  392. _commandView.HotKeyChanged += (s, e) =>
  393. {
  394. if (e.NewKey != Key.Empty)
  395. {
  396. // Add it
  397. AddKeyBindingsForHotKey (e.OldKey, e.NewKey);
  398. }
  399. };
  400. _commandView.HotKeySpecifier = new ('_');
  401. Title = _commandView.Text;
  402. _commandView.Selecting += CommandViewOnSelecting;
  403. _commandView.Accepting += CommandViewOnAccepted;
  404. //ShowHide ();
  405. UpdateKeyBindings (Key.Empty);
  406. return;
  407. void CommandViewOnAccepted (object? sender, CommandEventArgs e)
  408. {
  409. // Always eat CommandView.Accept
  410. e.Cancel = true;
  411. }
  412. void CommandViewOnSelecting (object? sender, CommandEventArgs e)
  413. {
  414. if (e.Context.Data != this)
  415. {
  416. // Forward command to ourselves
  417. InvokeCommand (Command.Select, new (Command.Select, null, null, this));
  418. }
  419. // BUGBUG: This prevents NumericUpDown on statusbar in HexEditor from working
  420. e.Cancel = true;
  421. }
  422. }
  423. }
  424. private void SetCommandViewDefaultLayout ()
  425. {
  426. if (CommandView.Margin is { })
  427. {
  428. CommandView.Margin.Thickness = GetMarginThickness ();
  429. }
  430. CommandView.X = Pos.Align (Alignment.End, AlignmentModes);
  431. CommandView.VerticalTextAlignment = Alignment.Center;
  432. CommandView.TextAlignment = Alignment.Start;
  433. CommandView.TextFormatter.WordWrap = false;
  434. CommandView.HighlightStyle = HighlightStyle.None;
  435. }
  436. private void Shortcut_TitleChanged (object? sender, EventArgs<string> e)
  437. {
  438. // If the Title changes, update the CommandView text.
  439. // This is a helper to make it easier to set the CommandView text.
  440. // CommandView is public and replaceable, but this is a convenience.
  441. _commandView.Text = Title;
  442. }
  443. #endregion Command
  444. #region Help
  445. // The maximum width of the HelpView. Calculated in OnLayoutStarted and used in HelpView.Width (Dim.Auto/Func).
  446. private int _maxHelpWidth = 0;
  447. /// <summary>
  448. /// The subview that displays the help text for the command. Internal for unit testing.
  449. /// </summary>
  450. public View HelpView { get; } = new ();
  451. private void SetHelpViewDefaultLayout ()
  452. {
  453. if (HelpView.Margin is { })
  454. {
  455. HelpView.Margin.Thickness = GetMarginThickness ();
  456. }
  457. HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
  458. _maxHelpWidth = HelpView.Text.GetColumns ();
  459. HelpView.Width = Dim.Auto (DimAutoStyle.Text, maximumContentDim: Dim.Func ((() => _maxHelpWidth)));
  460. HelpView.Height = Dim.Fill ();
  461. HelpView.Visible = true;
  462. HelpView.VerticalTextAlignment = Alignment.Center;
  463. HelpView.TextAlignment = Alignment.Start;
  464. HelpView.TextFormatter.WordWrap = false;
  465. HelpView.HighlightStyle = HighlightStyle.None;
  466. }
  467. /// <summary>
  468. /// Gets or sets the help text displayed in the middle of the Shortcut. Identical in function to <see cref="HelpText"/>
  469. /// .
  470. /// </summary>
  471. public override string Text
  472. {
  473. get => HelpView.Text;
  474. set
  475. {
  476. HelpView.Text = value;
  477. ShowHide ();
  478. }
  479. }
  480. /// <summary>
  481. /// Gets or sets the help text displayed in the middle of the Shortcut.
  482. /// </summary>
  483. public string HelpText
  484. {
  485. get => HelpView.Text;
  486. set
  487. {
  488. HelpView.Text = value;
  489. ShowHide ();
  490. }
  491. }
  492. #endregion Help
  493. #region Key
  494. private Key _key = Key.Empty;
  495. /// <summary>
  496. /// Gets or sets the <see cref="Key"/> that will be bound to the <see cref="Command.Accept"/> command.
  497. /// </summary>
  498. public Key Key
  499. {
  500. get => _key;
  501. set
  502. {
  503. ArgumentNullException.ThrowIfNull (value);
  504. Key oldKey = _key;
  505. _key = value;
  506. UpdateKeyBindings (oldKey);
  507. KeyView.Text = Key == Key.Empty ? string.Empty : $"{Key}";
  508. ShowHide ();
  509. }
  510. }
  511. private KeyBindingScope _keyBindingScope = KeyBindingScope.HotKey;
  512. /// <summary>
  513. /// Gets or sets the scope for the key binding for how <see cref="Key"/> is bound to <see cref="Command"/>.
  514. /// </summary>
  515. public KeyBindingScope KeyBindingScope
  516. {
  517. get => _keyBindingScope;
  518. set
  519. {
  520. if (value == _keyBindingScope)
  521. {
  522. return;
  523. }
  524. if (_keyBindingScope == KeyBindingScope.Application)
  525. {
  526. Application.KeyBindings.Remove (Key, this);
  527. }
  528. if (_keyBindingScope is KeyBindingScope.HotKey or KeyBindingScope.Focused)
  529. {
  530. KeyBindings.Remove (Key);
  531. }
  532. _keyBindingScope = value;
  533. UpdateKeyBindings (Key.Empty);
  534. }
  535. }
  536. /// <summary>
  537. /// Gets the subview that displays the key. Internal for unit testing.
  538. /// </summary>
  539. public View KeyView { get; } = new ();
  540. private int _minimumKeyTextSize;
  541. /// <summary>
  542. /// Gets or sets the minimum size of the key text. Useful for aligning the key text with other <see cref="Shortcut"/>s.
  543. /// </summary>
  544. public int MinimumKeyTextSize
  545. {
  546. get => _minimumKeyTextSize;
  547. set
  548. {
  549. if (value == _minimumKeyTextSize)
  550. {
  551. //return;
  552. }
  553. _minimumKeyTextSize = value;
  554. SetKeyViewDefaultLayout ();
  555. //// TODO: Prob not needed
  556. //CommandView.SetNeedsLayout ();
  557. //HelpView.SetNeedsLayout ();
  558. //KeyView.SetNeedsLayout ();
  559. //SetSubViewNeedsDraw ();
  560. }
  561. }
  562. private void SetKeyViewDefaultLayout ()
  563. {
  564. if (KeyView.Margin is { })
  565. {
  566. KeyView.Margin.Thickness = GetMarginThickness ();
  567. }
  568. KeyView.X = Pos.Align (Alignment.End, AlignmentModes);
  569. KeyView.Width = Dim.Auto (DimAutoStyle.Text, minimumContentDim: Dim.Func (() => MinimumKeyTextSize));
  570. KeyView.Height = Dim.Fill ();
  571. KeyView.Visible = true;
  572. // Right align the text in the keyview
  573. KeyView.TextAlignment = Alignment.End;
  574. KeyView.VerticalTextAlignment = Alignment.Center;
  575. KeyView.KeyBindings.Clear ();
  576. HelpView.HighlightStyle = HighlightStyle.None;
  577. }
  578. private void UpdateKeyBindings (Key oldKey)
  579. {
  580. if (Key.IsValid)
  581. {
  582. if (KeyBindingScope.FastHasFlags (KeyBindingScope.Application))
  583. {
  584. if (oldKey != Key.Empty)
  585. {
  586. Application.KeyBindings.Remove (oldKey, this);
  587. }
  588. Application.KeyBindings.Remove (Key, this);
  589. Application.KeyBindings.Add (Key, this, Command.HotKey);
  590. }
  591. else
  592. {
  593. if (oldKey != Key.Empty)
  594. {
  595. KeyBindings.Remove (oldKey);
  596. }
  597. KeyBindings.Remove (Key);
  598. KeyBindings.Add (Key, KeyBindingScope | KeyBindingScope.HotKey, Command.HotKey);
  599. }
  600. }
  601. }
  602. #endregion Key
  603. #region Focus
  604. /// <inheritdoc/>
  605. public override ColorScheme? ColorScheme
  606. {
  607. get => base.ColorScheme;
  608. set
  609. {
  610. base.ColorScheme = _nonFocusColorScheme = value;
  611. SetColors ();
  612. }
  613. }
  614. private ColorScheme? _nonFocusColorScheme;
  615. /// <summary>
  616. /// </summary>
  617. internal void SetColors (bool highlight = false)
  618. {
  619. if (HasFocus || highlight)
  620. {
  621. if (_nonFocusColorScheme is null)
  622. {
  623. _nonFocusColorScheme = base.ColorScheme;
  624. }
  625. base.ColorScheme ??= new (Attribute.Default);
  626. // When we have focus, we invert the colors
  627. base.ColorScheme = new (base.ColorScheme)
  628. {
  629. Normal = base.ColorScheme.Focus,
  630. HotNormal = base.ColorScheme.HotFocus,
  631. HotFocus = base.ColorScheme.HotNormal,
  632. Focus = base.ColorScheme.Normal
  633. };
  634. }
  635. else
  636. {
  637. if (_nonFocusColorScheme is { })
  638. {
  639. base.ColorScheme = _nonFocusColorScheme;
  640. //_nonFocusColorScheme = null;
  641. }
  642. else
  643. {
  644. base.ColorScheme = SuperView?.ColorScheme ?? base.ColorScheme;
  645. }
  646. }
  647. // Set KeyView's colors to show "hot"
  648. if (IsInitialized && base.ColorScheme is { })
  649. {
  650. var cs = new ColorScheme (base.ColorScheme)
  651. {
  652. Normal = base.ColorScheme.HotNormal,
  653. HotNormal = base.ColorScheme.Normal
  654. };
  655. KeyView.ColorScheme = cs;
  656. }
  657. if (CommandView.Margin is { })
  658. {
  659. CommandView.Margin.ColorScheme = base.ColorScheme;
  660. }
  661. if (HelpView.Margin is { })
  662. {
  663. HelpView.Margin.ColorScheme = base.ColorScheme;
  664. }
  665. if (KeyView.Margin is { })
  666. {
  667. KeyView.Margin.ColorScheme = base.ColorScheme;
  668. }
  669. }
  670. /// <inheritdoc/>
  671. protected override void OnHasFocusChanged (bool newHasFocus, View? previousFocusedView, View? view) { SetColors (); }
  672. #endregion Focus
  673. /// <inheritdoc/>
  674. public bool EnableForDesign ()
  675. {
  676. Title = "_Shortcut";
  677. HelpText = "Shortcut help";
  678. Key = Key.F1;
  679. return true;
  680. }
  681. /// <inheritdoc/>
  682. protected override void Dispose (bool disposing)
  683. {
  684. if (disposing)
  685. {
  686. TitleChanged -= Shortcut_TitleChanged;
  687. if (CommandView?.IsAdded == false)
  688. {
  689. CommandView.Dispose ();
  690. }
  691. if (HelpView?.IsAdded == false)
  692. {
  693. HelpView.Dispose ();
  694. }
  695. if (KeyView?.IsAdded == false)
  696. {
  697. KeyView.Dispose ();
  698. }
  699. }
  700. base.Dispose (disposing);
  701. }
  702. }