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- //
- // Button.cs: Button control
- //
- // Authors:
- // Miguel de Icaza ([email protected])
- //
- namespace Terminal.Gui;
- /// <summary>Button is a <see cref="View"/> that provides an item that invokes raises the <see cref="View.Accept"/> event.</summary>
- /// <remarks>
- /// <para>
- /// Provides a button showing text that raises the <see cref="View.Accept"/> event when clicked on with a mouse or
- /// when the user presses SPACE, ENTER, or the <see cref="View.HotKey"/>. The hot key is the first letter or digit
- /// following the first underscore ('_') in the button text.
- /// </para>
- /// <para>Use <see cref="View.HotKeySpecifier"/> to change the hot key specifier from the default of ('_').</para>
- /// <para>
- /// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses the ENTER key, if
- /// no other <see cref="View"/> processes the key, the <see cref="Button"/>'s <see cref="View.Accept"/> event will
- /// be fired.
- /// </para>
- /// <para>
- /// Set <see cref="View.WantContinuousButtonPressed"/> to <see langword="true"/> to have the <see cref="View.Accept"/> event
- /// invoked repeatedly while the button is pressed.
- /// </para>
- /// </remarks>
- public class Button : View
- {
- private readonly Rune _leftBracket;
- private readonly Rune _leftDefault;
- private readonly Rune _rightBracket;
- private readonly Rune _rightDefault;
- private bool _isDefault;
- /// <summary>Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.</summary>
- /// <remarks>The width of the <see cref="Button"/> is computed based on the text length. The height will always be 1.</remarks>
- public Button ()
- {
- TextAlignment = Alignment.Center;
- VerticalTextAlignment = Alignment.Center;
- _leftBracket = Glyphs.LeftBracket;
- _rightBracket = Glyphs.RightBracket;
- _leftDefault = Glyphs.LeftDefaultIndicator;
- _rightDefault = Glyphs.RightDefaultIndicator;
- Width = Dim.Auto (DimAutoStyle.Text);
- Height = Dim.Auto (DimAutoStyle.Text, minimumContentDim: 1);
- CanFocus = true;
- HighlightStyle |= HighlightStyle.Pressed;
- #if HOVER
- HighlightStyle |= HighlightStyle.Hover;
- #endif
- // Override default behavior of View
- AddCommand (Command.HotKey, () =>
- {
- SetFocus ();
- return !OnAccept ();
- });
- KeyBindings.Add (Key.Space, Command.HotKey);
- KeyBindings.Add (Key.Enter, Command.HotKey);
- TitleChanged += Button_TitleChanged;
- MouseClick += Button_MouseClick;
- }
- private bool _wantContinuousButtonPressed;
- /// <inheritdoc />
- public override bool WantContinuousButtonPressed
- {
- get => _wantContinuousButtonPressed;
- set
- {
- if (value == _wantContinuousButtonPressed)
- {
- return;
- }
- _wantContinuousButtonPressed = value;
- if (_wantContinuousButtonPressed)
- {
- HighlightStyle |= HighlightStyle.PressedOutside;
- }
- else
- {
- HighlightStyle &= ~HighlightStyle.PressedOutside;
- }
- }
- }
- private void Button_MouseClick (object sender, MouseEventEventArgs e)
- {
- e.Handled = InvokeCommand (Command.HotKey) == true;
- }
- private void Button_TitleChanged (object sender, StateEventArgs<string> e)
- {
- base.Text = e.NewValue;
- TextFormatter.HotKeySpecifier = HotKeySpecifier;
- }
- /// <inheritdoc />
- public override string Text
- {
- get => base.Title;
- set => base.Text = base.Title = value;
- }
- /// <inheritdoc />
- public override Rune HotKeySpecifier
- {
- get => base.HotKeySpecifier;
- set => TextFormatter.HotKeySpecifier = base.HotKeySpecifier = value;
- }
- /// <summary>Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.</summary>
- /// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
- public bool IsDefault
- {
- get => _isDefault;
- set
- {
- _isDefault = value;
- UpdateTextFormatterText ();
- OnResizeNeeded ();
- }
- }
- /// <summary></summary>
- public bool NoDecorations { get; set; }
- /// <summary></summary>
- public bool NoPadding { get; set; }
- /// <inheritdoc/>
- public override Point? PositionCursor ()
- {
- if (HotKey.IsValid && Text != "")
- {
- for (var i = 0; i < TextFormatter.Text.GetRuneCount (); i++)
- {
- if (TextFormatter.Text [i] == Text [0])
- {
- Move (i, 0);
- return null; // Don't show the cursor
- }
- }
- }
- return base.PositionCursor ();
- }
- /// <inheritdoc/>
- protected override void UpdateTextFormatterText ()
- {
- if (NoDecorations)
- {
- TextFormatter.Text = Text;
- }
- else if (IsDefault)
- {
- TextFormatter.Text = $"{_leftBracket}{_leftDefault} {Text} {_rightDefault}{_rightBracket}";
- }
- else
- {
- if (NoPadding)
- {
- TextFormatter.Text = $"{_leftBracket}{Text}{_rightBracket}";
- }
- else
- {
- TextFormatter.Text = $"{_leftBracket} {Text} {_rightBracket}";
- }
- }
- }
- }
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