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- #nullable enable
- namespace Terminal.Gui;
- /// <summary>The <see cref="CheckBox"/> <see cref="View"/> shows an on/off toggle that the user can set</summary>
- public class CheckBox : View
- {
- private readonly Rune _charChecked;
- private readonly Rune _charNullChecked;
- private readonly Rune _charUnChecked;
- private bool _allowNullChecked;
- private bool? _checked = false;
- /// <summary>
- /// Initializes a new instance of <see cref="CheckBox"/> based on the given text, using
- /// <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- public CheckBox ()
- {
- _charNullChecked = Glyphs.NullChecked;
- _charChecked = Glyphs.Checked;
- _charUnChecked = Glyphs.UnChecked;
- Width = Dim.Auto (DimAutoStyle.Text);
- Height = Dim.Auto (DimAutoStyle.Text, minimumContentDim: 1);
- CanFocus = true;
- // Things this view knows how to do
- AddCommand (Command.Accept, OnToggled);
- AddCommand (Command.HotKey, OnToggled);
- // Default keybindings for this view
- KeyBindings.Add (Key.Space, Command.Accept);
- TitleChanged += Checkbox_TitleChanged;
- HighlightStyle = Gui.HighlightStyle.PressedOutside | Gui.HighlightStyle.Pressed;
- MouseClick += CheckBox_MouseClick;
- }
- private void CheckBox_MouseClick (object? sender, MouseEventEventArgs e)
- {
- e.Handled = OnToggled () == true;
- }
- private void Checkbox_TitleChanged (object? sender, StateEventArgs<string> e)
- {
- base.Text = e.NewValue;
- TextFormatter.HotKeySpecifier = HotKeySpecifier;
- }
- /// <inheritdoc />
- public override string Text
- {
- get => base.Title;
- set => base.Text = base.Title = value;
- }
- /// <inheritdoc />
- public override Rune HotKeySpecifier
- {
- get => base.HotKeySpecifier;
- set => TextFormatter.HotKeySpecifier = base.HotKeySpecifier = value;
- }
- /// <summary>
- /// If <see langword="true"/> allows <see cref="Checked"/> to be null, true or false. If <see langword="false"/>
- /// only allows <see cref="Checked"/> to be true or false.
- /// </summary>
- public bool AllowNullChecked
- {
- get => _allowNullChecked;
- set
- {
- _allowNullChecked = value;
- Checked ??= false;
- }
- }
- /// <summary>The state of the <see cref="CheckBox"/></summary>
- public bool? Checked
- {
- get => _checked;
- set
- {
- if (value is null && !AllowNullChecked)
- {
- return;
- }
- _checked = value;
- UpdateTextFormatterText ();
- OnResizeNeeded ();
- }
- }
- /// <summary>Called when the <see cref="Checked"/> property changes. Invokes the <see cref="Toggled"/> event.</summary>
- /// <remarks>
- /// </remarks>
- /// <returns>If <see langword="true"/> the <see cref="Toggled"/> event was canceled.</returns>
- public bool? OnToggled ()
- {
- StateEventArgs<bool?> e = new (Checked, false);
- if (AllowNullChecked)
- {
- switch (Checked)
- {
- case null:
- e.NewValue = true;
- break;
- case true:
- e.NewValue = false;
- break;
- case false:
- e.NewValue = null;
- break;
- }
- }
- else
- {
- e.NewValue = !Checked;
- }
- Toggled?.Invoke (this, e);
- if (e.Cancel)
- {
- return e.Cancel;
- }
- // By default, Command.Accept calls OnAccept, so we need to call it here to ensure that the event is fired.
- if (OnAccept () == true)
- {
- return true;
- }
- Checked = e.NewValue;
- return true;
- }
- /// <summary>Toggled event, raised when the <see cref="CheckBox"/> is toggled.</summary>
- /// <remarks>
- /// <para>
- /// This event can be cancelled. If cancelled, the <see cref="CheckBox"/> will not change its state.
- /// </para>
- /// </remarks>
- public event EventHandler<StateEventArgs<bool?>>? Toggled;
- /// <inheritdoc/>
- protected override void UpdateTextFormatterText ()
- {
- switch (TextAlignment)
- {
- case Alignment.Start:
- case Alignment.Center:
- case Alignment.Fill:
- TextFormatter.Text = $"{GetCheckedState ()} {Text}";
- break;
- case Alignment.End:
- TextFormatter.Text = $"{Text} {GetCheckedState ()}";
- break;
- }
- }
- private Rune GetCheckedState ()
- {
- return Checked switch
- {
- true => _charChecked,
- false => _charUnChecked,
- var _ => _charNullChecked
- };
- }
- }
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