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- namespace Terminal.Gui;
- /// <summary>
- /// Provides a proportional control for scrolling through content. Used within a <see cref="ScrollBar"/>.
- /// </summary>
- public class Scroll : View
- {
- /// <inheritdoc/>
- public Scroll ()
- {
- WantContinuousButtonPressed = true;
- CanFocus = false;
- Orientation = Orientation.Vertical;
- Width = Dim.Auto (DimAutoStyle.Content, 1);
- Height = Dim.Auto (DimAutoStyle.Content, 1);
- _slider = new ()
- {
- Id = "slider",
- Width = Dim.Auto (DimAutoStyle.Content),
- Height = Dim.Auto (DimAutoStyle.Content)
- };
- Add (_slider);
- Added += Scroll_Added;
- Removed += Scroll_Removed;
- Initialized += Scroll_Initialized;
- DrawContent += Scroll_DrawContent;
- MouseEvent += Scroll_MouseEvent;
- _slider.DrawContent += Scroll_DrawContent;
- _slider.MouseEvent += Slider_MouseEvent;
- }
- private readonly View _slider;
- private int _lastLocation = -1;
- private bool _wasSliderMouse;
- private Orientation _orientation;
- /// <summary>
- /// Gets or sets if the Scroll is oriented vertically or horizontally.
- /// </summary>
- public Orientation Orientation
- {
- get => _orientation;
- set
- {
- _orientation = value;
- AdjustSlider();
- }
- }
- private int _position;
- /// <summary>
- /// Gets or sets the position of the start of the Scroll slider, relative to <see cref="Size"/>.
- /// </summary>
- public int Position
- {
- get => _position;
- set
- {
- int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- if (value < 0 || (value > 0 && value + barSize > Size))
- {
- return;
- }
- StateEventArgs<int> args = OnPositionChanging (_position, value);
- if (args.Cancel)
- {
- return;
- }
- if (!_wasSliderMouse)
- {
- AdjustSlider ();
- }
- int oldPos = _position;
- _position = value;
- OnPositionChanged (oldPos);
- }
- }
- /// <summary>Raised when the <see cref="Position"/> has changed.</summary>
- public event EventHandler<StateEventArgs<int>> PositionChanged;
- /// <summary>Raised when the <see cref="Position"/> is changing. Set <see cref="StateEventArgs{T}.Cancel"/> to <see langword="true"/> to prevent the position from being changed.</summary>
- public event EventHandler<StateEventArgs<int>> PositionChanging;
- /// <summary>Virtual method called when <see cref="Position"/> has changed. Fires <see cref="PositionChanged"/>.</summary>
- protected virtual void OnPositionChanged (int oldPos) { PositionChanged?.Invoke (this, new (oldPos, Position)); }
- /// <summary>Virtual method called when <see cref="Position"/> is changing. Fires <see cref="PositionChanging"/>, which is cancelable.</summary>
- protected virtual StateEventArgs<int> OnPositionChanging (int oldPos, int newPos)
- {
- StateEventArgs<int> args = new (oldPos, newPos);
- PositionChanging?.Invoke (this, args);
- return args;
- }
- private int _size;
- /// <summary>
- /// Gets or sets the size of the Scroll. This is the total size of the content that can be scrolled through.
- /// </summary>
- public int Size
- {
- get => _size;
- set
- {
- int oldSize = _size;
- _size = value;
- OnSizeChanged (oldSize);
- AdjustSlider ();
- }
- }
- /// <summary>Raised when <see cref="Size"/> has changed.</summary>
- public event EventHandler<StateEventArgs<int>> SizeChanged;
- /// <summary>Virtual method called when <see cref="Size"/> has changed. Fires <see cref="SizeChanged"/>.</summary>
- protected void OnSizeChanged (int oldSize) { SizeChanged?.Invoke (this, new (oldSize, Size)); }
- private int GetPositionFromSliderLocation (int location)
- {
- if (GetContentSize ().Height == 0 || GetContentSize ().Width == 0)
- {
- return 0;
- }
- int scrollSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- // Ensure the Position is valid if the slider is at end
- // We use Frame here instead of ContentSize because even if the slider has a margin or border, Frame indicates the actual size
- if ((Orientation == Orientation.Vertical && location + _slider.Frame.Height == scrollSize)
- || (Orientation == Orientation.Horizontal && location + _slider.Frame.Width == scrollSize))
- {
- return Size - scrollSize;
- }
- return Math.Min (location * Size / scrollSize, Size - scrollSize);
- }
- // QUESTION: This method is only called from one place. Should it be inlined? Or, should it be made internal and unit tests be provided?
- private (int Location, int Dimension) GetSliderLocationDimensionFromPosition ()
- {
- if (GetContentSize ().Height == 0 || GetContentSize ().Width == 0)
- {
- return new (0, 0);
- }
- int scrollSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- int location;
- int dimension;
- if (Size > 0)
- {
- dimension = Math.Min (Math.Max (scrollSize * scrollSize / Size, 1), scrollSize);
- // Ensure the Position is valid
- if (Position > 0 && Position + scrollSize > Size)
- {
- Position = Size - scrollSize;
- }
- location = Math.Min (Position * scrollSize / Size, scrollSize - dimension);
- if (Position == Size - scrollSize && location + dimension < scrollSize)
- {
- location = scrollSize - dimension;
- }
- }
- else
- {
- location = 0;
- dimension = scrollSize;
- }
- return new (location, dimension);
- }
- // TODO: This is unnecessary. If Scroll.Width/Height is Dim.Auto, the Superview will get resized automatically.
- private void SuperView_LayoutComplete (object sender, LayoutEventArgs e)
- {
- if (!_wasSliderMouse)
- {
- AdjustSlider ();
- }
- else
- {
- _wasSliderMouse = false;
- }
- }
- private void SuperView_MouseEnter (object sender, MouseEventEventArgs e) { OnMouseEnter (e.MouseEvent); }
- private void SuperView_MouseLeave (object sender, MouseEventEventArgs e) { OnMouseLeave (e.MouseEvent); }
- private void Scroll_Added (object sender, SuperViewChangedEventArgs e)
- {
- View parent = e.SuperView is Adornment adornment ? adornment.Parent : e.SuperView;
- parent.LayoutComplete += SuperView_LayoutComplete;
- // QUESTION: I really don't like this. It feels like a hack that a subview needs to track its parent's mouse events.
- // QUESTION: Can we figure out a way to do this without tracking the parent's mouse events?
- parent.MouseEnter += SuperView_MouseEnter;
- parent.MouseLeave += SuperView_MouseLeave;
- }
- // TODO: Just override GetNormalColor instead of having this method (make Slider a View sub-class that overrides GetNormalColor)
- private void Scroll_DrawContent (object sender, DrawEventArgs e) { SetColorSchemeWithSuperview (sender as View); }
- private void Scroll_Initialized (object sender, EventArgs e)
- {
- AdjustSlider ();
- }
- // TODO: I think you should create a new `internal` view named "ScrollSlider" with an `Orientation` property. It should inherit from View and override GetNormalColor and the mouse events
- // that can be moved within it's Superview, constrained to move only horizontally or vertically depending on Orientation.
- // This will really simplify a lot of this.
- private void Scroll_MouseEvent (object sender, MouseEventEventArgs e)
- {
- MouseEvent me = e.MouseEvent;
- int location = Orientation == Orientation.Vertical ? me.Position.Y : me.Position.X;
- int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- (int topLeft, int bottomRight) sliderPos = _orientation == Orientation.Vertical
- ? new (_slider.Frame.Y, _slider.Frame.Bottom - 1)
- : new (_slider.Frame.X, _slider.Frame.Right - 1);
- if (me.Flags == MouseFlags.Button1Pressed && location < sliderPos.topLeft)
- {
- Position = Math.Max (Position - barSize, 0);
- }
- else if (me.Flags == MouseFlags.Button1Pressed && location > sliderPos.bottomRight)
- {
- Position = Math.Min (Position + barSize, Size - barSize);
- }
- else if ((me.Flags == MouseFlags.WheeledDown && Orientation == Orientation.Vertical)
- || (me.Flags == MouseFlags.WheeledRight && Orientation == Orientation.Horizontal))
- {
- Position = Math.Min (Position + 1, Size - barSize);
- }
- else if ((me.Flags == MouseFlags.WheeledUp && Orientation == Orientation.Vertical)
- || (me.Flags == MouseFlags.WheeledLeft && Orientation == Orientation.Horizontal))
- {
- Position = Math.Max (Position - 1, 0);
- }
- }
- private void Scroll_Removed (object sender, SuperViewChangedEventArgs e)
- {
- if (e.SuperView is { })
- {
- View parent = e.SuperView is Adornment adornment ? adornment.Parent : e.SuperView;
- parent.LayoutComplete -= SuperView_LayoutComplete;
- parent.MouseEnter -= SuperView_MouseEnter;
- parent.MouseLeave -= SuperView_MouseLeave;
- }
- }
- // TODO: Just override GetNormalColor instead of having this method
- private static void SetColorSchemeWithSuperview (View view)
- {
- if (view.SuperView is { })
- {
- View parent = view.SuperView is Adornment adornment ? adornment.Parent : view.SuperView;
- if (view.Id == "slider")
- {
- view.ColorScheme = new () { Normal = new (parent.ColorScheme.Normal.Foreground, parent.ColorScheme.Normal.Foreground) };
- }
- else
- {
- view.ColorScheme = parent.ColorScheme;
- }
- }
- }
- private void SetSliderText ()
- {
- TextDirection = Orientation == Orientation.Vertical ? TextDirection.TopBottom_LeftRight : TextDirection.LeftRight_TopBottom;
- // QUESTION: Should these Glyphs be configurable via CM?
- Text = string.Concat (
- Enumerable.Repeat (
- Glyphs.Stipple.ToString (),
- GetContentSize ().Width * GetContentSize ().Height));
- _slider.TextDirection = Orientation == Orientation.Vertical ? TextDirection.TopBottom_LeftRight : TextDirection.LeftRight_TopBottom;
- _slider.Text = string.Concat (
- Enumerable.Repeat (
- Glyphs.ContinuousMeterSegment.ToString (),
- _slider.GetContentSize ().Width * _slider.GetContentSize ().Height));
- }
- private void AdjustSlider ()
- {
- if (!IsInitialized)
- {
- return;
- }
- (int Location, int Dimension) slider = GetSliderLocationDimensionFromPosition ();
- _slider.X = Orientation == Orientation.Vertical ? 0 : slider.Location;
- _slider.Y = Orientation == Orientation.Vertical ? slider.Location : 0;
- _slider.SetContentSize (
- new (
- Orientation == Orientation.Vertical ? GetContentSize ().Width : slider.Dimension,
- Orientation == Orientation.Vertical ? slider.Dimension : GetContentSize ().Height
- ));
- SetSliderText ();
- }
- // TODO: Move this into "ScrollSlider" and override it there. Scroll can then subscribe to _slider.LayoutComplete and call AdjustSlider.
- // QUESTION: I've been meaning to add a "View.FrameChanged" event (fired from LayoutComplete only if Frame has changed). Should we do that as part of this PR?
- // QUESTION: Note I *did* add "View.ViewportChanged" in a previous PR.
- private void Slider_MouseEvent (object sender, MouseEventEventArgs e)
- {
- MouseEvent me = e.MouseEvent;
- int location = Orientation == Orientation.Vertical ? me.Position.Y : me.Position.X;
- int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
- int offset = _lastLocation > -1 ? location - _lastLocation : 0;
- if (me.Flags == MouseFlags.Button1Pressed)
- {
- if (Application.MouseGrabView != sender as View)
- {
- Application.GrabMouse (sender as View);
- _lastLocation = location;
- }
- }
- else if (me.Flags == (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))
- {
- if (Orientation == Orientation.Vertical)
- {
- if (_slider.Frame.Y + offset >= 0 && _slider.Frame.Y + offset + _slider.Frame.Height <= barSize)
- {
- _wasSliderMouse = true;
- _slider.Y = _slider.Frame.Y + offset;
- Position = GetPositionFromSliderLocation (_slider.Frame.Y);
- }
- }
- else
- {
- if (_slider.Frame.X + offset >= 0 && _slider.Frame.X + offset + _slider.Frame.Width <= barSize)
- {
- _wasSliderMouse = true;
- _slider.X = _slider.Frame.X + offset;
- Position = GetPositionFromSliderLocation (_slider.Frame.X);
- }
- }
- }
- else if (me.Flags == MouseFlags.Button1Released)
- {
- _lastLocation = -1;
- if (Application.MouseGrabView == sender as View)
- {
- Application.UngrabMouse ();
- }
- }
- else if ((me.Flags == MouseFlags.WheeledDown && Orientation == Orientation.Vertical)
- || (me.Flags == MouseFlags.WheeledRight && Orientation == Orientation.Horizontal))
- {
- Position = Math.Min (Position + 1, Size - barSize);
- }
- else if ((me.Flags == MouseFlags.WheeledUp && Orientation == Orientation.Vertical)
- || (me.Flags == MouseFlags.WheeledLeft && Orientation == Orientation.Horizontal))
- {
- Position = Math.Max (Position - 1, 0);
- }
- else
- {
- return;
- }
- e.Handled = true;
- }
- /// <inheritdoc/>
- protected override void Dispose (bool disposing)
- {
- Added -= Scroll_Added;
- Initialized -= Scroll_Initialized;
- DrawContent -= Scroll_DrawContent;
- MouseEvent -= Scroll_MouseEvent;
- _slider.DrawContent -= Scroll_DrawContent;
- _slider.MouseEvent -= Slider_MouseEvent;
- base.Dispose (disposing);
- }
- }
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