Application.Initialization.cs 10 KB

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  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. using System.Reflection;
  5. namespace Terminal.Gui;
  6. public static partial class Application // Initialization (Init/Shutdown)
  7. {
  8. /// <summary>Initializes a new instance of <see cref="Terminal.Gui"/> Application.</summary>
  9. /// <para>Call this method once per instance (or after <see cref="Shutdown"/> has been called).</para>
  10. /// <para>
  11. /// This function loads the right <see cref="IConsoleDriver"/> for the platform, Creates a <see cref="Toplevel"/>. and
  12. /// assigns it to <see cref="Top"/>
  13. /// </para>
  14. /// <para>
  15. /// <see cref="Shutdown"/> must be called when the application is closing (typically after
  16. /// <see cref="Run{T}"/> has returned) to ensure resources are cleaned up and
  17. /// terminal settings
  18. /// restored.
  19. /// </para>
  20. /// <para>
  21. /// The <see cref="Run{T}"/> function combines
  22. /// <see cref="Init(Terminal.Gui.IConsoleDriver,string)"/> and <see cref="Run(Toplevel, Func{Exception, bool})"/>
  23. /// into a single
  24. /// call. An application cam use <see cref="Run{T}"/> without explicitly calling
  25. /// <see cref="Init(Terminal.Gui.IConsoleDriver,string)"/>.
  26. /// </para>
  27. /// <param name="driver">
  28. /// The <see cref="IConsoleDriver"/> to use. If neither <paramref name="driver"/> or
  29. /// <paramref name="driverName"/> are specified the default driver for the platform will be used.
  30. /// </param>
  31. /// <param name="driverName">
  32. /// The short name (e.g. "net", "windows", "ansi", "fake", or "curses") of the
  33. /// <see cref="IConsoleDriver"/> to use. If neither <paramref name="driver"/> or <paramref name="driverName"/> are
  34. /// specified the default driver for the platform will be used.
  35. /// </param>
  36. [RequiresUnreferencedCode ("AOT")]
  37. [RequiresDynamicCode ("AOT")]
  38. public static void Init (IConsoleDriver? driver = null, string? driverName = null) { InternalInit (driver, driverName); }
  39. internal static int MainThreadId { get; set; } = -1;
  40. // INTERNAL function for initializing an app with a Toplevel factory object, driver, and mainloop.
  41. //
  42. // Called from:
  43. //
  44. // Init() - When the user wants to use the default Toplevel. calledViaRunT will be false, causing all state to be reset.
  45. // Run<T>() - When the user wants to use a custom Toplevel. calledViaRunT will be true, enabling Run<T>() to be called without calling Init first.
  46. // Unit Tests - To initialize the app with a custom Toplevel, using the FakeDriver. calledViaRunT will be false, causing all state to be reset.
  47. //
  48. // calledViaRunT: If false (default) all state will be reset. If true the state will not be reset.
  49. [RequiresUnreferencedCode ("AOT")]
  50. [RequiresDynamicCode ("AOT")]
  51. internal static void InternalInit (
  52. IConsoleDriver? driver = null,
  53. string? driverName = null,
  54. bool calledViaRunT = false
  55. )
  56. {
  57. if (Initialized && driver is null)
  58. {
  59. return;
  60. }
  61. if (Initialized)
  62. {
  63. throw new InvalidOperationException ("Init has already been called and must be bracketed by Shutdown.");
  64. }
  65. if (!calledViaRunT)
  66. {
  67. // Reset all class variables (Application is a singleton).
  68. ResetState (ignoreDisposed: true);
  69. }
  70. Navigation = new ();
  71. // For UnitTests
  72. if (driver is { })
  73. {
  74. Driver = driver;
  75. if (driver is FakeDriver)
  76. {
  77. // We're running unit tests. Disable loading config files other than default
  78. if (Locations == ConfigLocations.All)
  79. {
  80. Locations = ConfigLocations.Default;
  81. Reset ();
  82. }
  83. }
  84. }
  85. AddApplicationKeyBindings ();
  86. // Start the process of configuration management.
  87. // Note that we end up calling LoadConfigurationFromAllSources
  88. // multiple times. We need to do this because some settings are only
  89. // valid after a Driver is loaded. In this case we need just
  90. // `Settings` so we can determine which driver to use.
  91. // Don't reset, so we can inherit the theme from the previous run.
  92. string previousTheme = Themes?.Theme ?? string.Empty;
  93. Load ();
  94. if (Themes is { } && !string.IsNullOrEmpty (previousTheme) && previousTheme != "Default")
  95. {
  96. ThemeManager.SelectedTheme = previousTheme;
  97. }
  98. Apply ();
  99. // Ignore Configuration for ForceDriver if driverName is specified
  100. if (!string.IsNullOrEmpty (driverName))
  101. {
  102. ForceDriver = driverName;
  103. }
  104. if (Driver is null)
  105. {
  106. PlatformID p = Environment.OSVersion.Platform;
  107. if (string.IsNullOrEmpty (ForceDriver))
  108. {
  109. if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
  110. {
  111. Driver = new WindowsDriver ();
  112. }
  113. else
  114. {
  115. Driver = new CursesDriver ();
  116. }
  117. }
  118. else
  119. {
  120. List<Type?> drivers = GetDriverTypes ();
  121. Type? driverType = drivers.FirstOrDefault (t => t!.Name.Equals (ForceDriver, StringComparison.InvariantCultureIgnoreCase));
  122. if (driverType is { })
  123. {
  124. Driver = (IConsoleDriver)Activator.CreateInstance (driverType)!;
  125. }
  126. else
  127. {
  128. throw new ArgumentException (
  129. $"Invalid driver name: {ForceDriver}. Valid names are {string.Join (", ", drivers.Select (t => t!.Name))}"
  130. );
  131. }
  132. }
  133. }
  134. try
  135. {
  136. MainLoop = Driver!.Init ();
  137. SubscribeDriverEvents ();
  138. }
  139. catch (InvalidOperationException ex)
  140. {
  141. // This is a case where the driver is unable to initialize the console.
  142. // This can happen if the console is already in use by another process or
  143. // if running in unit tests.
  144. // In this case, we want to throw a more specific exception.
  145. throw new InvalidOperationException (
  146. "Unable to initialize the console. This can happen if the console is already in use by another process or in unit tests.",
  147. ex
  148. );
  149. }
  150. SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext ());
  151. SupportedCultures = GetSupportedCultures ();
  152. MainThreadId = Thread.CurrentThread.ManagedThreadId;
  153. bool init = Initialized = true;
  154. InitializedChanged?.Invoke (null, new (init));
  155. }
  156. internal static void SubscribeDriverEvents ()
  157. {
  158. ArgumentNullException.ThrowIfNull (Driver);
  159. Driver.SizeChanged += Driver_SizeChanged;
  160. Driver.KeyDown += Driver_KeyDown;
  161. Driver.KeyUp += Driver_KeyUp;
  162. Driver.MouseEvent += Driver_MouseEvent;
  163. }
  164. internal static void UnsubscribeDriverEvents ()
  165. {
  166. ArgumentNullException.ThrowIfNull (Driver);
  167. Driver.SizeChanged -= Driver_SizeChanged;
  168. Driver.KeyDown -= Driver_KeyDown;
  169. Driver.KeyUp -= Driver_KeyUp;
  170. Driver.MouseEvent -= Driver_MouseEvent;
  171. }
  172. private static void Driver_SizeChanged (object? sender, SizeChangedEventArgs e) { OnSizeChanging (e); }
  173. private static void Driver_KeyDown (object? sender, Key e) { RaiseKeyDownEvent (e); }
  174. private static void Driver_KeyUp (object? sender, Key e) { RaiseKeyUpEvent (e); }
  175. private static void Driver_MouseEvent (object? sender, MouseEventArgs e) { RaiseMouseEvent (e); }
  176. /// <summary>Gets of list of <see cref="IConsoleDriver"/> types that are available.</summary>
  177. /// <returns></returns>
  178. [RequiresUnreferencedCode ("AOT")]
  179. public static List<Type?> GetDriverTypes ()
  180. {
  181. // use reflection to get the list of drivers
  182. List<Type?> driverTypes = new ();
  183. foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies ())
  184. {
  185. foreach (Type? type in asm.GetTypes ())
  186. {
  187. if (typeof (IConsoleDriver).IsAssignableFrom (type) && !type.IsAbstract && type.IsClass)
  188. {
  189. driverTypes.Add (type);
  190. }
  191. }
  192. }
  193. return driverTypes;
  194. }
  195. /// <summary>Shutdown an application initialized with <see cref="Init"/>.</summary>
  196. /// <remarks>
  197. /// Shutdown must be called for every call to <see cref="Init"/> or
  198. /// <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to ensure all resources are cleaned
  199. /// up (Disposed)
  200. /// and terminal settings are restored.
  201. /// </remarks>
  202. public static void Shutdown ()
  203. {
  204. // TODO: Throw an exception if Init hasn't been called.
  205. bool wasInitialized = Initialized;
  206. ResetState ();
  207. PrintJsonErrors ();
  208. if (wasInitialized)
  209. {
  210. bool init = Initialized;
  211. InitializedChanged?.Invoke (null, new (in init));
  212. }
  213. }
  214. /// <summary>
  215. /// Gets whether the application has been initialized with <see cref="Init"/> and not yet shutdown with <see cref="Shutdown"/>.
  216. /// </summary>
  217. /// <remarks>
  218. /// <para>
  219. /// The <see cref="InitializedChanged"/> event is raised after the <see cref="Init"/> and <see cref="Shutdown"/> methods have been called.
  220. /// </para>
  221. /// </remarks>
  222. public static bool Initialized { get; internal set; }
  223. /// <summary>
  224. /// This event is raised after the <see cref="Init"/> and <see cref="Shutdown"/> methods have been called.
  225. /// </summary>
  226. /// <remarks>
  227. /// Intended to support unit tests that need to know when the application has been initialized.
  228. /// </remarks>
  229. public static event EventHandler<EventArgs<bool>>? InitializedChanged;
  230. }