Application.Run.cs 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699
  1. #nullable enable
  2. using System.Diagnostics;
  3. using System.Diagnostics.CodeAnalysis;
  4. namespace Terminal.Gui;
  5. public static partial class Application // Run (Begin, Run, End, Stop)
  6. {
  7. private static Key _quitKey = Key.Esc; // Resources/config.json overrides
  8. /// <summary>Gets or sets the key to quit the application.</summary>
  9. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  10. public static Key QuitKey
  11. {
  12. get => _quitKey;
  13. set
  14. {
  15. if (_quitKey != value)
  16. {
  17. ReplaceKey (_quitKey, value);
  18. _quitKey = value;
  19. }
  20. }
  21. }
  22. private static Key _arrangeKey = Key.F5.WithCtrl; // Resources/config.json overrides
  23. /// <summary>Gets or sets the key to activate arranging views using the keyboard.</summary>
  24. [SerializableConfigurationProperty (Scope = typeof (SettingsScope))]
  25. public static Key ArrangeKey
  26. {
  27. get => _arrangeKey;
  28. set
  29. {
  30. if (_arrangeKey != value)
  31. {
  32. ReplaceKey (_arrangeKey, value);
  33. _arrangeKey = value;
  34. }
  35. }
  36. }
  37. // When `End ()` is called, it is possible `RunState.Toplevel` is a different object than `Top`.
  38. // This variable is set in `End` in this case so that `Begin` correctly sets `Top`.
  39. private static Toplevel? _cachedRunStateToplevel;
  40. /// <summary>
  41. /// Notify that a new <see cref="RunState"/> was created (<see cref="Begin(Toplevel)"/> was called). The token is
  42. /// created in <see cref="Begin(Toplevel)"/> and this event will be fired before that function exits.
  43. /// </summary>
  44. /// <remarks>
  45. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  46. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  47. /// when the application is done.
  48. /// </remarks>
  49. public static event EventHandler<RunStateEventArgs>? NotifyNewRunState;
  50. /// <summary>Notify that an existent <see cref="RunState"/> is stopping (<see cref="End(RunState)"/> was called).</summary>
  51. /// <remarks>
  52. /// If <see cref="EndAfterFirstIteration"/> is <see langword="true"/> callers to <see cref="Begin(Toplevel)"/>
  53. /// must also subscribe to <see cref="NotifyStopRunState"/> and manually dispose of the <see cref="RunState"/> token
  54. /// when the application is done.
  55. /// </remarks>
  56. public static event EventHandler<ToplevelEventArgs>? NotifyStopRunState;
  57. /// <summary>Building block API: Prepares the provided <see cref="Toplevel"/> for execution.</summary>
  58. /// <returns>
  59. /// The <see cref="RunState"/> handle that needs to be passed to the <see cref="End(RunState)"/> method upon
  60. /// completion.
  61. /// </returns>
  62. /// <param name="toplevel">The <see cref="Toplevel"/> to prepare execution for.</param>
  63. /// <remarks>
  64. /// This method prepares the provided <see cref="Toplevel"/> for running with the focus, it adds this to the list
  65. /// of <see cref="Toplevel"/>s, lays out the Subviews, focuses the first element, and draws the <see cref="Toplevel"/>
  66. /// in the screen. This is usually followed by executing the <see cref="RunLoop"/> method, and then the
  67. /// <see cref="End(RunState)"/> method upon termination which will undo these changes.
  68. /// </remarks>
  69. public static RunState Begin (Toplevel toplevel)
  70. {
  71. ArgumentNullException.ThrowIfNull (toplevel);
  72. //#if DEBUG_IDISPOSABLE
  73. // Debug.Assert (!toplevel.WasDisposed);
  74. // if (_cachedRunStateToplevel is { } && _cachedRunStateToplevel != toplevel)
  75. // {
  76. // Debug.Assert (_cachedRunStateToplevel.WasDisposed);
  77. // }
  78. //#endif
  79. // Ensure the mouse is ungrabbed.
  80. MouseGrabView = null;
  81. var rs = new RunState (toplevel);
  82. #if DEBUG_IDISPOSABLE
  83. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  84. {
  85. // This assertion confirm if the Top was already disposed
  86. Debug.Assert (Top.WasDisposed);
  87. Debug.Assert (Top == _cachedRunStateToplevel);
  88. }
  89. #endif
  90. lock (TopLevels)
  91. {
  92. if (Top is { } && toplevel != Top && !TopLevels.Contains (Top))
  93. {
  94. // If Top was already disposed and isn't on the Toplevels Stack,
  95. // clean it up here if is the same as _cachedRunStateToplevel
  96. if (Top == _cachedRunStateToplevel)
  97. {
  98. Top = null;
  99. }
  100. else
  101. {
  102. // Probably this will never hit
  103. throw new ObjectDisposedException (Top.GetType ().FullName);
  104. }
  105. }
  106. // BUGBUG: We should not depend on `Id` internally.
  107. // BUGBUG: It is super unclear what this code does anyway.
  108. if (string.IsNullOrEmpty (toplevel.Id))
  109. {
  110. var count = 1;
  111. var id = (TopLevels.Count + count).ToString ();
  112. while (TopLevels.Count > 0 && TopLevels.FirstOrDefault (x => x.Id == id) is { })
  113. {
  114. count++;
  115. id = (TopLevels.Count + count).ToString ();
  116. }
  117. toplevel.Id = (TopLevels.Count + count).ToString ();
  118. TopLevels.Push (toplevel);
  119. }
  120. else
  121. {
  122. Toplevel? dup = TopLevels.FirstOrDefault (x => x.Id == toplevel.Id);
  123. if (dup is null)
  124. {
  125. TopLevels.Push (toplevel);
  126. }
  127. }
  128. if (TopLevels.FindDuplicates (new ToplevelEqualityComparer ()).Count > 0)
  129. {
  130. throw new ArgumentException ("There are duplicates Toplevel IDs");
  131. }
  132. }
  133. if (Top is null)
  134. {
  135. Top = toplevel;
  136. }
  137. if ((Top?.Modal == false && toplevel.Modal)
  138. || (Top?.Modal == false && !toplevel.Modal)
  139. || (Top?.Modal == true && toplevel.Modal))
  140. {
  141. if (toplevel.Visible)
  142. {
  143. if (Top is { HasFocus: true })
  144. {
  145. Top.HasFocus = false;
  146. }
  147. Top?.OnDeactivate (toplevel);
  148. Toplevel previousCurrent = Top!;
  149. Top = toplevel;
  150. Top.OnActivate (previousCurrent);
  151. }
  152. }
  153. // View implements ISupportInitializeNotification which is derived from ISupportInitialize
  154. if (!toplevel.IsInitialized)
  155. {
  156. toplevel.BeginInit ();
  157. toplevel.EndInit (); // Calls Layout
  158. //// Force a layout - normally this is done each iteration of the main loop but we prime it here.
  159. //toplevel.SetLayoutNeeded ();
  160. //toplevel.Layout (Screen.Size);
  161. }
  162. // Try to set initial focus to any TabStop
  163. if (!toplevel.HasFocus)
  164. {
  165. toplevel.SetFocus ();
  166. }
  167. // DEBATE: Should Begin call Refresh (or Draw) here? It previously did.
  168. // FOR: the screen has something on it after Begin is called.
  169. // AGAINST: the screen is cleared and then redrawn in RunLoop. We don't want to draw twice.
  170. Refresh ();
  171. toplevel.OnLoaded ();
  172. if (PositionCursor ())
  173. {
  174. Driver?.UpdateCursor ();
  175. }
  176. NotifyNewRunState?.Invoke (toplevel, new (rs));
  177. return rs;
  178. }
  179. /// <summary>
  180. /// Calls <see cref="View.PositionCursor"/> on the most focused view.
  181. /// </summary>
  182. /// <remarks>
  183. /// Does nothing if there is no most focused view.
  184. /// <para>
  185. /// If the most focused view is not visible within it's superview, the cursor will be hidden.
  186. /// </para>
  187. /// </remarks>
  188. /// <returns><see langword="true"/> if a view positioned the cursor and the position is visible.</returns>
  189. internal static bool PositionCursor ()
  190. {
  191. // Find the most focused view and position the cursor there.
  192. View? mostFocused = Navigation?.GetFocused ();
  193. // If the view is not visible or enabled, don't position the cursor
  194. if (mostFocused is null || !mostFocused.Visible || !mostFocused.Enabled)
  195. {
  196. CursorVisibility current = CursorVisibility.Invisible;
  197. Driver?.GetCursorVisibility (out current);
  198. if (current != CursorVisibility.Invisible)
  199. {
  200. Driver?.SetCursorVisibility (CursorVisibility.Invisible);
  201. }
  202. return false;
  203. }
  204. // If the view is not visible within it's superview, don't position the cursor
  205. Rectangle mostFocusedViewport = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = Point.Empty });
  206. Rectangle superViewViewport = mostFocused.SuperView?.ViewportToScreen (mostFocused.SuperView.Viewport with { Location = Point.Empty }) ?? Driver!.Screen;
  207. if (!superViewViewport.IntersectsWith (mostFocusedViewport))
  208. {
  209. return false;
  210. }
  211. Point? cursor = mostFocused.PositionCursor ();
  212. Driver!.GetCursorVisibility (out CursorVisibility currentCursorVisibility);
  213. if (cursor is { })
  214. {
  215. // Convert cursor to screen coords
  216. cursor = mostFocused.ViewportToScreen (mostFocused.Viewport with { Location = cursor.Value }).Location;
  217. // If the cursor is not in a visible location in the SuperView, hide it
  218. if (!superViewViewport.Contains (cursor.Value))
  219. {
  220. if (currentCursorVisibility != CursorVisibility.Invisible)
  221. {
  222. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  223. }
  224. return false;
  225. }
  226. // Show it
  227. if (currentCursorVisibility == CursorVisibility.Invisible)
  228. {
  229. Driver.SetCursorVisibility (mostFocused.CursorVisibility);
  230. }
  231. return true;
  232. }
  233. if (currentCursorVisibility != CursorVisibility.Invisible)
  234. {
  235. Driver.SetCursorVisibility (CursorVisibility.Invisible);
  236. }
  237. return false;
  238. }
  239. /// <summary>
  240. /// Runs the application by creating a <see cref="Toplevel"/> object and calling
  241. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  242. /// </summary>
  243. /// <remarks>
  244. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  245. /// <para>
  246. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  247. /// ensure resources are cleaned up and terminal settings restored.
  248. /// </para>
  249. /// <para>
  250. /// The caller is responsible for disposing the object returned by this method.
  251. /// </para>
  252. /// </remarks>
  253. /// <returns>The created <see cref="Toplevel"/> object. The caller is responsible for disposing this object.</returns>
  254. [RequiresUnreferencedCode ("AOT")]
  255. [RequiresDynamicCode ("AOT")]
  256. public static Toplevel Run (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null) { return Run<Toplevel> (errorHandler, driver); }
  257. /// <summary>
  258. /// Runs the application by creating a <see cref="Toplevel"/>-derived object of type <c>T</c> and calling
  259. /// <see cref="Run(Toplevel, Func{Exception, bool})"/>.
  260. /// </summary>
  261. /// <remarks>
  262. /// <para>Calling <see cref="Init"/> first is not needed as this function will initialize the application.</para>
  263. /// <para>
  264. /// <see cref="Shutdown"/> must be called when the application is closing (typically after Run> has returned) to
  265. /// ensure resources are cleaned up and terminal settings restored.
  266. /// </para>
  267. /// <para>
  268. /// The caller is responsible for disposing the object returned by this method.
  269. /// </para>
  270. /// </remarks>
  271. /// <param name="errorHandler"></param>
  272. /// <param name="driver">
  273. /// The <see cref="ConsoleDriver"/> to use. If not specified the default driver for the platform will
  274. /// be used ( <see cref="WindowsDriver"/>, <see cref="CursesDriver"/>, or <see cref="NetDriver"/>). Must be
  275. /// <see langword="null"/> if <see cref="Init"/> has already been called.
  276. /// </param>
  277. /// <returns>The created T object. The caller is responsible for disposing this object.</returns>
  278. [RequiresUnreferencedCode ("AOT")]
  279. [RequiresDynamicCode ("AOT")]
  280. public static T Run<T> (Func<Exception, bool>? errorHandler = null, ConsoleDriver? driver = null)
  281. where T : Toplevel, new()
  282. {
  283. if (!IsInitialized)
  284. {
  285. // Init() has NOT been called.
  286. InternalInit (driver, null, true);
  287. }
  288. var top = new T ();
  289. Run (top, errorHandler);
  290. return top;
  291. }
  292. /// <summary>Runs the Application using the provided <see cref="Toplevel"/> view.</summary>
  293. /// <remarks>
  294. /// <para>
  295. /// This method is used to start processing events for the main application, but it is also used to run other
  296. /// modal <see cref="View"/>s such as <see cref="Dialog"/> boxes.
  297. /// </para>
  298. /// <para>
  299. /// To make a <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> stop execution, call
  300. /// <see cref="Application.RequestStop"/>.
  301. /// </para>
  302. /// <para>
  303. /// Calling <see cref="Run(Terminal.Gui.Toplevel,System.Func{System.Exception,bool})"/> is equivalent to calling
  304. /// <see cref="Begin(Toplevel)"/>, followed by <see cref="RunLoop(RunState)"/>, and then calling
  305. /// <see cref="End(RunState)"/>.
  306. /// </para>
  307. /// <para>
  308. /// Alternatively, to have a program control the main loop and process events manually, call
  309. /// <see cref="Begin(Toplevel)"/> to set things up manually and then repeatedly call
  310. /// <see cref="RunLoop(RunState)"/> with the wait parameter set to false. By doing this the
  311. /// <see cref="RunLoop(RunState)"/> method will only process any pending events, timers, idle handlers and then
  312. /// return control immediately.
  313. /// </para>
  314. /// <para>When using <see cref="Run{T}"/> or
  315. /// <see cref="Run(System.Func{System.Exception,bool},Terminal.Gui.ConsoleDriver)"/>
  316. /// <see cref="Init"/> will be called automatically.
  317. /// </para>
  318. /// <para>
  319. /// RELEASE builds only: When <paramref name="errorHandler"/> is <see langword="null"/> any exceptions will be
  320. /// rethrown. Otherwise, if <paramref name="errorHandler"/> will be called. If <paramref name="errorHandler"/>
  321. /// returns <see langword="true"/> the <see cref="RunLoop(RunState)"/> will resume; otherwise this method will
  322. /// exit.
  323. /// </para>
  324. /// </remarks>
  325. /// <param name="view">The <see cref="Toplevel"/> to run as a modal.</param>
  326. /// <param name="errorHandler">
  327. /// RELEASE builds only: Handler for any unhandled exceptions (resumes when returns true,
  328. /// rethrows when null).
  329. /// </param>
  330. public static void Run (Toplevel view, Func<Exception, bool>? errorHandler = null)
  331. {
  332. ArgumentNullException.ThrowIfNull (view);
  333. if (IsInitialized)
  334. {
  335. if (Driver is null)
  336. {
  337. // Disposing before throwing
  338. view.Dispose ();
  339. // This code path should be impossible because Init(null, null) will select the platform default driver
  340. throw new InvalidOperationException (
  341. "Init() completed without a driver being set (this should be impossible); Run<T>() cannot be called."
  342. );
  343. }
  344. }
  345. else
  346. {
  347. // Init() has NOT been called.
  348. throw new InvalidOperationException (
  349. "Init() has not been called. Only Run() or Run<T>() can be used without calling Init()."
  350. );
  351. }
  352. var resume = true;
  353. while (resume)
  354. {
  355. #if !DEBUG
  356. try
  357. {
  358. #endif
  359. resume = false;
  360. RunState runState = Begin (view);
  361. // If EndAfterFirstIteration is true then the user must dispose of the runToken
  362. // by using NotifyStopRunState event.
  363. RunLoop (runState);
  364. if (runState.Toplevel is null)
  365. {
  366. #if DEBUG_IDISPOSABLE
  367. Debug.Assert (TopLevels.Count == 0);
  368. #endif
  369. runState.Dispose ();
  370. return;
  371. }
  372. if (!EndAfterFirstIteration)
  373. {
  374. End (runState);
  375. }
  376. #if !DEBUG
  377. }
  378. catch (Exception error)
  379. {
  380. if (errorHandler is null)
  381. {
  382. throw;
  383. }
  384. resume = errorHandler (error);
  385. }
  386. #endif
  387. }
  388. }
  389. /// <summary>Adds a timeout to the application.</summary>
  390. /// <remarks>
  391. /// When time specified passes, the callback will be invoked. If the callback returns true, the timeout will be
  392. /// reset, repeating the invocation. If it returns false, the timeout will stop and be removed. The returned value is a
  393. /// token that can be used to stop the timeout by calling <see cref="RemoveTimeout(object)"/>.
  394. /// </remarks>
  395. public static object AddTimeout (TimeSpan time, Func<bool> callback) { return MainLoop!.AddTimeout (time, callback); }
  396. /// <summary>Removes a previously scheduled timeout</summary>
  397. /// <remarks>The token parameter is the value returned by <see cref="AddTimeout"/>.</remarks>
  398. /// Returns
  399. /// <c>true</c>
  400. /// if the timeout is successfully removed; otherwise,
  401. /// <c>false</c>
  402. /// .
  403. /// This method also returns
  404. /// <c>false</c>
  405. /// if the timeout is not found.
  406. public static bool RemoveTimeout (object token) { return MainLoop?.RemoveTimeout (token) ?? false; }
  407. /// <summary>Runs <paramref name="action"/> on the thread that is processing events</summary>
  408. /// <param name="action">the action to be invoked on the main processing thread.</param>
  409. public static void Invoke (Action action)
  410. {
  411. MainLoop?.AddIdle (
  412. () =>
  413. {
  414. action ();
  415. return false;
  416. }
  417. );
  418. }
  419. // TODO: Determine if this is really needed. The only code that calls WakeUp I can find
  420. // is ProgressBarStyles, and it's not clear it needs to.
  421. /// <summary>Wakes up the running application that might be waiting on input.</summary>
  422. public static void Wakeup () { MainLoop?.Wakeup (); }
  423. /// <summary>
  424. /// Refreshes layout and the display. Only Views that need to be laid out (see <see cref="View.IsLayoutNeeded()"/>) will be laid out.
  425. /// Only Views that need to be drawn (see <see cref="View.NeedsDisplay"/>) will be drawn.
  426. /// </summary>
  427. /// <param name="forceRedraw">If <see langword="true"/> the entire View hierarchy will be redrawn. The default is <see langword="false"/> and should only be overriden for testing.</param>
  428. public static void Refresh (bool forceRedraw = false)
  429. {
  430. bool clear = false;
  431. foreach (Toplevel tl in TopLevels.Reverse ())
  432. {
  433. if (tl.IsLayoutNeeded ())
  434. {
  435. clear = true;
  436. tl.Layout (Screen.Size);
  437. }
  438. }
  439. if (clear || forceRedraw)
  440. {
  441. Driver?.ClearContents ();
  442. }
  443. foreach (Toplevel tl in TopLevels.Reverse ())
  444. {
  445. if (clear || forceRedraw)
  446. {
  447. tl.SetNeedsDisplay ();
  448. }
  449. tl.Draw ();
  450. }
  451. Driver?.Refresh ();
  452. }
  453. /// <summary>This event is raised on each iteration of the main loop.</summary>
  454. /// <remarks>See also <see cref="Timeout"/></remarks>
  455. public static event EventHandler<IterationEventArgs>? Iteration;
  456. /// <summary>The <see cref="MainLoop"/> driver for the application</summary>
  457. /// <value>The main loop.</value>
  458. internal static MainLoop? MainLoop { get; private set; }
  459. /// <summary>
  460. /// Set to true to cause <see cref="End"/> to be called after the first iteration. Set to false (the default) to
  461. /// cause the application to continue running until Application.RequestStop () is called.
  462. /// </summary>
  463. public static bool EndAfterFirstIteration { get; set; }
  464. /// <summary>Building block API: Runs the main loop for the created <see cref="Toplevel"/>.</summary>
  465. /// <param name="state">The state returned by the <see cref="Begin(Toplevel)"/> method.</param>
  466. public static void RunLoop (RunState state)
  467. {
  468. ArgumentNullException.ThrowIfNull (state);
  469. ObjectDisposedException.ThrowIf (state.Toplevel is null, "state");
  470. var firstIteration = true;
  471. for (state.Toplevel.Running = true; state.Toplevel?.Running == true;)
  472. {
  473. MainLoop!.Running = true;
  474. if (EndAfterFirstIteration && !firstIteration)
  475. {
  476. return;
  477. }
  478. firstIteration = RunIteration (ref state, firstIteration);
  479. }
  480. MainLoop!.Running = false;
  481. // Run one last iteration to consume any outstanding input events from Driver
  482. // This is important for remaining OnKeyUp events.
  483. RunIteration (ref state, firstIteration);
  484. }
  485. /// <summary>Run one application iteration.</summary>
  486. /// <param name="state">The state returned by <see cref="Begin(Toplevel)"/>.</param>
  487. /// <param name="firstIteration">
  488. /// Set to <see langword="true"/> if this is the first run loop iteration.
  489. /// </param>
  490. /// <returns><see langword="false"/> if at least one iteration happened.</returns>
  491. public static bool RunIteration (ref RunState state, bool firstIteration = false)
  492. {
  493. if (MainLoop!.Running && MainLoop.EventsPending ())
  494. {
  495. // Notify Toplevel it's ready
  496. if (firstIteration)
  497. {
  498. state.Toplevel.OnReady ();
  499. }
  500. MainLoop.RunIteration ();
  501. Iteration?.Invoke (null, new ());
  502. }
  503. firstIteration = false;
  504. if (Top is null)
  505. {
  506. return firstIteration;
  507. }
  508. Refresh ();
  509. if (PositionCursor ())
  510. {
  511. Driver!.UpdateCursor ();
  512. }
  513. return firstIteration;
  514. }
  515. /// <summary>Stops the provided <see cref="Toplevel"/>, causing or the <paramref name="top"/> if provided.</summary>
  516. /// <param name="top">The <see cref="Toplevel"/> to stop.</param>
  517. /// <remarks>
  518. /// <para>This will cause <see cref="Application.Run(Toplevel, Func{Exception, bool})"/> to return.</para>
  519. /// <para>
  520. /// Calling <see cref="RequestStop(Terminal.Gui.Toplevel)"/> is equivalent to setting the <see cref="Toplevel.Running"/>
  521. /// property on the currently running <see cref="Toplevel"/> to false.
  522. /// </para>
  523. /// </remarks>
  524. public static void RequestStop (Toplevel? top = null)
  525. {
  526. if (top is null)
  527. {
  528. top = Top;
  529. }
  530. if (!top!.Running)
  531. {
  532. return;
  533. }
  534. var ev = new ToplevelClosingEventArgs (top);
  535. top.OnClosing (ev);
  536. if (ev.Cancel)
  537. {
  538. return;
  539. }
  540. top.Running = false;
  541. OnNotifyStopRunState (top);
  542. }
  543. private static void OnNotifyStopRunState (Toplevel top)
  544. {
  545. if (EndAfterFirstIteration)
  546. {
  547. NotifyStopRunState?.Invoke (top, new (top));
  548. }
  549. }
  550. /// <summary>
  551. /// Building block API: completes the execution of a <see cref="Toplevel"/> that was started with
  552. /// <see cref="Begin(Toplevel)"/> .
  553. /// </summary>
  554. /// <param name="runState">The <see cref="RunState"/> returned by the <see cref="Begin(Toplevel)"/> method.</param>
  555. public static void End (RunState runState)
  556. {
  557. ArgumentNullException.ThrowIfNull (runState);
  558. runState.Toplevel.OnUnloaded ();
  559. // End the RunState.Toplevel
  560. // First, take it off the Toplevel Stack
  561. if (TopLevels.Count > 0)
  562. {
  563. if (TopLevels.Peek () != runState.Toplevel)
  564. {
  565. // If the top of the stack is not the RunState.Toplevel then
  566. // this call to End is not balanced with the call to Begin that started the RunState
  567. throw new ArgumentException ("End must be balanced with calls to Begin");
  568. }
  569. TopLevels.Pop ();
  570. }
  571. // Notify that it is closing
  572. runState.Toplevel?.OnClosed (runState.Toplevel);
  573. if (TopLevels.Count > 0)
  574. {
  575. Top = TopLevels.Peek ();
  576. Top.SetNeedsDisplay ();
  577. }
  578. if (runState.Toplevel is { HasFocus: true })
  579. {
  580. runState.Toplevel.HasFocus = false;
  581. }
  582. if (Top is { HasFocus: false })
  583. {
  584. Top.SetFocus ();
  585. }
  586. _cachedRunStateToplevel = runState.Toplevel;
  587. runState.Toplevel = null;
  588. runState.Dispose ();
  589. Refresh ();
  590. }
  591. }