ViewContent.cs 20 KB

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  1. using System.Diagnostics;
  2. namespace Terminal.Gui;
  3. /// <summary>
  4. /// Settings for how the <see cref="View.Viewport"/> behaves relative to the View's Content area.
  5. /// </summary>
  6. [Flags]
  7. public enum ViewportSettings
  8. {
  9. /// <summary>
  10. /// No settings.
  11. /// </summary>
  12. None = 0,
  13. /// <summary>
  14. /// If set, <see cref="View.Viewport"/><c>.X</c> can be set to negative values enabling scrolling beyond the left of
  15. /// the
  16. /// content area.
  17. /// </summary>
  18. /// <remarks>
  19. /// <para>
  20. /// When not set, <see cref="View.Viewport"/><c>.X</c> is constrained to positive values.
  21. /// </para>
  22. /// </remarks>
  23. AllowNegativeX = 1,
  24. /// <summary>
  25. /// If set, <see cref="View.Viewport"/><c>.Y</c> can be set to negative values enabling scrolling beyond the top of the
  26. /// content area.
  27. /// </summary>
  28. /// <remarks>
  29. /// <para>
  30. /// When not set, <see cref="View.Viewport"/><c>.Y</c> is constrained to positive values.
  31. /// </para>
  32. /// </remarks>
  33. AllowNegativeY = 2,
  34. /// <summary>
  35. /// If set, <see cref="View.Viewport"/><c>.Size</c> can be set to negative coordinates enabling scrolling beyond the
  36. /// top-left of the
  37. /// content area.
  38. /// </summary>
  39. /// <remarks>
  40. /// <para>
  41. /// When not set, <see cref="View.Viewport"/><c>.Size</c> is constrained to positive coordinates.
  42. /// </para>
  43. /// </remarks>
  44. AllowNegativeLocation = AllowNegativeX | AllowNegativeY,
  45. /// <summary>
  46. /// If set, <see cref="View.Viewport"/><c>.X</c> can be set values greater than <see cref="View.ContentSize"/>
  47. /// <c>.Width</c> enabling scrolling beyond the right
  48. /// of the content area.
  49. /// </summary>
  50. /// <remarks>
  51. /// <para>
  52. /// When not set, <see cref="View.Viewport"/><c>.X</c> is constrained to <see cref="View.ContentSize"/>
  53. /// <c>.Width - 1</c>.
  54. /// This means the last column of the content will remain visible even if there is an attempt to scroll the
  55. /// Viewport past the last column.
  56. /// </para>
  57. /// <para>
  58. /// The practical effect of this is that the last column of the content will always be visible.
  59. /// </para>
  60. /// </remarks>
  61. AllowXGreaterThanContentWidth = 4,
  62. /// <summary>
  63. /// If set, <see cref="View.Viewport"/><c>.Y</c> can be set values greater than <see cref="View.ContentSize"/>
  64. /// <c>.Height</c> enabling scrolling beyond the right
  65. /// of the content area.
  66. /// </summary>
  67. /// <remarks>
  68. /// <para>
  69. /// When not set, <see cref="View.Viewport"/><c>.Y</c> is constrained to <see cref="View.ContentSize"/>
  70. /// <c>.Height - 1</c>.
  71. /// This means the last row of the content will remain visible even if there is an attempt to scroll the Viewport
  72. /// past the last row.
  73. /// </para>
  74. /// <para>
  75. /// The practical effect of this is that the last row of the content will always be visible.
  76. /// </para>
  77. /// </remarks>
  78. AllowYGreaterThanContentHeight = 8,
  79. /// <summary>
  80. /// If set, <see cref="View.Viewport"/><c>.Size</c> can be set values greater than <see cref="View.ContentSize"/>
  81. /// enabling scrolling beyond the bottom-right
  82. /// of the content area.
  83. /// </summary>
  84. /// <remarks>
  85. /// <para>
  86. /// When not set, <see cref="View.Viewport"/> is constrained to <see cref="View.ContentSize"/><c> -1</c>.
  87. /// This means the last column and row of the content will remain visible even if there is an attempt to
  88. /// scroll the Viewport past the last column or row.
  89. /// </para>
  90. /// </remarks>
  91. AllowLocationGreaterThanContentSize = AllowXGreaterThanContentWidth | AllowYGreaterThanContentHeight,
  92. /// <summary>
  93. /// By default, clipping is applied to the <see cref="View.Viewport"/>. Setting this flag will cause clipping to be
  94. /// applied to the visible content area.
  95. /// </summary>
  96. ClipContentOnly = 16,
  97. /// <summary>
  98. /// If set <see cref="View.Clear()"/> will clear only the portion of the content
  99. /// area that is visible within the <see cref="View.Viewport"/>. This is useful for views that have a
  100. /// content area larger than the Viewport and want the area outside the content to be visually distinct.
  101. /// </summary>
  102. /// <remarks>
  103. /// <see cref="ClipContentOnly"/> must be set for this setting to work (clipping beyond the visible area must be
  104. /// disabled).
  105. /// </remarks>
  106. ClearContentOnly = 32
  107. }
  108. public partial class View
  109. {
  110. #region Content Area
  111. internal Size? _contentSize;
  112. /// <summary>
  113. /// Gets or sets the size of the View's content. If <see langword="null"/>, the value will be the same as the size of <see cref="Viewport"/>,
  114. /// and <c>Viewport.Location</c> will always be <c>0, 0</c>.
  115. /// </summary>
  116. /// <remarks>
  117. /// <para>
  118. /// If a size is provided, <see cref="Viewport"/> describes the portion of the content currently visible
  119. /// to the view. This enables virtual scrolling.
  120. /// </para>
  121. /// <para>
  122. /// If a size is provided, the behavior of <see cref="Dim.DimAutoStyle.Content"/> will be to use the ContentSize
  123. /// to determine the size of the view.
  124. /// </para>
  125. /// <para>
  126. /// Negative sizes are not supported.
  127. /// </para>
  128. /// </remarks>
  129. public Size? ContentSize
  130. {
  131. get => _contentSize ?? Viewport.Size;
  132. set
  133. {
  134. if (value?.Width < 0 || value?.Height < 0)
  135. {
  136. throw new ArgumentException (@"ContentSize cannot be negative.", nameof (value));
  137. }
  138. if (value == _contentSize)
  139. {
  140. return;
  141. }
  142. _contentSize = value;
  143. OnContentSizeChanged (new (_contentSize));
  144. }
  145. }
  146. /// <summary>
  147. /// Called when <see cref="ContentSize"/> changes. Invokes the <see cref="ContentSizeChanged"/> event.
  148. /// </summary>
  149. /// <param name="e"></param>
  150. /// <returns></returns>
  151. protected bool? OnContentSizeChanged (SizeChangedEventArgs e)
  152. {
  153. ContentSizeChanged?.Invoke (this, e);
  154. if (e.Cancel != true)
  155. {
  156. OnResizeNeeded ();
  157. //SetNeedsLayout ();
  158. //SetNeedsDisplay ();
  159. }
  160. return e.Cancel;
  161. }
  162. /// <summary>
  163. /// Event raised when the <see cref="ContentSize"/> changes.
  164. /// </summary>
  165. public event EventHandler<SizeChangedEventArgs> ContentSizeChanged;
  166. /// <summary>
  167. /// Converts a Content-relative location to a Screen-relative location.
  168. /// </summary>
  169. /// <param name="location">The Content-relative location.</param>
  170. /// <returns>The Screen-relative location.</returns>
  171. public Point ContentToScreen (in Point location)
  172. {
  173. // Subtract the ViewportOffsetFromFrame to get the Viewport-relative location.
  174. Point viewportOffset = GetViewportOffsetFromFrame ();
  175. Point contentRelativeToViewport = location;
  176. contentRelativeToViewport.Offset (-Viewport.X, -Viewport.Y);
  177. // Translate to Screen-Relative (our SuperView's Viewport-relative coordinates)
  178. return ViewportToScreen (contentRelativeToViewport);
  179. }
  180. /// <summary>Converts a Screen-relative coordinate to a Content-relative coordinate.</summary>
  181. /// <remarks>
  182. /// Content-relative means relative to the top-left corner of the view's Content, which is
  183. /// always at <c>0, 0</c>.
  184. /// </remarks>
  185. /// <param name="location">The Screen-relative location.</param>
  186. /// <returns>The coordinate relative to this view's Content.</returns>
  187. public Point ScreenToContent (in Point location)
  188. {
  189. Point viewportOffset = GetViewportOffsetFromFrame ();
  190. Point screen = ScreenToFrame (location);
  191. screen.Offset (Viewport.X - viewportOffset.X, Viewport.Y - viewportOffset.Y);
  192. return screen;
  193. }
  194. #endregion Content Area
  195. #region Viewport
  196. private ViewportSettings _viewportSettings;
  197. /// <summary>
  198. /// Gets or sets how scrolling the <see cref="View.Viewport"/> on the View's Content Area is handled.
  199. /// </summary>
  200. public ViewportSettings ViewportSettings
  201. {
  202. get => _viewportSettings;
  203. set
  204. {
  205. if (_viewportSettings == value)
  206. {
  207. return;
  208. }
  209. _viewportSettings = value;
  210. if (IsInitialized)
  211. {
  212. // Force set Viewport to cause settings to be applied as needed
  213. SetViewport (Viewport);
  214. }
  215. }
  216. }
  217. /// <summary>
  218. /// The location of the viewport into the view's content (0,0) is the top-left corner of the content. The Content
  219. /// area's size
  220. /// is <see cref="ContentSize"/>.
  221. /// </summary>
  222. private Point _viewportLocation;
  223. /// <summary>
  224. /// Gets or sets the rectangle describing the portion of the View's content that is visible to the user.
  225. /// The viewport Location is relative to the top-left corner of the inner rectangle of <see cref="Padding"/>.
  226. /// If the viewport Size is the same as <see cref="ContentSize"/>, or <see cref="ContentSize"/> is
  227. /// <see langword="null"/> the Location will be <c>0, 0</c>.
  228. /// </summary>
  229. /// <value>
  230. /// The rectangle describing the location and size of the viewport into the View's virtual content, described by
  231. /// <see cref="ContentSize"/>.
  232. /// </value>
  233. /// <remarks>
  234. /// <para>
  235. /// Positive values for the location indicate the visible area is offset into (down-and-right) the View's virtual
  236. /// <see cref="ContentSize"/>. This enables scrolling down and to the right (e.g. in a <see cref="ListView"/>.
  237. /// </para>
  238. /// <para>
  239. /// Negative values for the location indicate the visible area is offset above (up-and-left) the View's virtual
  240. /// <see cref="ContentSize"/>. This enables scrolling up and to the left (e.g. in an image viewer that supports zoom
  241. /// where the image stays centered).
  242. /// </para>
  243. /// <para>
  244. /// The <see cref="ViewportSettings"/> property controls how scrolling is handled.
  245. /// </para>
  246. /// <para>
  247. /// If <see cref="LayoutStyle"/> is <see cref="LayoutStyle.Computed"/> the value of Viewport is indeterminate until
  248. /// the view has been initialized ( <see cref="IsInitialized"/> is true) and <see cref="LayoutSubviews"/> has been
  249. /// called.
  250. /// </para>
  251. /// <para>
  252. /// Updates to the Viewport Size updates <see cref="Frame"/>, and has the same impact as updating the
  253. /// <see cref="Frame"/>.
  254. /// </para>
  255. /// <para>
  256. /// Altering the Viewport Size will eventually (when the view is next laid out) cause the
  257. /// <see cref="LayoutSubview(View, Size)"/> and <see cref="OnDrawContent(Rectangle)"/> methods to be called.
  258. /// </para>
  259. /// </remarks>
  260. public virtual Rectangle Viewport
  261. {
  262. get
  263. {
  264. #if DEBUG
  265. if ((_width.ReferencesOtherViews () || _height.ReferencesOtherViews ()) && !IsInitialized)
  266. {
  267. Debug.WriteLine (
  268. $"WARNING: The dimensions of {this} are dependent on other views and Viewport is being accessed before the View has been initialized. This is likely a bug."
  269. );
  270. }
  271. #endif // DEBUG
  272. if (Margin is null || Border is null || Padding is null)
  273. {
  274. // CreateAdornments has not been called yet.
  275. return new (_viewportLocation, Frame.Size);
  276. }
  277. // BUGBUG: This is a hack. Viewport_get should not have side effects.
  278. if (Frame.Size == Size.Empty)
  279. {
  280. // The Frame has not been set yet (e.g. the view has not been added to a SuperView yet).
  281. //
  282. if ((Width is Dim.DimAuto widthAuto && widthAuto._style.HasFlag(Dim.DimAutoStyle.Text))
  283. || (Height is Dim.DimAuto heightAuto && heightAuto._style.HasFlag (Dim.DimAutoStyle.Text)))
  284. {
  285. if (TextFormatter.NeedsFormat)
  286. {
  287. // This updates TextFormatter.Size to the text size
  288. TextFormatter.AutoSize = true;
  289. // Whenever DimAutoStyle.Text is set, ContentSize will match TextFormatter.Size.
  290. ContentSize = TextFormatter.Size == Size.Empty ? null : TextFormatter.Size;
  291. }
  292. }
  293. }
  294. Thickness thickness = GetAdornmentsThickness ();
  295. return new (
  296. _viewportLocation,
  297. new (
  298. Math.Max (0, Frame.Size.Width - thickness.Horizontal),
  299. Math.Max (0, Frame.Size.Height - thickness.Vertical)
  300. ));
  301. }
  302. set => SetViewport (value);
  303. }
  304. private void SetViewport (Rectangle viewport)
  305. {
  306. Rectangle oldViewport = viewport;
  307. ApplySettings (ref viewport);
  308. Thickness thickness = GetAdornmentsThickness ();
  309. Size newSize = new (
  310. viewport.Size.Width + thickness.Horizontal,
  311. viewport.Size.Height + thickness.Vertical);
  312. if (newSize == Frame.Size)
  313. {
  314. // The change is not changing the Frame, so we don't need to update it.
  315. // Just call SetNeedsLayout to update the layout.
  316. if (_viewportLocation != viewport.Location)
  317. {
  318. _viewportLocation = viewport.Location;
  319. SetNeedsLayout ();
  320. }
  321. OnViewportChanged (new (IsInitialized ? Viewport : Rectangle.Empty, oldViewport));
  322. return;
  323. }
  324. _viewportLocation = viewport.Location;
  325. // Update the Frame because we made it bigger or smaller which impacts subviews.
  326. Frame = Frame with
  327. {
  328. Size = newSize
  329. };
  330. void ApplySettings (ref Rectangle newViewport)
  331. {
  332. if (!ViewportSettings.HasFlag (ViewportSettings.AllowXGreaterThanContentWidth))
  333. {
  334. if (newViewport.X >= ContentSize.GetValueOrDefault ().Width)
  335. {
  336. newViewport.X = ContentSize.GetValueOrDefault ().Width - 1;
  337. }
  338. }
  339. // IMPORTANT: Check for negative location AFTER checking for location greater than content width
  340. if (!ViewportSettings.HasFlag (ViewportSettings.AllowNegativeX))
  341. {
  342. if (newViewport.X < 0)
  343. {
  344. newViewport.X = 0;
  345. }
  346. }
  347. if (!ViewportSettings.HasFlag (ViewportSettings.AllowYGreaterThanContentHeight))
  348. {
  349. if (newViewport.Y >= ContentSize.GetValueOrDefault().Height)
  350. {
  351. newViewport.Y = ContentSize.GetValueOrDefault ().Height - 1;
  352. }
  353. }
  354. // IMPORTANT: Check for negative location AFTER checking for location greater than content width
  355. if (!ViewportSettings.HasFlag (ViewportSettings.AllowNegativeY))
  356. {
  357. if (newViewport.Y < 0)
  358. {
  359. newViewport.Y = 0;
  360. }
  361. }
  362. }
  363. }
  364. /// <summary>
  365. /// Fired when the <see cref="Viewport"/> changes. This event is fired after the <see cref="Viewport"/> has been updated.
  366. /// </summary>
  367. [CanBeNull]
  368. public event EventHandler<DrawEventArgs> ViewportChanged;
  369. /// <summary>
  370. /// Called when the <see cref="Viewport"/> changes. Invokes the <see cref="ViewportChanged"/> event.
  371. /// </summary>
  372. /// <param name="e"></param>
  373. protected virtual void OnViewportChanged (DrawEventArgs e)
  374. {
  375. ViewportChanged?.Invoke (this, e);
  376. }
  377. /// <summary>
  378. /// Converts a <see cref="Viewport"/>-relative location and size to a screen-relative location and size.
  379. /// </summary>
  380. /// <remarks>
  381. /// Viewport-relative means relative to the top-left corner of the inner rectangle of the <see cref="Padding"/>.
  382. /// </remarks>
  383. /// <param name="viewport">Viewport-relative location and size.</param>
  384. /// <returns>Screen-relative location and size.</returns>
  385. public Rectangle ViewportToScreen (in Rectangle viewport)
  386. {
  387. return viewport with { Location = ViewportToScreen (viewport.Location) };
  388. }
  389. /// <summary>
  390. /// Converts a <see cref="Viewport"/>-relative location to a screen-relative location.
  391. /// </summary>
  392. /// <remarks>
  393. /// Viewport-relative means relative to the top-left corner of the inner rectangle of the <see cref="Padding"/>.
  394. /// </remarks>
  395. /// <param name="viewportLocation">Viewport-relative location.</param>
  396. /// <returns>Screen-relative location.</returns>
  397. public Point ViewportToScreen (in Point viewportLocation)
  398. {
  399. // Translate bounds to Frame (our SuperView's Viewport-relative coordinates)
  400. Rectangle screen = FrameToScreen ();
  401. Point viewportOffset = GetViewportOffsetFromFrame ();
  402. screen.Offset (viewportOffset.X + viewportLocation.X, viewportOffset.Y + viewportLocation.Y);
  403. return screen.Location;
  404. }
  405. /// <summary>Converts a screen-relative coordinate to a Viewport-relative coordinate.</summary>
  406. /// <returns>The coordinate relative to this view's <see cref="Viewport"/>.</returns>
  407. /// <remarks>
  408. /// Viewport-relative means relative to the top-left corner of the inner rectangle of the <see cref="Padding"/>.
  409. /// </remarks>
  410. /// <param name="location">Screen-Relative Coordinate.</param>
  411. /// <returns>Viewport-relative location.</returns>
  412. public Point ScreenToViewport (in Point location)
  413. {
  414. Point viewportOffset = GetViewportOffsetFromFrame ();
  415. Point frame = ScreenToFrame (location);
  416. frame.Offset (-viewportOffset.X, -viewportOffset.Y);
  417. return frame;
  418. }
  419. /// <summary>
  420. /// Helper to get the X and Y offset of the Viewport from the Frame. This is the sum of the Left and Top properties
  421. /// of <see cref="Margin"/>, <see cref="Border"/> and <see cref="Padding"/>.
  422. /// </summary>
  423. public Point GetViewportOffsetFromFrame () { return Padding is null ? Point.Empty : Padding.Thickness.GetInside (Padding.Frame).Location; }
  424. /// <summary>
  425. /// Scrolls the view vertically by the specified number of rows.
  426. /// </summary>
  427. /// <remarks>
  428. /// <para>
  429. /// </para>
  430. /// </remarks>
  431. /// <param name="rows"></param>
  432. /// <returns><see langword="true"/> if the <see cref="Viewport"/> was changed.</returns>
  433. public bool? ScrollVertical (int rows)
  434. {
  435. if (ContentSize == Size.Empty || ContentSize == Viewport.Size)
  436. {
  437. return false;
  438. }
  439. Viewport = Viewport with { Y = Viewport.Y + rows };
  440. return true;
  441. }
  442. /// <summary>
  443. /// Scrolls the view horizontally by the specified number of columns.
  444. /// </summary>
  445. /// <remarks>
  446. /// <para>
  447. /// </para>
  448. /// </remarks>
  449. /// <param name="cols"></param>
  450. /// <returns><see langword="true"/> if the <see cref="Viewport"/> was changed.</returns>
  451. public bool? ScrollHorizontal (int cols)
  452. {
  453. if (ContentSize == Size.Empty || ContentSize == Viewport.Size)
  454. {
  455. return false;
  456. }
  457. Viewport = Viewport with { X = Viewport.X + cols };
  458. return true;
  459. }
  460. #endregion Viewport
  461. }