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- using NStack;
- using System;
- using System.Collections.Generic;
- using System.Data;
- using System.Linq;
- namespace Terminal.Gui.Views {
- /// <summary>
- /// Defines rendering options that affect how the table is displayed
- /// </summary>
- public class TableStyle {
-
- /// <summary>
- /// When scrolling down always lock the column headers in place as the first row of the table
- /// </summary>
- public bool AlwaysShowHeaders {get;set;} = false;
- /// <summary>
- /// True to render a solid line above the headers
- /// </summary>
- public bool ShowHorizontalHeaderOverline {get;set;} = true;
- /// <summary>
- /// True to render a solid line under the headers
- /// </summary>
- public bool ShowHorizontalHeaderUnderline {get;set;} = true;
- /// <summary>
- /// True to render a solid line vertical line between cells
- /// </summary>
- public bool ShowVerticalCellLines {get;set;} = true;
- /// <summary>
- /// True to render a solid line vertical line between headers
- /// </summary>
- public bool ShowVerticalHeaderLines {get;set;} = true;
- }
-
- /// <summary>
- /// View for tabular data based on a <see cref="DataTable"/>
- /// </summary>
- public class TableView : View {
- private int columnOffset;
- private int rowOffset;
- private int selectedRow;
- private int selectedColumn;
- private DataTable table;
- private TableStyle style = new TableStyle();
- /// <summary>
- /// The data table to render in the view. Setting this property automatically updates and redraws the control.
- /// </summary>
- public DataTable Table { get => table; set {table = value; Update(); } }
-
- /// <summary>
- /// Contains options for changing how the table is rendered
- /// </summary>
- public TableStyle Style { get => style; set {style = value; Update(); } }
-
- /// <summary>
- /// Zero indexed offset for the upper left <see cref="DataColumn"/> to display in <see cref="Table"/>.
- /// </summary>
- /// <remarks>This property allows very wide tables to be rendered with horizontal scrolling</remarks>
- public int ColumnOffset {
- get => columnOffset;
- //try to prevent this being set to an out of bounds column
- set => columnOffset = Table == null ? 0 : Math.Min (Table.Columns.Count - 1, Math.Max (0, value));
- }
- /// <summary>
- /// Zero indexed offset for the <see cref="DataRow"/> to display in <see cref="Table"/> on line 2 of the control (first line being headers)
- /// </summary>
- /// <remarks>This property allows very wide tables to be rendered with horizontal scrolling</remarks>
- public int RowOffset {
- get => rowOffset;
- set => rowOffset = Table == null ? 0 : Math.Min (Table.Rows.Count - 1, Math.Max (0, value));
- }
- /// <summary>
- /// The index of <see cref="DataTable.Columns"/> in <see cref="Table"/> that the user has currently selected
- /// </summary>
- public int SelectedColumn {
- get => selectedColumn;
- //try to prevent this being set to an out of bounds column
- set => selectedColumn = Table == null ? 0 : Math.Min (Table.Columns.Count - 1, Math.Max (0, value));
- }
- /// <summary>
- /// The index of <see cref="DataTable.Rows"/> in <see cref="Table"/> that the user has currently selected
- /// </summary>
- public int SelectedRow {
- get => selectedRow;
- set => selectedRow = Table == null ? 0 : Math.Min (Table.Rows.Count - 1, Math.Max (0, value));
- }
- /// <summary>
- /// The maximum number of characters to render in any given column. This prevents one long column from pushing out all the others
- /// </summary>
- public int MaximumCellWidth { get; set; } = 100;
- /// <summary>
- /// The text representation that should be rendered for cells with the value <see cref="DBNull.Value"/>
- /// </summary>
- public string NullSymbol { get; set; } = "-";
- /// <summary>
- /// The symbol to add after each cell value and header value to visually seperate values (if not using vertical gridlines)
- /// </summary>
- public char SeparatorSymbol { get; set; } = ' ';
- /// <summary>
- /// Initialzies a <see cref="TableView"/> class using <see cref="LayoutStyle.Computed"/> layout.
- /// </summary>
- /// <param name="table">The table to display in the control</param>
- public TableView (DataTable table) : this ()
- {
- this.Table = table;
- }
- /// <summary>
- /// Initialzies a <see cref="TableView"/> class using <see cref="LayoutStyle.Computed"/> layout. Set the <see cref="Table"/> property to begin editing
- /// </summary>
- public TableView () : base ()
- {
- CanFocus = true;
- }
- ///<inheritdoc/>
- public override void Redraw (Rect bounds)
- {
- Move (0, 0);
- var frame = Frame;
- // What columns to render at what X offset in viewport
- Dictionary<DataColumn, int> columnsToRender = CalculateViewport (bounds);
- Driver.SetAttribute (ColorScheme.Normal);
-
- //invalidate current row (prevents scrolling around leaving old characters in the frame
- Driver.AddStr (new string (' ', bounds.Width));
- int line = 0;
- if(ShouldRenderHeaders()){
- // Render something like:
- /*
- ┌────────────────────┬──────────┬───────────┬──────────────┬─────────┐
- │ArithmeticComparator│chi │Healthboard│Interpretation│Labnumber│
- └────────────────────┴──────────┴───────────┴──────────────┴─────────┘
- */
- if(Style.ShowHorizontalHeaderOverline){
- RenderHeaderOverline(line,bounds.Width,columnsToRender);
- line++;
- }
- RenderHeaderMidline(line,bounds.Width,columnsToRender);
- line++;
- if(Style.ShowHorizontalHeaderUnderline){
- RenderHeaderUnderline(line,bounds.Width,columnsToRender);
- line++;
- }
- }
-
- //render the cells
- for (; line < frame.Height; line++) {
- ClearLine(line,bounds.Width);
- //work out what Row to render
- var rowToRender = RowOffset + (line - GetHeaderHeight());
- //if we have run off the end of the table
- if ( Table == null || rowToRender >= Table.Rows.Count || rowToRender < 0)
- continue;
- RenderRow(line,bounds.Width,rowToRender,columnsToRender);
- }
- }
- /// <summary>
- /// Clears a line of the console by filling it with spaces
- /// </summary>
- /// <param name="row"></param>
- /// <param name="width"></param>
- private void ClearLine(int row, int width)
- {
- Move (0, row);
- Driver.SetAttribute (ColorScheme.Normal);
- Driver.AddStr (new string (' ', width));
- }
- /// <summary>
- /// Returns the amount of vertical space required to display the header
- /// </summary>
- /// <returns></returns>
- private int GetHeaderHeight()
- {
- int heightRequired = 1;
-
- if(Style.ShowHorizontalHeaderOverline)
- heightRequired++;
- if(Style.ShowHorizontalHeaderUnderline)
- heightRequired++;
-
- return heightRequired;
- }
- private void RenderHeaderOverline(int row,int availableWidth, Dictionary<DataColumn, int> columnsToRender)
- {
- // Renders a line above table headers (when visible) like:
- // ┌────────────────────┬──────────┬───────────┬──────────────┬─────────┐
- for(int c = 0;c< availableWidth;c++) {
- var rune = Driver.HLine;
- if (Style.ShowVerticalHeaderLines){
-
- if(c == 0){
- rune = Driver.ULCorner;
- }
- // if the next column is the start of a header
- else if(columnsToRender.Values.Contains(c+1)){
- rune = Driver.TopTee;
- }
- else if(c == availableWidth -1){
- rune = Driver.URCorner;
- }
- }
- AddRuneAt(Driver,c,row,rune);
- }
- }
- private void RenderHeaderMidline(int row,int availableWidth, Dictionary<DataColumn, int> columnsToRender)
- {
- // Renders something like:
- // │ArithmeticComparator│chi │Healthboard│Interpretation│Labnumber│
-
- ClearLine(row,availableWidth);
- //render start of line
- if(style.ShowVerticalHeaderLines)
- AddRune(0,row,Driver.VLine);
- foreach (var kvp in columnsToRender) {
-
- //where the header should start
- var col = kvp.Value;
- RenderSeparator(col-1,row,true);
-
- Move (col, row);
- Driver.AddStr(Truncate (kvp.Key.ColumnName, availableWidth - kvp.Value));
- }
- //render end of line
- if(style.ShowVerticalHeaderLines)
- AddRune(availableWidth-1,row,Driver.VLine);
- }
- private void RenderHeaderUnderline(int row,int availableWidth, Dictionary<DataColumn, int> columnsToRender)
- {
- // Renders a line below the table headers (when visible) like:
- // ├──────────┼───────────┼───────────────────┼──────────┼────────┼─────────────┤
-
- for(int c = 0;c< availableWidth;c++) {
- var rune = Driver.HLine;
- if (Style.ShowVerticalHeaderLines){
- if(c == 0){
- rune = Style.ShowVerticalCellLines ? Driver.LeftTee : Driver.LLCorner;
- }
- // if the next column is the start of a header
- else if(columnsToRender.Values.Contains(c+1)){
-
- /*TODO: is ┼ symbol in Driver?*/
- rune = Style.ShowVerticalCellLines ? '┼' :Driver.BottomTee;
- }
- else if(c == availableWidth -1){
- rune = Style.ShowVerticalCellLines ? Driver.RightTee : Driver.LRCorner;
- }
- }
- AddRuneAt(Driver,c,row,rune);
- }
-
- }
- private void RenderRow(int row, int availableWidth, int rowToRender, Dictionary<DataColumn, int> columnsToRender)
- {
- //render start of line
- if(style.ShowVerticalCellLines)
- AddRune(0,row,Driver.VLine);
- // Render cells for each visible header for the current row
- foreach (var kvp in columnsToRender) {
- // move to start of cell (in line with header positions)
- Move (kvp.Value, row);
- // Set color scheme based on whether the current cell is the selected one
- bool isSelectedCell = rowToRender == SelectedRow && kvp.Key.Ordinal == SelectedColumn;
- Driver.SetAttribute (isSelectedCell ? ColorScheme.HotFocus : ColorScheme.Normal);
- // Render the (possibly truncated) cell value
- var valueToRender = GetRenderedVal (Table.Rows [rowToRender] [kvp.Key]);
- Driver.AddStr (Truncate (valueToRender, availableWidth - kvp.Value));
-
- // Reset color scheme to normal and render the vertical line (or space) at the end of the cell
- Driver.SetAttribute (ColorScheme.Normal);
- RenderSeparator(kvp.Value-1,row,false);
- }
- //render end of line
- if(style.ShowVerticalCellLines)
- AddRune(availableWidth-1,row,Driver.VLine);
- }
-
- private void RenderSeparator(int col, int row,bool isHeader)
- {
- if(col<0)
- return;
-
- var renderLines = isHeader ? style.ShowVerticalHeaderLines : style.ShowVerticalCellLines;
- Rune symbol = renderLines ? Driver.VLine : SeparatorSymbol;
- AddRune(col,row,symbol);
- }
- void AddRuneAt (ConsoleDriver d,int col, int row, Rune ch)
- {
- Move (col, row);
- d.AddRune (ch);
- }
- /// <summary>
- /// Truncates <paramref name="valueToRender"/> so that it occupies a maximum of <paramref name="availableHorizontalSpace"/>
- /// </summary>
- /// <param name="valueToRender"></param>
- /// <param name="availableHorizontalSpace"></param>
- /// <returns></returns>
- private ustring Truncate (string valueToRender, int availableHorizontalSpace)
- {
- if (string.IsNullOrEmpty (valueToRender) || valueToRender.Length < availableHorizontalSpace)
- return valueToRender;
- return valueToRender.Substring (0, availableHorizontalSpace);
- }
- /// <inheritdoc/>
- public override bool ProcessKey (KeyEvent keyEvent)
- {
- switch (keyEvent.Key) {
- case Key.CursorLeft:
- SelectedColumn--;
- Update ();
- break;
- case Key.CursorRight:
- SelectedColumn++;
- Update ();
- break;
- case Key.CursorDown:
- SelectedRow++;
- Update ();
- break;
- case Key.CursorUp:
- SelectedRow--;
- Update ();
- break;
- case Key.PageUp:
- SelectedRow -= Frame.Height;
- Update ();
- break;
- case Key.PageDown:
- SelectedRow += Frame.Height;
- Update ();
- break;
- case Key.Home | Key.CtrlMask:
- SelectedRow = 0;
- SelectedColumn = 0;
- Update ();
- break;
- case Key.Home:
- SelectedColumn = 0;
- Update ();
- break;
- case Key.End | Key.CtrlMask:
- //jump to end of table
- SelectedRow = Table == null ? 0 : Table.Rows.Count - 1;
- SelectedColumn = Table == null ? 0 : Table.Columns.Count - 1;
- Update ();
- break;
- case Key.End:
- //jump to end of row
- SelectedColumn = Table == null ? 0 : Table.Columns.Count - 1;
- Update ();
- break;
- default:
- // Not a keystroke we care about
- return false;
- }
- PositionCursor ();
- return true;
- }
- /// <summary>
- /// Updates the view to reflect changes to <see cref="Table"/> and to (<see cref="ColumnOffset"/> / <see cref="RowOffset"/>) etc
- /// </summary>
- /// <remarks>This always calls <see cref="View.SetNeedsDisplay()"/></remarks>
- public void Update()
- {
- if(Table == null) {
- SetNeedsDisplay ();
- return;
- }
- //if user opened a large table scrolled down a lot then opened a smaller table (or API deleted a bunch of columns without telling anyone)
- ColumnOffset = Math.Max(Math.Min(ColumnOffset,Table.Columns.Count -1),0);
- RowOffset = Math.Max(Math.Min(RowOffset,Table.Rows.Count -1),0);
- SelectedColumn = Math.Max(Math.Min(SelectedColumn,Table.Columns.Count -1),0);
- SelectedRow = Math.Max(Math.Min(SelectedRow,Table.Rows.Count -1),0);
- Dictionary<DataColumn, int> columnsToRender = CalculateViewport (Bounds);
- var headerHeight = GetHeaderHeight();
- //if we have scrolled too far to the left
- if (SelectedColumn < columnsToRender.Keys.Min (col => col.Ordinal)) {
- ColumnOffset = SelectedColumn;
- }
- //if we have scrolled too far to the right
- if (SelectedColumn > columnsToRender.Keys.Max (col => col.Ordinal)) {
- ColumnOffset = SelectedColumn;
- }
- //if we have scrolled too far down
- if (SelectedRow >= RowOffset + (Bounds.Height - headerHeight)) {
- RowOffset = SelectedRow;
- }
- //if we have scrolled too far up
- if (SelectedRow < RowOffset) {
- RowOffset = SelectedRow;
- }
- SetNeedsDisplay ();
- }
- /// <summary>
- /// Calculates which columns should be rendered given the <paramref name="bounds"/> in which to display and the <see cref="ColumnOffset"/>
- /// </summary>
- /// <param name="bounds"></param>
- /// <param name="padding"></param>
- /// <returns></returns>
- private Dictionary<DataColumn, int> CalculateViewport (Rect bounds, int padding = 1)
- {
- Dictionary<DataColumn, int> toReturn = new Dictionary<DataColumn, int> ();
- if(Table == null)
- return toReturn;
-
- int usedSpace = 0;
- //if horizontal space is required at the start of the line (before the first header)
- if(Style.ShowVerticalHeaderLines || Style.ShowVerticalCellLines)
- usedSpace+=1;
-
- int availableHorizontalSpace = bounds.Width;
- int rowsToRender = bounds.Height;
- // reserved for the headers row
- if(ShouldRenderHeaders())
- rowsToRender -= GetHeaderHeight();
- bool first = true;
- foreach (var col in Table.Columns.Cast<DataColumn>().Skip (ColumnOffset)) {
- int startingIdxForCurrentHeader = usedSpace;
- // is there enough space for this column (and it's data)?
- usedSpace += CalculateMaxRowSize (col, rowsToRender) + padding;
- // no (don't render it) unless its the only column we are render (that must be one massively wide column!)
- if (!first && usedSpace > availableHorizontalSpace)
- return toReturn;
- // there is space
- toReturn.Add (col, startingIdxForCurrentHeader);
- first=false;
- }
- return toReturn;
- }
- private bool ShouldRenderHeaders()
- {
- if(Table == null || Table.Columns.Count == 0)
- return false;
- return Style.AlwaysShowHeaders || rowOffset == 0;
- }
- /// <summary>
- /// Returns the maximum of the <paramref name="col"/> name and the maximum length of data that will be rendered starting at <see cref="RowOffset"/> and rendering <paramref name="rowsToRender"/>
- /// </summary>
- /// <param name="col"></param>
- /// <param name="rowsToRender"></param>
- /// <returns></returns>
- private int CalculateMaxRowSize (DataColumn col, int rowsToRender)
- {
- int spaceRequired = col.ColumnName.Length;
- // if table has no rows
- if(RowOffset < 0)
- return spaceRequired;
- for (int i = RowOffset; i < RowOffset + rowsToRender && i < Table.Rows.Count; i++) {
- //expand required space if cell is bigger than the last biggest cell or header
- spaceRequired = Math.Max (spaceRequired, GetRenderedVal (Table.Rows [i] [col]).Length);
- }
- return spaceRequired;
- }
- /// <summary>
- /// Returns the value that should be rendered to best represent a strongly typed <paramref name="value"/> read from <see cref="Table"/>
- /// </summary>
- /// <param name="value"></param>
- /// <returns></returns>
- private string GetRenderedVal (object value)
- {
- if (value == null || value == DBNull.Value) {
- return NullSymbol;
- }
- var representation = value.ToString ();
- //if it is too long to fit
- if (representation.Length > MaximumCellWidth)
- return representation.Substring (0, MaximumCellWidth);
- return representation;
- }
- }
- }
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