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- using System.Text;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace Terminal.Gui {
- /// <summary>
- /// A <see cref="View"/> consisting of a moveable bar that divides
- /// the display area into resizeable <see cref="Tiles"/>.
- /// </summary>
- public class TileView : View {
- TileView parentTileView;
- /// <summary>
- /// The keyboard key that the user can press to toggle resizing
- /// of splitter lines. Mouse drag splitting is always enabled.
- /// </summary>
- public Key ToggleResizable { get; set; } = Key.CtrlMask | Key.F10;
- /// <summary>
- /// A single <see cref="ContentView"/> presented in a <see cref="TileView"/>. To create
- /// new instances use <see cref="TileView.RebuildForTileCount(int)"/>
- /// or <see cref="TileView.InsertTile(int)"/>.
- /// </summary>
- public class Tile {
- /// <summary>
- /// The <see cref="ContentView"/> that is contained in this <see cref="TileView"/>.
- /// Add new child views to this member for multiple
- /// <see cref="ContentView"/>s within the <see cref="Tile"/>.
- /// </summary>
- public View ContentView { get; internal set; }
- /// <summary>
- /// Gets or Sets the minimum size you to allow when splitter resizing along
- /// parent <see cref="TileView.Orientation"/> direction.
- /// </summary>
- public int MinSize { get; set; }
- /// <summary>
- /// The text that should be displayed above the <see cref="ContentView"/>. This
- /// will appear over the splitter line or border (above the view client area).
- /// </summary>
- /// <remarks>
- /// Title are not rendered for root level tiles
- /// <see cref="Gui.LineStyle"/> is <see cref="LineStyle.None"/>.
- ///</remarks>
- public string Title {
- get => _title;
- set {
- if (!OnTitleChanging (_title, value)) {
- var old = _title;
- _title = value;
- OnTitleChanged (old, _title);
- return;
- }
- _title = value;
- }
- }
- private string _title = string.Empty;
- /// <summary>
- /// Called before the <see cref="Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can be cancelled.
- /// </summary>
- /// <param name="oldTitle">The <see cref="Title"/> that is/has been replaced.</param>
- /// <param name="newTitle">The new <see cref="Title"/> to be replaced.</param>
- /// <returns><c>true</c> if an event handler cancelled the Title change.</returns>
- public virtual bool OnTitleChanging (string oldTitle, string newTitle)
- {
- var args = new TitleEventArgs (oldTitle, newTitle);
- TitleChanging?.Invoke (this, args);
- return args.Cancel;
- }
- /// <summary>
- /// Event fired when the <see cref="Title"/> is changing. Set <see cref="TitleEventArgs.Cancel"/> to
- /// <c>true</c> to cancel the Title change.
- /// </summary>
- public event EventHandler<TitleEventArgs> TitleChanging;
- /// <summary>
- /// Called when the <see cref="Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.
- /// </summary>
- /// <param name="oldTitle">The <see cref="Title"/> that is/has been replaced.</param>
- /// <param name="newTitle">The new <see cref="Title"/> to be replaced.</param>
- public virtual void OnTitleChanged (string oldTitle, string newTitle)
- {
- var args = new TitleEventArgs (oldTitle, newTitle);
- TitleChanged?.Invoke (this, args);
- }
- /// <summary>
- /// Event fired after the <see cref="Title"/> has been changed.
- /// </summary>
- public event EventHandler<TitleEventArgs> TitleChanged;
- /// <summary>
- /// Creates a new instance of the <see cref="Tile"/> class.
- /// </summary>
- public Tile ()
- {
- ContentView = new View () { Width = Dim.Fill (), Height = Dim.Fill () };
- #if DEBUG_IDISPOSABLE
- ContentView.Data = "Tile.ContentView";
- #endif
- Title = string.Empty;
- MinSize = 0;
- }
- }
- List<Tile> tiles;
- private List<Pos> splitterDistances;
- private List<TileViewLineView> splitterLines;
- /// <summary>
- /// The sub sections hosted by the view
- /// </summary>
- public IReadOnlyCollection<Tile> Tiles => tiles.AsReadOnly ();
- /// <summary>
- /// The splitter locations. Note that there will be N-1 splitters where
- /// N is the number of <see cref="Tiles"/>.
- /// </summary>
- public IReadOnlyCollection<Pos> SplitterDistances => splitterDistances.AsReadOnly ();
- private Orientation orientation = Orientation.Vertical;
- /// <summary>
- /// Creates a new instance of the <see cref="TileView"/> class with
- /// 2 tiles (i.e. left and right).
- /// </summary>
- public TileView () : this (2)
- {
- }
- /// <summary>
- /// Creates a new instance of the <see cref="TileView"/> class with
- /// <paramref name="tiles"/> number of tiles.
- /// </summary>
- /// <param name="tiles"></param>
- public TileView (int tiles)
- {
- RebuildForTileCount (tiles);
- }
- /// <summary>
- /// Invoked when any of the <see cref="SplitterDistances"/> is changed.
- /// </summary>
- public event SplitterEventHandler SplitterMoved;
- /// <summary>
- /// Raises the <see cref="SplitterMoved"/> event
- /// </summary>
- protected virtual void OnSplitterMoved (int idx)
- {
- SplitterMoved?.Invoke (this, new SplitterEventArgs (this, idx, splitterDistances [idx]));
- }
- /// <summary>
- /// Scraps all <see cref="Tiles"/> and creates <paramref name="count"/> new tiles
- /// in orientation <see cref="Orientation"/>
- /// </summary>
- /// <param name="count"></param>
- public void RebuildForTileCount (int count)
- {
- tiles = new List<Tile> ();
- splitterDistances = new List<Pos> ();
- if (splitterLines != null) {
- foreach (var sl in splitterLines) {
- sl.Dispose ();
- }
- }
- splitterLines = new List<TileViewLineView> ();
- RemoveAll ();
- foreach (var tile in tiles) {
- tile.ContentView.Dispose ();
- tile.ContentView = null;
- }
- tiles.Clear ();
- splitterDistances.Clear ();
- if (count == 0) {
- return;
- }
- for (int i = 0; i < count; i++) {
- if (i > 0) {
- var currentPos = Pos.Percent ((100 / count) * i);
- splitterDistances.Add (currentPos);
- var line = new TileViewLineView (this, i - 1);
- Add (line);
- splitterLines.Add (line);
- }
- var tile = new Tile ();
- tiles.Add (tile);
- Add (tile.ContentView);
- tile.TitleChanged += (s, e) => SetNeedsDisplay ();
- }
- if (IsInitialized) {
- LayoutSubviews ();
- }
- }
- /// <summary>
- /// Adds a new <see cref="Tile"/> to the collection at <paramref name="idx"/>.
- /// This will also add another splitter line
- /// </summary>
- /// <param name="idx"></param>
- public Tile InsertTile (int idx)
- {
- var oldTiles = Tiles.ToArray ();
- RebuildForTileCount (oldTiles.Length + 1);
- Tile toReturn = null;
- for (int i = 0; i < tiles.Count; i++) {
- if (i != idx) {
- var oldTile = oldTiles [i > idx ? i - 1 : i];
- // remove the new empty View
- Remove (tiles [i].ContentView);
- tiles [i].ContentView.Dispose ();
- tiles [i].ContentView = null;
- // restore old Tile and View
- tiles [i] = oldTile;
- Add (tiles [i].ContentView);
- } else {
- toReturn = tiles [i];
- }
- }
- SetNeedsDisplay ();
- if (IsInitialized) {
- LayoutSubviews ();
- }
- return toReturn;
- }
- /// <summary>
- /// Removes a <see cref="Tiles"/> at the provided <paramref name="idx"/> from
- /// the view. Returns the removed tile or null if already empty.
- /// </summary>
- /// <param name="idx"></param>
- /// <returns></returns>
- public Tile RemoveTile (int idx)
- {
- var oldTiles = Tiles.ToArray ();
- if (idx < 0 || idx >= oldTiles.Length) {
- return null;
- }
- var removed = Tiles.ElementAt (idx);
- RebuildForTileCount (oldTiles.Length - 1);
- for (int i = 0; i < tiles.Count; i++) {
- int oldIdx = i >= idx ? i + 1 : i;
- var oldTile = oldTiles [oldIdx];
- // remove the new empty View
- Remove (tiles [i].ContentView);
- tiles [i].ContentView.Dispose ();
- tiles [i].ContentView = null;
- // restore old Tile and View
- tiles [i] = oldTile;
- Add (tiles [i].ContentView);
- }
- SetNeedsDisplay ();
- LayoutSubviews ();
- return removed;
- }
- ///<summary>
- /// Returns the index of the first <see cref="Tile"/> in
- /// <see cref="Tiles"/> which contains <paramref name="toFind"/>.
- ///</summary>
- public int IndexOf (View toFind, bool recursive = false)
- {
- for (int i = 0; i < tiles.Count; i++) {
- var v = tiles [i].ContentView;
- if (v == toFind) {
- return i;
- }
- if (v.Subviews.Contains (toFind)) {
- return i;
- }
- if (recursive) {
- if (RecursiveContains (v.Subviews, toFind)) {
- return i;
- }
- }
- }
- return -1;
- }
- private bool RecursiveContains (IEnumerable<View> haystack, View needle)
- {
- foreach (var v in haystack) {
- if (v == needle) {
- return true;
- }
- if (RecursiveContains (v.Subviews, needle)) {
- return true;
- }
- }
- return false;
- }
- /// <summary>
- /// Orientation of the dividing line (Horizontal or Vertical).
- /// </summary>
- public Orientation Orientation {
- get { return orientation; }
- set {
- orientation = value;
- if (IsInitialized) {
- LayoutSubviews ();
- }
- }
- }
- /// <inheritdoc/>
- public override void LayoutSubviews ()
- {
- if (!IsInitialized) {
- return;
- }
- var contentArea = Bounds;
- if (HasBorder ()) {
- contentArea = new Rect (
- contentArea.X + 1,
- contentArea.Y + 1,
- Math.Max (0, contentArea.Width - 2),
- Math.Max (0, contentArea.Height - 2));
- }
- Setup (contentArea);
- base.LayoutSubviews ();
- }
- /// <summary>
- /// <para>Attempts to update the <see cref="splitterDistances"/> of line at <paramref name="idx"/>
- /// to the new <paramref name="value"/>. Returns false if the new position is not allowed because of
- /// <see cref="Tile.MinSize"/>, location of other splitters etc.
- /// </para>
- /// <para>Only absolute values (e.g. 10) and percent values (i.e. <see cref="Pos.Percent(float)"/>)
- /// are supported for this property.</para>
- /// </summary>
- public bool SetSplitterPos (int idx, Pos value)
- {
- if (!(value is Pos.PosAbsolute) && !(value is Pos.PosFactor)) {
- throw new ArgumentException ($"Only Percent and Absolute values are supported. Passed value was {value.GetType ().Name}");
- }
- var fullSpace = orientation == Orientation.Vertical ? Bounds.Width : Bounds.Height;
- if (fullSpace != 0 && !IsValidNewSplitterPos (idx, value, fullSpace)) {
- return false;
- }
- splitterDistances [idx] = value;
- GetRootTileView ().LayoutSubviews ();
- OnSplitterMoved (idx);
- return true;
- }
- /// <summary>
- /// The line style to use when drawing the splitter lines.
- /// </summary>
- public LineStyle LineStyle { get; set; } = LineStyle.None;
- /// <summary>
- /// Overridden so no Frames get drawn (BUGBUG: v2 fix this hack)
- /// </summary>
- /// <returns></returns>
- public override bool OnDrawFrames ()
- {
- return false;
- }
- /// <inheritdoc/>
- public override void OnDrawContent (Rect contentArea)
- {
- Driver.SetAttribute (ColorScheme.Normal);
- Clear ();
- base.OnDrawContent (contentArea);
- var lc = new LineCanvas ();
- var allLines = GetAllLineViewsRecursively (this);
- var allTitlesToRender = GetAllTitlesToRenderRecursively (this);
- if (IsRootTileView ()) {
- if (HasBorder ()) {
- lc.AddLine (new Point (0, 0), Bounds.Width - 1, Orientation.Horizontal, LineStyle);
- lc.AddLine (new Point (0, 0), Bounds.Height - 1, Orientation.Vertical, LineStyle);
- lc.AddLine (new Point (Bounds.Width - 1, Bounds.Height - 1), -Bounds.Width + 1, Orientation.Horizontal, LineStyle);
- lc.AddLine (new Point (Bounds.Width - 1, Bounds.Height - 1), -Bounds.Height + 1, Orientation.Vertical, LineStyle);
- }
- foreach (var line in allLines) {
- bool isRoot = splitterLines.Contains (line);
- line.ViewToScreen (0, 0, out var x1, out var y1);
- var origin = ScreenToView (x1, y1);
- var length = line.Orientation == Orientation.Horizontal ?
- line.Frame.Width - 1 :
- line.Frame.Height - 1;
- if (!isRoot) {
- if (line.Orientation == Orientation.Horizontal) {
- origin.X -= 1;
- } else {
- origin.Y -= 1;
- }
- length += 2;
- }
- lc.AddLine (origin, length, line.Orientation, LineStyle);
- }
- }
- Driver.SetAttribute (ColorScheme.Normal);
- foreach (var p in lc.GetMap (Bounds)) {
- this.AddRune (p.Key.X, p.Key.Y, p.Value);
- }
- // Redraw the lines so that focus/drag symbol renders
- foreach (var line in allLines) {
- line.DrawSplitterSymbol ();
- }
- // Draw Titles over Border
- foreach (var titleToRender in allTitlesToRender) {
- var renderAt = titleToRender.GetLocalCoordinateForTitle (this);
- if (renderAt.Y < 0) {
- // If we have no border then root level tiles
- // have nowhere to render their titles.
- continue;
- }
- // TODO: Render with focus color if focused
- var title = titleToRender.GetTrimmedTitle ();
- for (int i = 0; i < title.Length; i++) {
- AddRune (renderAt.X + i, renderAt.Y, (Rune)title [i]);
- }
- }
- }
- /// <summary>
- /// Converts of <see cref="Tiles"/> element <paramref name="idx"/>
- /// from a regular <see cref="View"/> to a new nested <see cref="TileView"/>
- /// the specified <paramref name="numberOfPanels"/>.
- /// Returns false if the element already contains a nested view.
- /// </summary>
- /// <remarks>After successful splitting, the old contents will be moved to the
- /// <paramref name="result"/> <see cref="TileView"/>'s first tile.</remarks>
- /// <param name="idx">The element of <see cref="Tiles"/> that is to be subdivided.</param>
- /// <param name="numberOfPanels">The number of panels that the <see cref="Tile"/> should be split into</param>
- /// <param name="result">The new nested <see cref="TileView"/>.</param>
- /// <returns><see langword="true"/> if a <see cref="View"/> was converted to a new nested
- /// <see cref="TileView"/>. <see langword="false"/> if it was already a nested
- /// <see cref="TileView"/></returns>
- public bool TrySplitTile (int idx, int numberOfPanels, out TileView result)
- {
- // when splitting a view into 2 sub views we will need to migrate
- // the title too
- var tile = tiles [idx];
- var title = tile.Title;
- View toMove = tile.ContentView;
- if (toMove is TileView existing) {
- result = existing;
- return false;
- }
- var newContainer = new TileView (numberOfPanels) {
- Width = Dim.Fill (),
- Height = Dim.Fill (),
- parentTileView = this,
- };
- // Take everything out of the View we are moving
- var childViews = toMove.Subviews.ToArray ();
- toMove.RemoveAll ();
- // Remove the view itself and replace it with the new TileView
- Remove (toMove);
- toMove.Dispose ();
- toMove = null;
- Add (newContainer);
- tile.ContentView = newContainer;
- var newTileView1 = newContainer.tiles [0].ContentView;
- // Add the original content into the first view of the new container
- foreach (var childView in childViews) {
- newTileView1.Add (childView);
- }
- // Move the title across too
- newContainer.tiles [0].Title = title;
- tile.Title = string.Empty;
- result = newContainer;
- return true;
- }
- /// <inheritdoc/>
- public override bool ProcessHotKey (KeyEvent keyEvent)
- {
- bool focusMoved = false;
- if (keyEvent.Key == ToggleResizable) {
- foreach (var l in splitterLines) {
- var iniBefore = l.IsInitialized;
- l.IsInitialized = false;
- l.CanFocus = !l.CanFocus;
- l.IsInitialized = iniBefore;
- if (l.CanFocus && !focusMoved) {
- l.SetFocus ();
- focusMoved = true;
- }
- }
- return true;
- }
- return base.ProcessHotKey (keyEvent);
- }
- private bool IsValidNewSplitterPos (int idx, Pos value, int fullSpace)
- {
- int newSize = value.Anchor (fullSpace);
- bool isGettingBigger = newSize > splitterDistances [idx].Anchor (fullSpace);
- int lastSplitterOrBorder = HasBorder () ? 1 : 0;
- int nextSplitterOrBorder = HasBorder () ? fullSpace - 1 : fullSpace;
- // Cannot move off screen right
- if (newSize >= fullSpace - (HasBorder () ? 1 : 0)) {
- if (isGettingBigger) {
- return false;
- }
- }
- // Cannot move off screen left
- if (newSize < (HasBorder () ? 1 : 0)) {
- if (!isGettingBigger) {
- return false;
- }
- }
- // Do not allow splitter to move left of the one before
- if (idx > 0) {
- int posLeft = splitterDistances [idx - 1].Anchor (fullSpace);
- if (newSize <= posLeft) {
- return false;
- }
- lastSplitterOrBorder = posLeft;
- }
- // Do not allow splitter to move right of the one after
- if (idx + 1 < splitterDistances.Count) {
- int posRight = splitterDistances [idx + 1].Anchor (fullSpace);
- if (newSize >= posRight) {
- return false;
- }
- nextSplitterOrBorder = posRight;
- }
- if (isGettingBigger) {
- var spaceForNext = nextSplitterOrBorder - newSize;
- // space required for the last line itself
- if (idx > 0) {
- spaceForNext--;
- }
- // don't grow if it would take us below min size of right panel
- if (spaceForNext < tiles [idx + 1].MinSize) {
- return false;
- }
- } else {
- var spaceForLast = newSize - lastSplitterOrBorder;
- // space required for the line itself
- if (idx > 0) {
- spaceForLast--;
- }
- // don't shrink if it would take us below min size of left panel
- if (spaceForLast < tiles [idx].MinSize) {
- return false;
- }
- }
- return true;
- }
- private List<TileViewLineView> GetAllLineViewsRecursively (View v)
- {
- var lines = new List<TileViewLineView> ();
- foreach (var sub in v.Subviews) {
- if (sub is TileViewLineView s) {
- if (s.Visible && s.Parent.GetRootTileView () == this) {
- lines.Add (s);
- }
- } else {
- if (sub.Visible) {
- lines.AddRange (GetAllLineViewsRecursively (sub));
- }
- }
- }
- return lines;
- }
- private List<TileTitleToRender> GetAllTitlesToRenderRecursively (TileView v, int depth = 0)
- {
- var titles = new List<TileTitleToRender> ();
- foreach (var sub in v.Tiles) {
- // Don't render titles for invisible stuff!
- if (!sub.ContentView.Visible) {
- continue;
- }
- if (sub.ContentView is TileView subTileView) {
- // Panels with sub split tiles in them can never
- // have their Titles rendered. Instead we dive in
- // and pull up their children as titles
- titles.AddRange (GetAllTitlesToRenderRecursively (subTileView, depth + 1));
- } else {
- if (sub.Title.Length > 0) {
- titles.Add (new TileTitleToRender (v, sub, depth));
- }
- }
- }
- return titles;
- }
- /// <summary>
- /// <para>
- /// <see langword="true"/> if <see cref="TileView"/> is nested within a parent <see cref="TileView"/>
- /// e.g. via the <see cref="TrySplitTile"/>. <see langword="false"/> if it is a root level <see cref="TileView"/>.
- /// </para>
- /// </summary>
- /// <remarks>Note that manually adding one <see cref="TileView"/> to another will not result in a parent/child
- /// relationship and both will still be considered 'root' containers. Always use
- /// <see cref="TrySplitTile(int, int, out TileView)"/> if you want to subdivide a <see cref="TileView"/>.</remarks>
- /// <returns></returns>
- public bool IsRootTileView ()
- {
- return parentTileView == null;
- }
- /// <summary>
- /// Returns the immediate parent <see cref="TileView"/> of this. Note that in case
- /// of deep nesting this might not be the root <see cref="TileView"/>. Returns null
- /// if this instance is not a nested child (created with
- /// <see cref="TrySplitTile(int, int, out TileView)"/>)
- /// </summary>
- /// <remarks>
- /// Use <see cref="IsRootTileView"/> to determine if the returned value is the root.
- /// </remarks>
- /// <returns></returns>
- public TileView GetParentTileView ()
- {
- return this.parentTileView;
- }
- private TileView GetRootTileView ()
- {
- TileView root = this;
- while (root.parentTileView != null) {
- root = root.parentTileView;
- }
- return root;
- }
- private void Setup (Rect contentArea)
- {
- if (contentArea.IsEmpty || contentArea.Height <= 0 || contentArea.Width <= 0) {
- return;
- }
- for (int i = 0; i < splitterLines.Count; i++) {
- var line = splitterLines [i];
- line.Orientation = Orientation;
- line.Width = orientation == Orientation.Vertical
- ? 1 : Dim.Fill ();
- line.Height = orientation == Orientation.Vertical
- ? Dim.Fill () : 1;
- line.LineRune = orientation == Orientation.Vertical ?
- CM.Glyphs.VLine : CM.Glyphs.HLine;
- if (orientation == Orientation.Vertical) {
- line.X = splitterDistances [i];
- line.Y = 0;
- } else {
- line.Y = splitterDistances [i];
- line.X = 0;
- }
- }
- HideSplittersBasedOnTileVisibility ();
- var visibleTiles = tiles.Where (t => t.ContentView.Visible).ToArray ();
- var visibleSplitterLines = splitterLines.Where (l => l.Visible).ToArray ();
- for (int i = 0; i < visibleTiles.Length; i++) {
- var tile = visibleTiles [i];
- if (Orientation == Orientation.Vertical) {
- tile.ContentView.X = i == 0 ? contentArea.X : Pos.Right (visibleSplitterLines [i - 1]);
- tile.ContentView.Y = contentArea.Y;
- tile.ContentView.Height = contentArea.Height;
- tile.ContentView.Width = GetTileWidthOrHeight (i, Bounds.Width, visibleTiles, visibleSplitterLines);
- } else {
- tile.ContentView.X = contentArea.X;
- tile.ContentView.Y = i == 0 ? contentArea.Y : Pos.Bottom (visibleSplitterLines [i - 1]);
- tile.ContentView.Width = contentArea.Width;
- tile.ContentView.Height = GetTileWidthOrHeight (i, Bounds.Height, visibleTiles, visibleSplitterLines);
- }
- }
- }
- private void HideSplittersBasedOnTileVisibility ()
- {
- if (splitterLines.Count == 0) {
- return;
- }
- foreach (var line in splitterLines) {
- line.Visible = true;
- }
- for (int i = 0; i < tiles.Count; i++) {
- if (!tiles [i].ContentView.Visible) {
- // when a tile is not visible, prefer hiding
- // the splitter on it's left
- var candidate = splitterLines [Math.Max (0, i - 1)];
- // unless that splitter is already hidden
- // e.g. when hiding panels 0 and 1 of a 3 panel
- // container
- if (candidate.Visible) {
- candidate.Visible = false;
- } else {
- splitterLines [Math.Min (i, splitterLines.Count - 1)].Visible = false;
- }
- }
- }
- }
- private Dim GetTileWidthOrHeight (int i, int space, Tile [] visibleTiles, TileViewLineView [] visibleSplitterLines)
- {
- // last tile
- if (i + 1 >= visibleTiles.Length) {
- return Dim.Fill (HasBorder () ? 1 : 0);
- }
- var nextSplitter = visibleSplitterLines [i];
- var nextSplitterPos = Orientation == Orientation.Vertical ?
- nextSplitter.X : nextSplitter.Y;
- var nextSplitterDistance = nextSplitterPos.Anchor (space);
- var lastSplitter = i >= 1 ? visibleSplitterLines [i - 1] : null;
- var lastSplitterPos = Orientation == Orientation.Vertical ?
- lastSplitter?.X : lastSplitter?.Y;
- var lastSplitterDistance = lastSplitterPos?.Anchor (space) ?? 0;
- var distance = nextSplitterDistance - lastSplitterDistance;
- if (i > 0) {
- return distance - 1;
- }
- return distance - (HasBorder () ? 1 : 0);
- }
- private class TileTitleToRender {
- public TileView Parent { get; }
- public Tile Tile { get; }
- public int Depth { get; }
- public TileTitleToRender (TileView parent, Tile tile, int depth)
- {
- Parent = parent;
- Tile = tile;
- Depth = depth;
- }
- /// <summary>
- /// Translates the <see cref="Tile"/> title location from its local
- /// coordinate space <paramref name="intoCoordinateSpace"/>.
- /// </summary>
- public Point GetLocalCoordinateForTitle (TileView intoCoordinateSpace)
- {
- Tile.ContentView.ViewToScreen (0, 0, out var screenCol, out var screenRow);
- screenRow--;
- return intoCoordinateSpace.ScreenToView (screenCol, screenRow);
- }
- internal string GetTrimmedTitle ()
- {
- Dim spaceDim = Tile.ContentView.Width;
- var spaceAbs = spaceDim.Anchor (Parent.Bounds.Width);
- var title = $" {Tile.Title} ";
- if (title.Length > spaceAbs) {
- return title.Substring (0, spaceAbs);
- }
- return title;
- }
- }
- private class TileViewLineView : LineView {
- public TileView Parent { get; private set; }
- public int Idx { get; }
- Point? dragPosition;
- Pos dragOrignalPos;
- public Point? moveRuneRenderLocation;
- public TileViewLineView (TileView parent, int idx)
- {
- CanFocus = false;
- TabStop = true;
- this.Parent = parent;
- Idx = idx;
- base.AddCommand (Command.Right, () => {
- return MoveSplitter (1, 0);
- });
- base.AddCommand (Command.Left, () => {
- return MoveSplitter (-1, 0);
- });
- base.AddCommand (Command.LineUp, () => {
- return MoveSplitter (0, -1);
- });
- base.AddCommand (Command.LineDown, () => {
- return MoveSplitter (0, 1);
- });
- AddKeyBinding (Key.CursorRight, Command.Right);
- AddKeyBinding (Key.CursorLeft, Command.Left);
- AddKeyBinding (Key.CursorUp, Command.LineUp);
- AddKeyBinding (Key.CursorDown, Command.LineDown);
- }
- public override bool ProcessKey (KeyEvent kb)
- {
- if (!CanFocus || !HasFocus) {
- return base.ProcessKey (kb);
- }
- var result = InvokeKeybindings (kb);
- if (result != null)
- return (bool)result;
- return base.ProcessKey (kb);
- }
- public override void PositionCursor ()
- {
- base.PositionCursor ();
- var location = moveRuneRenderLocation ??
- new Point (Bounds.Width / 2, Bounds.Height / 2);
- Move (location.X, location.Y);
- }
- public override bool OnEnter (View view)
- {
- Driver.SetCursorVisibility (CursorVisibility.Default);
- PositionCursor ();
- return base.OnEnter (view);
- }
- public override void OnDrawContent (Rect contentArea)
- {
- base.OnDrawContent (contentArea);
- DrawSplitterSymbol ();
- }
- public void DrawSplitterSymbol ()
- {
- if (dragPosition != null || CanFocus) {
- var location = moveRuneRenderLocation ??
- new Point (Bounds.Width / 2, Bounds.Height / 2);
- AddRune (location.X, location.Y, CM.Glyphs.Diamond);
- }
- }
- public override bool MouseEvent (MouseEvent mouseEvent)
- {
- if (!dragPosition.HasValue && (mouseEvent.Flags == MouseFlags.Button1Pressed)) {
- // Start a Drag
- SetFocus ();
- Application.BringOverlappedTopToFront ();
- if (mouseEvent.Flags == MouseFlags.Button1Pressed) {
- dragPosition = new Point (mouseEvent.X, mouseEvent.Y);
- dragOrignalPos = Orientation == Orientation.Horizontal ? Y : X;
- Application.GrabMouse (this);
- if (Orientation == Orientation.Horizontal) {
- } else {
- moveRuneRenderLocation = new Point (0, Math.Max (1, Math.Min (Bounds.Height - 2, mouseEvent.Y)));
- }
- }
- return true;
- } else if (
- dragPosition.HasValue &&
- (mouseEvent.Flags == (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
- // Continue Drag
- // how far has user dragged from original location?
- if (Orientation == Orientation.Horizontal) {
- int dy = mouseEvent.Y - dragPosition.Value.Y;
- Parent.SetSplitterPos (Idx, Offset (Y, dy));
- moveRuneRenderLocation = new Point (mouseEvent.X, 0);
- } else {
- int dx = mouseEvent.X - dragPosition.Value.X;
- Parent.SetSplitterPos (Idx, Offset (X, dx));
- moveRuneRenderLocation = new Point (0, Math.Max (1, Math.Min (Bounds.Height - 2, mouseEvent.Y)));
- }
- Parent.SetNeedsDisplay ();
- return true;
- }
- if (mouseEvent.Flags.HasFlag (MouseFlags.Button1Released) && dragPosition.HasValue) {
- // End Drag
- Application.UngrabMouse ();
- Driver.UncookMouse ();
- FinalisePosition (
- dragOrignalPos,
- Orientation == Orientation.Horizontal ? Y : X);
- dragPosition = null;
- moveRuneRenderLocation = null;
- }
- return false;
- }
- private bool MoveSplitter (int distanceX, int distanceY)
- {
- if (Orientation == Orientation.Vertical) {
- // Cannot move in this direction
- if (distanceX == 0) {
- return false;
- }
- var oldX = X;
- return FinalisePosition (oldX, Offset (X, distanceX));
- } else {
- // Cannot move in this direction
- if (distanceY == 0) {
- return false;
- }
- var oldY = Y;
- return FinalisePosition (oldY, (Pos)Offset (Y, distanceY));
- }
- }
- private Pos Offset (Pos pos, int delta)
- {
- var posAbsolute = pos.Anchor (Orientation == Orientation.Horizontal ?
- Parent.Bounds.Height : Parent.Bounds.Width);
- return posAbsolute + delta;
- }
- /// <summary>
- /// <para>
- /// Moves <see cref="Parent"/> <see cref="TileView.SplitterDistances"/> to
- /// <see cref="Pos"/> <paramref name="newValue"/> preserving <see cref="Pos"/> format
- /// (absolute / relative) that <paramref name="oldValue"/> had.
- /// </para>
- /// <remarks>This ensures that if splitter location was e.g. 50% before and you move it
- /// to absolute 5 then you end up with 10% (assuming a parent had 50 width). </remarks>
- /// </summary>
- /// <param name="oldValue"></param>
- /// <param name="newValue"></param>
- private bool FinalisePosition (Pos oldValue, Pos newValue)
- {
- if (oldValue is Pos.PosFactor) {
- if (Orientation == Orientation.Horizontal) {
- return Parent.SetSplitterPos (Idx, ConvertToPosFactor (newValue, Parent.Bounds.Height));
- } else {
- return Parent.SetSplitterPos (Idx, ConvertToPosFactor (newValue, Parent.Bounds.Width));
- }
- } else {
- return Parent.SetSplitterPos (Idx, newValue);
- }
- }
- /// <summary>
- /// <para>
- /// Determines the absolute position of <paramref name="p"/> and
- /// returns a <see cref="Pos.PosFactor"/> that describes the percentage of that.
- /// </para>
- /// <para>Effectively turning any <see cref="Pos"/> into a <see cref="Pos.PosFactor"/>
- /// (as if created with <see cref="Pos.Percent(float)"/>)</para>
- /// </summary>
- /// <param name="p">The <see cref="Pos"/> to convert to <see cref="Pos.Percent(float)"/></param>
- /// <param name="parentLength">The Height/Width that <paramref name="p"/> lies within</param>
- /// <returns></returns>
- private Pos ConvertToPosFactor (Pos p, int parentLength)
- {
- // calculate position in the 'middle' of the cell at p distance along parentLength
- float position = p.Anchor (parentLength) + 0.5f;
- return new Pos.PosFactor (position / parentLength);
- }
- }
- private bool HasBorder ()
- {
- return LineStyle != LineStyle.None;
- }
- /// <inheritdoc/>
- protected override void Dispose (bool disposing)
- {
- foreach (var tile in Tiles) {
- Remove (tile.ContentView);
- tile.ContentView.Dispose ();
- }
- base.Dispose (disposing);
- }
- }
- /// <summary>
- /// Represents a method that will handle splitter events.
- /// </summary>
- public delegate void SplitterEventHandler (object sender, SplitterEventArgs e);
- }
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