Branch.cs 13 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. namespace Terminal.Gui {
  6. class Branch<T> where T : class {
  7. /// <summary>
  8. /// True if the branch is expanded to reveal child branches.
  9. /// </summary>
  10. public bool IsExpanded { get; set; }
  11. /// <summary>
  12. /// The users object that is being displayed by this branch of the tree.
  13. /// </summary>
  14. public T Model { get; private set; }
  15. /// <summary>
  16. /// The depth of the current branch. Depth of 0 indicates root level branches.
  17. /// </summary>
  18. public int Depth { get; private set; } = 0;
  19. /// <summary>
  20. /// The children of the current branch. This is null until the first call to
  21. /// <see cref="FetchChildren"/> to avoid enumerating the entire underlying hierarchy.
  22. /// </summary>
  23. public Dictionary<T, Branch<T>> ChildBranches { get; set; }
  24. /// <summary>
  25. /// The parent <see cref="Branch{T}"/> or null if it is a root.
  26. /// </summary>
  27. public Branch<T> Parent { get; private set; }
  28. private TreeView<T> tree;
  29. /// <summary>
  30. /// Declares a new branch of <paramref name="tree"/> in which the users object
  31. /// <paramref name="model"/> is presented.
  32. /// </summary>
  33. /// <param name="tree">The UI control in which the branch resides.</param>
  34. /// <param name="parentBranchIfAny">Pass null for root level branches, otherwise
  35. /// pass the parent.</param>
  36. /// <param name="model">The user's object that should be displayed.</param>
  37. public Branch (TreeView<T> tree, Branch<T> parentBranchIfAny, T model)
  38. {
  39. this.tree = tree;
  40. this.Model = model;
  41. if (parentBranchIfAny != null) {
  42. Depth = parentBranchIfAny.Depth + 1;
  43. Parent = parentBranchIfAny;
  44. }
  45. }
  46. /// <summary>
  47. /// Fetch the children of this branch. This method populates <see cref="ChildBranches"/>.
  48. /// </summary>
  49. public virtual void FetchChildren ()
  50. {
  51. if (tree.TreeBuilder == null) {
  52. return;
  53. }
  54. var children = tree.TreeBuilder.GetChildren (this.Model) ?? Enumerable.Empty<T> ();
  55. this.ChildBranches = children.ToDictionary (k => k, val => new Branch<T> (tree, this, val));
  56. }
  57. /// <summary>
  58. /// Returns the width of the line including prefix and the results
  59. /// of <see cref="TreeView{T}.AspectGetter"/> (the line body).
  60. /// </summary>
  61. /// <returns></returns>
  62. public virtual int GetWidth (ConsoleDriver driver)
  63. {
  64. return
  65. GetLinePrefix (driver).Sum (r => r.GetColumns ()) +
  66. GetExpandableSymbol (driver).GetColumns () +
  67. (tree.AspectGetter (Model) ?? "").Length;
  68. }
  69. /// <summary>
  70. /// Renders the current <see cref="Model"/> on the specified line <paramref name="y"/>.
  71. /// </summary>
  72. /// <param name="driver"></param>
  73. /// <param name="colorScheme"></param>
  74. /// <param name="y"></param>
  75. /// <param name="availableWidth"></param>
  76. public virtual void Draw (ConsoleDriver driver, ColorScheme colorScheme, int y, int availableWidth)
  77. {
  78. // true if the current line of the tree is the selected one and control has focus
  79. bool isSelected = tree.IsSelected (Model);
  80. Attribute textColor = isSelected ? (tree.HasFocus ? colorScheme.Focus : colorScheme.HotNormal) : colorScheme.Normal;
  81. Attribute symbolColor = tree.Style.HighlightModelTextOnly ? colorScheme.Normal : textColor;
  82. // Everything on line before the expansion run and branch text
  83. Rune [] prefix = GetLinePrefix (driver).ToArray ();
  84. Rune expansion = GetExpandableSymbol (driver);
  85. string lineBody = tree.AspectGetter (Model) ?? "";
  86. tree.Move (0, y);
  87. // if we have scrolled to the right then bits of the prefix will have dispeared off the screen
  88. int toSkip = tree.ScrollOffsetHorizontal;
  89. driver.SetAttribute (symbolColor);
  90. // Draw the line prefix (all parallel lanes or whitespace and an expand/collapse/leaf symbol)
  91. foreach (Rune r in prefix) {
  92. if (toSkip > 0) {
  93. toSkip--;
  94. } else {
  95. driver.AddRune (r);
  96. availableWidth -= r.GetColumns ();
  97. }
  98. }
  99. // pick color for expanded symbol
  100. if (tree.Style.ColorExpandSymbol || tree.Style.InvertExpandSymbolColors) {
  101. Attribute color = symbolColor;
  102. if (tree.Style.ColorExpandSymbol) {
  103. if (isSelected) {
  104. color = tree.Style.HighlightModelTextOnly ? colorScheme.HotNormal : (tree.HasFocus ? tree.ColorScheme.HotFocus : tree.ColorScheme.HotNormal);
  105. } else {
  106. color = tree.ColorScheme.HotNormal;
  107. }
  108. } else {
  109. color = symbolColor;
  110. }
  111. if (tree.Style.InvertExpandSymbolColors) {
  112. color = new Attribute (color.Background, color.Foreground);
  113. }
  114. driver.SetAttribute (color);
  115. }
  116. if (toSkip > 0) {
  117. toSkip--;
  118. } else {
  119. driver.AddRune (expansion);
  120. availableWidth -= expansion.GetColumns ();
  121. }
  122. // horizontal scrolling has already skipped the prefix but now must also skip some of the line body
  123. if (toSkip > 0) {
  124. if (toSkip > lineBody.Length) {
  125. lineBody = "";
  126. } else {
  127. lineBody = lineBody.Substring (toSkip);
  128. }
  129. }
  130. // If body of line is too long
  131. if (lineBody.EnumerateRunes ().Sum (l => l.GetColumns ()) > availableWidth) {
  132. // remaining space is zero and truncate the line
  133. lineBody = new string (lineBody.TakeWhile (c => (availableWidth -= ((Rune)c).GetColumns ()) >= 0).ToArray ());
  134. availableWidth = 0;
  135. } else {
  136. // line is short so remaining width will be whatever comes after the line body
  137. availableWidth -= lineBody.Length;
  138. }
  139. // default behaviour is for model to use the color scheme
  140. // of the tree view
  141. var modelColor = textColor;
  142. // if custom color delegate invoke it
  143. if (tree.ColorGetter != null) {
  144. var modelScheme = tree.ColorGetter (Model);
  145. // if custom color scheme is defined for this Model
  146. if (modelScheme != null) {
  147. // use it
  148. modelColor = isSelected ? modelScheme.Focus : modelScheme.Normal;
  149. }
  150. }
  151. driver.SetAttribute (modelColor);
  152. driver.AddStr (lineBody);
  153. if (availableWidth > 0) {
  154. driver.SetAttribute (symbolColor);
  155. driver.AddStr (new string (' ', availableWidth));
  156. }
  157. driver.SetAttribute (colorScheme.Normal);
  158. }
  159. /// <summary>
  160. /// Gets all characters to render prior to the current branches line. This includes indentation
  161. /// whitespace and any tree branches (if enabled).
  162. /// </summary>
  163. /// <param name="driver"></param>
  164. /// <returns></returns>
  165. private IEnumerable<Rune> GetLinePrefix (ConsoleDriver driver)
  166. {
  167. // If not showing line branches or this is a root object.
  168. if (!tree.Style.ShowBranchLines) {
  169. for (int i = 0; i < Depth; i++) {
  170. yield return new Rune (' ');
  171. }
  172. yield break;
  173. }
  174. // yield indentations with runes appropriate to the state of the parents
  175. foreach (var cur in GetParentBranches ().Reverse ()) {
  176. if (cur.IsLast ()) {
  177. yield return new Rune (' ');
  178. } else {
  179. yield return CM.Glyphs.VLine;
  180. }
  181. yield return new Rune (' ');
  182. }
  183. if (IsLast ()) {
  184. yield return CM.Glyphs.LLCorner;
  185. } else {
  186. yield return CM.Glyphs.LeftTee;
  187. }
  188. }
  189. /// <summary>
  190. /// Returns all parents starting with the immediate parent and ending at the root.
  191. /// </summary>
  192. /// <returns></returns>
  193. private IEnumerable<Branch<T>> GetParentBranches ()
  194. {
  195. var cur = Parent;
  196. while (cur != null) {
  197. yield return cur;
  198. cur = cur.Parent;
  199. }
  200. }
  201. /// <summary>
  202. /// Returns an appropriate symbol for displaying next to the string representation of
  203. /// the <see cref="Model"/> object to indicate whether it <see cref="IsExpanded"/> or
  204. /// not (or it is a leaf).
  205. /// </summary>
  206. /// <param name="driver"></param>
  207. /// <returns></returns>
  208. public Rune GetExpandableSymbol (ConsoleDriver driver)
  209. {
  210. var leafSymbol = tree.Style.ShowBranchLines ? CM.Glyphs.HLine : (Rune)' ';
  211. if (IsExpanded) {
  212. return tree.Style.CollapseableSymbol ?? (Rune)leafSymbol;
  213. }
  214. if (CanExpand ()) {
  215. return tree.Style.ExpandableSymbol ?? (Rune)leafSymbol;
  216. }
  217. return (Rune)leafSymbol;
  218. }
  219. /// <summary>
  220. /// Returns true if the current branch can be expanded according to
  221. /// the <see cref="TreeBuilder{T}"/> or cached children already fetched.
  222. /// </summary>
  223. /// <returns></returns>
  224. public bool CanExpand ()
  225. {
  226. // if we do not know the children yet
  227. if (ChildBranches == null) {
  228. //if there is a rapid method for determining whether there are children
  229. if (tree.TreeBuilder.SupportsCanExpand) {
  230. return tree.TreeBuilder.CanExpand (Model);
  231. }
  232. //there is no way of knowing whether we can expand without fetching the children
  233. FetchChildren ();
  234. }
  235. //we fetched or already know the children, so return whether we have any
  236. return ChildBranches.Any ();
  237. }
  238. /// <summary>
  239. /// Expands the current branch if possible.
  240. /// </summary>
  241. public void Expand ()
  242. {
  243. if (ChildBranches == null) {
  244. FetchChildren ();
  245. }
  246. if (ChildBranches.Any ()) {
  247. IsExpanded = true;
  248. }
  249. }
  250. /// <summary>
  251. /// Marks the branch as collapsed (<see cref="IsExpanded"/> false).
  252. /// </summary>
  253. public void Collapse ()
  254. {
  255. IsExpanded = false;
  256. }
  257. /// <summary>
  258. /// Refreshes cached knowledge in this branch e.g. what children an object has.
  259. /// </summary>
  260. /// <param name="startAtTop">True to also refresh all <see cref="Parent"/>
  261. /// branches (starting with the root).</param>
  262. public void Refresh (bool startAtTop)
  263. {
  264. // if we must go up and refresh from the top down
  265. if (startAtTop) {
  266. Parent?.Refresh (true);
  267. }
  268. // we don't want to loose the state of our children so lets be selective about how we refresh
  269. //if we don't know about any children yet just use the normal method
  270. if (ChildBranches == null) {
  271. FetchChildren ();
  272. } else {
  273. // we already knew about some children so preserve the state of the old children
  274. // first gather the new Children
  275. var newChildren = tree.TreeBuilder?.GetChildren (this.Model) ?? Enumerable.Empty<T> ();
  276. // Children who no longer appear need to go
  277. foreach (var toRemove in ChildBranches.Keys.Except (newChildren).ToArray ()) {
  278. ChildBranches.Remove (toRemove);
  279. //also if the user has this node selected (its disapearing) so lets change selection to us (the parent object) to be helpful
  280. if (Equals (tree.SelectedObject, toRemove)) {
  281. tree.SelectedObject = Model;
  282. }
  283. }
  284. // New children need to be added
  285. foreach (var newChild in newChildren) {
  286. // If we don't know about the child yet we need a new branch
  287. if (!ChildBranches.ContainsKey (newChild)) {
  288. ChildBranches.Add (newChild, new Branch<T> (tree, this, newChild));
  289. } else {
  290. //we already have this object but update the reference anyway incase Equality match but the references are new
  291. ChildBranches [newChild].Model = newChild;
  292. }
  293. }
  294. }
  295. }
  296. /// <summary>
  297. /// Calls <see cref="Refresh(bool)"/> on the current branch and all expanded children.
  298. /// </summary>
  299. internal void Rebuild ()
  300. {
  301. Refresh (false);
  302. // if we know about our children
  303. if (ChildBranches != null) {
  304. if (IsExpanded) {
  305. //if we are expanded we need to updatethe visible children
  306. foreach (var child in ChildBranches) {
  307. child.Value.Rebuild ();
  308. }
  309. } else {
  310. // we are not expanded so should forget about children because they may not exist anymore
  311. ChildBranches = null;
  312. }
  313. }
  314. }
  315. /// <summary>
  316. /// Returns true if this branch has parents and it is the last node of it's parents
  317. /// branches (or last root of the tree).
  318. /// </summary>
  319. /// <returns></returns>
  320. private bool IsLast ()
  321. {
  322. if (Parent == null) {
  323. return this == tree.roots.Values.LastOrDefault ();
  324. }
  325. return Parent.ChildBranches.Values.LastOrDefault () == this;
  326. }
  327. /// <summary>
  328. /// Returns true if the given x offset on the branch line is the +/- symbol. Returns
  329. /// false if not showing expansion symbols or leaf node etc.
  330. /// </summary>
  331. /// <param name="driver"></param>
  332. /// <param name="x"></param>
  333. /// <returns></returns>
  334. internal bool IsHitOnExpandableSymbol (ConsoleDriver driver, int x)
  335. {
  336. // if leaf node then we cannot expand
  337. if (!CanExpand ()) {
  338. return false;
  339. }
  340. // if we could theoretically expand
  341. if (!IsExpanded && tree.Style.ExpandableSymbol != default) {
  342. return x == GetLinePrefix (driver).Count ();
  343. }
  344. // if we could theoretically collapse
  345. if (IsExpanded && tree.Style.CollapseableSymbol != default) {
  346. return x == GetLinePrefix (driver).Count ();
  347. }
  348. return false;
  349. }
  350. /// <summary>
  351. /// Expands the current branch and all children branches.
  352. /// </summary>
  353. internal void ExpandAll ()
  354. {
  355. Expand ();
  356. if (ChildBranches != null) {
  357. foreach (var child in ChildBranches) {
  358. child.Value.ExpandAll ();
  359. }
  360. }
  361. }
  362. /// <summary>
  363. /// Collapses the current branch and all children branches (even though those branches are
  364. /// no longer visible they retain collapse/expansion state).
  365. /// </summary>
  366. internal void CollapseAll ()
  367. {
  368. Collapse ();
  369. if (ChildBranches != null) {
  370. foreach (var child in ChildBranches) {
  371. child.Value.CollapseAll ();
  372. }
  373. }
  374. }
  375. }
  376. }