CursesDriver.cs 23 KB

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  1. //
  2. // Driver.cs: Curses-based Driver
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Runtime.InteropServices;
  10. using System.Threading.Tasks;
  11. using NStack;
  12. using Unix.Terminal;
  13. namespace Terminal.Gui {
  14. /// <summary>
  15. /// This is the Curses driver for the gui.cs/Terminal framework.
  16. /// </summary>
  17. internal class CursesDriver : ConsoleDriver {
  18. #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
  19. public override int Cols => Curses.Cols;
  20. public override int Rows => Curses.Lines;
  21. // Current row, and current col, tracked by Move/AddRune only
  22. int ccol, crow;
  23. bool needMove;
  24. public override void Move (int col, int row)
  25. {
  26. ccol = col;
  27. crow = row;
  28. if (Clip.Contains (col, row)) {
  29. Curses.move (row, col);
  30. needMove = false;
  31. } else {
  32. Curses.move (Clip.Y, Clip.X);
  33. needMove = true;
  34. }
  35. }
  36. static bool sync = false;
  37. public override void AddRune (Rune rune)
  38. {
  39. if (Clip.Contains (ccol, crow)) {
  40. if (needMove) {
  41. Curses.move (crow, ccol);
  42. needMove = false;
  43. }
  44. Curses.addch ((int)(uint)MakePrintable(rune));
  45. } else
  46. needMove = true;
  47. if (sync)
  48. Application.Driver.Refresh ();
  49. ccol++;
  50. var runeWidth = Rune.ColumnWidth (rune);
  51. if (runeWidth > 1) {
  52. for (int i = 1; i < runeWidth; i++) {
  53. ccol++;
  54. }
  55. }
  56. }
  57. public override void AddStr (ustring str)
  58. {
  59. // TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
  60. foreach (var rune in str)
  61. AddRune (rune);
  62. }
  63. public override void Refresh () {
  64. Curses.refresh ();
  65. if (Curses.CheckWinChange ()) {
  66. TerminalResized?.Invoke ();
  67. }
  68. }
  69. public override void UpdateCursor () => Refresh ();
  70. public override void End () => Curses.endwin ();
  71. public override void UpdateScreen () => window.redrawwin ();
  72. public override void SetAttribute (Attribute c) => Curses.attrset (c.value);
  73. public Curses.Window window;
  74. static short last_color_pair = 16;
  75. /// <summary>
  76. /// Creates a curses color from the provided foreground and background colors
  77. /// </summary>
  78. /// <param name="foreground">Contains the curses attributes for the foreground (color, plus any attributes)</param>
  79. /// <param name="background">Contains the curses attributes for the background (color, plus any attributes)</param>
  80. /// <returns></returns>
  81. public static Attribute MakeColor (short foreground, short background)
  82. {
  83. Curses.InitColorPair (++last_color_pair, foreground, background);
  84. return new Attribute () { value = Curses.ColorPair (last_color_pair) };
  85. }
  86. int [,] colorPairs = new int [16, 16];
  87. public override void SetColors (ConsoleColor foreground, ConsoleColor background)
  88. {
  89. int f = (short)foreground;
  90. int b = (short)background;
  91. var v = colorPairs [f, b];
  92. if ((v & 0x10000) == 0) {
  93. b = b & 0x7;
  94. bool bold = (f & 0x8) != 0;
  95. f = f & 0x7;
  96. v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0);
  97. colorPairs [(int)foreground, (int)background] = v | 0x1000;
  98. }
  99. SetAttribute (v & 0xffff);
  100. }
  101. Dictionary<int, int> rawPairs = new Dictionary<int, int> ();
  102. public override void SetColors (short foreColorId, short backgroundColorId)
  103. {
  104. int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId;
  105. if (!rawPairs.TryGetValue (key, out var v)) {
  106. v = MakeColor (foreColorId, backgroundColorId);
  107. rawPairs [key] = v;
  108. }
  109. SetAttribute (v);
  110. }
  111. static Key MapCursesKey (int cursesKey)
  112. {
  113. switch (cursesKey) {
  114. case Curses.KeyF1: return Key.F1;
  115. case Curses.KeyF2: return Key.F2;
  116. case Curses.KeyF3: return Key.F3;
  117. case Curses.KeyF4: return Key.F4;
  118. case Curses.KeyF5: return Key.F5;
  119. case Curses.KeyF6: return Key.F6;
  120. case Curses.KeyF7: return Key.F7;
  121. case Curses.KeyF8: return Key.F8;
  122. case Curses.KeyF9: return Key.F9;
  123. case Curses.KeyF10: return Key.F10;
  124. case Curses.KeyF11: return Key.F11;
  125. case Curses.KeyF12: return Key.F12;
  126. case Curses.KeyUp: return Key.CursorUp;
  127. case Curses.KeyDown: return Key.CursorDown;
  128. case Curses.KeyLeft: return Key.CursorLeft;
  129. case Curses.KeyRight: return Key.CursorRight;
  130. case Curses.KeyHome: return Key.Home;
  131. case Curses.KeyEnd: return Key.End;
  132. case Curses.KeyNPage: return Key.PageDown;
  133. case Curses.KeyPPage: return Key.PageUp;
  134. case Curses.KeyDeleteChar: return Key.DeleteChar;
  135. case Curses.KeyInsertChar: return Key.InsertChar;
  136. case Curses.KeyTab: return Key.Tab;
  137. case Curses.KeyBackTab: return Key.BackTab;
  138. case Curses.KeyBackspace: return Key.Backspace;
  139. case Curses.ShiftKeyUp: return Key.CursorUp | Key.ShiftMask;
  140. case Curses.ShiftKeyDown: return Key.CursorDown | Key.ShiftMask;
  141. case Curses.ShiftKeyLeft: return Key.CursorLeft | Key.ShiftMask;
  142. case Curses.ShiftKeyRight: return Key.CursorRight | Key.ShiftMask;
  143. case Curses.ShiftKeyHome: return Key.Home | Key.ShiftMask;
  144. case Curses.ShiftKeyEnd: return Key.End | Key.ShiftMask;
  145. case Curses.ShiftKeyNPage: return Key.PageDown | Key.ShiftMask;
  146. case Curses.ShiftKeyPPage: return Key.PageUp | Key.ShiftMask;
  147. case Curses.AltKeyUp: return Key.CursorUp | Key.AltMask;
  148. case Curses.AltKeyDown: return Key.CursorDown | Key.AltMask;
  149. case Curses.AltKeyLeft: return Key.CursorLeft | Key.AltMask;
  150. case Curses.AltKeyRight: return Key.CursorRight | Key.AltMask;
  151. case Curses.AltKeyHome: return Key.Home | Key.AltMask;
  152. case Curses.AltKeyEnd: return Key.End | Key.AltMask;
  153. case Curses.AltKeyNPage: return Key.PageDown | Key.AltMask;
  154. case Curses.AltKeyPPage: return Key.PageUp | Key.AltMask;
  155. case Curses.CtrlKeyUp: return Key.CursorUp | Key.CtrlMask;
  156. case Curses.CtrlKeyDown: return Key.CursorDown | Key.CtrlMask;
  157. case Curses.CtrlKeyLeft: return Key.CursorLeft | Key.CtrlMask;
  158. case Curses.CtrlKeyRight: return Key.CursorRight | Key.CtrlMask;
  159. case Curses.CtrlKeyHome: return Key.Home | Key.CtrlMask;
  160. case Curses.CtrlKeyEnd: return Key.End | Key.CtrlMask;
  161. case Curses.CtrlKeyNPage: return Key.PageDown | Key.CtrlMask;
  162. case Curses.CtrlKeyPPage: return Key.PageUp | Key.CtrlMask;
  163. case Curses.ShiftCtrlKeyUp: return Key.CursorUp | Key.ShiftMask | Key.CtrlMask;
  164. case Curses.ShiftCtrlKeyDown: return Key.CursorDown | Key.ShiftMask | Key.CtrlMask;
  165. case Curses.ShiftCtrlKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.CtrlMask;
  166. case Curses.ShiftCtrlKeyRight: return Key.CursorRight | Key.ShiftMask | Key.CtrlMask;
  167. case Curses.ShiftCtrlKeyHome: return Key.Home | Key.ShiftMask | Key.CtrlMask;
  168. case Curses.ShiftCtrlKeyEnd: return Key.End | Key.ShiftMask | Key.CtrlMask;
  169. case Curses.ShiftCtrlKeyNPage: return Key.PageDown | Key.ShiftMask | Key.CtrlMask;
  170. case Curses.ShiftCtrlKeyPPage: return Key.PageUp | Key.ShiftMask | Key.CtrlMask;
  171. default: return Key.Unknown;
  172. }
  173. }
  174. Curses.Event? LastMouseButtonPressed;
  175. bool IsButtonPressed;
  176. bool cancelButtonClicked;
  177. bool isReportMousePosition;
  178. Point point;
  179. MouseEvent ToDriverMouse (Curses.MouseEvent cev)
  180. {
  181. MouseFlags mouseFlag = MouseFlags.AllEvents;
  182. if (LastMouseButtonPressed != null && cev.ButtonState != Curses.Event.ReportMousePosition) {
  183. LastMouseButtonPressed = null;
  184. IsButtonPressed = false;
  185. }
  186. if ((cev.ButtonState == Curses.Event.Button1Clicked || cev.ButtonState == Curses.Event.Button2Clicked ||
  187. cev.ButtonState == Curses.Event.Button3Clicked) &&
  188. LastMouseButtonPressed == null) {
  189. IsButtonPressed = false;
  190. mouseFlag = ProcessButtonClickedEvent (cev);
  191. } else if (((cev.ButtonState == Curses.Event.Button1Pressed || cev.ButtonState == Curses.Event.Button2Pressed ||
  192. cev.ButtonState == Curses.Event.Button3Pressed) && LastMouseButtonPressed == null) ||
  193. IsButtonPressed && cev.ButtonState == Curses.Event.ReportMousePosition) {
  194. mouseFlag = (MouseFlags)cev.ButtonState;
  195. if (cev.ButtonState != Curses.Event.ReportMousePosition)
  196. LastMouseButtonPressed = cev.ButtonState;
  197. IsButtonPressed = true;
  198. isReportMousePosition = false;
  199. if (cev.ButtonState == Curses.Event.ReportMousePosition) {
  200. mouseFlag = (MouseFlags)LastMouseButtonPressed | MouseFlags.ReportMousePosition;
  201. point = new Point ();
  202. //cancelButtonClicked = true;
  203. } else {
  204. point = new Point () {
  205. X = cev.X,
  206. Y = cev.Y
  207. };
  208. }
  209. if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  210. Task.Run (async () => {
  211. while (IsButtonPressed && LastMouseButtonPressed != null) {
  212. await Task.Delay (100);
  213. var me = new MouseEvent () {
  214. X = cev.X,
  215. Y = cev.Y,
  216. Flags = mouseFlag
  217. };
  218. var view = Application.wantContinuousButtonPressedView;
  219. if (view == null)
  220. break;
  221. if (IsButtonPressed && LastMouseButtonPressed != null && (mouseFlag & MouseFlags.ReportMousePosition) == 0) {
  222. mouseHandler (me);
  223. //mainLoop.Driver.Wakeup ();
  224. }
  225. }
  226. });
  227. }
  228. } else if ((cev.ButtonState == Curses.Event.Button1Released || cev.ButtonState == Curses.Event.Button2Released ||
  229. cev.ButtonState == Curses.Event.Button3Released)) {
  230. mouseFlag = ProcessButtonReleasedEvent (cev);
  231. IsButtonPressed = false;
  232. } else if (cev.ButtonState == Curses.Event.ButtonWheeledUp) {
  233. mouseFlag = MouseFlags.WheeledUp;
  234. } else if (cev.ButtonState == Curses.Event.ButtonWheeledDown) {
  235. mouseFlag = MouseFlags.WheeledDown;
  236. } else if (cev.ButtonState == Curses.Event.ReportMousePosition) {
  237. mouseFlag = MouseFlags.ReportMousePosition;
  238. isReportMousePosition = true;
  239. } else {
  240. mouseFlag = (MouseFlags)cev.ButtonState;
  241. }
  242. point = new Point () {
  243. X = cev.X,
  244. Y = cev.Y
  245. };
  246. return new MouseEvent () {
  247. X = cev.X,
  248. Y = cev.Y,
  249. //Flags = (MouseFlags)cev.ButtonState
  250. Flags = mouseFlag
  251. };
  252. }
  253. private MouseFlags ProcessButtonClickedEvent (Curses.MouseEvent cev)
  254. {
  255. LastMouseButtonPressed = cev.ButtonState;
  256. var mf = GetButtonState (cev, true);
  257. mouseHandler (ProcessButtonState (cev, mf));
  258. if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
  259. mf = GetButtonState (cev, false);
  260. mouseHandler (ProcessButtonState (cev, mf));
  261. if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
  262. mf = (MouseFlags)cev.ButtonState;
  263. }
  264. }
  265. LastMouseButtonPressed = null;
  266. return mf;
  267. }
  268. private MouseFlags ProcessButtonReleasedEvent (Curses.MouseEvent cev)
  269. {
  270. var mf = (MouseFlags)cev.ButtonState;
  271. if (!cancelButtonClicked && LastMouseButtonPressed == null && !isReportMousePosition) {
  272. mouseHandler (ProcessButtonState (cev, mf));
  273. mf = GetButtonState (cev);
  274. } else if (isReportMousePosition) {
  275. mf = MouseFlags.ReportMousePosition;
  276. }
  277. cancelButtonClicked = false;
  278. return mf;
  279. }
  280. MouseFlags GetButtonState (Curses.MouseEvent cev, bool pressed = false)
  281. {
  282. MouseFlags mf = default;
  283. switch (cev.ButtonState) {
  284. case Curses.Event.Button1Clicked:
  285. if (pressed)
  286. mf = MouseFlags.Button1Pressed;
  287. else
  288. mf = MouseFlags.Button1Released;
  289. break;
  290. case Curses.Event.Button2Clicked:
  291. if (pressed)
  292. mf = MouseFlags.Button2Pressed;
  293. else
  294. mf = MouseFlags.Button2Released;
  295. break;
  296. case Curses.Event.Button3Clicked:
  297. if (pressed)
  298. mf = MouseFlags.Button3Pressed;
  299. else
  300. mf = MouseFlags.Button3Released;
  301. break;
  302. case Curses.Event.Button1Released:
  303. mf = MouseFlags.Button1Clicked;
  304. break;
  305. case Curses.Event.Button2Released:
  306. mf = MouseFlags.Button2Clicked;
  307. break;
  308. case Curses.Event.Button3Released:
  309. mf = MouseFlags.Button3Clicked;
  310. break;
  311. }
  312. return mf;
  313. }
  314. MouseEvent ProcessButtonState (Curses.MouseEvent cev, MouseFlags mf)
  315. {
  316. return new MouseEvent () {
  317. X = cev.X,
  318. Y = cev.Y,
  319. Flags = mf
  320. };
  321. }
  322. KeyModifiers keyModifiers;
  323. KeyModifiers MapKeyModifiers (Key key)
  324. {
  325. if (keyModifiers == null)
  326. keyModifiers = new KeyModifiers ();
  327. if (!keyModifiers.Shift && key.HasFlag (Key.ShiftMask))
  328. keyModifiers.Shift = true;
  329. if (!keyModifiers.Alt && key.HasFlag (Key.AltMask))
  330. keyModifiers.Alt = true;
  331. if (!keyModifiers.Ctrl && key.HasFlag (Key.CtrlMask))
  332. keyModifiers.Ctrl = true;
  333. return keyModifiers;
  334. }
  335. void ProcessInput (Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  336. {
  337. int wch;
  338. var code = Curses.get_wch (out wch);
  339. if (code == Curses.ERR)
  340. return;
  341. keyModifiers = new KeyModifiers ();
  342. Key k;
  343. if (code == Curses.KEY_CODE_YES) {
  344. if (wch == Curses.KeyResize) {
  345. if (Curses.CheckWinChange ()) {
  346. TerminalResized?.Invoke ();
  347. return;
  348. }
  349. }
  350. if (wch == Curses.KeyMouse) {
  351. Curses.getmouse (out Curses.MouseEvent ev);
  352. //System.Diagnostics.Debug.WriteLine ($"ButtonState: {ev.ButtonState}; ID: {ev.ID}; X: {ev.X}; Y: {ev.Y}; Z: {ev.Z}");
  353. mouseHandler (ToDriverMouse (ev));
  354. return;
  355. }
  356. keyHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
  357. keyUpHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
  358. return;
  359. }
  360. // Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter as well as Alt-Fkey
  361. if (wch == 27) {
  362. Curses.timeout (200);
  363. code = Curses.get_wch (out int wch2);
  364. if (code == Curses.KEY_CODE_YES) {
  365. k = Key.AltMask | MapCursesKey (wch);
  366. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  367. }
  368. if (code == 0) {
  369. KeyEvent key;
  370. // The ESC-number handling, debatable.
  371. // Simulates the AltMask itself by pressing Alt + Space.
  372. if (wch2 == (int)Key.Space) {
  373. k = Key.AltMask;
  374. key = new KeyEvent (k, MapKeyModifiers (k));
  375. } else if (wch2 - (int)Key.Space >= 'A' && wch2 - (int)Key.Space <= 'Z') {
  376. k = (Key)((uint)Key.AltMask + (wch2 - (int)Key.Space));
  377. key = new KeyEvent (k, MapKeyModifiers (k));
  378. } else if (wch2 >= '1' && wch <= '9') {
  379. k = (Key)((int)Key.F1 + (wch2 - '0' - 1));
  380. key = new KeyEvent (k, MapKeyModifiers (k));
  381. } else if (wch2 == '0') {
  382. k = Key.F10;
  383. key = new KeyEvent (k, MapKeyModifiers (k));
  384. } else if (wch2 == 27) {
  385. k = (Key)wch2;
  386. key = new KeyEvent (k, MapKeyModifiers (k));
  387. } else {
  388. k = Key.AltMask | (Key)wch2;
  389. key = new KeyEvent (k, MapKeyModifiers (k));
  390. }
  391. keyHandler (key);
  392. } else {
  393. k = Key.Esc;
  394. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  395. }
  396. } else if (wch == Curses.KeyTab) {
  397. k = MapCursesKey (wch);
  398. keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
  399. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  400. } else {
  401. k = (Key)wch;
  402. keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
  403. keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
  404. }
  405. // Cause OnKeyUp and OnKeyPressed. Note that the special handling for ESC above
  406. // will not impact KeyUp.
  407. // This is causing ESC firing even if another keystroke was handled.
  408. //if (wch == Curses.KeyTab) {
  409. // keyUpHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
  410. //} else {
  411. // keyUpHandler (new KeyEvent ((Key)wch, keyModifiers));
  412. //}
  413. }
  414. Action<MouseEvent> mouseHandler;
  415. MainLoop mainLoop;
  416. public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<KeyEvent> keyDownHandler, Action<KeyEvent> keyUpHandler, Action<MouseEvent> mouseHandler)
  417. {
  418. // Note: Curses doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called
  419. Curses.timeout (0);
  420. this.mouseHandler = mouseHandler;
  421. this.mainLoop = mainLoop;
  422. (mainLoop.Driver as UnixMainLoop).AddWatch (0, UnixMainLoop.Condition.PollIn, x => {
  423. ProcessInput (keyHandler, keyDownHandler, keyUpHandler, mouseHandler);
  424. return true;
  425. });
  426. }
  427. Curses.Event oldMouseEvents, reportableMouseEvents;
  428. public override void Init (Action terminalResized)
  429. {
  430. if (window != null)
  431. return;
  432. try {
  433. window = Curses.initscr ();
  434. } catch (Exception e) {
  435. Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
  436. }
  437. Curses.raw ();
  438. Curses.noecho ();
  439. Curses.Window.Standard.keypad (true);
  440. reportableMouseEvents = Curses.mousemask (Curses.Event.AllEvents | Curses.Event.ReportMousePosition, out oldMouseEvents);
  441. TerminalResized = terminalResized;
  442. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  443. StartReportingMouseMoves ();
  444. HLine = Curses.ACS_HLINE;
  445. VLine = Curses.ACS_VLINE;
  446. Stipple = Curses.ACS_CKBOARD;
  447. Diamond = Curses.ACS_DIAMOND;
  448. ULCorner = Curses.ACS_ULCORNER;
  449. LLCorner = Curses.ACS_LLCORNER;
  450. URCorner = Curses.ACS_URCORNER;
  451. LRCorner = Curses.ACS_LRCORNER;
  452. LeftTee = Curses.ACS_LTEE;
  453. RightTee = Curses.ACS_RTEE;
  454. TopTee = Curses.ACS_TTEE;
  455. BottomTee = Curses.ACS_BTEE;
  456. RightArrow = Curses.ACS_RARROW;
  457. LeftArrow = Curses.ACS_LARROW;
  458. UpArrow = Curses.ACS_UARROW;
  459. DownArrow = Curses.ACS_DARROW;
  460. Colors.TopLevel = new ColorScheme ();
  461. Colors.Base = new ColorScheme ();
  462. Colors.Dialog = new ColorScheme ();
  463. Colors.Menu = new ColorScheme ();
  464. Colors.Error = new ColorScheme ();
  465. Clip = new Rect (0, 0, Cols, Rows);
  466. if (Curses.HasColors) {
  467. Curses.StartColor ();
  468. Curses.UseDefaultColors ();
  469. Colors.TopLevel.Normal = MakeColor (Curses.COLOR_GREEN, Curses.COLOR_BLACK);
  470. Colors.TopLevel.Focus = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  471. Colors.TopLevel.HotNormal = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
  472. Colors.TopLevel.HotFocus = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  473. Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
  474. Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
  475. Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
  476. Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  477. // Focused,
  478. // Selected, Hot: Yellow on Black
  479. // Selected, text: white on black
  480. // Unselected, hot: yellow on cyan
  481. // unselected, text: same as unfocused
  482. Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
  483. Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
  484. Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
  485. Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  486. Colors.Menu.Disabled = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
  487. Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
  488. Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
  489. Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
  490. Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
  491. Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
  492. Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
  493. Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
  494. Colors.Error.HotFocus = Colors.Error.HotNormal;
  495. } else {
  496. Colors.TopLevel.Normal = Curses.COLOR_GREEN;
  497. Colors.TopLevel.Focus = Curses.COLOR_WHITE;
  498. Colors.TopLevel.HotNormal = Curses.COLOR_YELLOW;
  499. Colors.TopLevel.HotFocus = Curses.COLOR_YELLOW;
  500. Colors.Base.Normal = Curses.A_NORMAL;
  501. Colors.Base.Focus = Curses.A_REVERSE;
  502. Colors.Base.HotNormal = Curses.A_BOLD;
  503. Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
  504. Colors.Menu.Normal = Curses.A_REVERSE;
  505. Colors.Menu.Focus = Curses.A_NORMAL;
  506. Colors.Menu.HotNormal = Curses.A_BOLD;
  507. Colors.Menu.HotFocus = Curses.A_NORMAL;
  508. Colors.Dialog.Normal = Curses.A_REVERSE;
  509. Colors.Dialog.Focus = Curses.A_NORMAL;
  510. Colors.Dialog.HotNormal = Curses.A_BOLD;
  511. Colors.Dialog.HotFocus = Curses.A_NORMAL;
  512. Colors.Error.Normal = Curses.A_BOLD;
  513. Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE;
  514. Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
  515. Colors.Error.HotFocus = Curses.A_REVERSE;
  516. }
  517. }
  518. static int MapColor (Color color)
  519. {
  520. switch (color) {
  521. case Color.Black:
  522. return Curses.COLOR_BLACK;
  523. case Color.Blue:
  524. return Curses.COLOR_BLUE;
  525. case Color.Green:
  526. return Curses.COLOR_GREEN;
  527. case Color.Cyan:
  528. return Curses.COLOR_CYAN;
  529. case Color.Red:
  530. return Curses.COLOR_RED;
  531. case Color.Magenta:
  532. return Curses.COLOR_MAGENTA;
  533. case Color.Brown:
  534. return Curses.COLOR_YELLOW;
  535. case Color.Gray:
  536. return Curses.COLOR_WHITE;
  537. case Color.DarkGray:
  538. return Curses.COLOR_BLACK | Curses.A_BOLD;
  539. case Color.BrightBlue:
  540. return Curses.COLOR_BLUE | Curses.A_BOLD;
  541. case Color.BrightGreen:
  542. return Curses.COLOR_GREEN | Curses.A_BOLD;
  543. case Color.BrighCyan:
  544. return Curses.COLOR_CYAN | Curses.A_BOLD;
  545. case Color.BrightRed:
  546. return Curses.COLOR_RED | Curses.A_BOLD;
  547. case Color.BrightMagenta:
  548. return Curses.COLOR_MAGENTA | Curses.A_BOLD;
  549. case Color.BrightYellow:
  550. return Curses.COLOR_YELLOW | Curses.A_BOLD;
  551. case Color.White:
  552. return Curses.COLOR_WHITE | Curses.A_BOLD;
  553. }
  554. throw new ArgumentException ("Invalid color code");
  555. }
  556. public override Attribute MakeAttribute (Color fore, Color back)
  557. {
  558. var f = MapColor (fore);
  559. return MakeColor ((short)(f & 0xffff), (short)MapColor (back)) | ((f & Curses.A_BOLD) != 0 ? Curses.A_BOLD : 0);
  560. }
  561. public override void Suspend ()
  562. {
  563. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  564. StopReportingMouseMoves ();
  565. Platform.Suspend ();
  566. Curses.Window.Standard.redrawwin ();
  567. Curses.refresh ();
  568. if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
  569. StartReportingMouseMoves ();
  570. }
  571. public override void StartReportingMouseMoves ()
  572. {
  573. Console.Out.Write ("\x1b[?1003h");
  574. Console.Out.Flush ();
  575. }
  576. public override void StopReportingMouseMoves ()
  577. {
  578. Console.Out.Write ("\x1b[?1003l");
  579. Console.Out.Flush ();
  580. }
  581. //int lastMouseInterval;
  582. //bool mouseGrabbed;
  583. public override void UncookMouse ()
  584. {
  585. //if (mouseGrabbed)
  586. // return;
  587. //lastMouseInterval = Curses.mouseinterval (0);
  588. //mouseGrabbed = true;
  589. }
  590. public override void CookMouse ()
  591. {
  592. //mouseGrabbed = false;
  593. //Curses.mouseinterval (lastMouseInterval);
  594. }
  595. }
  596. internal static class Platform {
  597. [DllImport ("libc")]
  598. static extern int uname (IntPtr buf);
  599. [DllImport ("libc")]
  600. static extern int killpg (int pgrp, int pid);
  601. static int suspendSignal;
  602. static int GetSuspendSignal ()
  603. {
  604. if (suspendSignal != 0)
  605. return suspendSignal;
  606. IntPtr buf = Marshal.AllocHGlobal (8192);
  607. if (uname (buf) != 0) {
  608. Marshal.FreeHGlobal (buf);
  609. suspendSignal = -1;
  610. return suspendSignal;
  611. }
  612. try {
  613. switch (Marshal.PtrToStringAnsi (buf)) {
  614. case "Darwin":
  615. case "DragonFly":
  616. case "FreeBSD":
  617. case "NetBSD":
  618. case "OpenBSD":
  619. suspendSignal = 18;
  620. break;
  621. case "Linux":
  622. // TODO: should fetch the machine name and
  623. // if it is MIPS return 24
  624. suspendSignal = 20;
  625. break;
  626. case "Solaris":
  627. suspendSignal = 24;
  628. break;
  629. default:
  630. suspendSignal = -1;
  631. break;
  632. }
  633. return suspendSignal;
  634. } finally {
  635. Marshal.FreeHGlobal (buf);
  636. }
  637. }
  638. /// <summary>
  639. /// Suspends the process by sending SIGTSTP to itself
  640. /// </summary>
  641. /// <returns>The suspend.</returns>
  642. static public bool Suspend ()
  643. {
  644. int signal = GetSuspendSignal ();
  645. if (signal == -1)
  646. return false;
  647. killpg (0, signal);
  648. return true;
  649. }
  650. #pragma warning restore CS1591 // Missing XML comment for publicly visible type or member
  651. }
  652. }