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- using System;
- using System.Collections.Generic;
- using System.Threading;
- using System.Threading.Tasks;
- using Terminal.Gui;
- using Terminal.Gui.ConsoleDrivers;
- namespace UICatalog.Scenarios;
- [ScenarioMetadata ("VkeyPacketSimulator", "Simulates the Virtual Key Packet")]
- [ScenarioCategory ("Mouse and Keyboard")]
- public class VkeyPacketSimulator : Scenario
- {
- private static readonly ManualResetEventSlim _stopOutput = new (false);
- private readonly List<KeyCode> _keyboardStrokes = new ();
- private bool _outputStarted;
- private bool _wasUnknown;
- public override void Main ()
- {
- Application.Init ();
- var win = new Window { Title = GetQuitKeyAndName () };
- var label = new Label { X = Pos.Center (), Text = "Input" };
- win.Add (label);
- var btnInput = new Button { X = Pos.AnchorEnd (16), Text = "Select Input" };
- win.Add (btnInput);
- const string ruler = "|123456789";
- var inputHorizontalRuler = new Label
- {
- Y = Pos.Bottom (btnInput), Width = Dim.Fill (), ColorScheme = Colors.ColorSchemes ["Error"]
- };
- win.Add (inputHorizontalRuler);
- var inputVerticalRuler = new Label
- {
- Y = Pos.Bottom (btnInput),
- Width = 1,
- Height = Dim.Percent (50),
- ColorScheme = Colors.ColorSchemes ["Error"],
- TextDirection = TextDirection.TopBottom_LeftRight
- };
- win.Add (inputVerticalRuler);
- var tvInput = new TextView
- {
- Title = "Input",
- X = 1,
- Y = Pos.Bottom (inputHorizontalRuler),
- Width = Dim.Fill (),
- Height = Dim.Percent (50) - 1
- };
- win.Add (tvInput);
- label = new() { X = Pos.Center (), Y = Pos.Bottom (tvInput), Text = "Output" };
- win.Add (label);
- var btnOutput = new Button { X = Pos.AnchorEnd (17), Y = Pos.Top (label), Text = "Select Output" };
- win.Add (btnOutput);
- var outputHorizontalRuler = new Label
- {
- Y = Pos.Bottom (btnOutput),
- Width = Dim.Fill (),
- ColorScheme = Colors.ColorSchemes ["Error"]
- };
- win.Add (outputHorizontalRuler);
- var outputVerticalRuler = new Label
- {
- Y = Pos.Bottom(btnOutput),
- Width = 1,
- Height = Dim.Fill (),
- ColorScheme = Colors.ColorSchemes ["Error"],
- TextDirection = TextDirection.TopBottom_LeftRight
- };
- win.Add (outputVerticalRuler);
- var tvOutput = new TextView
- {
- Title = "Output",
- X = 1,
- Y = Pos.Bottom (outputHorizontalRuler),
- Width = Dim.Fill (),
- Height = Dim.Fill (),
- ReadOnly = true
- };
- // Detect unknown keys and reject them.
- tvOutput.KeyDown += (s, e) =>
- {
- //System.Diagnostics.Debug.WriteLine ($"Output - KeyDown: {e.KeyCode}");
- if (e.NoAlt.NoCtrl.NoShift == KeyCode.Null)
- {
- _wasUnknown = true;
- e.Handled = true;
- return;
- }
- //System.Diagnostics.Debug.WriteLine ($"Output - KeyPress - _keyboardStrokes: {_keyboardStrokes.Count}");
- if (_outputStarted)
- {
- // If the key wasn't handled by the TextView will popup a Dialog with the keys pressed.
- bool? handled = tvOutput.OnInvokingKeyBindings (e, KeyBindingScope.HotKey | KeyBindingScope.Focused);
- if (handled == null || handled == false)
- {
- if (!tvOutput.OnProcessKeyDown (e))
- {
- Application.Invoke (
- () => MessageBox.Query (
- "Keys",
- $"'{Key.ToString (
- e.KeyCode,
- Key.Separator
- )}' pressed!",
- "Ok"
- )
- );
- }
- }
- }
- e.Handled = true;
- _stopOutput.Set ();
- };
- win.Add (tvOutput);
- tvInput.KeyDown += (s, e) =>
- {
- //System.Diagnostics.Debug.WriteLine ($"Input - KeyDown: {e.KeyCode.Key}");
- if (e.KeyCode == Key.Empty)
- {
- _wasUnknown = true;
- e.Handled = true;
- }
- else
- {
- _wasUnknown = false;
- }
- };
- tvInput.InvokingKeyBindings += (s, e) =>
- {
- Key ev = e;
- //System.Diagnostics.Debug.WriteLine ($"Input - KeyPress: {ev}");
- //System.Diagnostics.Debug.WriteLine ($"Input - KeyPress - _keyboardStrokes: {_keyboardStrokes.Count}");
- if (!e.IsValid)
- {
- _wasUnknown = true;
- e.Handled = true;
- return;
- }
- _keyboardStrokes.Add (e.KeyCode);
- };
- tvInput.KeyUp += (s, e) =>
- {
- //System.Diagnostics.Debug.WriteLine ($"Input - KeyUp: {e.Key}");
- e.Handled = true;
- if (!_wasUnknown && _keyboardStrokes.Count > 0)
- {
- _outputStarted = true;
- tvOutput.ReadOnly = false;
- tvOutput.SetFocus ();
- tvOutput.SetNeedsDisplay ();
- Task.Run (
- () =>
- {
- while (_outputStarted)
- {
- try
- {
- while (_keyboardStrokes.Count > 0)
- {
- if (_keyboardStrokes [0] == KeyCode.Null)
- {
- continue;
- }
- ConsoleKeyInfo consoleKeyInfo =
- ConsoleKeyMapping.GetConsoleKeyInfoFromKeyCode (_keyboardStrokes [0]);
- char keyChar =
- ConsoleKeyMapping.EncodeKeyCharForVKPacket (consoleKeyInfo);
- Application.Driver?.SendKeys (
- keyChar,
- ConsoleKey.Packet,
- consoleKeyInfo.Modifiers.HasFlag (ConsoleModifiers.Shift),
- consoleKeyInfo.Modifiers.HasFlag (ConsoleModifiers.Alt),
- consoleKeyInfo.Modifiers
- .HasFlag (ConsoleModifiers.Control)
- );
- _stopOutput.Wait ();
- _stopOutput.Reset ();
- _keyboardStrokes.RemoveAt (0);
- Application.Invoke (
- () =>
- {
- tvOutput.ReadOnly = true;
- tvInput.SetFocus ();
- }
- );
- }
- _outputStarted = false;
- }
- catch (Exception)
- {
- Application.Invoke (
- () =>
- {
- MessageBox.ErrorQuery (
- "Error",
- "Couldn't send the keystrokes!",
- "Ok"
- );
- Application.RequestStop ();
- }
- );
- }
- }
- //System.Diagnostics.Debug.WriteLine ($"_outputStarted: {_outputStarted}");
- }
- );
- }
- };
- btnInput.Accepting += (s, e) =>
- {
- if (!tvInput.HasFocus && _keyboardStrokes.Count == 0)
- {
- tvInput.SetFocus ();
- }
- };
- btnOutput.Accepting += (s, e) =>
- {
- if (!tvOutput.HasFocus && _keyboardStrokes.Count == 0)
- {
- tvOutput.SetFocus ();
- }
- };
- tvInput.SetFocus ();
- void Win_LayoutComplete (object sender, LayoutEventArgs obj)
- {
- if (inputHorizontalRuler.Viewport.Width == 0 || inputVerticalRuler.Viewport.Height == 0)
- {
- return;
- }
- inputHorizontalRuler.Text = outputHorizontalRuler.Text =
- ruler.Repeat (
- (int)Math.Ceiling (
- inputHorizontalRuler.Viewport.Width
- / (double)ruler.Length
- )
- ) [
- ..inputHorizontalRuler.Viewport.Width];
- inputVerticalRuler.Height = tvInput.Frame.Height + 1;
- inputVerticalRuler.Text =
- ruler.Repeat ((int)Math.Ceiling (inputVerticalRuler.Viewport.Height / (double)ruler.Length)) [
- ..inputVerticalRuler.Viewport.Height];
- outputVerticalRuler.Text =
- ruler.Repeat ((int)Math.Ceiling (outputVerticalRuler.Viewport.Height / (double)ruler.Length)) [
- ..outputVerticalRuler.Viewport.Height];
- }
- win.LayoutComplete += Win_LayoutComplete;
- Application.Run (win);
- win.Dispose ();
- Application.Shutdown ();
- }
- }
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