Bar.cs 9.7 KB

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  1. #nullable enable
  2. namespace Terminal.Gui;
  3. /// <summary>
  4. /// Provides a horizontally or vertically oriented container for <see cref="Shortcut"/>s to be used as a menu, toolbar, or status
  5. /// bar.
  6. /// </summary>
  7. /// <remarks>
  8. /// <para>
  9. /// Any <see cref="View"/> can be added to a <see cref="Bar"/>. However, the <see cref="Bar"/> is designed to work with
  10. /// <see cref="Shortcut"/> objects. The <see cref="Shortcut"/> class provides a way to display a command, help, and key and
  11. /// align them in a specific order.
  12. /// </para>
  13. /// </remarks>
  14. public class Bar : View, IOrientation, IDesignable
  15. {
  16. private readonly OrientationHelper _orientationHelper;
  17. /// <inheritdoc/>
  18. public Bar () : this ([]) { }
  19. /// <inheritdoc/>
  20. public Bar (IEnumerable<Shortcut>? shortcuts)
  21. {
  22. CanFocus = true;
  23. Width = Dim.Auto ();
  24. Height = Dim.Auto ();
  25. _orientationHelper = new (this);
  26. // Initialized += Bar_Initialized;
  27. MouseEvent += OnMouseEvent;
  28. if (shortcuts is { })
  29. {
  30. foreach (Shortcut shortcut in shortcuts)
  31. {
  32. Add (shortcut);
  33. }
  34. }
  35. }
  36. private void OnMouseEvent (object? sender, MouseEventArgs e)
  37. {
  38. NavigationDirection direction = NavigationDirection.Backward;
  39. if (e.Flags == MouseFlags.WheeledDown)
  40. {
  41. e.Handled = true;
  42. }
  43. if (e.Flags == MouseFlags.WheeledUp)
  44. {
  45. direction = NavigationDirection.Forward;
  46. e.Handled = true;
  47. }
  48. if (e.Flags == MouseFlags.WheeledRight)
  49. {
  50. e.Handled = true;
  51. }
  52. if (e.Flags == MouseFlags.WheeledLeft)
  53. {
  54. direction = NavigationDirection.Forward;
  55. e.Handled = true;
  56. }
  57. if (e.Handled)
  58. {
  59. e.Handled = AdvanceFocus (direction, TabBehavior.TabStop);
  60. }
  61. }
  62. /// <inheritdoc />
  63. public override void EndInit ()
  64. {
  65. base.EndInit ();
  66. ColorScheme = Colors.ColorSchemes ["Menu"];
  67. }
  68. /// <inheritdoc/>
  69. public override void SetBorderStyle (LineStyle value)
  70. {
  71. if (Border is { })
  72. {
  73. // The default changes the thickness. We don't want that. We just set the style.
  74. Border.LineStyle = value;
  75. }
  76. }
  77. #region IOrientation members
  78. /// <summary>
  79. /// Gets or sets the <see cref="Orientation"/> for this <see cref="Bar"/>. The default is
  80. /// <see cref="Orientation.Horizontal"/>.
  81. /// </summary>
  82. /// <remarks>
  83. /// <para>
  84. /// Horizontal orientation arranges the command, help, and key parts of each <see cref="Shortcut"/>s from right to left
  85. /// Vertical orientation arranges the command, help, and key parts of each <see cref="Shortcut"/>s from left to right.
  86. /// </para>
  87. /// </remarks>
  88. public Orientation Orientation
  89. {
  90. get => _orientationHelper.Orientation;
  91. set => _orientationHelper.Orientation = value;
  92. }
  93. #pragma warning disable CS0067 // The event is never used
  94. /// <inheritdoc/>
  95. public event EventHandler<CancelEventArgs<Orientation>>? OrientationChanging;
  96. /// <inheritdoc/>
  97. public event EventHandler<EventArgs<Orientation>>? OrientationChanged;
  98. #pragma warning restore CS0067 // The event is never used
  99. /// <summary>Called when <see cref="Orientation"/> has changed.</summary>
  100. /// <param name="newOrientation"></param>
  101. public void OnOrientationChanged (Orientation newOrientation)
  102. {
  103. // BUGBUG: this should not be SuperView.GetContentSize
  104. LayoutBarItems (SuperView?.GetContentSize () ?? Application.Screen.Size);
  105. }
  106. #endregion
  107. private AlignmentModes _alignmentModes = AlignmentModes.StartToEnd;
  108. /// <summary>
  109. /// Gets or sets the <see cref="AlignmentModes"/> for this <see cref="Bar"/>. The default is
  110. /// <see cref="AlignmentModes.StartToEnd"/>.
  111. /// </summary>
  112. public AlignmentModes AlignmentModes
  113. {
  114. get => _alignmentModes;
  115. set
  116. {
  117. _alignmentModes = value;
  118. //SetNeedsDraw ();
  119. SetNeedsLayout ();
  120. }
  121. }
  122. // TODO: Move this to View
  123. /// <summary>Inserts a <see cref="Shortcut"/> in the specified index of <see cref="View.SubViews"/>.</summary>
  124. /// <param name="index">The zero-based index at which item should be inserted.</param>
  125. /// <param name="item">The item to insert.</param>
  126. public void AddShortcutAt (int index, Shortcut item)
  127. {
  128. List<View> savedSubViewList = SubViews.ToList ();
  129. int count = savedSubViewList.Count;
  130. RemoveAll ();
  131. for (var i = 0; i <= count; i++)
  132. {
  133. if (i == index)
  134. {
  135. Add (item);
  136. }
  137. if (i < count)
  138. {
  139. Add (savedSubViewList [i]);
  140. }
  141. }
  142. //SetNeedsDraw ();
  143. SetNeedsLayout ();
  144. }
  145. // TODO: Move this to View
  146. /// <summary>Removes a <see cref="Shortcut"/> at specified index of <see cref="View.SubViews"/>.</summary>
  147. /// <param name="index">The zero-based index of the item to remove.</param>
  148. /// <returns>The <see cref="Shortcut"/> removed.</returns>
  149. public Shortcut? RemoveShortcut (int index)
  150. {
  151. View? toRemove = null;
  152. for (var i = 0; i < SubViews.Count; i++)
  153. {
  154. if (i == index)
  155. {
  156. toRemove = SubViews.ElementAt (i);
  157. }
  158. }
  159. if (toRemove is { })
  160. {
  161. Remove (toRemove);
  162. //SetNeedsDraw ();
  163. SetNeedsLayout ();
  164. }
  165. return toRemove as Shortcut;
  166. }
  167. /// <inheritdoc />
  168. protected override void OnSubViewLayout (LayoutEventArgs args)
  169. {
  170. LayoutBarItems (args.OldContentSize);
  171. }
  172. private void LayoutBarItems (Size contentSize)
  173. {
  174. View? prevBarItem = null;
  175. switch (Orientation)
  176. {
  177. case Orientation.Horizontal:
  178. for (var index = 0; index < SubViews.Count; index++)
  179. {
  180. View barItem = SubViews.ElementAt (index);
  181. barItem.ColorScheme = ColorScheme;
  182. barItem.X = Pos.Align (Alignment.Start, AlignmentModes);
  183. barItem.Y = 0; //Pos.Center ();
  184. }
  185. break;
  186. case Orientation.Vertical:
  187. if (Width!.Has<DimAuto> (out _))
  188. {
  189. // Set the overall size of the Bar and arrange the views vertically
  190. var minKeyWidth = 0;
  191. List<Shortcut> shortcuts = SubViews.Where (s => s is Shortcut && s.Visible).Cast<Shortcut> ().ToList ();
  192. foreach (Shortcut shortcut in shortcuts)
  193. {
  194. // Get the largest width of all KeyView's
  195. minKeyWidth = int.Max (minKeyWidth, shortcut.KeyView.Text.GetColumns ());
  196. }
  197. var maxBarItemWidth = 0;
  198. for (var index = 0; index < SubViews.Count; index++)
  199. {
  200. View barItem = SubViews.ElementAt (index);
  201. barItem.ColorScheme = ColorScheme;
  202. if (!barItem.Visible)
  203. {
  204. continue;
  205. }
  206. if (barItem is Shortcut scBarItem)
  207. {
  208. barItem.X = 0;
  209. scBarItem.MinimumKeyTextSize = minKeyWidth;
  210. scBarItem.Width = scBarItem.GetWidthDimAuto ();
  211. barItem.Layout (Application.Screen.Size);
  212. maxBarItemWidth = Math.Max (maxBarItemWidth, barItem.Frame.Width);
  213. }
  214. if (prevBarItem == null)
  215. {
  216. // TODO: Just use Pos.Align!
  217. barItem.Y = 0;
  218. }
  219. else
  220. {
  221. // TODO: Just use Pos.Align!
  222. // Align the view to the bottom of the previous view
  223. barItem.Y = Pos.Bottom (prevBarItem);
  224. }
  225. prevBarItem = barItem;
  226. }
  227. foreach (var subView in SubViews)
  228. {
  229. if (subView is not Line)
  230. {
  231. subView.Width = Dim.Auto (DimAutoStyle.Auto, minimumContentDim: maxBarItemWidth);
  232. }
  233. }
  234. }
  235. else
  236. {
  237. foreach (var subView in SubViews)
  238. {
  239. if (subView is not Line)
  240. {
  241. subView.Width = Dim.Fill ();
  242. }
  243. }
  244. }
  245. break;
  246. }
  247. }
  248. /// <inheritdoc />
  249. public bool EnableForDesign ()
  250. {
  251. var shortcut = new Shortcut
  252. {
  253. Text = "Quit",
  254. Title = "Q_uit",
  255. Key = Key.Z.WithCtrl,
  256. };
  257. Add (shortcut);
  258. shortcut = new Shortcut
  259. {
  260. Text = "Help Text",
  261. Title = "Help",
  262. Key = Key.F1,
  263. };
  264. Add (shortcut);
  265. shortcut = new Shortcut
  266. {
  267. Text = "Czech",
  268. CommandView = new CheckBox ()
  269. {
  270. Title = "_Check"
  271. },
  272. Key = Key.F9,
  273. CanFocus = false
  274. };
  275. Add (shortcut);
  276. return true;
  277. }
  278. }