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- using SixLabors.ImageSharp;
- using SixLabors.ImageSharp.ColorSpaces;
- using SixLabors.ImageSharp.PixelFormats;
- using SixLabors.ImageSharp.Processing;
- using System;
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Text;
- using System.Threading.Tasks;
- using Terminal.Gui;
- using Attribute = Terminal.Gui.Attribute;
- namespace UICatalog.Scenarios {
- [ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")]
- [ScenarioCategory ("Colors")]
- public class Animation : Scenario
- {
- private bool isDisposed;
- public override void Setup ()
- {
- base.Setup ();
- var imageView = new ImageView () {
- Width = Dim.Fill(),
- Height = Dim.Fill()-2,
- };
- Win.Add (imageView);
- var lbl = new Label("Image by Wikiscient"){
- Y = Pos.AnchorEnd(2)
- };
- Win.Add(lbl);
- var lbl2 = new Label("https://commons.wikimedia.org/wiki/File:Spinning_globe.gif"){
- Y = Pos.AnchorEnd(1)
- };
- Win.Add(lbl2);
- var dir = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
-
- var f = new FileInfo(
- Path.Combine(dir.FullName,"Scenarios","Spinning_globe_dark_small.gif"));
- if(!f.Exists)
- {
- MessageBox.ErrorQuery("Could not find gif","Could not find "+ f.FullName,"Ok");
- return;
- }
- imageView.SetImage(Image.Load<Rgba32> (File.ReadAllBytes (f.FullName)));
- Task.Run(()=>{
- while(!isDisposed)
- {
- Application.MainLoop.Invoke(()=>
- {
- imageView.NextFrame();
- imageView.SetNeedsDisplay();
- });
- Task.Delay(100).Wait();
- }
- });
- }
- protected override void Dispose(bool disposing)
- {
- isDisposed = true;
- base.Dispose();
- }
- // This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar
- /// <summary>
- /// Renders an image as unicode Braille.
- /// </summary>
- public class BitmapToBraille
- {
- public const int CHAR_WIDTH = 2;
- public const int CHAR_HEIGHT = 4;
- const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿";
- public int WidthPixels {get; }
- public int HeightPixels { get; }
- public Func<int,int,bool> PixelIsLit {get;}
- public BitmapToBraille (int widthPixels, int heightPixels, Func<int, int, bool> pixelIsLit)
- {
- WidthPixels = widthPixels;
- HeightPixels = heightPixels;
- PixelIsLit = pixelIsLit;
- }
- public string GenerateImage() {
- int imageHeightChars = (int) Math.Ceiling((double)HeightPixels / CHAR_HEIGHT);
- int imageWidthChars = (int) Math.Ceiling((double)WidthPixels / CHAR_WIDTH);
- var result = new StringBuilder();
- for (int y = 0; y < imageHeightChars; y++) {
-
- for (int x = 0; x < imageWidthChars; x++) {
- int baseX = x * CHAR_WIDTH;
- int baseY = y * CHAR_HEIGHT;
- int charIndex = 0;
- int value = 1;
- for (int charX = 0; charX < CHAR_WIDTH; charX++) {
- for (int charY = 0; charY < CHAR_HEIGHT; charY++) {
- int bitmapX = baseX + charX;
- int bitmapY = baseY + charY;
- bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels;
- if (pixelExists && PixelIsLit(bitmapX, bitmapY)) {
- charIndex += value;
- }
- value *= 2;
- }
- }
- result.Append(CHARS[charIndex]);
- }
- result.Append('\n');
- }
- return result.ToString().TrimEnd();
- }
- }
- class ImageView : View {
- private int frameCount;
- private int currentFrame = 0;
- private Image<Rgba32>[] fullResImages;
- private Image<Rgba32>[] matchSizes;
- Rect oldSize = Rect.Empty;
- internal void SetImage (Image<Rgba32> image)
- {
- frameCount = image.Frames.Count;
- fullResImages = new Image<Rgba32>[frameCount];
- matchSizes = new Image<Rgba32>[frameCount];
- for(int i=0;i<frameCount-1;i++)
- {
- fullResImages[i] = image.Frames.ExportFrame(0);
- }
- fullResImages[frameCount-1] = image;
- this.SetNeedsDisplay ();
- }
- public void NextFrame()
- {
- currentFrame = (currentFrame+1)%frameCount;
- }
- public override void Redraw (Rect bounds)
- {
- base.Redraw (bounds);
- if(oldSize != bounds)
- {
- // Invalidate cached images now size has changed
- matchSizes = new Image<Rgba32>[frameCount];
- oldSize = bounds;
- }
- var imgScaled = matchSizes[currentFrame];
- if(imgScaled == null)
- {
- var imgFull = fullResImages[currentFrame];
-
- // keep aspect ratio
- var newSize = Math.Min(bounds.Width,bounds.Height);
- // generate one
- matchSizes[currentFrame] = imgFull.Clone (
- x => x.Resize (
- newSize * BitmapToBraille.CHAR_HEIGHT,
- newSize * BitmapToBraille.CHAR_HEIGHT));
- }
- var lines = GetBraille(matchSizes[currentFrame]);
- for(int y = 0; y < lines.Length;y++)
- {
- var line = lines[y];
- for(int x = 0;x<line.Length ;x++)
- {
- AddRune(x,y,line[x]);
- }
- }
- }
- private string[] GetBraille (Image<Rgba32> img)
- {
- var braille = new BitmapToBraille(
- img.Width,
- img.Height,
- (x,y)=>IsLit(img,x,y));
- var pix = braille.GenerateImage();
- return pix.Split('\n');
- }
- private bool IsLit (Image<Rgba32> img, int x, int y)
- {
- var rgb = img[x,y];
- return rgb.R + rgb.G + rgb.B > 50;
- }
- }
- }
- }
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