123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260 |
- #nullable enable
- using System.ComponentModel;
- namespace Terminal.Gui;
- public partial class View // Command APIs
- {
- #region Default Implementation
- /// <summary>
- /// Helper to configure all things Command related for a View. Called from the View constructor.
- /// </summary>
- private void SetupCommands ()
- {
- AddCommand (Command.Accept, RaiseAcceptEvent);
- AddCommand (
- Command.HotKey,
- () =>
- {
- SetFocus ();
- return RaiseHotKeyCommandEvent ();
- });
- AddCommand (Command.Select, RaiseSelectEvent);
- }
- /// <summary>
- /// Called when the <see cref="Command.Accept"/> command is invoked. Raises <see cref="Accept"/>
- /// event.
- /// </summary>
- /// <returns>
- /// If <see langword="true"/> the event was canceled. If <see langword="false"/> the event was raised but not canceled.
- /// If <see langword="null"/> no event was raised.
- /// </returns>
- protected bool? RaiseAcceptEvent ()
- {
- HandledEventArgs args = new ();
- // Best practice is to invoke the virtual method first.
- // This allows derived classes to handle the event and potentially cancel it.
- args.Handled = OnAccept (args) || args.Handled;
- if (!args.Handled)
- {
- // If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
- Accept?.Invoke (this, args);
- }
- // Accept is a special case where if the event is not canceled, the event is bubbled up the SuperView hierarchy.
- if (!args.Handled)
- {
- return SuperView?.InvokeCommand (Command.Accept) == true;
- }
- return Accept is null ? null : args.Handled;
- }
- /// <summary>
- /// Called when the <see cref="Command.Accept"/> command is received. Set <see cref="HandledEventArgs.Handled"/> to
- /// <see langword="true"/> to stop processing.
- /// </summary>
- /// <param name="args"></param>
- /// <returns><see langword="true"/> to stop processing.</returns>
- protected virtual bool OnAccept (HandledEventArgs args) { return false; }
- /// <summary>
- /// Cancelable event raised when the <see cref="Command.Accept"/> command is invoked. Set
- /// <see cref="HandledEventArgs.Handled"/>
- /// to cancel the event.
- /// </summary>
- public event EventHandler<HandledEventArgs>? Accept;
- /// <summary>
- /// Called when the <see cref="Command.Select"/> command is invoked. Raises <see cref="Select"/>
- /// event.
- /// </summary>
- /// <returns>
- /// If <see langword="true"/> the event was canceled. If <see langword="false"/> the event was raised but not canceled.
- /// If <see langword="null"/> no event was raised.
- /// </returns>
- protected bool? RaiseSelectEvent ()
- {
- HandledEventArgs args = new ();
- // Best practice is to invoke the virtual method first.
- // This allows derived classes to handle the event and potentially cancel it.
- if (OnSelect (args) || args.Handled)
- {
- return true;
- }
- // If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
- Select?.Invoke (this, args);
- return Select is null ? null : args.Handled;
- }
- /// <summary>
- /// Called when the <see cref="Command.Select"/> command is received. Set <see cref="HandledEventArgs.Handled"/> to
- /// <see langword="true"/> to stop processing.
- /// </summary>
- /// <param name="args"></param>
- /// <returns><see langword="true"/> to stop processing.</returns>
- protected virtual bool OnSelect (HandledEventArgs args) { return false; }
- /// <summary>
- /// Cancelable event raised when the <see cref="Command.Select"/> command is invoked. Set
- /// <see cref="HandledEventArgs.Handled"/>
- /// to cancel the event.
- /// </summary>
- public event EventHandler<HandledEventArgs>? Select;
- /// <summary>
- /// Called when the <see cref="Command.HotKey"/> command is invoked. Raises <see cref="HotKey"/>
- /// event.
- /// </summary>
- /// <returns>
- /// If <see langword="true"/> the event was handled. If <see langword="false"/> the event was raised but not handled.
- /// If <see langword="null"/> no event was raised.
- /// </returns>
- protected bool? RaiseHotKeyCommandEvent ()
- {
- HandledEventArgs args = new ();
- // Best practice is to invoke the virtual method first.
- // This allows derived classes to handle the event and potentially cancel it.
- if (OnHotKeyCommand (args) || args.Handled)
- {
- return true;
- }
- // If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
- HotKeyCommand?.Invoke (this, args);
- return HotKeyCommand is null ? null : args.Handled;
- }
- /// <summary>
- /// Called when the <see cref="Command.HotKey"/> command is received. Set <see cref="HandledEventArgs.Handled"/> to
- /// <see langword="true"/> to stop processing.
- /// </summary>
- /// <param name="args"></param>
- /// <returns><see langword="true"/> to stop processing.</returns>
- protected virtual bool OnHotKeyCommand (HandledEventArgs args) { return false; }
- /// <summary>
- /// Cancelable event raised when the <see cref="Command.HotKey"/> command is invoked. Set
- /// <see cref="HandledEventArgs.Handled"/>
- /// to cancel the event.
- /// </summary>
- public event EventHandler<HandledEventArgs>? HotKeyCommand;
- #endregion Default Implementation
- /// <summary>
- /// <para>
- /// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
- /// AddCommand for each command they support.
- /// </para>
- /// <para>
- /// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
- /// replace the old one.
- /// </para>
- /// </summary>
- /// <remarks>
- /// <para>
- /// This version of AddCommand is for commands that require <see cref="CommandContext"/>. Use
- /// <see cref="AddCommand(Command,Func{System.Nullable{bool}})"/>
- /// in cases where the command does not require a <see cref="CommandContext"/>.
- /// </para>
- /// </remarks>
- /// <param name="command">The command.</param>
- /// <param name="f">The function.</param>
- protected void AddCommand (Command command, Func<CommandContext, bool?> f) { CommandImplementations [command] = f; }
- /// <summary>
- /// <para>
- /// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
- /// AddCommand for each command they support.
- /// </para>
- /// <para>
- /// If AddCommand has already been called for <paramref name="command"/> <paramref name="f"/> will
- /// replace the old one.
- /// </para>
- /// </summary>
- /// <remarks>
- /// <para>
- /// This version of AddCommand is for commands that do not require a <see cref="CommandContext"/>.
- /// If the command requires context, use
- /// <see cref="AddCommand(Command,Func{CommandContext,System.Nullable{bool}})"/>
- /// </para>
- /// </remarks>
- /// <param name="command">The command.</param>
- /// <param name="f">The function.</param>
- protected void AddCommand (Command command, Func<bool?> f) { CommandImplementations [command] = ctx => f (); }
- /// <summary>Returns all commands that are supported by this <see cref="View"/>.</summary>
- /// <returns></returns>
- public IEnumerable<Command> GetSupportedCommands () { return CommandImplementations.Keys; }
- /// <summary>
- /// Invokes the specified commands.
- /// </summary>
- /// <param name="commands"></param>
- /// <param name="key">The key that caused the commands to be invoked, if any.</param>
- /// <param name="keyBinding"></param>
- /// <returns>
- /// <see langword="null"/> if no command was found.
- /// <see langword="true"/> if the command was invoked the command was handled.
- /// <see langword="false"/> if the command was invoked and the command was not handled.
- /// </returns>
- public bool? InvokeCommands (Command [] commands, Key? key = null, KeyBinding? keyBinding = null)
- {
- bool? toReturn = null;
- foreach (Command command in commands)
- {
- if (!CommandImplementations.ContainsKey (command))
- {
- throw new NotSupportedException (@$"{command} is not supported by ({GetType ().Name}).");
- }
- // each command has its own return value
- bool? thisReturn = InvokeCommand (command, key, keyBinding);
- // if we haven't got anything yet, the current command result should be used
- toReturn ??= thisReturn;
- // if ever see a true then that's what we will return
- if (thisReturn ?? false)
- {
- toReturn = true;
- }
- }
- return toReturn;
- }
- /// <summary>Invokes the specified command.</summary>
- /// <param name="command">The command to invoke.</param>
- /// <param name="key">The key that caused the command to be invoked, if any.</param>
- /// <param name="keyBinding"></param>
- /// <returns>
- /// <see langword="null"/> if no command was found. <see langword="true"/> if the command was invoked, and it
- /// handled the command. <see langword="false"/> if the command was invoked, and it did not handle the command.
- /// </returns>
- public bool? InvokeCommand (Command command, Key? key = null, KeyBinding? keyBinding = null)
- {
- if (CommandImplementations.TryGetValue (command, out Func<CommandContext, bool?>? implementation))
- {
- var context = new CommandContext (command, key, keyBinding); // Create the context here
- return implementation (context);
- }
- return null;
- }
- }
|