TreeView.cs 41 KB

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  1. // This code is based on http://objectlistview.sourceforge.net (GPLv3 tree/list controls
  2. // by [email protected]). Phillip has explicitly granted permission for his design
  3. // and code to be used in this library under the MIT license.
  4. using NStack;
  5. using System;
  6. using System.Collections.Generic;
  7. using System.Collections.ObjectModel;
  8. using System.Linq;
  9. using Terminal.Gui.Trees;
  10. namespace Terminal.Gui {
  11. /// <summary>
  12. /// Interface for all non generic members of <see cref="TreeView{T}"/>
  13. ///
  14. /// <a href="https://gui-cs.github.io/Terminal.Gui/articles/treeview.html">See TreeView Deep Dive for more information</a>.
  15. /// </summary>
  16. public interface ITreeView {
  17. /// <summary>
  18. /// Contains options for changing how the tree is rendered
  19. /// </summary>
  20. TreeStyle Style { get; set; }
  21. /// <summary>
  22. /// Removes all objects from the tree and clears selection
  23. /// </summary>
  24. void ClearObjects ();
  25. /// <summary>
  26. /// Sets a flag indicating this view needs to be redisplayed because its state has changed.
  27. /// </summary>
  28. void SetNeedsDisplay ();
  29. }
  30. /// <summary>
  31. /// Convenience implementation of generic <see cref="TreeView{T}"/> for any tree were all nodes
  32. /// implement <see cref="ITreeNode"/>.
  33. ///
  34. /// <a href="https://gui-cs.github.io/Terminal.Gui/articles/treeview.html">See TreeView Deep Dive for more information</a>.
  35. /// </summary>
  36. public class TreeView : TreeView<ITreeNode> {
  37. /// <summary>
  38. /// Creates a new instance of the tree control with absolute positioning and initialises
  39. /// <see cref="TreeBuilder{T}"/> with default <see cref="ITreeNode"/> based builder
  40. /// </summary>
  41. public TreeView ()
  42. {
  43. TreeBuilder = new TreeNodeBuilder ();
  44. AspectGetter = o => o == null ? "Null" : (o.Text ?? o?.ToString () ?? "Unamed Node");
  45. }
  46. }
  47. /// <summary>
  48. /// Hierarchical tree view with expandable branches. Branch objects are dynamically determined
  49. /// when expanded using a user defined <see cref="ITreeBuilder{T}"/>
  50. ///
  51. /// <a href="https://gui-cs.github.io/Terminal.Gui/articles/treeview.html">See TreeView Deep Dive for more information</a>.
  52. /// </summary>
  53. public class TreeView<T> : View, ITreeView where T : class {
  54. private int scrollOffsetVertical;
  55. private int scrollOffsetHorizontal;
  56. /// <summary>
  57. /// Determines how sub branches of the tree are dynamically built at runtime as the user
  58. /// expands root nodes
  59. /// </summary>
  60. /// <value></value>
  61. public ITreeBuilder<T> TreeBuilder { get; set; }
  62. /// <summary>
  63. /// private variable for <see cref="SelectedObject"/>
  64. /// </summary>
  65. T selectedObject;
  66. /// <summary>
  67. /// Contains options for changing how the tree is rendered
  68. /// </summary>
  69. public TreeStyle Style { get; set; } = new TreeStyle ();
  70. /// <summary>
  71. /// True to allow multiple objects to be selected at once
  72. /// </summary>
  73. /// <value></value>
  74. public bool MultiSelect { get; set; } = true;
  75. /// <summary>
  76. /// True makes a letter key press navigate to the next visible branch that begins with
  77. /// that letter/digit
  78. /// </summary>
  79. /// <value></value>
  80. public bool AllowLetterBasedNavigation { get; set; } = true;
  81. /// <summary>
  82. /// The currently selected object in the tree. When <see cref="MultiSelect"/> is true this
  83. /// is the object at which the cursor is at
  84. /// </summary>
  85. public T SelectedObject {
  86. get => selectedObject;
  87. set {
  88. var oldValue = selectedObject;
  89. selectedObject = value;
  90. if (!ReferenceEquals (oldValue, value)) {
  91. OnSelectionChanged (new SelectionChangedEventArgs<T> (this, oldValue, value));
  92. }
  93. }
  94. }
  95. /// <summary>
  96. /// This event is raised when an object is activated e.g. by double clicking or
  97. /// pressing <see cref="ObjectActivationKey"/>
  98. /// </summary>
  99. public event Action<ObjectActivatedEventArgs<T>> ObjectActivated;
  100. /// <summary>
  101. /// Key which when pressed triggers <see cref="TreeView{T}.ObjectActivated"/>.
  102. /// Defaults to Enter
  103. /// </summary>
  104. public Key ObjectActivationKey {
  105. get => objectActivationKey;
  106. set {
  107. if (objectActivationKey != value) {
  108. ReplaceKeyBinding (ObjectActivationKey, value);
  109. objectActivationKey = value;
  110. }
  111. }
  112. }
  113. /// <summary>
  114. /// Mouse event to trigger <see cref="TreeView{T}.ObjectActivated"/>.
  115. /// Defaults to double click (<see cref="MouseFlags.Button1DoubleClicked"/>).
  116. /// Set to null to disable this feature.
  117. /// </summary>
  118. /// <value></value>
  119. public MouseFlags? ObjectActivationButton { get; set; } = MouseFlags.Button1DoubleClicked;
  120. /// <summary>
  121. /// Delegate for multi colored tree views. Return the <see cref="ColorScheme"/> to use
  122. /// for each passed object or null to use the default.
  123. /// </summary>
  124. public Func<T, ColorScheme> ColorGetter { get; set; }
  125. /// <summary>
  126. /// Secondary selected regions of tree when <see cref="MultiSelect"/> is true
  127. /// </summary>
  128. private Stack<TreeSelection<T>> multiSelectedRegions = new Stack<TreeSelection<T>> ();
  129. /// <summary>
  130. /// Cached result of <see cref="BuildLineMap"/>
  131. /// </summary>
  132. private IReadOnlyCollection<Branch<T>> cachedLineMap;
  133. /// <summary>
  134. /// Error message to display when the control is not properly initialized at draw time
  135. /// (nodes added but no tree builder set)
  136. /// </summary>
  137. public static ustring NoBuilderError = "ERROR: TreeBuilder Not Set";
  138. private Key objectActivationKey = Key.Enter;
  139. /// <summary>
  140. /// Called when the <see cref="SelectedObject"/> changes
  141. /// </summary>
  142. public event EventHandler<SelectionChangedEventArgs<T>> SelectionChanged;
  143. /// <summary>
  144. /// The root objects in the tree, note that this collection is of root objects only
  145. /// </summary>
  146. public IEnumerable<T> Objects { get => roots.Keys; }
  147. /// <summary>
  148. /// Map of root objects to the branches under them. All objects have
  149. /// a <see cref="Branch{T}"/> even if that branch has no children
  150. /// </summary>
  151. internal Dictionary<T, Branch<T>> roots { get; set; } = new Dictionary<T, Branch<T>> ();
  152. /// <summary>
  153. /// The amount of tree view that has been scrolled off the top of the screen (by the user
  154. /// scrolling down)
  155. /// </summary>
  156. /// <remarks>Setting a value of less than 0 will result in a offset of 0. To see changes
  157. /// in the UI call <see cref="View.SetNeedsDisplay()"/></remarks>
  158. public int ScrollOffsetVertical {
  159. get => scrollOffsetVertical;
  160. set {
  161. scrollOffsetVertical = Math.Max (0, value);
  162. }
  163. }
  164. /// <summary>
  165. /// The amount of tree view that has been scrolled to the right (horizontally)
  166. /// </summary>
  167. /// <remarks>Setting a value of less than 0 will result in a offset of 0. To see changes
  168. /// in the UI call <see cref="View.SetNeedsDisplay()"/></remarks>
  169. public int ScrollOffsetHorizontal {
  170. get => scrollOffsetHorizontal;
  171. set {
  172. scrollOffsetHorizontal = Math.Max (0, value);
  173. }
  174. }
  175. /// <summary>
  176. /// The current number of rows in the tree (ignoring the controls bounds)
  177. /// </summary>
  178. public int ContentHeight => BuildLineMap ().Count ();
  179. /// <summary>
  180. /// Returns the string representation of model objects hosted in the tree. Default
  181. /// implementation is to call <see cref="object.ToString"/>
  182. /// </summary>
  183. /// <value></value>
  184. public AspectGetterDelegate<T> AspectGetter { get; set; } = (o) => o.ToString () ?? "";
  185. CursorVisibility desiredCursorVisibility = CursorVisibility.Invisible;
  186. /// <summary>
  187. /// Get / Set the wished cursor when the tree is focused.
  188. /// Only applies when <see cref="MultiSelect"/> is true.
  189. /// Defaults to <see cref="CursorVisibility.Invisible"/>
  190. /// </summary>
  191. public CursorVisibility DesiredCursorVisibility {
  192. get {
  193. return MultiSelect ? desiredCursorVisibility : CursorVisibility.Invisible;
  194. }
  195. set {
  196. if (desiredCursorVisibility != value) {
  197. desiredCursorVisibility = value;
  198. if (HasFocus) {
  199. Application.Driver.SetCursorVisibility (DesiredCursorVisibility);
  200. }
  201. }
  202. }
  203. }
  204. /// <summary>
  205. /// Creates a new tree view with absolute positioning.
  206. /// Use <see cref="AddObjects(IEnumerable{T})"/> to set set root objects for the tree.
  207. /// Children will not be rendered until you set <see cref="TreeBuilder"/>
  208. /// </summary>
  209. public TreeView () : base ()
  210. {
  211. CanFocus = true;
  212. // Things this view knows how to do
  213. AddCommand (Command.PageUp, () => { MovePageUp (false); return true; });
  214. AddCommand (Command.PageDown, () => { MovePageDown (false); return true; });
  215. AddCommand (Command.PageUpExtend, () => { MovePageUp (true); return true; });
  216. AddCommand (Command.PageDownExtend, () => { MovePageDown (true); return true; });
  217. AddCommand (Command.Expand, () => { Expand (); return true; });
  218. AddCommand (Command.ExpandAll, () => { ExpandAll (SelectedObject); return true; });
  219. AddCommand (Command.Collapse, () => { CursorLeft (false); return true; });
  220. AddCommand (Command.CollapseAll, () => { CursorLeft (true); return true; });
  221. AddCommand (Command.LineUp, () => { AdjustSelection (-1, false); return true; });
  222. AddCommand (Command.LineUpExtend, () => { AdjustSelection (-1, true); return true; });
  223. AddCommand (Command.LineUpToFirstBranch, () => { AdjustSelectionToBranchStart (); return true; });
  224. AddCommand (Command.LineDown, () => { AdjustSelection (1, false); return true; });
  225. AddCommand (Command.LineDownExtend, () => { AdjustSelection (1, true); return true; });
  226. AddCommand (Command.LineDownToLastBranch, () => { AdjustSelectionToBranchEnd (); return true; });
  227. AddCommand (Command.TopHome, () => { GoToFirst (); return true; });
  228. AddCommand (Command.BottomEnd, () => { GoToEnd (); return true; });
  229. AddCommand (Command.SelectAll, () => { SelectAll (); return true; });
  230. AddCommand (Command.ScrollUp, () => { ScrollUp (); return true; });
  231. AddCommand (Command.ScrollDown, () => { ScrollDown (); return true; });
  232. AddCommand (Command.Accept, () => { ActivateSelectedObjectIfAny (); return true; });
  233. // Default keybindings for this view
  234. AddKeyBinding (Key.PageUp, Command.PageUp);
  235. AddKeyBinding (Key.PageDown, Command.PageDown);
  236. AddKeyBinding (Key.PageUp | Key.ShiftMask, Command.PageUpExtend);
  237. AddKeyBinding (Key.PageDown | Key.ShiftMask, Command.PageDownExtend);
  238. AddKeyBinding (Key.CursorRight, Command.Expand);
  239. AddKeyBinding (Key.CursorRight | Key.CtrlMask, Command.ExpandAll);
  240. AddKeyBinding (Key.CursorLeft, Command.Collapse);
  241. AddKeyBinding (Key.CursorLeft | Key.CtrlMask, Command.CollapseAll);
  242. AddKeyBinding (Key.CursorUp, Command.LineUp);
  243. AddKeyBinding (Key.CursorUp | Key.ShiftMask, Command.LineUpExtend);
  244. AddKeyBinding (Key.CursorUp | Key.CtrlMask, Command.LineUpToFirstBranch);
  245. AddKeyBinding (Key.CursorDown, Command.LineDown);
  246. AddKeyBinding (Key.CursorDown | Key.ShiftMask, Command.LineDownExtend);
  247. AddKeyBinding (Key.CursorDown | Key.CtrlMask, Command.LineDownToLastBranch);
  248. AddKeyBinding (Key.Home, Command.TopHome);
  249. AddKeyBinding (Key.End, Command.BottomEnd);
  250. AddKeyBinding (Key.A | Key.CtrlMask, Command.SelectAll);
  251. AddKeyBinding (ObjectActivationKey, Command.Accept);
  252. }
  253. /// <summary>
  254. /// Initialises <see cref="TreeBuilder"/>.Creates a new tree view with absolute
  255. /// positioning. Use <see cref="AddObjects(IEnumerable{T})"/> to set set root
  256. /// objects for the tree.
  257. /// </summary>
  258. public TreeView (ITreeBuilder<T> builder) : this ()
  259. {
  260. TreeBuilder = builder;
  261. }
  262. ///<inheritdoc/>
  263. public override bool OnEnter (View view)
  264. {
  265. Application.Driver.SetCursorVisibility (DesiredCursorVisibility);
  266. return base.OnEnter (view);
  267. }
  268. /// <summary>
  269. /// Adds a new root level object unless it is already a root of the tree
  270. /// </summary>
  271. /// <param name="o"></param>
  272. public void AddObject (T o)
  273. {
  274. if (!roots.ContainsKey (o)) {
  275. roots.Add (o, new Branch<T> (this, null, o));
  276. InvalidateLineMap ();
  277. SetNeedsDisplay ();
  278. }
  279. }
  280. /// <summary>
  281. /// Removes all objects from the tree and clears <see cref="SelectedObject"/>
  282. /// </summary>
  283. public void ClearObjects ()
  284. {
  285. SelectedObject = default (T);
  286. multiSelectedRegions.Clear ();
  287. roots = new Dictionary<T, Branch<T>> ();
  288. InvalidateLineMap ();
  289. SetNeedsDisplay ();
  290. }
  291. /// <summary>
  292. /// Removes the given root object from the tree
  293. /// </summary>
  294. /// <remarks>If <paramref name="o"/> is the currently <see cref="SelectedObject"/> then the
  295. /// selection is cleared</remarks>
  296. /// <param name="o"></param>
  297. public void Remove (T o)
  298. {
  299. if (roots.ContainsKey (o)) {
  300. roots.Remove (o);
  301. InvalidateLineMap ();
  302. SetNeedsDisplay ();
  303. if (Equals (SelectedObject, o)) {
  304. SelectedObject = default (T);
  305. }
  306. }
  307. }
  308. /// <summary>
  309. /// Adds many new root level objects. Objects that are already root objects are ignored
  310. /// </summary>
  311. /// <param name="collection">Objects to add as new root level objects</param>
  312. public void AddObjects (IEnumerable<T> collection)
  313. {
  314. bool objectsAdded = false;
  315. foreach (var o in collection) {
  316. if (!roots.ContainsKey (o)) {
  317. roots.Add (o, new Branch<T> (this, null, o));
  318. objectsAdded = true;
  319. }
  320. }
  321. if (objectsAdded) {
  322. InvalidateLineMap ();
  323. SetNeedsDisplay ();
  324. }
  325. }
  326. /// <summary>
  327. /// Refreshes the state of the object <paramref name="o"/> in the tree. This will
  328. /// recompute children, string representation etc
  329. /// </summary>
  330. /// <remarks>This has no effect if the object is not exposed in the tree.</remarks>
  331. /// <param name="o"></param>
  332. /// <param name="startAtTop">True to also refresh all ancestors of the objects branch
  333. /// (starting with the root). False to refresh only the passed node</param>
  334. public void RefreshObject (T o, bool startAtTop = false)
  335. {
  336. var branch = ObjectToBranch (o);
  337. if (branch != null) {
  338. branch.Refresh (startAtTop);
  339. InvalidateLineMap ();
  340. SetNeedsDisplay ();
  341. }
  342. }
  343. /// <summary>
  344. /// Rebuilds the tree structure for all exposed objects starting with the root objects.
  345. /// Call this method when you know there are changes to the tree but don't know which
  346. /// objects have changed (otherwise use <see cref="RefreshObject(T, bool)"/>)
  347. /// </summary>
  348. public void RebuildTree ()
  349. {
  350. foreach (var branch in roots.Values) {
  351. branch.Rebuild ();
  352. }
  353. InvalidateLineMap ();
  354. SetNeedsDisplay ();
  355. }
  356. /// <summary>
  357. /// Returns the currently expanded children of the passed object. Returns an empty
  358. /// collection if the branch is not exposed or not expanded
  359. /// </summary>
  360. /// <param name="o">An object in the tree</param>
  361. /// <returns></returns>
  362. public IEnumerable<T> GetChildren (T o)
  363. {
  364. var branch = ObjectToBranch (o);
  365. if (branch == null || !branch.IsExpanded) {
  366. return new T [0];
  367. }
  368. return branch.ChildBranches?.Values?.Select (b => b.Model)?.ToArray () ?? new T [0];
  369. }
  370. /// <summary>
  371. /// Returns the parent object of <paramref name="o"/> in the tree. Returns null if
  372. /// the object is not exposed in the tree
  373. /// </summary>
  374. /// <param name="o">An object in the tree</param>
  375. /// <returns></returns>
  376. public T GetParent (T o)
  377. {
  378. return ObjectToBranch (o)?.Parent?.Model;
  379. }
  380. ///<inheritdoc/>
  381. public override void Redraw (Rect bounds)
  382. {
  383. if (roots == null) {
  384. return;
  385. }
  386. if (TreeBuilder == null) {
  387. Move (0, 0);
  388. Driver.AddStr (NoBuilderError);
  389. return;
  390. }
  391. var map = BuildLineMap ();
  392. for (int line = 0; line < bounds.Height; line++) {
  393. var idxToRender = ScrollOffsetVertical + line;
  394. // Is there part of the tree view to render?
  395. if (idxToRender < map.Count) {
  396. // Render the line
  397. map.ElementAt (idxToRender).Draw (Driver, ColorScheme, line, bounds.Width);
  398. } else {
  399. // Else clear the line to prevent stale symbols due to scrolling etc
  400. Move (0, line);
  401. Driver.SetAttribute (GetNormalColor ());
  402. Driver.AddStr (new string (' ', bounds.Width));
  403. }
  404. }
  405. }
  406. /// <summary>
  407. /// Returns the index of the object <paramref name="o"/> if it is currently exposed (it's
  408. /// parent(s) have been expanded). This can be used with <see cref="ScrollOffsetVertical"/>
  409. /// and <see cref="View.SetNeedsDisplay()"/> to scroll to a specific object
  410. /// </summary>
  411. /// <remarks>Uses the Equals method and returns the first index at which the object is found
  412. /// or -1 if it is not found</remarks>
  413. /// <param name="o">An object that appears in your tree and is currently exposed</param>
  414. /// <returns>The index the object was found at or -1 if it is not currently revealed or
  415. /// not in the tree at all</returns>
  416. public int GetScrollOffsetOf (T o)
  417. {
  418. var map = BuildLineMap ();
  419. for (int i = 0; i < map.Count; i++) {
  420. if (map.ElementAt (i).Model.Equals (o)) {
  421. return i;
  422. }
  423. }
  424. //object not found
  425. return -1;
  426. }
  427. /// <summary>
  428. /// Returns the maximum width line in the tree including prefix and expansion symbols
  429. /// </summary>
  430. /// <param name="visible">True to consider only rows currently visible (based on window
  431. /// bounds and <see cref="ScrollOffsetVertical"/>. False to calculate the width of
  432. /// every exposed branch in the tree</param>
  433. /// <returns></returns>
  434. public int GetContentWidth (bool visible)
  435. {
  436. var map = BuildLineMap ();
  437. if (map.Count == 0) {
  438. return 0;
  439. }
  440. if (visible) {
  441. //Somehow we managed to scroll off the end of the control
  442. if (ScrollOffsetVertical >= map.Count) {
  443. return 0;
  444. }
  445. // If control has no height to it then there is no visible area for content
  446. if (Bounds.Height == 0) {
  447. return 0;
  448. }
  449. return map.Skip (ScrollOffsetVertical).Take (Bounds.Height).Max (b => b.GetWidth (Driver));
  450. } else {
  451. return map.Max (b => b.GetWidth (Driver));
  452. }
  453. }
  454. /// <summary>
  455. /// Calculates all currently visible/expanded branches (including leafs) and outputs them
  456. /// by index from the top of the screen
  457. /// </summary>
  458. /// <remarks>Index 0 of the returned array is the first item that should be visible in the
  459. /// top of the control, index 1 is the next etc.</remarks>
  460. /// <returns></returns>
  461. private IReadOnlyCollection<Branch<T>> BuildLineMap ()
  462. {
  463. if (cachedLineMap != null) {
  464. return cachedLineMap;
  465. }
  466. List<Branch<T>> toReturn = new List<Branch<T>> ();
  467. foreach (var root in roots.Values) {
  468. toReturn.AddRange (AddToLineMap (root));
  469. }
  470. return cachedLineMap = new ReadOnlyCollection<Branch<T>> (toReturn);
  471. }
  472. private IEnumerable<Branch<T>> AddToLineMap (Branch<T> currentBranch)
  473. {
  474. yield return currentBranch;
  475. if (currentBranch.IsExpanded) {
  476. foreach (var subBranch in currentBranch.ChildBranches.Values) {
  477. foreach (var sub in AddToLineMap (subBranch)) {
  478. yield return sub;
  479. }
  480. }
  481. }
  482. }
  483. /// <inheritdoc/>
  484. public override bool ProcessKey (KeyEvent keyEvent)
  485. {
  486. if (!Enabled) {
  487. return false;
  488. }
  489. // if it is a single character pressed without any control keys
  490. if (keyEvent.KeyValue > 0 && keyEvent.KeyValue < 0xFFFF) {
  491. if (char.IsLetterOrDigit ((char)keyEvent.KeyValue) && AllowLetterBasedNavigation && !keyEvent.IsShift && !keyEvent.IsAlt && !keyEvent.IsCtrl) {
  492. AdjustSelectionToNextItemBeginningWith ((char)keyEvent.KeyValue);
  493. return true;
  494. }
  495. }
  496. try {
  497. var result = InvokeKeybindings (keyEvent);
  498. if (result != null)
  499. return (bool)result;
  500. } finally {
  501. PositionCursor ();
  502. }
  503. return base.ProcessKey (keyEvent);
  504. }
  505. /// <summary>
  506. /// <para>Triggers the <see cref="ObjectActivated"/> event with the <see cref="SelectedObject"/>.</para>
  507. ///
  508. /// <para>This method also ensures that the selected object is visible</para>
  509. /// </summary>
  510. public void ActivateSelectedObjectIfAny ()
  511. {
  512. var o = SelectedObject;
  513. if (o != null) {
  514. OnObjectActivated (new ObjectActivatedEventArgs<T> (this, o));
  515. PositionCursor ();
  516. }
  517. }
  518. /// <summary>
  519. /// <para>
  520. /// Returns the Y coordinate within the <see cref="View.Bounds"/> of the
  521. /// tree at which <paramref name="toFind"/> would be displayed or null if
  522. /// it is not currently exposed (e.g. its parent is collapsed).
  523. /// </para>
  524. /// <para>
  525. /// Note that the returned value can be negative if the TreeView is scrolled
  526. /// down and the <paramref name="toFind"/> object is off the top of the view.
  527. /// </para>
  528. /// </summary>
  529. /// <param name="toFind"></param>
  530. /// <returns></returns>
  531. public int? GetObjectRow (T toFind)
  532. {
  533. var idx = BuildLineMap ().IndexOf (o => o.Model.Equals (toFind));
  534. if (idx == -1)
  535. return null;
  536. return idx - ScrollOffsetVertical;
  537. }
  538. /// <summary>
  539. /// <para>Moves the <see cref="SelectedObject"/> to the next item that begins with <paramref name="character"/></para>
  540. /// <para>This method will loop back to the start of the tree if reaching the end without finding a match</para>
  541. /// </summary>
  542. /// <param name="character">The first character of the next item you want selected</param>
  543. /// <param name="caseSensitivity">Case sensitivity of the search</param>
  544. public void AdjustSelectionToNextItemBeginningWith (char character, StringComparison caseSensitivity = StringComparison.CurrentCultureIgnoreCase)
  545. {
  546. // search for next branch that begins with that letter
  547. var characterAsStr = character.ToString ();
  548. AdjustSelectionToNext (b => AspectGetter (b.Model).StartsWith (characterAsStr, caseSensitivity));
  549. PositionCursor ();
  550. }
  551. /// <summary>
  552. /// Moves the selection up by the height of the control (1 page).
  553. /// </summary>
  554. /// <param name="expandSelection">True if the navigation should add the covered nodes to the selected current selection</param>
  555. /// <exception cref="NotImplementedException"></exception>
  556. public void MovePageUp (bool expandSelection = false)
  557. {
  558. AdjustSelection (-Bounds.Height, expandSelection);
  559. }
  560. /// <summary>
  561. /// Moves the selection down by the height of the control (1 page).
  562. /// </summary>
  563. /// <param name="expandSelection">True if the navigation should add the covered nodes to the selected current selection</param>
  564. /// <exception cref="NotImplementedException"></exception>
  565. public void MovePageDown (bool expandSelection = false)
  566. {
  567. AdjustSelection (Bounds.Height, expandSelection);
  568. }
  569. /// <summary>
  570. /// Scrolls the view area down a single line without changing the current selection
  571. /// </summary>
  572. public void ScrollDown ()
  573. {
  574. if (ScrollOffsetVertical <= ContentHeight - 2) {
  575. ScrollOffsetVertical++;
  576. SetNeedsDisplay ();
  577. }
  578. }
  579. /// <summary>
  580. /// Scrolls the view area up a single line without changing the current selection
  581. /// </summary>
  582. public void ScrollUp ()
  583. {
  584. if (scrollOffsetVertical > 0) {
  585. ScrollOffsetVertical--;
  586. SetNeedsDisplay ();
  587. }
  588. }
  589. /// <summary>
  590. /// Raises the <see cref="ObjectActivated"/> event
  591. /// </summary>
  592. /// <param name="e"></param>
  593. protected virtual void OnObjectActivated (ObjectActivatedEventArgs<T> e)
  594. {
  595. ObjectActivated?.Invoke (e);
  596. }
  597. /// <summary>
  598. /// Returns the object in the tree list that is currently visible
  599. /// at the provided row. Returns null if no object is at that location.
  600. /// <remarks>
  601. /// </remarks>
  602. /// If you have screen coordinates then use <see cref="View.ScreenToView(int, int)"/>
  603. /// to translate these into the client area of the <see cref="TreeView{T}"/>.
  604. /// </summary>
  605. /// <param name="row">The row of the <see cref="View.Bounds"/> of the <see cref="TreeView{T}"/></param>
  606. /// <returns>The object currently displayed on this row or null</returns>
  607. public T GetObjectOnRow (int row)
  608. {
  609. return HitTest (row)?.Model;
  610. }
  611. ///<inheritdoc/>
  612. public override bool MouseEvent (MouseEvent me)
  613. {
  614. // If it is not an event we care about
  615. if (!me.Flags.HasFlag (MouseFlags.Button1Clicked) &&
  616. !me.Flags.HasFlag (ObjectActivationButton ?? MouseFlags.Button1DoubleClicked) &&
  617. !me.Flags.HasFlag (MouseFlags.WheeledDown) &&
  618. !me.Flags.HasFlag (MouseFlags.WheeledUp) &&
  619. !me.Flags.HasFlag (MouseFlags.WheeledRight) &&
  620. !me.Flags.HasFlag (MouseFlags.WheeledLeft)) {
  621. // do nothing
  622. return false;
  623. }
  624. if (!HasFocus && CanFocus) {
  625. SetFocus ();
  626. }
  627. if (me.Flags == MouseFlags.WheeledDown) {
  628. ScrollDown ();
  629. return true;
  630. } else if (me.Flags == MouseFlags.WheeledUp) {
  631. ScrollUp ();
  632. return true;
  633. }
  634. if (me.Flags == MouseFlags.WheeledRight) {
  635. ScrollOffsetHorizontal++;
  636. SetNeedsDisplay ();
  637. return true;
  638. } else if (me.Flags == MouseFlags.WheeledLeft) {
  639. ScrollOffsetHorizontal--;
  640. SetNeedsDisplay ();
  641. return true;
  642. }
  643. if (me.Flags.HasFlag (MouseFlags.Button1Clicked)) {
  644. // The line they clicked on a branch
  645. var clickedBranch = HitTest (me.Y);
  646. if (clickedBranch == null) {
  647. return false;
  648. }
  649. bool isExpandToggleAttempt = clickedBranch.IsHitOnExpandableSymbol (Driver, me.X);
  650. // If we are already selected (double click)
  651. if (Equals (SelectedObject, clickedBranch.Model)) {
  652. isExpandToggleAttempt = true;
  653. }
  654. // if they clicked on the +/- expansion symbol
  655. if (isExpandToggleAttempt) {
  656. if (clickedBranch.IsExpanded) {
  657. clickedBranch.Collapse ();
  658. InvalidateLineMap ();
  659. } else
  660. if (clickedBranch.CanExpand ()) {
  661. clickedBranch.Expand ();
  662. InvalidateLineMap ();
  663. } else {
  664. SelectedObject = clickedBranch.Model; // It is a leaf node
  665. multiSelectedRegions.Clear ();
  666. }
  667. } else {
  668. // It is a first click somewhere in the current line that doesn't look like an expansion/collapse attempt
  669. SelectedObject = clickedBranch.Model;
  670. multiSelectedRegions.Clear ();
  671. }
  672. SetNeedsDisplay ();
  673. return true;
  674. }
  675. // If it is activation via mouse (e.g. double click)
  676. if (ObjectActivationButton.HasValue && me.Flags.HasFlag (ObjectActivationButton.Value)) {
  677. // The line they clicked on a branch
  678. var clickedBranch = HitTest (me.Y);
  679. if (clickedBranch == null) {
  680. return false;
  681. }
  682. // Double click changes the selection to the clicked node as well as triggering
  683. // activation otherwise it feels wierd
  684. SelectedObject = clickedBranch.Model;
  685. SetNeedsDisplay ();
  686. // trigger activation event
  687. OnObjectActivated (new ObjectActivatedEventArgs<T> (this, clickedBranch.Model));
  688. // mouse event is handled.
  689. return true;
  690. }
  691. return false;
  692. }
  693. /// <summary>
  694. /// Returns the branch at the given <paramref name="y"/> client
  695. /// coordinate e.g. following a click event
  696. /// </summary>
  697. /// <param name="y">Client Y position in the controls bounds</param>
  698. /// <returns>The clicked branch or null if outside of tree region</returns>
  699. private Branch<T> HitTest (int y)
  700. {
  701. var map = BuildLineMap ();
  702. var idx = y + ScrollOffsetVertical;
  703. // click is outside any visible nodes
  704. if (idx < 0 || idx >= map.Count) {
  705. return null;
  706. }
  707. // The line they clicked on
  708. return map.ElementAt (idx);
  709. }
  710. /// <summary>
  711. /// Positions the cursor at the start of the selected objects line (if visible)
  712. /// </summary>
  713. public override void PositionCursor ()
  714. {
  715. if (CanFocus && HasFocus && Visible && SelectedObject != null) {
  716. var map = BuildLineMap ();
  717. var idx = map.IndexOf (b => b.Model.Equals (SelectedObject));
  718. // if currently selected line is visible
  719. if (idx - ScrollOffsetVertical >= 0 && idx - ScrollOffsetVertical < Bounds.Height) {
  720. Move (0, idx - ScrollOffsetVertical);
  721. } else {
  722. base.PositionCursor ();
  723. }
  724. } else {
  725. base.PositionCursor ();
  726. }
  727. }
  728. /// <summary>
  729. /// Determines systems behaviour when the left arrow key is pressed. Default behaviour is
  730. /// to collapse the current tree node if possible otherwise changes selection to current
  731. /// branches parent
  732. /// </summary>
  733. protected virtual void CursorLeft (bool ctrl)
  734. {
  735. if (IsExpanded (SelectedObject)) {
  736. if (ctrl) {
  737. CollapseAll (SelectedObject);
  738. } else {
  739. Collapse (SelectedObject);
  740. }
  741. } else {
  742. var parent = GetParent (SelectedObject);
  743. if (parent != null) {
  744. SelectedObject = parent;
  745. AdjustSelection (0);
  746. SetNeedsDisplay ();
  747. }
  748. }
  749. }
  750. /// <summary>
  751. /// Changes the <see cref="SelectedObject"/> to the first root object and resets
  752. /// the <see cref="ScrollOffsetVertical"/> to 0
  753. /// </summary>
  754. public void GoToFirst ()
  755. {
  756. ScrollOffsetVertical = 0;
  757. SelectedObject = roots.Keys.FirstOrDefault ();
  758. SetNeedsDisplay ();
  759. }
  760. /// <summary>
  761. /// Changes the <see cref="SelectedObject"/> to the last object in the tree and scrolls so
  762. /// that it is visible
  763. /// </summary>
  764. public void GoToEnd ()
  765. {
  766. var map = BuildLineMap ();
  767. ScrollOffsetVertical = Math.Max (0, map.Count - Bounds.Height + 1);
  768. SelectedObject = map.LastOrDefault ()?.Model;
  769. SetNeedsDisplay ();
  770. }
  771. /// <summary>
  772. /// Changes the <see cref="SelectedObject"/> to <paramref name="toSelect"/> and scrolls to ensure
  773. /// it is visible. Has no effect if <paramref name="toSelect"/> is not exposed in the tree (e.g.
  774. /// its parents are collapsed)
  775. /// </summary>
  776. /// <param name="toSelect"></param>
  777. public void GoTo (T toSelect)
  778. {
  779. if (ObjectToBranch (toSelect) == null) {
  780. return;
  781. }
  782. SelectedObject = toSelect;
  783. EnsureVisible (toSelect);
  784. SetNeedsDisplay ();
  785. }
  786. /// <summary>
  787. /// The number of screen lines to move the currently selected object by. Supports negative
  788. /// <paramref name="offset"/>. Each branch occupies 1 line on screen
  789. /// </summary>
  790. /// <remarks>If nothing is currently selected or the selected object is no longer in the tree
  791. /// then the first object in the tree is selected instead</remarks>
  792. /// <param name="offset">Positive to move the selection down the screen, negative to move it up</param>
  793. /// <param name="expandSelection">True to expand the selection (assuming
  794. /// <see cref="MultiSelect"/> is enabled). False to replace</param>
  795. public void AdjustSelection (int offset, bool expandSelection = false)
  796. {
  797. // if it is not a shift click or we don't allow multi select
  798. if (!expandSelection || !MultiSelect) {
  799. multiSelectedRegions.Clear ();
  800. }
  801. if (SelectedObject == null) {
  802. SelectedObject = roots.Keys.FirstOrDefault ();
  803. } else {
  804. var map = BuildLineMap ();
  805. var idx = map.IndexOf (b => b.Model.Equals (SelectedObject));
  806. if (idx == -1) {
  807. // The current selection has disapeared!
  808. SelectedObject = roots.Keys.FirstOrDefault ();
  809. } else {
  810. var newIdx = Math.Min (Math.Max (0, idx + offset), map.Count - 1);
  811. var newBranch = map.ElementAt (newIdx);
  812. // If it is a multi selection
  813. if (expandSelection && MultiSelect) {
  814. if (multiSelectedRegions.Any ()) {
  815. // expand the existing head selection
  816. var head = multiSelectedRegions.Pop ();
  817. multiSelectedRegions.Push (new TreeSelection<T> (head.Origin, newIdx, map));
  818. } else {
  819. // or start a new multi selection region
  820. multiSelectedRegions.Push (new TreeSelection<T> (map.ElementAt (idx), newIdx, map));
  821. }
  822. }
  823. SelectedObject = newBranch.Model;
  824. EnsureVisible (SelectedObject);
  825. }
  826. }
  827. SetNeedsDisplay ();
  828. }
  829. /// <summary>
  830. /// Moves the selection to the first child in the currently selected level
  831. /// </summary>
  832. public void AdjustSelectionToBranchStart ()
  833. {
  834. var o = SelectedObject;
  835. if (o == null) {
  836. return;
  837. }
  838. var map = BuildLineMap ();
  839. int currentIdx = map.IndexOf (b => Equals (b.Model, o));
  840. if (currentIdx == -1) {
  841. return;
  842. }
  843. var currentBranch = map.ElementAt (currentIdx);
  844. var next = currentBranch;
  845. for (; currentIdx >= 0; currentIdx--) {
  846. //if it is the beginning of the current depth of branch
  847. if (currentBranch.Depth != next.Depth) {
  848. SelectedObject = currentBranch.Model;
  849. EnsureVisible (currentBranch.Model);
  850. SetNeedsDisplay ();
  851. return;
  852. }
  853. // look at next branch up for consideration
  854. currentBranch = next;
  855. next = map.ElementAt (currentIdx);
  856. }
  857. // We ran all the way to top of tree
  858. GoToFirst ();
  859. }
  860. /// <summary>
  861. /// Moves the selection to the last child in the currently selected level
  862. /// </summary>
  863. public void AdjustSelectionToBranchEnd ()
  864. {
  865. var o = SelectedObject;
  866. if (o == null) {
  867. return;
  868. }
  869. var map = BuildLineMap ();
  870. int currentIdx = map.IndexOf (b => Equals (b.Model, o));
  871. if (currentIdx == -1) {
  872. return;
  873. }
  874. var currentBranch = map.ElementAt (currentIdx);
  875. var next = currentBranch;
  876. for (; currentIdx < map.Count; currentIdx++) {
  877. //if it is the end of the current depth of branch
  878. if (currentBranch.Depth != next.Depth) {
  879. SelectedObject = currentBranch.Model;
  880. EnsureVisible (currentBranch.Model);
  881. SetNeedsDisplay ();
  882. return;
  883. }
  884. // look at next branch for consideration
  885. currentBranch = next;
  886. next = map.ElementAt (currentIdx);
  887. }
  888. GoToEnd ();
  889. }
  890. /// <summary>
  891. /// Sets the selection to the next branch that matches the <paramref name="predicate"/>
  892. /// </summary>
  893. /// <param name="predicate"></param>
  894. private void AdjustSelectionToNext (Func<Branch<T>, bool> predicate)
  895. {
  896. var map = BuildLineMap ();
  897. // empty map means we can't select anything anyway
  898. if (map.Count == 0) {
  899. return;
  900. }
  901. // Start searching from the first element in the map
  902. var idxStart = 0;
  903. // or the current selected branch
  904. if (SelectedObject != null) {
  905. idxStart = map.IndexOf (b => Equals (b.Model, SelectedObject));
  906. }
  907. // if currently selected object mysteriously vanished, search from beginning
  908. if (idxStart == -1) {
  909. idxStart = 0;
  910. }
  911. // loop around all indexes and back to first index
  912. for (int idxCur = (idxStart + 1) % map.Count; idxCur != idxStart; idxCur = (idxCur + 1) % map.Count) {
  913. if (predicate (map.ElementAt (idxCur))) {
  914. SelectedObject = map.ElementAt (idxCur).Model;
  915. EnsureVisible (map.ElementAt (idxCur).Model);
  916. SetNeedsDisplay ();
  917. return;
  918. }
  919. }
  920. }
  921. /// <summary>
  922. /// Adjusts the <see cref="ScrollOffsetVertical"/> to ensure the given
  923. /// <paramref name="model"/> is visible. Has no effect if already visible
  924. /// </summary>
  925. public void EnsureVisible (T model)
  926. {
  927. var map = BuildLineMap ();
  928. var idx = map.IndexOf (b => Equals (b.Model, model));
  929. if (idx == -1) {
  930. return;
  931. }
  932. /*this -1 allows for possible horizontal scroll bar in the last row of the control*/
  933. int leaveSpace = Style.LeaveLastRow ? 1 : 0;
  934. if (idx < ScrollOffsetVertical) {
  935. //if user has scrolled up too far to see their selection
  936. ScrollOffsetVertical = idx;
  937. } else if (idx >= ScrollOffsetVertical + Bounds.Height - leaveSpace) {
  938. //if user has scrolled off bottom of visible tree
  939. ScrollOffsetVertical = Math.Max (0, (idx + 1) - (Bounds.Height - leaveSpace));
  940. }
  941. }
  942. /// <summary>
  943. /// Expands the currently <see cref="SelectedObject"/>
  944. /// </summary>
  945. public void Expand ()
  946. {
  947. Expand (SelectedObject);
  948. }
  949. /// <summary>
  950. /// Expands the supplied object if it is contained in the tree (either as a root object or
  951. /// as an exposed branch object)
  952. /// </summary>
  953. /// <param name="toExpand">The object to expand</param>
  954. public void Expand (T toExpand)
  955. {
  956. if (toExpand == null) {
  957. return;
  958. }
  959. ObjectToBranch (toExpand)?.Expand ();
  960. InvalidateLineMap ();
  961. SetNeedsDisplay ();
  962. }
  963. /// <summary>
  964. /// Expands the supplied object and all child objects
  965. /// </summary>
  966. /// <param name="toExpand">The object to expand</param>
  967. public void ExpandAll (T toExpand)
  968. {
  969. if (toExpand == null) {
  970. return;
  971. }
  972. ObjectToBranch (toExpand)?.ExpandAll ();
  973. InvalidateLineMap ();
  974. SetNeedsDisplay ();
  975. }
  976. /// <summary>
  977. /// Fully expands all nodes in the tree, if the tree is very big and built dynamically this
  978. /// may take a while (e.g. for file system)
  979. /// </summary>
  980. public void ExpandAll ()
  981. {
  982. foreach (var item in roots) {
  983. item.Value.ExpandAll ();
  984. }
  985. InvalidateLineMap ();
  986. SetNeedsDisplay ();
  987. }
  988. /// <summary>
  989. /// Returns true if the given object <paramref name="o"/> is exposed in the tree and can be
  990. /// expanded otherwise false
  991. /// </summary>
  992. /// <param name="o"></param>
  993. /// <returns></returns>
  994. public bool CanExpand (T o)
  995. {
  996. return ObjectToBranch (o)?.CanExpand () ?? false;
  997. }
  998. /// <summary>
  999. /// Returns true if the given object <paramref name="o"/> is exposed in the tree and
  1000. /// expanded otherwise false
  1001. /// </summary>
  1002. /// <param name="o"></param>
  1003. /// <returns></returns>
  1004. public bool IsExpanded (T o)
  1005. {
  1006. return ObjectToBranch (o)?.IsExpanded ?? false;
  1007. }
  1008. /// <summary>
  1009. /// Collapses the <see cref="SelectedObject"/>
  1010. /// </summary>
  1011. public void Collapse ()
  1012. {
  1013. Collapse (selectedObject);
  1014. }
  1015. /// <summary>
  1016. /// Collapses the supplied object if it is currently expanded
  1017. /// </summary>
  1018. /// <param name="toCollapse">The object to collapse</param>
  1019. public void Collapse (T toCollapse)
  1020. {
  1021. CollapseImpl (toCollapse, false);
  1022. }
  1023. /// <summary>
  1024. /// Collapses the supplied object if it is currently expanded. Also collapses all children
  1025. /// branches (this will only become apparent when/if the user expands it again)
  1026. /// </summary>
  1027. /// <param name="toCollapse">The object to collapse</param>
  1028. public void CollapseAll (T toCollapse)
  1029. {
  1030. CollapseImpl (toCollapse, true);
  1031. }
  1032. /// <summary>
  1033. /// Collapses all root nodes in the tree
  1034. /// </summary>
  1035. public void CollapseAll ()
  1036. {
  1037. foreach (var item in roots) {
  1038. item.Value.Collapse ();
  1039. }
  1040. InvalidateLineMap ();
  1041. SetNeedsDisplay ();
  1042. }
  1043. /// <summary>
  1044. /// Implementation of <see cref="Collapse(T)"/> and <see cref="CollapseAll(T)"/>. Performs
  1045. /// operation and updates selection if disapeared
  1046. /// </summary>
  1047. /// <param name="toCollapse"></param>
  1048. /// <param name="all"></param>
  1049. protected void CollapseImpl (T toCollapse, bool all)
  1050. {
  1051. if (toCollapse == null) {
  1052. return;
  1053. }
  1054. var branch = ObjectToBranch (toCollapse);
  1055. // Nothing to collapse
  1056. if (branch == null) {
  1057. return;
  1058. }
  1059. if (all) {
  1060. branch.CollapseAll ();
  1061. } else {
  1062. branch.Collapse ();
  1063. }
  1064. if (SelectedObject != null && ObjectToBranch (SelectedObject) == null) {
  1065. // If the old selection suddenly became invalid then clear it
  1066. SelectedObject = null;
  1067. }
  1068. InvalidateLineMap ();
  1069. SetNeedsDisplay ();
  1070. }
  1071. /// <summary>
  1072. /// Clears any cached results of <see cref="BuildLineMap"/>
  1073. /// </summary>
  1074. protected void InvalidateLineMap ()
  1075. {
  1076. cachedLineMap = null;
  1077. }
  1078. /// <summary>
  1079. /// Returns the corresponding <see cref="Branch{T}"/> in the tree for
  1080. /// <paramref name="toFind"/>. This will not work for objects hidden
  1081. /// by their parent being collapsed
  1082. /// </summary>
  1083. /// <param name="toFind"></param>
  1084. /// <returns>The branch for <paramref name="toFind"/> or null if it is not currently
  1085. /// exposed in the tree</returns>
  1086. private Branch<T> ObjectToBranch (T toFind)
  1087. {
  1088. return BuildLineMap ().FirstOrDefault (o => o.Model.Equals (toFind));
  1089. }
  1090. /// <summary>
  1091. /// Returns true if the <paramref name="model"/> is either the
  1092. /// <see cref="SelectedObject"/> or part of a <see cref="MultiSelect"/>
  1093. /// </summary>
  1094. /// <param name="model"></param>
  1095. /// <returns></returns>
  1096. public bool IsSelected (T model)
  1097. {
  1098. return Equals (SelectedObject, model) ||
  1099. (MultiSelect && multiSelectedRegions.Any (s => s.Contains (model)));
  1100. }
  1101. /// <summary>
  1102. /// Returns <see cref="SelectedObject"/> (if not null) and all multi selected objects if
  1103. /// <see cref="MultiSelect"/> is true
  1104. /// </summary>
  1105. /// <returns></returns>
  1106. public IEnumerable<T> GetAllSelectedObjects ()
  1107. {
  1108. var map = BuildLineMap ();
  1109. // To determine multi selected objects, start with the line map, that avoids yielding
  1110. // hidden nodes that were selected then the parent collapsed e.g. programmatically or
  1111. // with mouse click
  1112. if (MultiSelect) {
  1113. foreach (var m in map.Select (b => b.Model).Where (IsSelected)) {
  1114. yield return m;
  1115. }
  1116. } else {
  1117. if (SelectedObject != null) {
  1118. yield return SelectedObject;
  1119. }
  1120. }
  1121. }
  1122. /// <summary>
  1123. /// Selects all objects in the tree when <see cref="MultiSelect"/> is enabled otherwise
  1124. /// does nothing
  1125. /// </summary>
  1126. public void SelectAll ()
  1127. {
  1128. if (!MultiSelect) {
  1129. return;
  1130. }
  1131. multiSelectedRegions.Clear ();
  1132. var map = BuildLineMap ();
  1133. if (map.Count == 0) {
  1134. return;
  1135. }
  1136. multiSelectedRegions.Push (new TreeSelection<T> (map.ElementAt (0), map.Count, map));
  1137. SetNeedsDisplay ();
  1138. OnSelectionChanged (new SelectionChangedEventArgs<T> (this, SelectedObject, SelectedObject));
  1139. }
  1140. /// <summary>
  1141. /// Raises the SelectionChanged event
  1142. /// </summary>
  1143. /// <param name="e"></param>
  1144. protected virtual void OnSelectionChanged (SelectionChangedEventArgs<T> e)
  1145. {
  1146. SelectionChanged?.Invoke (this, e);
  1147. }
  1148. }
  1149. class TreeSelection<T> where T : class {
  1150. public Branch<T> Origin { get; }
  1151. private HashSet<T> included = new HashSet<T> ();
  1152. /// <summary>
  1153. /// Creates a new selection between two branches in the tree
  1154. /// </summary>
  1155. /// <param name="from"></param>
  1156. /// <param name="toIndex"></param>
  1157. /// <param name="map"></param>
  1158. public TreeSelection (Branch<T> from, int toIndex, IReadOnlyCollection<Branch<T>> map)
  1159. {
  1160. Origin = from;
  1161. included.Add (Origin.Model);
  1162. var oldIdx = map.IndexOf (from);
  1163. var lowIndex = Math.Min (oldIdx, toIndex);
  1164. var highIndex = Math.Max (oldIdx, toIndex);
  1165. // Select everything between the old and new indexes
  1166. foreach (var alsoInclude in map.Skip (lowIndex).Take (highIndex - lowIndex)) {
  1167. included.Add (alsoInclude.Model);
  1168. }
  1169. }
  1170. public bool Contains (T model)
  1171. {
  1172. return included.Contains (model);
  1173. }
  1174. }
  1175. }