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- using System.Diagnostics;
- using System.Reflection.Metadata.Ecma335;
- using Microsoft.CodeAnalysis.Operations;
- using static Terminal.Gui.FakeDriver;
- namespace Terminal.Gui;
- public partial class View // Focus and cross-view navigation management (TabStop, TabIndex, etc...)
- {
- #region HasFocus
- // Backs `HasFocus` and is the ultimate source of truth whether a View has focus or not.
- private bool _hasFocus;
- /// <summary>
- /// Gets or sets whether this view has focus.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Only Views that are visible, enabled, and have <see cref="CanFocus"/> set to <see langword="true"/> are focusable. If
- /// these conditions are not met when this property is set to <see langword="true"/> <see cref="HasFocus"/> will not change.
- /// </para>
- /// <para>
- /// Setting this property causes the <see cref="OnEnter"/> and <see cref="OnLeave"/> virtual methods (and <see cref="Enter"/> and
- /// <see cref="Leave"/> events to be raised). If the event is cancelled, <see cref="HasFocus"/> will not be changed.
- /// </para>
- /// <para>
- /// Setting this property to <see langword="true"/> will recursively set <see cref="HasFocus"/> to
- /// <see langword="true"/> for all SuperViews up the hierarchy.
- /// </para>
- /// <para>
- /// Setting this property to <see langword="true"/> will cause the subview furthest down the hierarchy that is
- /// focusable to also gain focus (as long as <see cref="TabStop"/>
- /// </para>
- /// <para>
- /// Setting this property to <see langword="false"/> will cause <see cref="ApplicationNavigation.MoveNextView"/> to set
- /// the focus on the next view to be focused.
- /// </para>
- /// </remarks>
- public bool HasFocus
- {
- set
- {
- if (HasFocus != value)
- {
- if (value)
- {
- if (EnterFocus (Application.Navigation!.GetFocused ()))
- {
- // The change happened
- // HasFocus is now true
- }
- }
- else
- {
- LeaveFocus (null);
- }
- }
- }
- get => _hasFocus;
- }
- /// <summary>
- /// Causes this view to be focused. Calling this method has the same effect as setting <see cref="HasFocus"/> to
- /// <see langword="true"/> but with the added benefit of returning a value indicating whether the focus was set.
- /// </summary>
- public bool SetFocus ()
- {
- return EnterFocus (Application.Navigation?.GetFocused ());
- }
- /// <summary>
- /// Called when view is entering focus. This method is called by <see cref="SetHasFocus"/> and other methods that
- /// set or remove focus from a view.
- /// </summary>
- /// <param name="leavingView">The previously focused view. If <see langword="null"/> there is no previously focused view.</param>
- /// <param name="traversingUp"></param>
- /// <returns><see langword="true"/> if <see cref="HasFocus"/> was changed to <see langword="true"/>.</returns>
- /// <exception cref="InvalidOperationException"></exception>
- private bool EnterFocus ([CanBeNull] View leavingView, bool traversingUp = false)
- {
- Debug.Assert (ApplicationNavigation.IsInHierarchy (SuperView, this));
- // Pre-conditions
- if (_hasFocus)
- {
- return false;
- }
- if (CanFocus && SuperView is { CanFocus: false })
- {
- Debug.WriteLine($@"WARNING: Attempt to EnterFocus where SuperView.CanFocus == false. {this}");
- return false;
- }
- if (!CanBeVisible (this) || !Enabled)
- {
- return false;
- }
- if (!CanFocus)
- {
- return false;
- }
- bool previousValue = HasFocus;
- if (!traversingUp)
- {
- if (CancelEnterFocus (leavingView))
- {
- return false;
- }
- // If we're here, we can be focused. But we may have subviews.
- // Restore focus to the previously most focused subview in the subview-hierarchy
- if (RestoreFocus (TabStop))
- {
- // A subview was focused. We're done because the subview has focus and it recursed up the superview hierarchy.
- return true;
- }
- // Couldn't restore focus, so use Advance to navigate to the next focusable subview
- if (AdvanceFocus (NavigationDirection.Forward, null))
- {
- // A subview was focused. We're done because the subview has focus and it recursed up the superview hierarchy.
- return true;
- }
- }
- // If we're here, we're the most-focusable view in the application OR we're traversing up the superview hierarchy.
- // If we previously had a subview with focus (`Focused = subview`), we need to make sure that all subviews down the `subview`-hierarchy LeaveFocus.
- // LeaveFocus will recurse down the subview hierarchy and will also set PreviouslyMostFocused
- View focused = Focused;
- focused?.LeaveFocus (this, true);
- // We need to ensure all superviews up the superview hierarchy have focus.
- // Any of them may cancel gaining focus. In which case we need to back out.
- if (SuperView is { HasFocus: false } sv)
- {
- // Tell EnterFocus that we're traversing up the superview hierarchy
- if (!sv.EnterFocus (leavingView, true))
- {
- // The change was cancelled
- return false;
- }
- }
- // If we're here:
- // - we're the most-focusable view in the application
- // - all superviews up the superview hierarchy have focus.
- // - By setting _hasFocus to true we definitively change HasFocus for this view.
- // Get whatever peer has focus, if any
- View focusedPeer = SuperView?.Focused;
- _hasFocus = true;
- // Ensure that the peer loses focus
- focusedPeer?.LeaveFocus (this, true);
- // We're the most focused view in the application, we need to set the focused view to this view.
- Application.Navigation?.SetFocused (this);
- SetNeedsDisplay ();
- // Post-conditions - prove correctness
- if (HasFocus == previousValue)
- {
- throw new InvalidOperationException ($"EnterFocus was not cancelled and the HasFocus value did not change.");
- }
- return true;
- }
- private bool CancelEnterFocus (View leavingView)
- {
- // Call the virtual method
- if (OnEnter (leavingView))
- {
- // The event was cancelled
- return true;
- }
- var args = new FocusEventArgs (leavingView, this);
- Enter?.Invoke (this, args);
- if (args.Cancel)
- {
- // The event was cancelled
- return true;
- }
- return false;
- }
- /// <summary>Virtual method invoked when this view is gaining focus (entering).</summary>
- /// <param name="leavingView">The view that is leaving focus.</param>
- /// <returns> <see langword="true"/>, if the event is to be cancelled, <see langword="false"/> otherwise.</returns>
- protected virtual bool OnEnter ([CanBeNull] View leavingView)
- {
- return false;
- }
- /// <summary>Raised when the view is gaining (entering) focus. Can be cancelled.</summary>
- /// <remarks>
- /// Raised by <see cref="EnterFocus"/>.
- /// </remarks>
- public event EventHandler<FocusEventArgs> Enter;
- /// <summary>
- /// Called when view is losing focus.
- /// </summary>
- /// <param name="enteringView">The previously focused view. If <see langword="null"/> there is no previously focused view.</param>
- /// <returns><see langword="true"/> if <see cref="HasFocus"/> was changed.</returns>
- /// <exception cref="InvalidOperationException"></exception>
- private void LeaveFocus ([CanBeNull] View enteringView, bool traversingDown = false)
- {
- // Pre-conditions
- if (!_hasFocus)
- {
- throw new InvalidOperationException ($"LeaveFocus should not be called if the view does not have focus.");
- }
- // If enteringView is null, we need to find the view that should get focus, and SetFocus on it.
- if (!traversingDown && enteringView is null)
- {
- if (SuperView?._previouslyMostFocused is { } && SuperView?._previouslyMostFocused != this)
- {
- SuperView?._previouslyMostFocused?.SetFocus ();
- // The above will cause LeaveFocus, so we can return
- return;
- }
- if (SuperView is {} && SuperView.AdvanceFocus (NavigationDirection.Forward, TabStop))
- {
- // The above will cause LeaveFocus, so we can return
- return;
- }
- //if (Application.Navigation is { })
- //{
- // // Temporarily ensure this view can't get focus
- // bool prevCanFocus = _canFocus;
- // _canFocus = false;
- // ApplicationNavigation.MoveNextView ();
- // _canFocus = prevCanFocus;
- // // The above will cause LeaveFocus, so we can return
- // return;
- //}
- // No other focusable view to be found. Just "leave" us...
- }
- // Before we can leave focus, we need to make sure that all views down the subview-hierarchy have left focus.
- View mostFocused = GetMostFocused ();
- if (mostFocused is { } && (enteringView is null || mostFocused != enteringView))
- {
- // Start at the bottom and work our way up to us
- View bottom = mostFocused;
- while (bottom is { } && bottom != this)
- {
- if (bottom.HasFocus)
- {
- bottom.LeaveFocus (enteringView, true);
- }
- bottom = bottom.SuperView;
- }
- _previouslyMostFocused = mostFocused;
- }
- bool previousValue = HasFocus;
- // Call the virtual method - NOTE: Leave cannot be cancelled
- OnLeave (enteringView);
- var args = new FocusEventArgs (enteringView, this);
- Leave?.Invoke (this, args);
- // Get whatever peer has focus, if any
- View focusedPeer = SuperView?.Focused;
- _hasFocus = false;
- if (!traversingDown && CanFocus && Visible && Enabled)
- {
- // Now ensure all views up the superview-hierarchy are unfocused
- if (SuperView is { HasFocus: true } && focusedPeer == this)
- {
- SuperView.LeaveFocus (enteringView);
- }
- }
- // Post-conditions - prove correctness
- if (HasFocus == previousValue)
- {
- throw new InvalidOperationException ($"LeaveFocus and the HasFocus value did not change.");
- }
- SetNeedsDisplay ();
- }
- /// <summary>
- /// Caches the most focused subview when this view is losing focus. This is used by <see cref="RestoreFocus"/>.
- /// </summary>
- [CanBeNull]
- private View _previouslyMostFocused;
- /// <summary>Virtual method invoked when this view is losing focus (leaving).</summary>
- /// <param name="enteringView">The view that is gaining focus.</param>
- protected virtual void OnLeave ([CanBeNull] View enteringView)
- {
- return;
- }
- /// <summary>Raised when the view is gaining (entering) focus. Can NOT be cancelled.</summary>
- /// <remarks>
- /// Raised by <see cref="LeaveFocus"/>.
- /// </remarks>
- public event EventHandler<FocusEventArgs> Leave;
- #endregion HasFocus
- /// <summary>
- /// Advances the focus to the next or previous view in <see cref="View.TabIndexes"/>, based on
- /// <paramref name="direction"/>.
- /// itself.
- /// </summary>
- /// <remarks>
- /// <para>
- /// If there is no next/previous view, the focus is set to the view itself.
- /// </para>
- /// </remarks>
- /// <param name="direction"></param>
- /// <param name="behavior"></param>
- /// <returns>
- /// <see langword="true"/> if focus was changed to another subview (or stayed on this one), <see langword="false"/>
- /// otherwise.
- /// </returns>
- public bool AdvanceFocus (NavigationDirection direction, TabBehavior? behavior)
- {
- if (!CanBeVisible (this)) // TODO: is this check needed?
- {
- return false;
- }
- if (TabIndexes is null || TabIndexes.Count == 0)
- {
- return false;
- }
- View focused = Focused;
- if (focused is {} && focused.AdvanceFocus (direction, behavior))
- {
- return true;
- }
- View[] index = GetScopedTabIndexes (direction, behavior);
- if (index.Length == 0)
- {
- return false;
- }
- var focusedIndex = index.IndexOf (Focused);
- int next = 0;
- if (focusedIndex < index.Length - 1)
- {
- next = focusedIndex + 1;
- }
- else
- {
- if (behavior == TabBehavior.TabGroup && behavior == TabStop && SuperView?.TabStop == TabBehavior.TabGroup)
- {
- // Go down the subview-hierarchy and leave
- // BUGBUG: This doesn't seem right
- Focused.HasFocus = false;
- // TODO: Should we check the return value of SetHasFocus?
- return false;
- }
- }
- View view = index [next];
- if (view.HasFocus)
- {
- // We could not advance
- return false;
- }
- // The subview does not have focus, but at least one other that can. Can this one be focused?
- return view.EnterFocus (Focused);
- }
- /// <summary>
- /// INTERNAL API to restore focus to the subview that had focus before this view lost focus.
- /// </summary>
- /// <returns>
- /// Returns true if focus was restored to a subview, false otherwise.
- /// </returns>
- internal bool RestoreFocus (TabBehavior? behavior)
- {
- if (Focused is null && _subviews?.Count > 0)
- {
- if (_previouslyMostFocused is { }/* && (behavior is null || _previouslyMostFocused.TabStop == behavior)*/)
- {
- return _previouslyMostFocused.SetFocus ();
- }
- return false;
- }
- return false;
- }
- /// <summary>
- /// Returns the most focused Subview down the subview-hierarchy.
- /// </summary>
- /// <returns>The most focused Subview, or <see langword="null"/> if no Subview is focused.</returns>
- public View GetMostFocused ()
- {
- if (Focused is null)
- {
- return null;
- }
- View most = Focused!.GetMostFocused ();
- if (most is { })
- {
- return most;
- }
- return Focused;
- }
- ///// <summary>
- ///// Internal API that causes <paramref name="viewToEnterFocus"/> to enter focus.
- ///// <paramref name="viewToEnterFocus"/> must be a subview.
- ///// Recursively sets focus up the superview hierarchy.
- ///// </summary>
- ///// <param name="viewToEnterFocus"></param>
- ///// <returns><see langword="true"/> if <paramref name="viewToEnterFocus"/> got focus.</returns>
- //private bool SetFocus (View viewToEnterFocus)
- //{
- // if (viewToEnterFocus is null)
- // {
- // return false;
- // }
- // if (!viewToEnterFocus.CanFocus || !viewToEnterFocus.Visible || !viewToEnterFocus.Enabled)
- // {
- // return false;
- // }
- // // If viewToEnterFocus is already the focused view, don't do anything
- // if (Focused?._hasFocus == true && Focused == viewToEnterFocus)
- // {
- // return false;
- // }
- // // If a subview has focus and viewToEnterFocus is the focused view's superview OR viewToEnterFocus is this view,
- // // then make viewToEnterFocus.HasFocus = true and return
- // if ((Focused?._hasFocus == true && Focused?.SuperView == viewToEnterFocus) || viewToEnterFocus == this)
- // {
- // if (!viewToEnterFocus._hasFocus)
- // {
- // viewToEnterFocus._hasFocus = true;
- // }
- // // viewToEnterFocus is already focused
- // return true;
- // }
- // // Make sure that viewToEnterFocus is a subview of this view
- // View c;
- // for (c = viewToEnterFocus._superView; c != null; c = c._superView)
- // {
- // if (c == this)
- // {
- // break;
- // }
- // }
- // if (c is null)
- // {
- // throw new ArgumentException (@$"The specified view {viewToEnterFocus} is not part of the hierarchy of {this}.");
- // }
- // // If a subview has focus, make it leave focus. This will leave focus up the hierarchy.
- // Focused?.SetHasFocus (false, viewToEnterFocus);
- // // make viewToEnterFocus Focused and enter focus
- // View f = Focused;
- // Focused = viewToEnterFocus;
- // Focused?.SetHasFocus (true, f, true);
- // Focused?.FocusDeepest (null, NavigationDirection.Forward);
- // // Recursively set focus up the superview hierarchy
- // if (SuperView is { })
- // {
- // // BUGBUG: If focus is cancelled at any point, we should stop and restore focus to the previous focused view
- // SuperView.SetFocus (this);
- // }
- // else
- // {
- // // BUGBUG: this makes no sense in the new design
- // // If there is no SuperView, then this is a top-level view
- // SetFocus (this);
- // }
- // // TODO: Temporary hack to make Application.Navigation.FocusChanged work
- // if (HasFocus && Focused.Focused is null)
- // {
- // Application.Navigation?.SetFocused (Focused);
- // }
- // // TODO: This is a temporary hack to make overlapped non-Toplevels have a zorder. See also: View.OnDrawContent.
- // if (viewToEnterFocus is { } && (viewToEnterFocus.TabStop == TabBehavior.TabGroup && viewToEnterFocus.Arrangement.HasFlag (ViewArrangement.Overlapped)))
- // {
- // viewToEnterFocus.TabIndex = 0;
- // }
- // return true;
- //}
- #if AUTO_CANFOCUS
- // BUGBUG: This is a poor API design. Automatic behavior like this is non-obvious and should be avoided. Instead, callers to Add should be explicit about what they want.
- // Set to true in Add() to indicate that the view being added to a SuperView has CanFocus=true.
- // Makes it so CanFocus will update the SuperView's CanFocus property.
- internal bool _addingViewSoCanFocusAlsoUpdatesSuperView;
- // Used to cache CanFocus on subviews when CanFocus is set to false so that it can be restored when CanFocus is changed back to true
- private bool _oldCanFocus;
- #endif
- private bool _canFocus;
- /// <summary>Gets or sets a value indicating whether this <see cref="View"/> can be focused.</summary>
- /// <remarks>
- /// <para>
- /// <see cref="SuperView"/> must also have <see cref="CanFocus"/> set to <see langword="true"/>.
- /// </para>
- /// <para>
- /// When set to <see langword="false"/>, if an attempt is made to make this view focused, the focus will be set to
- /// the next focusable view.
- /// </para>
- /// <para>
- /// When set to <see langword="false"/>, the <see cref="TabIndex"/> will be set to -1.
- /// </para>
- /// <para>
- /// When set to <see langword="false"/>, the values of <see cref="CanFocus"/> and <see cref="TabIndex"/> for all
- /// subviews will be cached so that when <see cref="CanFocus"/> is set back to <see langword="true"/>, the subviews
- /// will be restored to their previous values.
- /// </para>
- /// <para>
- /// Changing this property to <see langword="true"/> will cause <see cref="TabStop"/> to be set to
- /// <see cref="TabBehavior.TabStop"/>" as a convenience. Changing this property to
- /// <see langword="false"/> will have no effect on <see cref="TabStop"/>.
- /// </para>
- /// </remarks>
- public bool CanFocus
- {
- get => _canFocus;
- set
- {
- if (_canFocus == value)
- {
- return;
- }
- _canFocus = value;
- if (TabStop is null && _canFocus)
- {
- TabStop = TabBehavior.TabStop;
- }
- if (!_canFocus && HasFocus)
- {
- // If CanFocus is set to false and this view has focus, make it leave focus
- HasFocus = false;
- }
- if (_canFocus && !HasFocus && Visible && SuperView is { } && SuperView.Focused is null )
- {
- // If CanFocus is set to true and this view does not have focus, make it enter focus
- SetFocus ();
- }
- OnCanFocusChanged ();
- }
- }
- /// <summary>Raised when <see cref="CanFocus"/> has been changed.</summary>
- /// <remarks>
- /// Raised by the <see cref="OnCanFocusChanged"/> virtual method.
- /// </remarks>
- public event EventHandler CanFocusChanged;
- /// <summary>Gets the currently focused Subview of this view, or <see langword="null"/> if nothing is focused.</summary>
- [CanBeNull]
- public View Focused
- {
- get { return Subviews.FirstOrDefault (v => v.HasFocus); }
- }
- /// <summary>
- /// Focuses the deepest focusable view in <see cref="View.TabIndexes"/> if one exists. If there are no views in
- /// <see cref="View.TabIndexes"/> then the focus is set to the view itself.
- /// </summary>
- /// <param name="direction"></param>
- /// <param name="behavior"></param>
- /// <returns><see langword="true"/> if a subview other than this was focused.</returns>
- public bool FocusDeepest (NavigationDirection direction, TabBehavior? behavior)
- {
- View deepest = FindDeepestFocusableView (direction, behavior);
- if (deepest is { })
- {
- return deepest.SetFocus ();
- }
- return SetFocus ();
- }
- [CanBeNull]
- private View FindDeepestFocusableView (NavigationDirection direction, TabBehavior? behavior)
- {
- var indicies = GetScopedTabIndexes (direction, behavior);
- foreach (View v in indicies)
- {
- if (v.TabIndexes.Count == 0)
- {
- return v;
- }
- return v.FindDeepestFocusableView (direction, behavior);
- }
- return null;
- }
- /// <summary>Returns a value indicating if this View is currently on Top (Active)</summary>
- public bool IsCurrentTop => Application.Current == this;
- /// <summary>Invoked when the <see cref="CanFocus"/> property from a view is changed.</summary>
- /// <remarks>
- /// Raises the <see cref="CanFocusChanged"/> event.
- /// </remarks>
- public virtual void OnCanFocusChanged () { CanFocusChanged?.Invoke (this, EventArgs.Empty); }
- #region Tab/Focus Handling
- #nullable enable
- private List<View>? _tabIndexes;
- // TODO: This should be a get-only property?
- // BUGBUG: This returns an AsReadOnly list, but isn't declared as such.
- /// <summary>Gets a list of the subviews that are a <see cref="TabStop"/>.</summary>
- /// <value>The tabIndexes.</value>
- public IList<View> TabIndexes => _tabIndexes?.AsReadOnly () ?? _empty;
- /// <summary>
- /// Gets TabIndexes that are scoped to the specified behavior and direction. If behavior is null, all TabIndexes are returned.
- /// </summary>
- /// <param name="direction"></param>
- /// <param name="behavior"></param>
- /// <returns></returns>GetScopedTabIndexes
- private View [] GetScopedTabIndexes (NavigationDirection direction, TabBehavior? behavior)
- {
- IEnumerable<View>? indicies;
- if (behavior.HasValue)
- {
- indicies = _tabIndexes?.Where (v => v.TabStop == behavior && v is { CanFocus: true, Visible: true, Enabled: true });
- }
- else
- {
- indicies = _tabIndexes?.Where (v => v is { CanFocus: true, Visible: true, Enabled: true });
- }
- if (direction == NavigationDirection.Backward)
- {
- indicies = indicies?.Reverse ();
- }
- return indicies?.ToArray () ?? Array.Empty<View> ();
- }
- private int? _tabIndex; // null indicates the view has not yet been added to TabIndexes
- private int? _oldTabIndex;
- /// <summary>
- /// Indicates the order of the current <see cref="View"/> in <see cref="TabIndexes"/> list.
- /// </summary>
- /// <remarks>
- /// <para>
- /// If <see langword="null"/>, the view is not part of the tab order.
- /// </para>
- /// <para>
- /// On set, if <see cref="SuperView"/> is <see langword="null"/> or has not TabStops, <see cref="TabIndex"/> will
- /// be set to 0.
- /// </para>
- /// <para>
- /// On set, if <see cref="SuperView"/> has only one TabStop, <see cref="TabIndex"/> will be set to 0.
- /// </para>
- /// <para>
- /// See also <seealso cref="TabStop"/>.
- /// </para>
- /// </remarks>
- public int? TabIndex
- {
- get => _tabIndex;
- // TOOD: This should be a get-only property. Introduce SetTabIndex (int value) (or similar).
- set
- {
- // Once a view is in the tab order, it should not be removed from the tab order; set TabStop to NoStop instead.
- Debug.Assert (value >= 0);
- Debug.Assert (value is { });
- if (SuperView?._tabIndexes is null || SuperView?._tabIndexes.Count == 1)
- {
- // BUGBUG: Property setters should set the property to the value passed in and not have side effects.
- _tabIndex = 0;
- return;
- }
- if (_tabIndex == value && TabIndexes.IndexOf (this) == value)
- {
- return;
- }
- _tabIndex = value > SuperView!.TabIndexes.Count - 1 ? SuperView._tabIndexes.Count - 1 :
- value < 0 ? 0 : value;
- _tabIndex = GetGreatestTabIndexInSuperView ((int)_tabIndex);
- if (SuperView._tabIndexes.IndexOf (this) != _tabIndex)
- {
- // BUGBUG: we have to use _tabIndexes and not TabIndexes because TabIndexes returns is a read-only version of _tabIndexes
- SuperView._tabIndexes.Remove (this);
- SuperView._tabIndexes.Insert ((int)_tabIndex, this);
- UpdatePeerTabIndexes ();
- }
- return;
- // Updates the <see cref="TabIndex"/>s of the views in the <see cref="SuperView"/>'s to match their order in <see cref="TabIndexes"/>.
- void UpdatePeerTabIndexes ()
- {
- if (SuperView is null)
- {
- return;
- }
- var i = 0;
- foreach (View superViewTabStop in SuperView._tabIndexes)
- {
- if (superViewTabStop._tabIndex is null)
- {
- continue;
- }
- superViewTabStop._tabIndex = i;
- i++;
- }
- }
- }
- }
- /// <summary>
- /// Gets the greatest <see cref="TabIndex"/> of the <see cref="SuperView"/>'s <see cref="TabIndexes"/> that is less
- /// than or equal to <paramref name="idx"/>.
- /// </summary>
- /// <param name="idx"></param>
- /// <returns>The minimum of <paramref name="idx"/> and the <see cref="SuperView"/>'s <see cref="TabIndexes"/>.</returns>
- private int GetGreatestTabIndexInSuperView (int idx)
- {
- if (SuperView is null)
- {
- return 0;
- }
- var i = 0;
- foreach (View superViewTabStop in SuperView._tabIndexes)
- {
- if (superViewTabStop._tabIndex is null || superViewTabStop == this)
- {
- continue;
- }
- i++;
- }
- return Math.Min (i, idx);
- }
- private TabBehavior? _tabStop;
- /// <summary>
- /// Gets or sets the behavior of <see cref="AdvanceFocus"/> for keyboard navigation.
- /// </summary>
- /// <remarks>
- /// <para>
- /// If <see langword="null"/> the tab stop has not been set and setting <see cref="CanFocus"/> to true will set it
- /// to
- /// <see cref="TabBehavior.TabStop"/>.
- /// </para>
- /// <para>
- /// TabStop is independent of <see cref="CanFocus"/>. If <see cref="CanFocus"/> is <see langword="false"/>, the
- /// view will not gain
- /// focus even if this property is set and vice-versa.
- /// </para>
- /// <para>
- /// The default <see cref="TabBehavior.TabStop"/> keys are <see cref="Application.NextTabKey"/> (<c>Key.Tab</c>) and <see cref="Application.PrevTabKey"/> (<c>Key>Tab.WithShift</c>).
- /// </para>
- /// <para>
- /// The default <see cref="TabBehavior.TabGroup"/> keys are <see cref="Application.NextTabGroupKey"/> (<c>Key.F6</c>) and <see cref="Application.PrevTabGroupKey"/> (<c>Key>Key.F6.WithShift</c>).
- /// </para>
- /// </remarks>
- public TabBehavior? TabStop
- {
- get => _tabStop;
- set
- {
- if (_tabStop == value)
- {
- return;
- }
- Debug.Assert (value is { });
- if (_tabStop is null && TabIndex is null)
- {
- // This view has not yet been added to TabIndexes (TabStop has not been set previously).
- TabIndex = GetGreatestTabIndexInSuperView (SuperView is { } ? SuperView._tabIndexes.Count : 0);
- }
- _tabStop = value;
- }
- }
- #endregion Tab/Focus Handling
- }
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