ConsoleDriverFacade.cs 17 KB

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  1. #nullable enable
  2. using System.Runtime.InteropServices;
  3. namespace Terminal.Gui.Drivers;
  4. internal class ConsoleDriverFacade<T> : IConsoleDriver, IConsoleDriverFacade
  5. {
  6. private readonly IConsoleOutput _output;
  7. private readonly IOutputBuffer _outputBuffer;
  8. private readonly AnsiRequestScheduler _ansiRequestScheduler;
  9. private CursorVisibility _lastCursor = CursorVisibility.Default;
  10. /// <summary>The event fired when the terminal is resized.</summary>
  11. public event EventHandler<SizeChangedEventArgs>? SizeChanged;
  12. public IInputProcessor InputProcessor { get; }
  13. public IOutputBuffer OutputBuffer => _outputBuffer;
  14. public IWindowSizeMonitor WindowSizeMonitor { get; }
  15. public ConsoleDriverFacade (
  16. IInputProcessor inputProcessor,
  17. IOutputBuffer outputBuffer,
  18. IConsoleOutput output,
  19. AnsiRequestScheduler ansiRequestScheduler,
  20. IWindowSizeMonitor windowSizeMonitor
  21. )
  22. {
  23. InputProcessor = inputProcessor;
  24. _output = output;
  25. _outputBuffer = outputBuffer;
  26. _ansiRequestScheduler = ansiRequestScheduler;
  27. InputProcessor.KeyDown += (s, e) => KeyDown?.Invoke (s, e);
  28. InputProcessor.KeyUp += (s, e) => KeyUp?.Invoke (s, e);
  29. InputProcessor.MouseEvent += (s, e) =>
  30. {
  31. //Logging.Logger.LogTrace ($"Mouse {e.Flags} at x={e.ScreenPosition.X} y={e.ScreenPosition.Y}");
  32. MouseEvent?.Invoke (s, e);
  33. };
  34. WindowSizeMonitor = windowSizeMonitor;
  35. windowSizeMonitor.SizeChanging += (_,e) => SizeChanged?.Invoke (this, e);
  36. CreateClipboard ();
  37. }
  38. private void CreateClipboard ()
  39. {
  40. if (FakeDriver.FakeBehaviors.UseFakeClipboard)
  41. {
  42. Clipboard = new FakeDriver.FakeClipboard (
  43. FakeDriver.FakeBehaviors.FakeClipboardAlwaysThrowsNotSupportedException,
  44. FakeDriver.FakeBehaviors.FakeClipboardIsSupportedAlwaysFalse);
  45. return;
  46. }
  47. PlatformID p = Environment.OSVersion.Platform;
  48. if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
  49. {
  50. Clipboard = new WindowsClipboard ();
  51. }
  52. else if (RuntimeInformation.IsOSPlatform (OSPlatform.OSX))
  53. {
  54. Clipboard = new MacOSXClipboard ();
  55. }
  56. else if (PlatformDetection.IsWSLPlatform ())
  57. {
  58. Clipboard = new WSLClipboard ();
  59. }
  60. else
  61. {
  62. Clipboard = new FakeDriver.FakeClipboard ();
  63. }
  64. }
  65. /// <summary>Gets the location and size of the terminal screen.</summary>
  66. public Rectangle Screen
  67. {
  68. get
  69. {
  70. if (ConsoleDriver.RunningUnitTests && _output is WindowsOutput or NetOutput)
  71. {
  72. // In unit tests, we don't have a real output, so we return an empty rectangle.
  73. return Rectangle.Empty;
  74. }
  75. return new (new (0, 0), _output.GetWindowSize ());
  76. }
  77. }
  78. /// <summary>
  79. /// Gets or sets the clip rectangle that <see cref="AddRune(Rune)"/> and <see cref="AddStr(string)"/> are subject
  80. /// to.
  81. /// </summary>
  82. /// <value>The rectangle describing the of <see cref="Clip"/> region.</value>
  83. public Region? Clip
  84. {
  85. get => _outputBuffer.Clip;
  86. set => _outputBuffer.Clip = value;
  87. }
  88. /// <summary>Get the operating system clipboard.</summary>
  89. public IClipboard Clipboard { get; private set; } = new FakeDriver.FakeClipboard ();
  90. /// <summary>
  91. /// Gets the column last set by <see cref="Move"/>. <see cref="Col"/> and <see cref="Row"/> are used by
  92. /// <see cref="AddRune(Rune)"/> and <see cref="AddStr"/> to determine where to add content.
  93. /// </summary>
  94. public int Col => _outputBuffer.Col;
  95. /// <summary>The number of columns visible in the terminal.</summary>
  96. public int Cols
  97. {
  98. get => _outputBuffer.Cols;
  99. set => _outputBuffer.Cols = value;
  100. }
  101. /// <summary>
  102. /// The contents of the application output. The driver outputs this buffer to the terminal.
  103. /// <remarks>The format of the array is rows, columns. The first index is the row, the second index is the column.</remarks>
  104. /// </summary>
  105. public Cell [,]? Contents
  106. {
  107. get => _outputBuffer.Contents;
  108. set => _outputBuffer.Contents = value;
  109. }
  110. /// <summary>The leftmost column in the terminal.</summary>
  111. public int Left
  112. {
  113. get => _outputBuffer.Left;
  114. set => _outputBuffer.Left = value;
  115. }
  116. /// <summary>
  117. /// Gets the row last set by <see cref="Move"/>. <see cref="Col"/> and <see cref="Row"/> are used by
  118. /// <see cref="AddRune(Rune)"/> and <see cref="AddStr"/> to determine where to add content.
  119. /// </summary>
  120. public int Row => _outputBuffer.Row;
  121. /// <summary>The number of rows visible in the terminal.</summary>
  122. public int Rows
  123. {
  124. get => _outputBuffer.Rows;
  125. set => _outputBuffer.Rows = value;
  126. }
  127. /// <summary>The topmost row in the terminal.</summary>
  128. public int Top
  129. {
  130. get => _outputBuffer.Top;
  131. set => _outputBuffer.Top = value;
  132. }
  133. // TODO: Probably not everyone right?
  134. /// <summary>Gets whether the <see cref="ConsoleDriver"/> supports TrueColor output.</summary>
  135. public bool SupportsTrueColor => true;
  136. // TODO: Currently ignored
  137. /// <summary>
  138. /// Gets or sets whether the <see cref="ConsoleDriver"/> should use 16 colors instead of the default TrueColors.
  139. /// See <see cref="Application.Force16Colors"/> to change this setting via <see cref="ConfigurationManager"/>.
  140. /// </summary>
  141. /// <remarks>
  142. /// <para>
  143. /// Will be forced to <see langword="true"/> if <see cref="ConsoleDriver.SupportsTrueColor"/> is
  144. /// <see langword="false"/>, indicating that the <see cref="ConsoleDriver"/> cannot support TrueColor.
  145. /// </para>
  146. /// </remarks>
  147. public bool Force16Colors
  148. {
  149. get => Application.Force16Colors || !SupportsTrueColor;
  150. set => Application.Force16Colors = value || !SupportsTrueColor;
  151. }
  152. /// <summary>
  153. /// The <see cref="System.Attribute"/> that will be used for the next <see cref="AddRune(Rune)"/> or <see cref="AddStr"/>
  154. /// call.
  155. /// </summary>
  156. public Attribute CurrentAttribute
  157. {
  158. get => _outputBuffer.CurrentAttribute;
  159. set => _outputBuffer.CurrentAttribute = value;
  160. }
  161. /// <summary>Adds the specified rune to the display at the current cursor position.</summary>
  162. /// <remarks>
  163. /// <para>
  164. /// When the method returns, <see cref="ConsoleDriver.Col"/> will be incremented by the number of columns
  165. /// <paramref name="rune"/> required, even if the new column value is outside of the
  166. /// <see cref="ConsoleDriver.Clip"/> or screen
  167. /// dimensions defined by <see cref="ConsoleDriver.Cols"/>.
  168. /// </para>
  169. /// <para>
  170. /// If <paramref name="rune"/> requires more than one column, and <see cref="ConsoleDriver.Col"/> plus the number
  171. /// of columns
  172. /// needed exceeds the <see cref="ConsoleDriver.Clip"/> or screen dimensions, the default Unicode replacement
  173. /// character (U+FFFD)
  174. /// will be added instead.
  175. /// </para>
  176. /// </remarks>
  177. /// <param name="rune">Rune to add.</param>
  178. public void AddRune (Rune rune) { _outputBuffer.AddRune (rune); }
  179. /// <summary>
  180. /// Adds the specified <see langword="char"/> to the display at the current cursor position. This method is a
  181. /// convenience method that calls <see cref="ConsoleDriver.AddRune(System.Text.Rune)"/> with the <see cref="Rune"/>
  182. /// constructor.
  183. /// </summary>
  184. /// <param name="c">Character to add.</param>
  185. public void AddRune (char c) { _outputBuffer.AddRune (c); }
  186. /// <summary>Adds the <paramref name="str"/> to the display at the cursor position.</summary>
  187. /// <remarks>
  188. /// <para>
  189. /// When the method returns, <see cref="ConsoleDriver.Col"/> will be incremented by the number of columns
  190. /// <paramref name="str"/> required, unless the new column value is outside of the <see cref="ConsoleDriver.Clip"/>
  191. /// or screen
  192. /// dimensions defined by <see cref="ConsoleDriver.Cols"/>.
  193. /// </para>
  194. /// <para>If <paramref name="str"/> requires more columns than are available, the output will be clipped.</para>
  195. /// </remarks>
  196. /// <param name="str">String.</param>
  197. public void AddStr (string str) { _outputBuffer.AddStr (str); }
  198. /// <summary>Clears the <see cref="ConsoleDriver.Contents"/> of the driver.</summary>
  199. public void ClearContents ()
  200. {
  201. _outputBuffer.ClearContents ();
  202. ClearedContents?.Invoke (this, new MouseEventArgs ());
  203. }
  204. /// <summary>
  205. /// Raised each time <see cref="ConsoleDriver.ClearContents"/> is called. For benchmarking.
  206. /// </summary>
  207. public event EventHandler<EventArgs>? ClearedContents;
  208. /// <summary>
  209. /// Fills the specified rectangle with the specified rune, using <see cref="ConsoleDriver.CurrentAttribute"/>
  210. /// </summary>
  211. /// <remarks>
  212. /// The value of <see cref="ConsoleDriver.Clip"/> is honored. Any parts of the rectangle not in the clip will not be
  213. /// drawn.
  214. /// </remarks>
  215. /// <param name="rect">The Screen-relative rectangle.</param>
  216. /// <param name="rune">The Rune used to fill the rectangle</param>
  217. public void FillRect (Rectangle rect, Rune rune = default) { _outputBuffer.FillRect (rect, rune); }
  218. /// <summary>
  219. /// Fills the specified rectangle with the specified <see langword="char"/>. This method is a convenience method
  220. /// that calls <see cref="ConsoleDriver.FillRect(System.Drawing.Rectangle,System.Text.Rune)"/>.
  221. /// </summary>
  222. /// <param name="rect"></param>
  223. /// <param name="c"></param>
  224. public void FillRect (Rectangle rect, char c) { _outputBuffer.FillRect (rect, c); }
  225. /// <inheritdoc/>
  226. public virtual string GetVersionInfo ()
  227. {
  228. string type = InputProcessor.DriverName ?? throw new ArgumentNullException (nameof (InputProcessor.DriverName));
  229. return type;
  230. }
  231. /// <summary>Tests if the specified rune is supported by the driver.</summary>
  232. /// <param name="rune"></param>
  233. /// <returns>
  234. /// <see langword="true"/> if the rune can be properly presented; <see langword="false"/> if the driver does not
  235. /// support displaying this rune.
  236. /// </returns>
  237. public bool IsRuneSupported (Rune rune) { return Rune.IsValid (rune.Value); }
  238. /// <summary>Tests whether the specified coordinate are valid for drawing the specified Rune.</summary>
  239. /// <param name="rune">Used to determine if one or two columns are required.</param>
  240. /// <param name="col">The column.</param>
  241. /// <param name="row">The row.</param>
  242. /// <returns>
  243. /// <see langword="false"/> if the coordinate is outside the screen bounds or outside of
  244. /// <see cref="ConsoleDriver.Clip"/>.
  245. /// <see langword="true"/> otherwise.
  246. /// </returns>
  247. public bool IsValidLocation (Rune rune, int col, int row) { return _outputBuffer.IsValidLocation (rune, col, row); }
  248. /// <summary>
  249. /// Updates <see cref="ConsoleDriver.Col"/> and <see cref="ConsoleDriver.Row"/> to the specified column and row in
  250. /// <see cref="ConsoleDriver.Contents"/>.
  251. /// Used by <see cref="ConsoleDriver.AddRune(System.Text.Rune)"/> and <see cref="ConsoleDriver.AddStr"/> to determine
  252. /// where to add content.
  253. /// </summary>
  254. /// <remarks>
  255. /// <para>This does not move the cursor on the screen, it only updates the internal state of the driver.</para>
  256. /// <para>
  257. /// If <paramref name="col"/> or <paramref name="row"/> are negative or beyond <see cref="ConsoleDriver.Cols"/>
  258. /// and
  259. /// <see cref="ConsoleDriver.Rows"/>, the method still sets those properties.
  260. /// </para>
  261. /// </remarks>
  262. /// <param name="col">Column to move to.</param>
  263. /// <param name="row">Row to move to.</param>
  264. public void Move (int col, int row) { _outputBuffer.Move (col, row); }
  265. // TODO: Probably part of output
  266. /// <summary>Sets the terminal cursor visibility.</summary>
  267. /// <param name="visibility">The wished <see cref="CursorVisibility"/></param>
  268. /// <returns><see langword="true"/> upon success</returns>
  269. public bool SetCursorVisibility (CursorVisibility visibility)
  270. {
  271. _lastCursor = visibility;
  272. _output.SetCursorVisibility (visibility);
  273. return true;
  274. }
  275. /// <inheritdoc/>
  276. public bool GetCursorVisibility (out CursorVisibility current)
  277. {
  278. current = _lastCursor;
  279. return true;
  280. }
  281. /// <inheritdoc/>
  282. public void Suspend ()
  283. {
  284. if (Environment.OSVersion.Platform != PlatformID.Unix)
  285. {
  286. return;
  287. }
  288. Console.Out.Write (EscSeqUtils.CSI_DisableMouseEvents);
  289. if (!ConsoleDriver.RunningUnitTests)
  290. {
  291. Console.ResetColor ();
  292. Console.Clear ();
  293. //Disable alternative screen buffer.
  294. Console.Out.Write (EscSeqUtils.CSI_RestoreCursorAndRestoreAltBufferWithBackscroll);
  295. //Set cursor key to cursor.
  296. Console.Out.Write (EscSeqUtils.CSI_ShowCursor);
  297. Platform.Suspend ();
  298. //Enable alternative screen buffer.
  299. Console.Out.Write (EscSeqUtils.CSI_SaveCursorAndActivateAltBufferNoBackscroll);
  300. Application.LayoutAndDraw ();
  301. }
  302. Console.Out.Write (EscSeqUtils.CSI_EnableMouseEvents);
  303. }
  304. /// <summary>
  305. /// Sets the position of the terminal cursor to <see cref="ConsoleDriver.Col"/> and
  306. /// <see cref="ConsoleDriver.Row"/>.
  307. /// </summary>
  308. public void UpdateCursor () { _output.SetCursorPosition (Col, Row); }
  309. /// <summary>Initializes the driver</summary>
  310. /// <returns>Returns an instance of <see cref="MainLoop"/> using the <see cref="IMainLoopDriver"/> for the driver.</returns>
  311. public void Init () { throw new NotSupportedException (); }
  312. /// <summary>Ends the execution of the console driver.</summary>
  313. public void End ()
  314. {
  315. // TODO: Nope
  316. }
  317. /// <summary>Selects the specified attribute as the attribute to use for future calls to AddRune and AddString.</summary>
  318. /// <remarks>Implementations should call <c>base.SetAttribute(c)</c>.</remarks>
  319. /// <param name="c">C.</param>
  320. public Attribute SetAttribute (Attribute c) { return _outputBuffer.CurrentAttribute = c; }
  321. /// <summary>Gets the current <see cref="Attribute"/>.</summary>
  322. /// <returns>The current attribute.</returns>
  323. public Attribute GetAttribute () { return _outputBuffer.CurrentAttribute; }
  324. /// <summary>Makes an <see cref="Attribute"/>.</summary>
  325. /// <param name="foreground">The foreground color.</param>
  326. /// <param name="background">The background color.</param>
  327. /// <returns>The attribute for the foreground and background colors.</returns>
  328. public Attribute MakeColor (in Color foreground, in Color background)
  329. {
  330. // TODO: what even is this? why Attribute constructor wants to call Driver method which must return an instance of Attribute? ?!?!?!
  331. return new (
  332. foreground,
  333. background
  334. );
  335. }
  336. /// <summary>Event fired when a key is pressed down. This is a precursor to <see cref="ConsoleDriver.KeyUp"/>.</summary>
  337. public event EventHandler<Key>? KeyDown;
  338. /// <summary>Event fired when a key is released.</summary>
  339. /// <remarks>
  340. /// Drivers that do not support key release events will fire this event after <see cref="ConsoleDriver.KeyDown"/>
  341. /// processing is
  342. /// complete.
  343. /// </remarks>
  344. public event EventHandler<Key>? KeyUp;
  345. /// <summary>Event fired when a mouse event occurs.</summary>
  346. public event EventHandler<MouseEventArgs>? MouseEvent;
  347. /// <summary>
  348. /// Provide proper writing to send escape sequence recognized by the <see cref="ConsoleDriver"/>.
  349. /// </summary>
  350. /// <param name="ansi"></param>
  351. public void WriteRaw (string ansi) { _output.Write (ansi); }
  352. /// <summary>
  353. /// Queues the given <paramref name="request"/> for execution
  354. /// </summary>
  355. /// <param name="request"></param>
  356. public void QueueAnsiRequest (AnsiEscapeSequenceRequest request) { _ansiRequestScheduler.SendOrSchedule (request); }
  357. public AnsiRequestScheduler GetRequestScheduler () { return _ansiRequestScheduler; }
  358. /// <inheritdoc/>
  359. public void Refresh ()
  360. {
  361. // No need we will always draw when dirty
  362. }
  363. }