View.cs 22 KB

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  1. using System.ComponentModel;
  2. using System.Diagnostics;
  3. namespace Terminal.Gui;
  4. #region API Docs
  5. /// <summary>
  6. /// View is the base class for all views on the screen and represents a visible element that can render itself and
  7. /// contains zero or more nested views, called SubViews. View provides basic functionality for layout, positioning, and
  8. /// drawing. In addition, View provides keyboard and mouse event handling.
  9. /// </summary>
  10. /// <remarks>
  11. /// <list type="table">
  12. /// <listheader>
  13. /// <term>Term</term><description>Definition</description>
  14. /// </listheader>
  15. /// <item>
  16. /// <term>SubView</term>
  17. /// <description>
  18. /// A View that is contained in another view and will be rendered as part of the containing view's
  19. /// ContentArea. SubViews are added to another view via the <see cref="View.Add(View)"/>` method. A View
  20. /// may only be a SubView of a single View.
  21. /// </description>
  22. /// </item>
  23. /// <item>
  24. /// <term>SuperView</term><description>The View that is a container for SubViews.</description>
  25. /// </item>
  26. /// </list>
  27. /// <para>
  28. /// Focus is a concept that is used to describe which View is currently receiving user input. Only Views that are
  29. /// <see cref="Enabled"/>, <see cref="Visible"/>, and <see cref="CanFocus"/> will receive focus.
  30. /// </para>
  31. /// <para>
  32. /// Views that are focusable should override <see cref="PositionCursor"/> to make sure that the cursor is
  33. /// placed in a location that makes sense. Some terminals do not have a way of hiding the cursor, so it can be
  34. /// distracting to have the cursor left at the last focused view. So views should make sure that they place the
  35. /// cursor in a visually sensible place. The default implementation of <see cref="PositionCursor"/> will place the
  36. /// cursor at either the hotkey (if defined) or <c>0,0</c>.
  37. /// </para>
  38. /// <para>
  39. /// The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or
  40. /// more subviews, can respond to user input and render themselves on the screen.
  41. /// </para>
  42. /// <para>
  43. /// View supports two layout styles: <see cref="LayoutStyle.Absolute"/> or <see cref="LayoutStyle.Computed"/>.
  44. /// The style is determined by the values of <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and
  45. /// <see cref="Height"/>. If any of these is set to non-absolute <see cref="Pos"/> or <see cref="Dim"/> object,
  46. /// then the layout style is <see cref="LayoutStyle.Computed"/>. Otherwise it is <see cref="LayoutStyle.Absolute"/>
  47. /// .
  48. /// </para>
  49. /// <para>
  50. /// To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the
  51. /// absolute position and size or simply set <see cref="View.Frame "/>). To create a View using Computed layout use
  52. /// a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view to
  53. /// non-absolute values. Both approaches use coordinates that are relative to the <see cref="Viewport"/> of the
  54. /// <see cref="SuperView"/> the View is added to.
  55. /// </para>
  56. /// <para>
  57. /// Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the
  58. /// terminal resizes or other Views change size or position. The <see cref="X"/>, <see cref="Y"/>,
  59. /// <see cref="Width"/>, and <see cref="Height"/> properties are <see cref="Dim"/> and <see cref="Pos"/> objects
  60. /// that dynamically update the position of a view. The X and Y properties are of type <see cref="Pos"/> and you
  61. /// can use either absolute positions, percentages, or anchor points. The Width and Height properties are of type
  62. /// <see cref="Dim"/> and can use absolute position, percentages, and anchors. These are useful as they will take
  63. /// care of repositioning views when view's adornments are resized or if the terminal size changes.
  64. /// </para>
  65. /// <para>
  66. /// Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically
  67. /// stay in a fixed position and size. To change the position and size use the <see cref="Frame"/> property.
  68. /// </para>
  69. /// <para>
  70. /// Subviews (child views) can be added to a View by calling the <see cref="Add(View)"/> method. The container of
  71. /// a View can be accessed with the <see cref="SuperView"/> property.
  72. /// </para>
  73. /// <para>
  74. /// To flag a region of the View's <see cref="Viewport"/> to be redrawn call <see cref="SetNeedsDisplay(Rectangle)"/>
  75. /// .
  76. /// To flag the entire view for redraw call <see cref="SetNeedsDisplay()"/>.
  77. /// </para>
  78. /// <para>
  79. /// The <see cref="LayoutSubviews"/> method is invoked when the size or layout of a view has changed. The default
  80. /// processing system will keep the size and dimensions for views that use the <see cref="LayoutStyle.Absolute"/>,
  81. /// and will recompute the Adornments for the views that use <see cref="LayoutStyle.Computed"/>.
  82. /// </para>
  83. /// <para>
  84. /// Views have a <see cref="ColorScheme"/> property that defines the default colors that subviews should use for
  85. /// rendering. This ensures that the views fit in the context where they are being used, and allows for themes to
  86. /// be plugged in. For example, the default colors for windows and Toplevels uses a blue background, while it uses
  87. /// a white background for dialog boxes and a red background for errors.
  88. /// </para>
  89. /// <para>
  90. /// Subclasses should not rely on <see cref="ColorScheme"/> being set at construction time. If a
  91. /// <see cref="ColorScheme"/> is not set on a view, the view will inherit the value from its
  92. /// <see cref="SuperView"/> and the value might only be valid once a view has been added to a SuperView.
  93. /// </para>
  94. /// <para>By using <see cref="ColorScheme"/> applications will work both in color as well as black and white displays.</para>
  95. /// <para>
  96. /// Views can also opt-in to more sophisticated initialization by implementing overrides to
  97. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  98. /// when the view is added to a <see cref="SuperView"/>.
  99. /// </para>
  100. /// <para>
  101. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  102. /// be implemented, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  103. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  104. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  105. /// first run, instead of on every run.
  106. /// </para>
  107. /// <para>See <see href="../docs/keyboard.md">for an overview of View keyboard handling.</see></para>
  108. /// ///
  109. /// </remarks>
  110. #endregion API Docs
  111. public partial class View : Responder, ISupportInitializeNotification
  112. {
  113. #region Constructors and Initialization
  114. /// <summary>
  115. /// Points to the current driver in use by the view, it is a convenience property for simplifying the development
  116. /// of new views.
  117. /// </summary>
  118. public static ConsoleDriver Driver => Application.Driver;
  119. /// <summary>Initializes a new instance of <see cref="View"/>.</summary>
  120. /// <remarks>
  121. /// <para>
  122. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  123. /// control the size and location of the view. The <see cref="View"/> will be created using
  124. /// <see cref="LayoutStyle.Absolute"/> coordinates. The initial size ( <see cref="View.Frame"/>) will be adjusted
  125. /// to fit the contents of <see cref="Text"/>, including newlines ('\n') for multiple lines.
  126. /// </para>
  127. /// <para>If <see cref="Height"/> is greater than one, word wrapping is provided.</para>
  128. /// <para>
  129. /// This constructor initialize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>.
  130. /// Use <see cref="X"/>, <see cref="Y"/>, <see cref="Width"/>, and <see cref="Height"/> properties to dynamically
  131. /// control the size and location of the view, changing it to <see cref="LayoutStyle.Computed"/>.
  132. /// </para>
  133. /// </remarks>
  134. public View ()
  135. {
  136. CreateAdornments ();
  137. HotKeySpecifier = (Rune)'_';
  138. TitleTextFormatter.HotKeyChanged += TitleTextFormatter_HotKeyChanged;
  139. TextDirection = TextDirection.LeftRight_TopBottom;
  140. Text = string.Empty;
  141. CanFocus = false;
  142. TabIndex = -1;
  143. TabStop = false;
  144. AddCommands ();
  145. }
  146. /// <summary>
  147. /// Event called only once when the <see cref="View"/> is being initialized for the first time. Allows
  148. /// configurations and assignments to be performed before the <see cref="View"/> being shown. This derived from
  149. /// <see cref="ISupportInitializeNotification"/> to allow notify all the views that are being initialized.
  150. /// </summary>
  151. public event EventHandler Initialized;
  152. /// <summary>
  153. /// Get or sets if the <see cref="View"/> has been initialized (via <see cref="ISupportInitialize.BeginInit"/>
  154. /// and <see cref="ISupportInitialize.EndInit"/>).
  155. /// </summary>
  156. /// <para>
  157. /// If first-run-only initialization is preferred, overrides to
  158. /// <see cref="ISupportInitializeNotification.IsInitialized"/> can be implemented, in which case the
  159. /// <see cref="ISupportInitialize"/> methods will only be called if
  160. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  161. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on first
  162. /// run, instead of on every run.
  163. /// </para>
  164. public virtual bool IsInitialized { get; set; }
  165. /// <summary>Signals the View that initialization is starting. See <see cref="ISupportInitialize"/>.</summary>
  166. /// <remarks>
  167. /// <para>
  168. /// Views can opt-in to more sophisticated initialization by implementing overrides to
  169. /// <see cref="ISupportInitialize.BeginInit"/> and <see cref="ISupportInitialize.EndInit"/> which will be called
  170. /// when the <see cref="SuperView"/> is initialized.
  171. /// </para>
  172. /// <para>
  173. /// If first-run-only initialization is preferred, overrides to <see cref="ISupportInitializeNotification"/> can
  174. /// be implemented too, in which case the <see cref="ISupportInitialize"/> methods will only be called if
  175. /// <see cref="ISupportInitializeNotification.IsInitialized"/> is <see langword="false"/>. This allows proper
  176. /// <see cref="View"/> inheritance hierarchies to override base class layout code optimally by doing so only on
  177. /// first run, instead of on every run.
  178. /// </para>
  179. /// </remarks>
  180. public virtual void BeginInit ()
  181. {
  182. if (IsInitialized)
  183. {
  184. throw new InvalidOperationException ("The view is already initialized.");
  185. }
  186. _oldCanFocus = CanFocus;
  187. _oldTabIndex = _tabIndex;
  188. BeginInitAdornments ();
  189. if (_subviews?.Count > 0)
  190. {
  191. foreach (View view in _subviews)
  192. {
  193. if (!view.IsInitialized)
  194. {
  195. view.BeginInit ();
  196. }
  197. }
  198. }
  199. }
  200. // TODO: Implement logic that allows EndInit to throw if BeginInit has not been called
  201. // TODO: See EndInit_Called_Without_BeginInit_Throws test.
  202. /// <summary>Signals the View that initialization is ending. See <see cref="ISupportInitialize"/>.</summary>
  203. /// <remarks>
  204. /// <para>Initializes all Subviews and Invokes the <see cref="Initialized"/> event.</para>
  205. /// </remarks>
  206. public virtual void EndInit ()
  207. {
  208. if (IsInitialized)
  209. {
  210. throw new InvalidOperationException ("The view is already initialized.");
  211. }
  212. IsInitialized = true;
  213. EndInitAdornments ();
  214. // TODO: Move these into ViewText.cs as EndInit_Text() to consolodate.
  215. // TODO: Verify UpdateTextDirection really needs to be called here.
  216. // These calls were moved from BeginInit as they access Viewport which is indeterminate until EndInit is called.
  217. UpdateTextDirection (TextDirection);
  218. UpdateTextFormatterText ();
  219. OnResizeNeeded ();
  220. if (_subviews is { })
  221. {
  222. foreach (View view in _subviews)
  223. {
  224. if (!view.IsInitialized)
  225. {
  226. view.EndInit ();
  227. }
  228. }
  229. }
  230. Initialized?.Invoke (this, EventArgs.Empty);
  231. }
  232. #endregion Constructors and Initialization
  233. /// <summary>Gets or sets an identifier for the view;</summary>
  234. /// <value>The identifier.</value>
  235. /// <remarks>The id should be unique across all Views that share a SuperView.</remarks>
  236. public string Id { get; set; } = "";
  237. /// <summary>Gets or sets arbitrary data for the view.</summary>
  238. /// <remarks>This property is not used internally.</remarks>
  239. public object Data { get; set; }
  240. /// <summary>
  241. /// Cancelable event fired when the <see cref="Command.Accept"/> command is invoked. Set
  242. /// <see cref="CancelEventArgs.Cancel"/>
  243. /// to cancel the event.
  244. /// </summary>
  245. public event EventHandler<CancelEventArgs> Accept;
  246. /// <summary>
  247. /// Called when the <see cref="Command.Accept"/> command is invoked. Fires the <see cref="Accept"/>
  248. /// event.
  249. /// </summary>
  250. /// <returns>If <see langword="true"/> the event was canceled.</returns>
  251. protected bool? OnAccept ()
  252. {
  253. var args = new CancelEventArgs ();
  254. Accept?.Invoke (this, args);
  255. return args.Cancel;
  256. }
  257. #region Visibility
  258. private bool _enabled = true;
  259. private bool _oldEnabled;
  260. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> can respond to user interaction.</summary>
  261. public virtual bool Enabled
  262. {
  263. get => _enabled;
  264. set
  265. {
  266. if (_enabled == value)
  267. {
  268. return;
  269. }
  270. _enabled = value;
  271. if (!_enabled && HasFocus)
  272. {
  273. SetHasFocus (false, this);
  274. }
  275. OnEnabledChanged ();
  276. SetNeedsDisplay ();
  277. if (_subviews is null)
  278. {
  279. return;
  280. }
  281. foreach (View view in _subviews)
  282. {
  283. if (!_enabled)
  284. {
  285. view._oldEnabled = view.Enabled;
  286. view.Enabled = _enabled;
  287. }
  288. else
  289. {
  290. view.Enabled = view._oldEnabled;
  291. view._addingView = _enabled;
  292. }
  293. }
  294. }
  295. }
  296. /// <summary>Event fired when the <see cref="Enabled"/> value is being changed.</summary>
  297. public event EventHandler EnabledChanged;
  298. /// <summary>Method invoked when the <see cref="Enabled"/> property from a view is changed.</summary>
  299. public virtual void OnEnabledChanged () { EnabledChanged?.Invoke (this, EventArgs.Empty); }
  300. private bool _visible = true;
  301. /// <summary>Gets or sets a value indicating whether this <see cref="Responder"/> and all its child controls are displayed.</summary>
  302. public virtual bool Visible
  303. {
  304. get => _visible;
  305. set
  306. {
  307. if (_visible == value)
  308. {
  309. return;
  310. }
  311. _visible = value;
  312. if (!_visible)
  313. {
  314. if (HasFocus)
  315. {
  316. SetHasFocus (false, this);
  317. }
  318. if (IsInitialized && ClearOnVisibleFalse)
  319. {
  320. Clear ();
  321. }
  322. }
  323. OnVisibleChanged ();
  324. SetNeedsDisplay ();
  325. }
  326. }
  327. /// <summary>Method invoked when the <see cref="Visible"/> property from a view is changed.</summary>
  328. public virtual void OnVisibleChanged () { VisibleChanged?.Invoke (this, EventArgs.Empty); }
  329. /// <summary>Gets or sets whether a view is cleared if the <see cref="Visible"/> property is <see langword="false"/>.</summary>
  330. public bool ClearOnVisibleFalse { get; set; } = true;
  331. /// <summary>Event fired when the <see cref="Visible"/> value is being changed.</summary>
  332. public event EventHandler VisibleChanged;
  333. private static bool CanBeVisible (View view)
  334. {
  335. if (!view.Visible)
  336. {
  337. return false;
  338. }
  339. for (View c = view.SuperView; c != null; c = c.SuperView)
  340. {
  341. if (!c.Visible)
  342. {
  343. return false;
  344. }
  345. }
  346. return true;
  347. }
  348. #endregion Visibility
  349. #region Title
  350. private string _title = string.Empty;
  351. /// <summary>Gets the <see cref="Gui.TextFormatter"/> used to format <see cref="Title"/>.</summary>
  352. internal TextFormatter TitleTextFormatter { get; init; } = new ();
  353. /// <summary>
  354. /// The title to be displayed for this <see cref="View"/>. The title will be displayed if <see cref="Border"/>.
  355. /// <see cref="Thickness.Top"/> is greater than 0. The title can be used to set the <see cref="HotKey"/>
  356. /// for the view by prefixing character with <see cref="HotKeySpecifier"/> (e.g. <c>"T_itle"</c>).
  357. /// </summary>
  358. /// <remarks>
  359. /// <para>
  360. /// Set the <see cref="HotKeySpecifier"/> to enable hotkey support. To disable Title-based hotkey support set
  361. /// <see cref="HotKeySpecifier"/> to <c>(Rune)0xffff</c>.
  362. /// </para>
  363. /// <para>
  364. /// Only the first HotKey specifier found in <see cref="Title"/> is supported.
  365. /// </para>
  366. /// <para>
  367. /// To cause the hotkey to be rendered with <see cref="Text"/>,
  368. /// set <c>View.</c><see cref="TextFormatter.HotKeySpecifier"/> to the desired character.
  369. /// </para>
  370. /// </remarks>
  371. /// <value>The title.</value>
  372. public string Title
  373. {
  374. get
  375. {
  376. #if DEBUG_IDISPOSABLE
  377. if (WasDisposed)
  378. {
  379. throw new ObjectDisposedException (GetType ().FullName);
  380. }
  381. #endif
  382. return _title;
  383. }
  384. set
  385. {
  386. #if DEBUG_IDISPOSABLE
  387. if (WasDisposed)
  388. {
  389. throw new ObjectDisposedException (GetType ().FullName);
  390. }
  391. #endif
  392. if (value == _title)
  393. {
  394. return;
  395. }
  396. if (!OnTitleChanging (_title, value))
  397. {
  398. string old = _title;
  399. _title = value;
  400. TitleTextFormatter.Text = _title;
  401. SetTitleTextFormatterSize ();
  402. SetHotKeyFromTitle ();
  403. SetNeedsDisplay ();
  404. #if DEBUG
  405. if (_title is { } && string.IsNullOrEmpty (Id))
  406. {
  407. Id = _title;
  408. }
  409. #endif // DEBUG
  410. OnTitleChanged (old, _title);
  411. }
  412. }
  413. }
  414. private void SetTitleTextFormatterSize ()
  415. {
  416. TitleTextFormatter.Size = new (
  417. TextFormatter.GetWidestLineLength (TitleTextFormatter.Text)
  418. - (TitleTextFormatter.Text?.Contains ((char)HotKeySpecifier.Value) == true
  419. ? Math.Max (HotKeySpecifier.GetColumns (), 0)
  420. : 0),
  421. 1);
  422. }
  423. /// <summary>Called when the <see cref="View.Title"/> has been changed. Invokes the <see cref="TitleChanged"/> event.</summary>
  424. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  425. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  426. public virtual void OnTitleChanged (string oldTitle, string newTitle)
  427. {
  428. StateEventArgs<string> args = new (oldTitle, newTitle);
  429. TitleChanged?.Invoke (this, args);
  430. }
  431. /// <summary>
  432. /// Called before the <see cref="View.Title"/> changes. Invokes the <see cref="TitleChanging"/> event, which can
  433. /// be cancelled.
  434. /// </summary>
  435. /// <param name="oldTitle">The <see cref="View.Title"/> that is/has been replaced.</param>
  436. /// <param name="newTitle">The new <see cref="View.Title"/> to be replaced.</param>
  437. /// <returns>`true` if an event handler canceled the Title change.</returns>
  438. public virtual bool OnTitleChanging (string oldTitle, string newTitle)
  439. {
  440. StateEventArgs<string> args = new (oldTitle, newTitle);
  441. TitleChanging?.Invoke (this, args);
  442. return args.Cancel;
  443. }
  444. /// <summary>Event fired after the <see cref="View.Title"/> has been changed.</summary>
  445. public event EventHandler<StateEventArgs<string>> TitleChanged;
  446. /// <summary>
  447. /// Event fired when the <see cref="View.Title"/> is changing. Set <see cref="CancelEventArgs.Cancel"/> to `true`
  448. /// to cancel the Title change.
  449. /// </summary>
  450. public event EventHandler<StateEventArgs<string>> TitleChanging;
  451. #endregion
  452. /// <summary>Pretty prints the View</summary>
  453. /// <returns></returns>
  454. public override string ToString () { return $"{GetType ().Name}({Id}){Frame}"; }
  455. /// <inheritdoc/>
  456. protected override void Dispose (bool disposing)
  457. {
  458. LineCanvas.Dispose ();
  459. DisposeAdornments ();
  460. for (int i = InternalSubviews.Count - 1; i >= 0; i--)
  461. {
  462. View subview = InternalSubviews [i];
  463. Remove (subview);
  464. subview.Dispose ();
  465. }
  466. base.Dispose (disposing);
  467. Debug.Assert (InternalSubviews.Count == 0);
  468. }
  469. }